Anna Williams

Anna Williams

Max Damage combo enders with Heat

  • ForwardForwardLeft kickRight punch Hold forward
  • Heat
  • ForwardForwardForwardLeft punch + Right punch

Important Grabs

  • Up-forwardLeft punch + Right punch
    Escape: Left punch + Right punch
  • Down-backLeft punch + Right punch
    Escape: Left punch + Right punch
  • HCSLeft punch + Left kick(or 2+4)
    Escape: Left punch + Right punchinitially;follow-up:Left punchorRight punch

Mini Combos

Move(s)
Counter hit(Down-forwardLeft punchRight punch)Right kick
Move(s)
ForwardForwardRight punch
Counter hitForwardLeft punch + Right punch
Counter hitCJMLeft punch + Right punch
Counter hitSidestepLeft kick
Counter hit(BackLeft punchRight punch)Right punch
Move(s)
Up-forwardLeft kick
Counter hitDown-forwardRight kick
Move(s)
Counter hitLeft punch + Right punch
Counter hitDownLeft kickRight punch(near wall)
Counter hitCJMLeft punch
Move(s)
Counter hitRight punchHold forward
Counter hitDown-backRight kick
Move(s)
Counter hitWhile standingLeft kick
Counter hitHCSLeft kickHold back
Move(s)
ROLLLeft kick
Move(s)
Counter hit(DownRight kick)Left punch
Move(s)
Counter hitDown-backRight punch
Move(s)
HeatHCSLeft punchHold forward

Heat Engagers

  • ForwardForwardLeft kickRight punch
    An approach option for finding a Heat entry.
  • Left kick + Right kick
    Use for punishment or a confirmed follow-up.
  • FCDown-forwardLeft punch
    Full-crouch mixup option. Punishable if blocked.
  • CJMRight punchLeft punch
    CJM option for entering Heat.
  • HCSLeft punch
    HCS follow-up that converts into Heat.

Punishers

  • Left punchRight punchLeft punch Frames: i10 (standing)
  • Right punchLeft kick Frames: i10 (standing)
  • FCDownLeft punch Frames: i10 (crouching)
  • While standingRight kick Frames: i11 (crouching)
  • While standingLeft kick Frames: i11 (crouching)
  • BackRight punchRight punch Frames: i13 (standing)
  • Down-forwardLeft punchRight punchHold forward Frames: i13 (standing)
  • HeatRight punch + Left kick Frames: i13 (standing)
  • While standingLeft punchRight punch Frames: i13 (crouching)
  • HeatRight punch + Left kick Frames: i13 (crouching)
  • Left kickRight punch Frames: i14 (standing)
  • ForwardRight punchLeft kick(wallsplat) Frames: i14 (standing)
  • Left kick + Right kick(Heat engager) Frames: i14 (standing)
  • While standingLeft kick + Right kick Frames: i14 (crouching)
  • Down-forwardRight punch Frames: i15 (standing)
  • DownDown-forwardForwardRight punchLeft punch Frames: i16 (standing)
  • While standingRight punch Frames: i16 (crouching)
  • Up-forwardRight kick Frames: i18 (standing)
  • Up-forwardRight kick Frames: i18 (crouching)

Main Combos

Launcher(s)Simple Version
Down-forwardRight punch
Up-forwardRight kick
While standingRight punch
CJMUp-forwardRight kick
Right punchRight punchIntoHCSRight punchLeft punchIntoUpRight punchIntoHCSRight punchRight punchTornadoInto(PTSLeft kick)IntoCJMUp-forwardLeft kickIntoDown-backRight punchIntoPTSRight punchN/A
ROLLRight kick
SidestepLeft punch + Right punch
Right punchRight punchIntoHCSRight punchLeft punchIntoUpRight punchIntoHCSRight punchRight punchTornadoInto(PTSLeft kick)IntoCJMUp-forwardLeft kickIntoDown-backRight punchIntoPTSRight punchN/A
Counter hitDownDown-forwardForwardLeft punch
Up-forwardLeft kickIntoUpRight punchIntoHCSRight punchLeft punchIntoBackRight kickIntoHCSRight punchRight punchTornadoInto(PTSLeft kick)IntoCJMUp-forwardLeft kickIntoDown-backRight punchIntoPTSRight punchN/A
DownDown-forwardForwardRight punchLeft punch
FCDown-forwardRight punch
HeatFCDown-forwardRight punchLeft punch
LOWPARRY
UpRight punchIntoHCSRight punchLeft punchIntoUpRight punchIntoHCSRight punchLeft punchIntoForwardForwardForwardLeft kickRight punchN/A
Down-backLeft kick
Counter hitRight kickRight punchLeft punch + Right punch
Counter hitUp-forwardLeft punchLeft kickLeft kick + Right kick
UpRight punchIntoHCSRight punchLeft punchIntoDown-backRight punchIntoPTSRight punchN/A
Counter hitUp-forwardRight punch
Counter hit(Left punchRight punch)Right punch
HCSRight punchLeft punchIntoUpRight punchIntoHCSRight punchLeft punchIntoForwardForwardForwardLeft kickRight punchN/A
Counter hit(Left punchRight punch)Right kick
Counter hit(Up-forwardLeft punch)Left kick
Counter hit(DownLeft kickRight kick)Left punch
Counter hit(Down-forwardLeft kickRight punch)Right kick
Up-forwardRight punchIntoHCSRight punchLeft punchIntoUpRight punchIntoHCSRight punchRight punchTornadoInto(PTSLeft kick)IntoCJMUp-forwardLeft kickIntoDown-backRight punchIntoPTSRight punchN/A
Counter hitROLLLeft kick
Up-forwardRight punchIntoHCSRight punchLeft punchIntoUpRight punchIntoHCSRight punchRight punchTornadoInto(PTSLeft kick)IntoCJMUp-forwardLeft kickIntoDown-backRight punchIntoPTSRight punchN/A
ForwardForwardRight kick
While standingLeft kickIntoCJMDownLeft kickLeft kickIntoUpRight punchIntoHCSRight punchRight punchTornadoInto(PTSLeft kick)IntoCJMUp-forwardLeft kickIntoDown-backRight punchIntoPTSRight punchN/A
ForwardForwardRight kickHold back
CJMDownLeft kickLeft kickIntoUpRight punchIntoHCSRight punchRight punchTornadoInto(PTSLeft kick)IntoCJMUp-forwardLeft kickIntoDown-backRight punchIntoPTSRight punchN/A
Counter hitForwardForwardLeft kick + Right kick
CJMUp-forwardRight kickTornadoIntoUp-forwardRight punchIntoHCSRight punchLeft punchIntoForwardForwardForwardLeft kickRight punchN/A
HeatLeft kick + Right kickHold forward
HeatForwardForwardLeft kickRight punchHold forward
HeatCJMRight punchLeft punchHold forward
HeatFCDown-forwardLeft punchHold forward
Down-backRight punchIntoPTSRight kickIntoWhile standingLeft kickIntoCJMDownLeft kickLeft kickIntoBackRight kickIntoHCSRight punchRight punchTornadoCJMUp-forwardLeft kickIntoDown-backRight punchIntoPTSRight punchN/A

