Bryan Fury

Bryan Fury

Max Damage combo enders with Heat

  • SidestepRight punchLeft punch Hold forward
  • Heat
  • DownDown-forwardForwardLeft punch + Right punch

Important Grabs

  • Up-forwardLeft punch + Right punch
    Escape: Left punch + Right punch
  • FCDown-backLeft punch + Right punch
    Escape: Left punch + Right punch

Mini Combos

Move(s)
BackRight kick
Up-forwardLeft kick
Move(s)
Down-forwardRight kick
ForwardForwardRight kick
DownDown-backBackRight punchRight kick
(Left punchRight punch)Counter hitLeft kick
Counter hitDownDown-backBackLeft kick
(BackLeft kick)Counter hitLeft punch + Right punch
Counter hitBackDown-forwardRight kick
Move(s)
DownDown-backBackLeft punch
Move(s)
Counter hitSidestepLeft punch

Heat Engagers

  • ForwardForwardRight punch
    Long Range whiff punisher
  • Down-backLeft punch + Right punch
    Good Punisher
  • DownDown-forwardForwardLeft punch + Right punch
    Mid whiff punisher or combo ender
  • SidestepRight punchLeft punch
    Sidestep Heat Engager
  • Left punchRight punchRight kick
    String Heat Engager, neutral on counter

Punishers

  • Left punchRight kick Frames: 10
  • Right punchLeft kick Frames: 10
  • While standingRight kick Frames: 11
  • Right kickLeft kick Frames: 12
  • While standingLeft kick Frames: 12
  • Up-forwardRight punchRight punchRight punchLeft kick Frames: 13
  • FCDown-forwardRight punchLeft punch Frames: 13
  • ForwardBackRight punch Frames: 14
  • While standingLeft punch Frames: 15
  • ForwardRight kickLeft punch Frames: 18
  • While standingRight punch Frames: 19

Main Combos

Launcher(s)Simple Version
ForwardBackRight punch
DownDown-forwardForwardLeft kickRight kickIntoBackRight punchLeft punchHold forwardRight punchRight kickIntoTornadoIntoBackLeft kickHold forwardRight punchRight punchForwardLeft punch + Right punchIntoLeft punchIntoBackRight punchRight kickIntoDownDown-backBackLeft punchIntoTornadoIntoBackRight punchLeft punchHold forwardRight punchRight punch
While standingRight punch:ForwardRight punch
Side-Switch
BackRight punchRight kickIntomicro-dashIntoDownLeft kick + Right kickRight punchIntoTornadoIntoBackRight punchLeft punchHold forwardRight punchRight punchBackRight punchLeft punchHold forwardRight punchRight kickIntoTornadoIntoBackRight punchLeft punchHold forwardRight punchRight punch
While standingLeft punch
ForwardRight kickLeft punch
Up-forwardRight kick
Counter hitBackLeft punch
DownDown-backBackRight kick
(BackRight punch)Left punch
Counter hitForwardLeft kick
DownDown-forwardForwardLeft kickRight kickIntoLeft punchIntoBackLeft kickHold forwardRight punchRight kickIntoTornadoIntoBackLeft kickHold forwardRight punchRight punchLeft punch + Right punchLeft punchIntoLeft punchIntoBackRight punchLeft punchHold forwardRight punchRight kickIntoTornadoIntoBackLeft kickHold forwardRight punchRight punch
Counter hitBackLeft punch
BackRight punchForwardRight kickIntoBackRight punchRight kickIntoDownDown-backBackLeft punchIntoTornadoIntoBackLeft kickHold forwardRight punchRight punchBackRight punchForwardRight kickIntoBackRight punchRight kickIntoDownLeft kick + Right kickRight punchIntoTornadoIntoBackRight punchLeft punchHold forwardRight punchRight punch
DownDown-backBackRight kick
Up-forwardRight kick
Left punch + Right punchLeft punchIntoRight punchIntoBackRight punchLeft punchHold forwardRight punchRight kickIntoTornadoIntoDownDown-forwardForwardRight punchRight punchN/A
While standingLeft punch
DownDown-forwardForwardLeft kickRight kickIntoBackRight punchRight kickIntoDownDown-backBackLeft punchIntoTornadoIntoBackRight punchLeft punchHold forwardRight punchRight punchDownDown-forwardForwardLeft kickRight kickIntoBackRight punchLeft punchHold forwardRight punchRight kickIntoTornadoIntoBackLeft kickHold forwardRight punchRight punch
Counter hitLeft kick + Right kick
(Down-forwardRight punch)Counter hitLeft kick
(Left punchRight punch)Counter hitLeft punch
(Left punch + Right punch)Counter hitRight punch
(DownRight punch)Counter hitLeft kick
Counter hitWhile standingLeft kick
Sidestep rightIntoDown-backRight punchIntoRight punchIntoBackRight punchLeft punchHold forwardRight punchRight kickIntoTornadoIntoBackLeft kickHold forwardRight punchRight punchDown-backRight punchIntoLeft punchIntoBackRight punchLeft punchHold forwardRight punchRight kickIntoTornadoIntoBackLeft kickHold forwardRight punchRight punch
SE(Left kick + Right kick)holdRight punch
Counter hitDownDown-backBackLeft punch
Down-forwardLeft kick
LOWPARRY
TornadoIntoBackRight punchForwardRight kickIntoBackRight punchRight kickIntomicro-dashIntoDownDown-forwardForwardLeft kickIntoDown-backRight punchIntoForwardHold forwardLeft punch + Right punchTornadoIntoBackRight punchForwardRight kickIntoBackRight punchLeft punchHold forwardLeft kickIntoDownLeft kickRight punch
Counter hitWhile standingLeft kickRight kick
Left punchIntoBackRight punchLeft punchHold forwardRight punchRight kickIntoTornadoIntoBackLeft kickHold forwardRight punchRight punchN/A

