TEKK
TICIAN
Games
Tekken 8
Combo Maker
Anti Guide
Roulette
Display
01
Games
02
Tekken 8
03
Combo Maker
04
Anti Guide
05
Roulette
Input display
Tekken guides
Input icons
Swap notation text for command icons
Colored inputs
Use controller colors for attack buttons
Anna Williams
Max Damage combo enders with Heat
Important Grabs
Escape:
Escape:
HCS
(or 2+4)
Escape:
initially;
follow-up
:
or
Mini Combos
Move(s)
(
)
Follow-up(s)
Move(s)
CJM
(
)
Follow-up(s)
Move(s)
Follow-up(s)
(dash)
Move(s)
(near wall)
CJM
Follow-up(s)
Move(s)
Follow-up(s)
HCS
Move(s)
HCS
Follow-up(s)
CJM
CJM
Move(s)
ROLL
Follow-up(s)
Move(s)
(
)
Follow-up(s)
Move(s)
Follow-up(s)
PTS
(or PTS 1 for debuff)
Move(s)
HCS
Follow-up(s)
Heat Engagers
An approach option for finding a Heat entry.
Use for punishment or a confirmed follow-up.
FC
Full-crouch mixup option. Punishable if blocked.
CJM
CJM option for entering Heat.
HCS
HCS follow-up that converts into Heat.
Punishers
Frames: i10 (standing)
Frames: i10 (standing)
FC
Frames: i10 (crouching)
Frames: i11 (crouching)
Frames: i11 (crouching)
Frames: i13 (standing)
Frames: i13 (standing)
Frames: i13 (standing)
Frames: i13 (crouching)
Frames: i13 (crouching)
Frames: i14 (standing)
(wallsplat)
Frames: i14 (standing)
(Heat engager)
Frames: i14 (standing)
Frames: i14 (crouching)
Frames: i15 (standing)
Frames: i16 (standing)
Frames: i16 (crouching)
Frames: i18 (standing)
Frames: i18 (crouching)
Main Combos
Launcher(s)
Follow-Ups
Simple Version
CJM
HCS
HCS
(
PTS
)
CJM
PTS
N/A
ROLL
HCS
HCS
(
PTS
)
CJM
PTS
N/A
HCS
HCS
(
PTS
)
CJM
PTS
N/A
FC
FC
LOW
PARRY
HCS
HCS
N/A
HCS
PTS
N/A
(
)
HCS
HCS
N/A
(
)
(
)
(
)
(
)
HCS
HCS
(
PTS
)
CJM
PTS
N/A
ROLL
HCS
HCS
(
PTS
)
CJM
PTS
N/A
CJM
HCS
(
PTS
)
CJM
PTS
N/A
CJM
HCS
(
PTS
)
CJM
PTS
N/A
CJM
HCS
N/A
CJM
FC
PTS
CJM
HCS
CJM
PTS
N/A
Stances
CJM
Chaos Judgement
+
HCS / HAM
Hammer Chance
+
PTS / TOM
Pleasure Time
+
Enters automatically on hit.
ROLL
Chaos Judgement Roll
CJM
From Chaos Judgement.
Wall Combos
General
Move:
Follow-Up:
Move:
(or df 3 1 1 for debuff)
Follow-Up:
Move:
Follow-Up:
HCS
With Tornado
Move:
Follow-Up:
Move:
Follow-Up:
HCS
Move:
Follow-Up:
Combo Enders
wall carry
PTS
CJM
wall break
floor break
HCS