Stances

CJM
Chaos Judgement
Back+Left kick
HCS / HAM
Hammer Chance
Forward+Left kick
PTS / TOM
Pleasure Time
Down-back+Right punchEnters automatically on hit.
ROLL
Chaos Judgement Roll
CJMDown-forwardFrom Chaos Judgement.

Wall Combos

General

Move:
Down-forwardLeft kickRight punch
Move:
Down-forwardLeft kickLeft punchRight punch(or df 3 1 1 for debuff)
Move:
ForwardLeft kick

With Tornado

Move:
Up-forwardRight kickTornado
Move:
Up-forwardRight kickTornado
Move:
DownDown-forwardForwardRight punchLeft punch

Combo Enders

wall carry
PTSLeft kickCJMRight punchLeft punch
wall break
ForwardForwardLeft punch + Right punch
floor break
HCSLeft punch + Right punch
DownRight punch

Wavu reference snapshot. Individual source pages have different revision dates; this supplement is not a blanket verification for the current patch.

More Combos

Staples / Regular Launch

Launchers
Down-forward+Right punch
Follow-up
2,2 HAM 2,1 u+2 HAM 2,2T! (TOM 3) CJM u/f+3 d/b+2 TOM 2

Mini-combos

Launchers
Forward,Hold forward+Right punch
Counter hitForward+Left punch + Right punch
Counter hitCJMLeft punch + Right punch
Counter hitSidestep+Left kick
Counter hit(Back+Left punch,Right punch),Right punch
Follow-up
Up+Right punch

Mini-combos

Launchers
Up-forward+Left kick
Follow-up
Up+Right punch

Mini-combos

Launchers
Up-forward+Left kick
Follow-up
(dash) OTG d+3+4

Mini-combos

Launchers
Counter hitLeft punch + Right punch
Counter hitDown+Left kick,Right punch(near wall)
Counter hitCJMLeft punch
Follow-up
Forward+Right punch,Left kick

Mini-combos

Launchers
Counter hitLeft punch + Right punch
Counter hitDown+Left kick,Right punch(near wall)
Counter hitCJMLeft punch
Follow-up
Left kick + Right kickHeat

Mini-combos

Launchers
Counter hitDown-back+Right kick
Follow-up
HAMLeft punchHeat

Mini-combos

Launchers
Counter hitWhile standing+Left kick
CH HAM 3~B
Follow-up
CJMLeft kick,Right punch

Mini-combos

Launchers
Counter hitWhile standing+Left kick
CH HAM 3~B
Follow-up
CJMRight punch,Left punchHeat

Mini-combos

Launchers
ROLLLeft kick
Follow-up
While standing+Left punch + Right punch

Mini-combos

Launchers
Counter hit(Down+Right kick),Left punch
Follow-up
Left punch,Right punch,Left punch

Mini-combos

Launchers
Counter hit(Down+Right kick),Left punch
Follow-up
Right punch,Left kick

Mini-combos

Launchers
Counter hitDown-back+Right punch
Follow-up
TOMRight punch(or TOM 1 for debuff)

Mini-combos

Launchers
(heat) HAM 1~F
Follow-up
OTG d3+4

Mini-combos

Launchers
(heat) HAM 1~F
Follow-up
Forward,Hold forward+Left punch + Right punch

Staples / Regular Launch

Launchers
Up-forward+Right kick
While standing+Right punch
CJMUp-forward+Right kick
Follow-up
2,2 HAM 2,1 u+2 HAM 2,2T! (TOM 3) CJM u/f+3 d/b+2 TOM 2

Staples / Regular Launch

Launchers
Counter hitDownDown-forwardForward+Left punch
Follow-up
u/f+3 u+2 HAM 2,1 b+4 HAM 2,2T! (TOM 3) CJM u/f+3 d/b+2 TOM 2

Additional Punishers

Standing

i10
Left punch,Right punch
i14
Left kick + Right kick
i14
Forward+Right punch,Left kick

While rising / crouching

i10
Down+Left punch
i14
Left kick + Right kick

(Move can be done from ws.)

i18
Up-forward+Right kick

Move List

166 moves

Heat Burst
Right punch + Left kick

Damage: [12;12] · m

Startup
i16
On block
+1
On hit
+2c

Cancel to r45 with b,b on frame 42; 2 chip damage on block; 12 chip damage on hit; Only deals recoverable damage; Cannot cause a K.O.

From Éire with Love
HeatRight punch + Left kick

Damage: 23, 10 (50) · m

Startup
i13~14, i22~23
On block
-5
On hit
+0d

Heat smash; Reversal break; Balcony break; Transition to attack throw on hit (50 damage); Fragile debuff on hit, opponent receives chip damage from any attack, removed when land a hit on you; Jails; +17a (+0) on 2nd hit; 6 chip damage on block

Roasted with Eternal Love
Left punch,Right punch,Left punch,HeatRight punch

Damage: 5,5,24 · h,h,h,m,m,m

Startup
i10,i10,i16,i23~72 i36~85 i54~103
On block
-2~+47g
On hit
+9a (+4)

Weapon; Combo from 3rd CH; Interrupt with i1 from 3rd block; Jails from 4th block; Consumes 300F of remaining Heat time; +13a (+8) on average?

