TEKK
TICIAN
Games
Tekken 8
Combo Maker
Anti Guide
Roulette
Display
01
Games
02
Tekken 8
03
Combo Maker
04
Anti Guide
05
Roulette
Input display
Tekken guides
Input icons
Swap notation text for command icons
Colored inputs
Use controller colors for attack buttons
Bob Richards
Important Grabs
Escape:
FC
Escape:
Mini Combos
Move(s)
Follow-up(s)
(dash)
Move(s)
Follow-up(s)
cd
Move(s)
(
)
(
)
(
)
(
)
(
)
(
)
BALL
BALL
Follow-up(s)
Move(s)
(
)
FC
(
)
Follow-up(s)
(dash)
Move(s)
Follow-up(s)
BALL
Move(s)
(
)
Follow-up(s)
Move(s)
BALL
Follow-up(s)
(hold)
Heat Engagers
Confirm the counter hit before finishing the jab string.
Approach from midrange or catch a distant whiff.
A fast punish that brings Heat online.
Crouching punishment into Heat.
BALL
BALL stance route into Heat.
Punishers
Frames: i10 (standing)
Frames: i10 (standing)
FC
Frames: i10 (crouching)
Frames: i11 (crouching)
Frames: i12 (standing)
Frames: i12 (standing)
Frames: i13 (standing)
(Heat engager)
Frames: i13 (standing)
Frames: i13 (crouching)
(Heat engager)
Frames: i13 (crouching)
Frames: i14 (standing)
Frames: i14 (crouching)
(range)
Frames: i16 (standing)
Frames: i16 (standing)
Smash
Frames: i16 (standing)
(range)
Frames: i16 (crouching)
Frames: i16 (crouching)
Smash
Frames: i16 (crouching)
Frames: i17 (standing)
Frames: i20 (standing)
Frames: i20 (crouching)
Main Combos
Launcher(s)
Follow-Ups
Simple Version
cd
N/A
(
)
cd
N/A
LOW
PARRY
(
)
BALL
N/A
cd
cd
N/A
cd
N/A
BALL
BALL
N/A
BALL
cd
N/A
Stances
BALL / BAL
Spinner Ball
+
CD
Crouch Dash
,
,
,
Wall Combos
General
Move:
Follow-Up:
Move:
Follow-Up:
With Tornado
Move:
Follow-Up:
Move:
Follow-Up:
Combo Enders
wall break
cd
floor break