Stances

SLS
Slither Step
DownDown-forwardForward
SWA
Sway
DownDown-backBack
SNE
Snake Eyes
Up-forward+Left punchGain Snake Eyes on hit; this is a powered-up state.

Wall Combos

General

Move:
Left punch + Right punchLeft punch
Move:
BackLeft kickHold forwardLeft kickRight kick
Move:
(SE)WhileInSnakeEyes
Move:
Down-forwardRight punchLeft punch

With Tornado

Move:
Up-forwardLeft kick + Right kickLeft punch + Right punchLeft punch
Move:
ForwardBackRight punch
Move:
Left kickLeft kickRight punch

Combo Enders

for dmg
BackLeft kickHold forwardLeft kickRight punch
wall carry
DownDown-forwardForwardRight punchLeft punch
Down-forwardRight punchLeft punch
Down-backRight punch
wall break
Down-backLeft punch + Right punch
Left punch + Right punchRight punch
ForwardForwardRight punch
DownDown-forwardForwardLeft punch + Right punch
DownDown-backBackLeft punch
(SE)Left kick + Right kickRight punch
floor break
BackLeft kickHold forwardRight punchRight punch
Heatsmash

Wavu reference snapshot. Individual source pages have different revision dates; this supplement is not a blanket verification for the current patch.

More Combos

Bread n' butter

Launchers
While standingLeft punch
Follow-up
Down-back+Right punchRight punchBack+Right punch,Left punch,Forward~Right punch,Right kickTornadoBack+Left kick,Forward~Right punch,Left punch

Gain Snake Eyes

Bread n' butter

Launchers
While standingLeft punch
Follow-up
d/b+2 4,1 4,1~B SWY 1 (tornado) b+3~F+2,2

Bread n' butter

Launchers
Down-forward+Left kick
Follow-up
4,1 1 b+2,1~F SLS 2,4

Gain Snake Eyes.

Mini-combos

Launchers
Back+Right kick
Up-forward+Left kick
Follow-up
Forward,Hold forward+Right punch

Damage: +20

Heat Engager

Mini-combos

Launchers
Back+Right kick
Up-forward+Left kick
Follow-up
Down+Right kick

Damage: +9

Mini-combos

Launchers
Counter hitSidestepLeft punch
Follow-up
Forward+Right punch,Left punch,SNERight punch,Left kick,Right punch

Damage: +31

Mini-combos

Launchers
Counter hitSidestepLeft punch
Follow-up
Forward+Right punch,Left punch,Right kick