Sudden Fascinator
Up-forward+Left kick,HeatLeft punch

Damage: 22,20 · m,h

Startup
i23~24,i40~89
On block
+4g~+53g
On hit
+20a (-6)

Strong aerial tailspin; Balcony break; Weapon; Combo from 1st hit; Fragile debuff on hit or block, opponent receives chip damage from any attack, removed when land a hit on you; 6 chip damage on block; Consumes 300F of remaining Heat time; Jails from 1st attack

Sudden Penetrator
Up-forward+Left kick,HeatRight punch

Damage: 22,30 · m,h

Startup
i23~24,i40~139
On block
-1~+98g
On hit
+20a (-6)

Strong aerial tailspin; Balcony break; Weapon; Combo from 1st hit; Chip damage on block; Consumes 300F of remaining Heat time; Jails from 1st attack

Grilled with Eternal Love
Forward,Forward,Hold forward+Left kick,HeatRight punch

Damage: 12,5,5,24 · L,SL,SL,SL

Startup
i16~20,i28~77 i41~90 i60~109
On block
-5~+44g
On hit
+21a (-5)

Weapon; Combo from 1st CH; Jails from 2nd hit; Chip damage on block; Consumes 300F of remaining Heat time

Leanán Sith's Grail
FCDown-forward+Right punch,HeatLeft punch

Damage: 12,18 · L,L

Startup
i20,i27~28
On block
-21
On hit
+64a (+48)

Weapon; Jail from 1st attack; Instant Tornado on hit; 24 damage total from 1st hit; Chip damage on block; Consumes 210F of remaining Heat time

Baked with Eternal Love
CJMLeft kick,HeatRight punch

Damage: 12,5,5,24 · m,m,m,m

Startup
i12~14,i28~77 i41~90 i59~108
On block
-2~+47g
On hit
+26a (+0)

Weapon; Combo from 1st hit; Jails from 2nd hit; Chip damage on block; Consumes 300F of remaining Heat time

Jab
Left punch

Damage: 5 · h

Startup
i10
On block
+1
On hit
+8

Recovers 2f faster on hit or block (t27 r17)

Left Right Slap
Left punch,Right punch

Damage: 5,8 · h,h

Startup
i10,i10
On block
-3
On hit
+8

Jail from 1st attack with 4f delay; Enter HAM +0 +11 r19 with F

Left Right Left
Left punch,Right punch,Left punch

Damage: 5,8,4 · h,h,h

Startup
i10,i10,i16
On block
-4
On hit
+0

Jail from 1st attack with 3f delay; Combo from 1st hit with 4f delay; Input can be delayed 10f

Roasted with Love
Left punch,Right punch,Left punch,Right punch

Damage: 5,8,4,24 · h,h,h,m

Startup
i10,i10,i16,i23~72
On block
-14~+35
On hit
+21a (+11)

Weapon; Combo from 3rd CH; Interrupt with i1; 4 chip damage on block

Frost Combination
Left punch,Right punch,Left punch,Right kick

Damage: 5,8,4,18 · h,h,h,h

Startup
i10,i10,i16,i20~21
On block
+4
On hit
+32a (+22)

Tornado; Chip damage on block; String jails vs hits (string duckable)

Left Right Stinger
Left punch,Right punch,Right punch

Damage: 5,8,20 · h,h,M

Startup
i10,i10,i26~27
On block
-8
On hit
+12
Counter hit
+76a (+60)

Transition to HAM on hit automatically; Interrupt with i11; Whiffs vs SSR from 1st block

Bermuda Triangle
Left punch,Right punch,Right kick

Damage: 5,8,22 · h,h,h

Startup
i10,i10,i22
On block
-6
On hit
+20a (+11)
Counter hit
+49a

Balcony break; Combo from 2nd CH with 8F delay; Interrupt with i2; Move can be delayed by 10F

Left Right Fried Love
Left punch,Right punch,Up-forward+Left punch + Right punch

Damage: 5,8,13 · h,h,h

Startup
i10,i10,i21~65
On block
-14~+10
On hit
+33a (+18)

Weapon; Combo from 2nd CH with 9f delay; Input can be delayed 10f; Move can be delayed 5f; Chip damage on block; Recovers 7f slower on block

Reverse PDK Combo
Left punch,Right kick

Damage: 5,12 · h,L

Startup
i10,i22~23
On block
-13
On hit
-2

Combo from 1st hit

2
Right punch

Damage: 10 · h

Startup
i10
On block
-3
On hit
+3

Enter HAM +1 +7 with F

Quick Stinger
Right punch,Right punch

Damage: 10,20 · h,M

Startup
i10,i26~27
On block
-8
On hit
+12
Counter hit
+76a (+60)

High evasion; Interrupt with i11 from 1st block; Whiffs vs SSR from 1st block; Input can be delayed 5f; Transition to HAM on hit automatically

Straight Face Wash
Right punch,Left kick

Damage: 10,14 · h,m

Startup
i10,i19~20
On block
-3
On hit
+8
Counter hit
+12

Jail from 1st block with no delay; Combo from 1st hit with 2f delay; Move can be delayed 2f

Jab Roundhouse
Right punch,Right kick

Damage: 10,22 · h,h

Startup
i10,i22
On block
-6
On hit
+20a (+11)
Counter hit
+49a

Balcony break; Interrupt with i2; Move can be delayed 10f

Quick Fried Love
Right punch,Up-forward+Left punch + Right punch

Damage: 10,13 · h,h

Startup
i10,i21~65
On block
-14~+10
On hit
+33a (+18)

Weapon; Input can be delayed 10f; Move can be delayed 5f; 2 chip damage on block; Recovers 7f slower on block

3
Left kick

Damage: 17 · m

Startup
i14~16
On block
-6
On hit
+3
Serval Cleaver
Left kick,Right punch

Damage: 17,20 · m,m

Startup
i14~16,i20
On block
-11c
On hit
+4c

Spike; Combo from 1st hit

Right High Kick
Right kick

Damage: 15 · h

Startup
i11
On block
-9
On hit
+7
Counter hit
+7s
4,2
Right kick,Right punch

Damage: 15,12 · h,h

Startup
i11,i25~26
On block
-8
On hit
-4

Combo from 1st CH; Interrupt with i5; Whiffs vs SSR from 1st block

Blonde Bomb Blitz
Right kick,Right punch,Left punch + Right punch

Damage: 15,12,21 · h,h,m

Startup
i11,i25~26,i27
On block
-15
On hit
+8a (-1)
Counter hit
+28d (+20)

Tornado; Balcony break; Combo from 2nd hit; Airborne combo from 1st CH; Interrupt with i1

Open Sesame
Left punch + Right punch

Damage: [5;5] · m

Startup
i16~18
On block
+1
On hit
+9
Counter hit
+14

Homing; Enter TOM +3 +8 with F on hit only; 100% recoverable damage

Aphrodite's Scorn
Left kick + Right kick

Damage: 26 · m

Startup
i14
On block
-16
On hit
+9a (+0)

Heat engager; Heat dash +5, +43d (+35); Balcony break; Hip; CJM.3+4: i13 t49

Poison Sting
Forward+Right punch

Damage: 14 · h

Startup
i14
On block
-2
On hit
+4
Poison Wire
Forward+Right punch,Left kick

Damage: 14,20 · h,h

Startup
i14,i19~20
On block
-7
On hit
+12g

Balcony break; Combo from 1st hit with 3f? delay; Input can be delayed 12f; Move can be delayed 7f; Jails on block with 5f? delay; jails on hit

Blonde Bomb
Forward+Left punch + Right punch

Damage: 21 · m

Startup
i17
On block
-13
On hit
+19a (+14)
Counter hit
+28d (+20)

Tornado; Balcony break

Uppercut
Down-forward+Left punch

Damage: 10 · m

Startup
i13~14
On block
-1
On hit
+5
Uppercut Jab
Down-forward+Left punch,Right punch

Damage: 10,10 · m,h

Startup
i13~14,i16
On block
-5
On hit
+2

Combo from 1st hit; Jail from 1st block; Transition to HAM +0 +7 with F

Uppercut Jab > Radiant Arch
Down-forward+Left punch,Right punch,Left kick

Damage: 10,10,20 · m,h,m

Startup
i13~14,i16,i24~25
On block
-12
On hit
+19a (+2)

Tornado; Balcony break; Move can be delayed by 10F; Cancel to CJM -17 -10 -3 r35 with B on frame 20

Uppercut Jab > Cutting Crescent
Down-forward+Left punch,Right punch,Right kick

Damage: 10,10,22 · m,h,h

Startup
i13~14,i16,i17~20
On block
-5
On hit
+20a (+11)

Balcony break; Input can be delayed 10f; Move can be delayed 8f

Step-in Uppercut
Down-forward+Right punch

Damage: 12 · m

Startup
,i15~16
On block
-12
On hit
+32a (+22)

Launches crouching opponent

Middle Kick
Down-forward+Left kick

Damage: 13 · m

Startup
i14
On block
-11
On hit
+0
Counter hit
+1
Leg Slicer
Down-forward+Left kick,Left punch

Damage: 13,10 · m,h

Startup
i14,i30
On block
-3
On hit
+7

Combo from 1st CH; Move can be delayed by 10F; Interrupt with i11 from 1st block; Cancel to CJM -15 -4 -3 r33 with B on frame 14; Cancel to SS -10 +1 +2 r37 with U_D on frame 28; r43 when blocking after SS

Twisting Fascinator
Down-forward+Left kick,Left punch,Left punch

Damage: 13,10,25 · m,h,M

Startup
i14,i30,i30~42
On block
-11~+1
On hit
+9a (-1)

Balcony break; Weapon; Fragile debuff on hit or block, opponent receives chip damage from any attack, removed when land a hit on you; Unpunishable on block due to pushback; Interrupt with i12 from 2nd block; 5 Chip damage on block

Twisting Penetrator
Down-forward+Left kick,Left punch,Right punch

Damage: 13,10,35 · m,h,M

Startup
i14,i30,i30~42
On block
-11~+1
On hit
+3d

Balcony break; Weapon; Fragile debuff on hit or block, opponent receives chip damage from any attack, removed when land a hit on you; Unpunishable on block due to pushback; Interrupt with i12 from 2nd block; 7 Chip damage on block

Twisting Combo
Down-forward+Left kick,Left punch,Right kick

Damage: 13,10,20 · m,h,h

Startup
i14,i30,i15~16
On block
-3
On hit
+4

Combo from 1st CH; Combo from 2nd hit with 10f delay; Input can be delayed 10f; Move can be delayed 8f; Jail from 2nd attack

Creeping Snake
Down-forward+Left kick,Right punch

Damage: 13,9 · m,h

Startup
i14,i19
On block
-2
On hit
+4
Counter hit
+10

Combo from 1st hit with 10f delay; Input can be delayed 10f; Enter HAM -2 +4 +10 r21 with F

Creeping Stinger
Down-forward+Left kick,Right punch,Right punch

Damage: 13,9,20 · m,h,M

Startup
i14,i19,i26~27
On block
-8
On hit
+12
Counter hit
+76a (+60)

Combo from 2nd CH; Input can be delayed 10f; Move can be delayed 5f; Transition to HAM on hit automatically

Creeping Snake > Right High Kick
Down-forward+Left kick,Right punch,Right kick

Damage: 13,9,22 · m,h,h

Startup
i14,i19,i22
On block
-6
On hit
+20a (+11)
Counter hit
+49a

Balcony break; Combo from 2nd CH with 9f delay; Input can be delayed 10f

Creep-Fried Love
Down-forward+Left kick,Right punch,Up-forward+Left punch + Right punch

Damage: 13,9,13 · m,h,h

Startup
i14,i19,i21~65
On block
-14~+10
On hit
+33a (+18)

Weapon; Combo from 2nd CH with 10f delay; Input can be delayed 10f; Move can be delayed 5f; Chip damage on block; Recovers 7f slower on block

Furious Hail
Down-forward+Left kick,Left kick + Right kick

Damage: 13,6,10 · m,m,m

Startup
i14,i32~34 i11~12
On block
-4
On hit
+78a (+62)

Tornado; Balcony break; Input can be delayed 10f; Instant Tornado only if both knees connect; +27a (+17) if only the last hit connects

Wine Opener
Down-forward+Right kick

Damage: 17 · L

Startup
i16~17
On block
-15
On hit
+5c
Counter hit
+25d

Pseudo homing to SSR side

Low Jab
Down+Left punch

Damage: 5 · sl

Startup
i10
On block
-5
On hit
+6

Can recover standing with F

Low Jab Rising Kick
Down+Left punch,Right kick

Damage: 5,10 · sl,m

Startup
i10,i16~17
On block
-11
On hit
+0

Combo from 1st CH

Ice Sickle
Down+Right punch

Damage: 17 · m

Startup
i16~17
On block
+1c
On hit
+7c
Counter hit
+24d

Spike

Left Spin Low Kick
Down+Left kick

Damage: 10 · L

Startup
16
On block
-17
On hit
-6
Left Spin Low Kick > Right Upper
Down+Left kick,Right punch

Damage: 10,18 · L,m

Startup
16,i25~27
On block
-11
On hit
+14~+16

Combo from 1st CH

d+3,4
Down+Left kick,Right kick

Damage: 10,14 · L,h

Startup
16,i20
On block
-8
On hit
+1

Combo from 1st CH

Left Spin Low Kick > B Slap Combo
Down+Left kick,Right kick,Left punch

Damage: 10,14,20 · L,h,m

Startup
16,i20,i29~30
On block
-3
On hit
+5c
Counter hit
+21a

Spike; Combo from 2nd hit; Combo from 1st CH

Right Low Kick
Down+Right kick

Damage: 6 · l

Startup
i12
On block
-15
On hit
-4
Right Low Kick > Back Spin Chop
Down+Right kick,Left punch

Damage: 6,10 · l,h

Startup
i12,i25
On block
+0
On hit
+6
Counter hit
+11

Combo from 1st CH with 5f delay; Input can be delayed 9f; Cancel to SS -13 -2 r32 with U_D on frame 23; Cannot block i21 moves?; Cancel to CJM -10 +1 r29 with B on frame 14; r38 when blocking after SS

Sudden Severe Drop
Down+Right kick,Left punch~Right kick

Damage: 6,20 · l,M

Startup
i12,i27~31
On block
-14c
On hit
+0d

Spike; Move cancel takes 6f

Pooka's Misfortune
Down+Left punch + Right punch

Damage: 20 · L

Startup
i24~25
On block
-18
On hit
+6c

Weapon; Chip damage on block

Scarlet Rain
Down-back+Left punch

Damage: 16 · m

Startup
i16~18
On block
-12
On hit
+3

Spike; Transition to FC with DB_D_DF

Scarlet Ray
Down-back+Left punch,Right punch

Damage: 16,20 · m,m

Startup
i16~18,i25~26
On block
-13
On hit
+5

Combo from 1st CH with 8f delay; Input can be delayed 15f

Scarlet Splatter
Down-back+Left punch,Right kick

Damage: 16,24 · m,h

Startup
i16~18,i24
On block
-8
On hit
+10a (+1)

Balcony break; Combo from 1st CH with 9f delay; Input can be delayed 15f

Ocelot Claw
Down-back+Right punch

Damage: 17 · m

Startup
i15~16
On block
-9
On hit
+8g
Counter hit
+36a

Strong aerial tailspin; Transition to TOM r31 on hit automatically; +13a (+4) on BT hit

Mudslide
Down-back+Left kick

Damage: 21 · L

Startup
i30~32
On block
-26
On hit
+68a (+52)

Stagger on block; Instant Tornado on hit

Scorned Mistress
Down-back+Right kick

Damage: 14 · L

Startup
i17~18
On block
-13
On hit
+6

Transition to r26 HAM on hit automatically; Cancel HAM transition -13 +1 with B

d/b+3+4
Down-back+Left kick + Right kick

Damage: 18 · L

Startup
i24
On block
-26
On hit
-6

Clean hit -4 on hit, +3 damage

Stalker Repellant Alter
Down-back+Left kick + Right kick,Right kick

Damage: 18,23 · L,h

Startup
i24,i29~30
On block
-9
On hit
+14a (+5)

Balcony break; Combo from 1st hit on clean hit; Combo from 1st CH with no clean hit

b+1
Back+Left punch

Damage: 14 · m

Startup
i16~17
On block
-2
On hit
+1
b+1,2
Back+Left punch,Right punch

Damage: 14,12 · m,h

Startup
i16~17,i24
On block
-11
On hit
+5

Combo from 1st hit; Jails from 1st attack

Cross Cut Saw
Back+Left punch,Right punch,Right punch

Damage: 14,12,24 · m,h,m

Startup
i16~17,i24,i26~27
On block
-12
On hit
+20a (+15)
Counter hit
+29d (+21)

Combo from 1st CH; Combo from 2nd CH with 9f delay; Input can be delayed 15f

b+2
Back+Right punch

Damage: 10 · h

Startup
i13~14
On block
-5
On hit
+1

Homing

Double Slap
Back+Right punch,Right punch

Damage: 10,20 · h,h

Startup
i13~14,i18~19
On block
-9
On hit
+5

Combo from 1st hit; Female characters can slap back with 2 on hit; Jails from 1st attack

Leopard Swipe
Back+Right kick

Damage: 17 · m

Startup
i19~21
On block
-9
On hit
+11g
Counter hit
+17g

Strong aerial tailspin; Homing; Balcony break on CH; Transition to r24 HAM on hit automatically

Weeping Slap
Back+Left punch + Right punch

Damage: 21 · m

Startup
i20~21
On block
-13
On hit
+20a (+15)

Balcony break; -8 frame advantage and 9 chip damage on block after absorbing an attack in power crush state

Attack Reversal
Back+Left punch + Left kick

Damage: 25

On hit
+3d

Parries high or mid punches or kicks; Can side switch depending on the parried attack

Bloody Scissors
Up-back+Left punch + Right punch

Damage: 50 · m!

Startup
i60
On hit
+46a (+15)
u/f+1
Up-forward+Left punch

Damage: 6 · h

Startup
i13
On block
-4
On hit
+7
Fatal Attack Combo
Up-forward+Left punch,Left kick

Damage: 6,17 · h,m

Startup
i13,i15
On block
-16
On hit
+7
Counter hit
+51a

Jail from 1st block with 4F delay; Combo from 1st CH with 12f delay; Input can be delayed 12f; Move can be delayed 11f

Hail Storm
Up-forward+Left punch,Left kick,Left kick + Right kick

Damage: 6,17,6,10 · h,m,m,m

Startup
i13,i15,i32~34 i11~12
On block
-4
On hit
+78a (+62)

Tornado; Balcony break; Combo from 2nd hit with 5f delay; Combo from 1st CH; Interrupt with i12 from 1st block; Whiffs vs SSR from 1st block; +27a (+18) if only the last hit connects; Instant Tornado on hit

Bane Stinger
Up-forward+Right punch

Damage: 18 · M

Startup
i20~21
On block
-8
On hit
+12s
Counter hit
+72a (+56)

Transition to r27 HAM on hit automatically; Instant Tornado on CH

Sudden Storm
Up-forward+Left kick

Damage: 22 · m

Startup
i23~24
On block
+0
On hit
+27d

Balcony break

Quick Somersault Kick
Up-forward+Right kick

Damage: 24 · m

Startup
i18~20
On block
-18
On hit
+27a (+17)

Tornado; 18 damage when using ub+4

Dominatrix Heel
Up-forward+Left kick + Right kick

Damage: 4,18 · M,M

Startup
i25~28
On block
-3c
On hit
+5c

Spike

Headless Horseman
Forward,Hold forward+Right punch

Damage: 21 · h

Startup
i17~18
On block
+4
On hit
+2a

Homing; Weapon; 6 chip damage on block

f,F+3
Forward,Hold forward+Left kick

Damage: 14 · m

Startup
i15
On block
-11
On hit
+5
Gancanagh's Pipe
Forward,Hold forward+Left kick,Right punch

Damage: 14,20 · m,M

Startup
i15,i28~29
On block
-7
On hit
+20d

Heat engager; Heat dash +5, +67a (+50); Balcony break; Spike; Weapon; Combo from 1st hit with 5f delay; Interrupt with i6 from 1st block; 6 chip damage on block

Mouse Trouble
Forward,Hold forward+Left kick,Left kick

Damage: 14,14 · m,L

Startup
i15,i25
On block
-14
On hit
+4c
Counter hit
+14

Combo from 1st hit with 5f delay; Interrupt with i3 from 1st block

Falling Heel
Forward,Hold forward+Right kick

Damage: 20 · M

Startup
i31~34
On block
+5
On hit
+19a

Spike; Enter CJM +6 +20a r28 with B; 4 chip damage on block

Sosho Zanha
Forward,Hold forward+Left punch + Right punch

Damage: 25 · m

Startup
i18~20
On block
-9
On hit
+19a (+14)

Balcony break; 5 chip damage on block

Sosho Zanha
f,F+1+2*

Damage: 30 · m

Startup
i27~29
On block
+5~+7
On hit
+33a (+12)

Balcony break; 12 chip damage on block

Treading Water
Forward,Hold forward+Left kick + Right kick

Damage: 8,8,10 · m,m,m

Startup
i15~16 i8~11 i7~8
On block
+0
On hit
+9
Counter hit
+30a (+23)

CH advantage is for the first hit

Assassin's Dagger
DownDown-forwardForward+Left punch

Damage: 20 · h

Startup
i13~17
On block
+1~+5
On hit
+3~+7
Counter hit
+47a (+37)

Bufferable; Chip damage on block; Perfect input d,df,f#1, f and 1 must be pressed on the same frame, grants +3 damage and increased chip damage on block

Crimson Arrow
DownDown-forwardForward+Right punch

Damage: 10 · m

Startup
i16
On block
-12
On hit
+3

Can be buffered

Artemis Arrow
DownDown-forwardForward+Right punch,Left punch

Damage: 10,16 · m,m

Startup
i16,i22~24
On block
-16
On hit
+67a (+51)

Tornado; Combo from 1st hit with 8f delay; Move cannot be interrupted; Input can be delayed 8f; Move can be delayed 7f; Can be buffered; Cancel to CJM -13 +2 r34 with B on frame 14

f,f,F+2
Forward,Forward,Hold forward+Right punch

Damage: 10 · m

Startup
i15~16
On block
-8
On hit
+1
Double Meteor Alter
Forward,Forward,Hold forward+Right punch,Right kick

Damage: 10,28 · m,m

Startup
i15~16,i28~30
On block
-13
On hit
+9a (+0)

Balcony break; Combo from 1st hit; Trade with i1?

f,f,F+3
Forward,Forward,Hold forward+Left kick

Damage: 12 · L

Startup
i16~20
On block
-20
On hit
-2c
Grilled with Love
Forward,Forward,Hold forward+Left kick,Right punch

Damage: 12,24 · L,SL

Startup
i16~20,i28~77
On block
-16~+33g
On hit
+19a (+9)

Weapon; Combo from 1st CH; Interrupt with i12 from 1st block; 4 chip damage on block; Power up in Heat

Imploding Star
Forward,Forward,Hold forward+Right kick

Damage: 28 · m

Startup
i19~20
On block
+3
On hit
+19a (+9)

Balcony break; 8 chip damage on block; Hitstop 20f on hit

Cat Sith's Paw
FCDown-forward+Left punch

Damage: 22 · m

Startup
i20
On block
-12
On hit
+21d (+11)

Heat engager; Heat dash +5, +36a (+26); Balcony break; Weapon; Jab evasion?; Chip damage on block

Right Handed Sweep
FCDown-forward+Right punch

Damage: 12 · L

Startup
i20
On block
-21
On hit
+70a (+54)

Instant Tornado on hit; Recovers 6f faster on hit; Deals only 6 damage when using its follow up attack in Heat

ws 1
While standingLeft punch

Damage: 10 · m

Startup
i13~14
On block
-8
On hit
+5
Ocelot Frenzy
While standingLeft punch,Right punch

Damage: 10,17 · m,M

Startup
i13~14,i18~19
On block
-13
On hit
+9g

Strong aerial tailspin; Transition to r30 TOM on hit automatically; Combo from 1st hit with 10F delay; Input can be delayed 10F; Move can be delayed 10F

Rising Palm
While standingRight punch

Damage: 16 · m

Startup
i16~17
On block
-13
On hit
+27a (+17)

Tornado

Face Wash
While standingLeft kick

Damage: 20 · m

Startup
i11~12
On block
-3
On hit
+8
Counter hit
+12
Toe Smash
While standingRight kick

Damage: 16 · m

Startup
i11~12
On block
-6
On hit
+5
Right Hand Stab
While standingLeft punch + Right punch

Damage: 25 · m

Startup
i20~21
On block
-14
On hit
+14a

Balcony break; Spike; -9 frame advantage and 10 chip damage on block after absorbing an attack in power crush state

Hammer Chance
Forward+Left kick

Transition to r10 FC with db; Transition to r16 CJM with b+3

Cupid's Arrow
HAMLeft punch

Damage: 20 · h

Startup
i13~14
On block
+6
On hit
+30a (+20)

Heat engager; Heat dash +5, +43d (+35); Balcony break; 6 chip damage on block; Recovers 5f faster on hit or block

HAM 2
HAMRight punch

Damage: 12 · m

Startup
i15~16
On block
-9
On hit
+3

Weapon; 2 chip damage on block

HAM 2,1
HAMRight punch,Left punch

Damage: 12,23 · m,h

Startup
i15~16,i25~26
On block
-3
On hit
+17a (+8)

Strong aerial tailspin; Balcony break; Weapon; Combo from 1st hit; Interrupt with i1 from 1st block; 4 chip damage on block

Banshee Scream
HAMRight punch,Left punch,Right punch

Damage: 12,23,32 · m,h,M

Startup
i15~16,i25~26,i33~34
On block
+2c
On hit
+17a (+7)

Spike; Weapon; Combo from 1st hit; Interrupt with i4 from 1st block; 6 chip damage on block; 9 chip damage on block in heat (30%)

Banshee's Comb
HAMRight punch,Right punch

Damage: 12,23 · m,M

Startup
i15~16,i22~23
On block
-14
On hit
+33a

Tornado; Weapon; Combo from 1st hit; Transition to r34 TOM on hit automatically; Jails attack inputs from 1st block; Steel Pedal; 6 chip damage on block

Rat Sweep
HAMLeft kick

Damage: 17 · L

Startup
i20~21
On block
-14
On hit
-3
Counter hit
+6c

Homing; Transition to CJM r25 with B (-7/+4/+13c)

Piston Kick
HAMRight kick

Damage: 12,12 · m,m

Startup
i18~19 i4~6
On block
-12
On hit
+6

Balcony break

Dullahan Smash
HAMLeft punch + Right punch

Damage: 30 · M

Startup
i24~25
On block
+2c
On hit
+17a (+7)

Balcony break; Spike; Weapon; 6 chip damage on block; 9 chip damage on block in heat (30%)

Chaos Judgement
HAMBack+Left kick

Actionable after 16f; i3? low parry: parries all lows (including Heat Smash lows); i3? throw parry: +0d and 25 damage; Transition to r13 HAM with f+3

Chaos Judgement
Back+Left kick

Actionable after 16f; i3? low parry: parries all lows (including Heat Smash lows); i3? throw parry: +0d and 25 damage; Transition to r13 HAM with f+3

Stryx
CJM P

Damage: 20 · m

Startup
i15~16
On block
-14
On hit
+29a (+19)

Tornado; Tornado launch on hit

Infernal Storm
CJMLeft punch

Damage: 17 · h

Startup
i11~12
On block
+0
On hit
+7
Counter hit
+14
CJM 2
CJMRight punch

Damage: 10 · h

Startup
i10
On block
-11
On hit
+0
Carmine Hands
CJMRight punch,Left punch

Damage: 10,16 · h,m

Startup
i10,i20~21
On block
-11
On hit
+24a (+19)

Heat engager; Heat dash +5, +43d (+35); Balcony break; Combo from 1st hit with 6f delay

Picking Heel
CJMLeft kick

Damage: 12 · m

Startup
i12~14
On block
-12
On hit
+3
Baked with Love
CJMLeft kick,Right punch

Damage: 12,24 · m,m

Startup
i28~77
On block
-14~+35
On hit
+21a (+11)

Weapon; Combo from 1st hit; Chip damage on block

Queen Heel
CJMRight kick

Damage: 23 · M

Startup
i20~21
On block
-13
On hit
+10a

Balcony break; Spike; -9 frame advantage and 9 chip damage on block after absorbing an attack in power crush state

Caracal
CJMLeft punch + Right punch

Damage: 23 · M

Startup
i17~18
On block
+2c
On hit
+8c
Counter hit
+23d

Spike; 4 chip damage on block

CJM d+3
CJMDown+Left kick

Damage: 8 · L

Startup
i15
On block
-11
On hit
+0
Dendrobates Azureus
CJMDown+Left kick,Left kick

Damage: 8,20 · L,h

Startup
i15,i21
On block
-7
On hit
+7

Combo from 1st hit; -31 from 1st block

Flying Fascinator
CJMUp-forward+Left punch

Damage: 25 · M

Startup
i19~31
On block
-11~+1
On hit
+9a (-1)

Balcony break; 5 chip damage on block; Unpunishable on block due to pushback; Fragile debuff on hit or block, opponent receives chip damage from any attack, removed when land a hit on you

Flying Penetrator
CJMUp-forward+Right punch

Damage: 35 · M

Startup
i19~31
On block
-11~+1
On hit
+3a

Balcony break; 7 chip damage on block; Unpunishable on block due to pushback

Sudden Storm
CJMUp-forward+Left kick

Damage: 22 · m

Startup
i23~24
On block
+0
On hit
+27d

Balcony break

Stryx
CJMUp-forward+Right kick

Damage: 22 · m

Startup
i15~16
On block
-13
On hit
+30a (+20)

Tornado

Hammer Chance
CJMForward+Left kick

Transition to r10 FC with db; Transition to r16 CJM with b+3

Forward Roll (ROLL)
CJMDown-forward
Rolling Stone
ROLLLeft kick

Damage: 27 · m

Startup
i10~11 (i30~31)
On block
-9
On hit
+32d (+24)

Balcony break; Roll adds minimum 20f, effective startup i30~31

Falling Frost
ROLLRight kick

Damage: 21 · h

Startup
i20 (i40)
On block
+7
On hit
+32a (+22)

Tornado; 6 chip damage on block; Roll adds minimum 20f, effective startup i40

Pleasure Time
TOM

sp

Strong aerial tailspin; Transition to t84? r31 TOM on hit automatically; Stance moves can be delayed by 30F; Recovers in FC automatically; Cancel to r30? FC with db; Following moves enter Pleasure Time automatically on hit:; db+2; ws1,2; HAM.2,2 (t88 r35 TOM?)

Machree Fascinator
TOMLeft punch

Damage: 20 · m

Startup
i8~57
On block
+4~+53
On hit
+20a (-6)

Balcony break; Weapon; Fragile debuff on hit or block, opponent receives chip damage from any attack, removed when Anna is damaged; 4 chip damage on block; 6 chip damage on block in Heat; Power up in Heat: 30dmg; Consumes 90F of remaining Heat time

Machree Penetrator
TOMRight punch

Damage: 30 · m

Startup
i8~107
On block
-1~+98
On hit
+20a (-6)

Balcony break; Weapon; +10g~ minimum; 12 chip damage on block; 16 chip damage on block in heat (40%); Power up in Heat: 40dmg; Consumes 90F of remaining Heat time

Chaos Judgement
TOMLeft kick

Actionable after 16f; i3? low parry: parries all lows (including Heat Smash lows); i3? throw parry: +0d and 25 damage; Transition to r13 HAM with f+3

Banquet Crasher
TOMRight kick

Damage: 21 · L

Startup
i15
On block
-13
On hit
+28g
Some Like It Rough!
(Rage)Down-forward+Left punch + Right punch

Damage: 55+ · m,t

Startup
i20
On block
-18
On hit
+0d

Reversal break; Damage increases with lower health, maximum 82; Freezes match timer on activation and on hit; Restores recoverable health on hit; Transition to attack throw on hit; Consumes Rage

Chaos Tail
SidestepRight punch

Damage: 12 · L

Startup
i20~21
On block
-12
On hit
+0
Counter hit
+14g

Sidestep adds minimum 9f, effective startup i29~30

Back Handspring
Up-back,Back

sp

Heel Mash
SidestepLeft kick

Damage: 23 · M

Startup
i21~23
On block
+4c
On hit
+8c
Counter hit
+25d

Spike; Sidestep adds minimum 9f, effective startup i30~32

Bloody Chaos
SidestepLeft punch + Right punch

Damage: 5,7 · m,m

Startup
i19~20 i5~9
On block
-11
On hit
+32a (+22)

Sidestep adds minimum 9f, effective startup i28~29

Twist Jab
Back turnedLeft punch

Damage: 15 · h

Startup
i8
On block
-8
On hit
+3

Links to 1 jab extensions; Combo into extensions on CH

Heel Grind
OTG d+3+4

Damage: 30 · L

Startup
i17~18
On block
-17
On hit
-7d

Spike

Cruel Punishment
Left punch + Left kick

Damage: 35 · t

Startup
i12~14
On block
-6
On hit
+0d

Homing; Throw break 1 or 2

Losing Face
Right punch + Right kick

Damage: 21 · t

Startup
i12~14
On block
-3
On hit
+0d

Homing; Throw break 1 or 2; Side switch on hit

Torso Splitter
Left throw

Damage: 40 · t

On block
-3
On hit
+0d

Throw break 1; Can side switch on hit

Serpentine Arm Break
Right throw

Damage: 38 · t

On block
-3
On hit
+0d

Throw break 2; Side switch on hit

Overhead Triangle Lock
Back throw

Damage: 50 · t

On hit
+0d

Unbreakable; Side switch on hit

Queen's Reward
Down-back+Left punch + Right punch

Damage: 40 · t

Startup
i12
On block
-6
On hit
+0d

Throw break 1+2

Overhead Toss; Jumping Flip
Up-forward+Left punch + Right punch

Damage: 30,10 · t

Startup
i12
On block
+0
On hit
+29d (-32)

Throw break 1+2; Opponent can tech roll to reduce damage to 30; 45 damage on wall splat; Side switch on break, Anna recovers side turned

Backhand Slap
HAMLeft punch + Left kick

Damage: 15 · t

Startup
i11
On block
-2
On hit
+0

Throw break 1+2

Arm Break > Double Arm Lock Toss
HAMLeft punch + Left kick,Left punch

Damage: 15,35 · t,t

Startup
i11
On block
-3
On hit
+0d

Throw break 1; 15 damage to Anna on break

Arm Snap
HAMLeft punch + Left kick,Right punch

Damage: 15,30 · t,t

Startup
i11
On block
-3
On hit
+3d

Throw break 2; 15 damage to Anna on break

d/f+3,2,1
Down-forward+Left kick,Right punch,Left punch
Startup
i14,i19
d/f+3,2,1,2
Down-forward+Left kick,Right punch,Left punch,Right punch
Startup
i14,i19
d/f+3,2,1,2,4
Down-forward+Left kick,Right punch,Left punch,Right punch,Right kick
Startup
i14,i19

Transition to -21 -10 +9a CJM with B

d/f+3,2,1,2,4,1
Down-forward+Left kick,Right punch,Left punch,Right punch,Right kick,Left punch
Startup
i14,i19
d/f+3,2,1,2,4,1,2
Down-forward+Left kick,Right punch,Left punch,Right punch,Right kick,Left punch,Right punch
Startup
i14,i19
d/f+3,2,1,2,4,1,2,2
Down-forward+Left kick,Right punch,Left punch,Right punch,Right kick,Left punch,Right punch,Right punch
Startup
i14,i19
d/f+3,2,1,2,4,1,2,2,3+4
Down-forward+Left kick,Right punch,Left punch,Right punch,Right kick,Left punch,Right punch,Right punch,Left kick + Right kick
Startup
i14,i19
10 Hit Combo
Down-forward+Left kick,Right punch,Left punch,Right punch,Right kick,Left punch,Right punch,Right punch,Left kick + Right kick,Right punch
Startup
i14,i19