Damage: +29

Press 1+2 to activate Snake Eyes

Mini-combos

Launchers
DownDown-backBack+Right punch,Right kick
Forward,Hold forward+Right kick
Counter hit(Back+Left kick),Left punch + Right punch
Counter hitBack,Down-forward+Right kick
Down-forward+Right kick
Counter hit(Left punch,Right kick,Left kick),Left kick
Counter hit(Left punch,Right punch),Left kick
Follow-up
DownDown-backBack+Right kick

Damage: +18; 12

Mini-combos

Launchers
DownDown-backBack+Right punch,Right kick
Forward,Hold forward+Right kick
Counter hit(Back+Left kick),Left punch + Right punch
Counter hitBack,Down-forward+Right kick
Down-forward+Right kick
Counter hit(Left punch,Right kick,Left kick),Left kick
Counter hit(Left punch,Right punch),Left kick
Follow-up
Down+Left kick + Right kick

Damage: +12; 8

Mini-combos

Launchers
Counter hit(Left punch,Right kick,Right punch,Left punch),Right kick
Counter hit(DownDown-forwardForward+Right kick,Left punch),Right kick
Counter hit(Back+Right punch,Left punch),Right kick
Follow-up
Back,Hold back+Right kick

Damage: 44; 13

Mini-combos

Launchers
Counter hit(Left punch,Right kick,Right punch,Left punch),Right kick
Counter hit(DownDown-forwardForward+Right kick,Left punch),Right kick
Counter hit(Back+Right punch,Left punch),Right kick
Follow-up
Forward,Hold forwardDownDown-backBack+Right kick

Damage: 43; 12

Mini-combos

Launchers
SNEBack+Left punch + Right punch
Follow-up
HeatFCDown-forward+Left kick

Damage: 43; 13

Mini-combos

Launchers
SNEBack+Left punch + Right punch
Follow-up
FCDown-forward+Right kick

Damage: 40; 11

Mini-combos

Launchers
Left punch + Left kick + Right kick(taunt)
Follow-up
f,n,b+2 ...

Damage: 20 +

Mini-combos

Launchers
Left punch + Left kick + Right kick(taunt)
Follow-up
HeatRight punch + Left kick

Damage: 55; 20

Staples

Launchers
Forward,Neutral,Back+Right punch
Follow-up
Forward,ForwardDownDown-forwardForward+Left kick,Right kickBack+Right punch,Left punch,Forward~Right punch,Right kickTornadoBack+Left kick,Forward~Right punch,Right punch

Damage: 76; 34

Gain Snake Eyes. Floor break. qcb+4 for 18 (12) additional damage guaranteed if enemy does not backroll.

Staples

Launchers
Forward,Neutral,Back+Right punch
Follow-up
Forward,ForwardDownDown-forwardForward+Left kick,Right kickBack+Right punch,Left punch,Forward~Right punch,Right kickTornadoBack+Left kick,Forward~Right punch,Left punch

Damage: 75; 34

Gain Snake Eyes.

Staples

Launchers
While standingLeft punch
Follow-up
Forward,ForwardDownDown-forwardForward+Left kick,Right kickBack+Right punch,Left punch,Forward~Right punch,Right kickTornadoBack+Left kick,Forward~Right punch,Right punch

Damage: 76; 34

Gain Snake Eyes. Floor break. qcb+4 for 18 (12) additional damage guaranteed if enemy does not backroll.

Staples

Launchers
While standingLeft punch
Follow-up
DownDown-forwardForward+Left kick,Right kickBack+Right punch,Left punch,Forward~Right punch,Right kickTornadoBack+Left kick,Forward~Right punch,Left punch

Damage: 75; 34

Gain Snake Eyes.

Staples

Launchers
low parry
Follow-up
TornadoBack+Right punch,Right kickForward,ForwardRight punchBack+Left kick,Forward~Right punch,Left punch

Damage: 39; 25

Staples

Launchers
Forward+Right kick,Left punch
Follow-up
Left punch + Right punch,Left punchLeft punchBack+Right punch,Left punch,Forward~Right punch,Right kickTornadoForward,ForwardBack+Left kick,Forward~Right punch,Right punch

Damage: 72; 31

Gain Snake Eyes. Floor break.

Staples

Launchers
Forward+Right kick,Left punch
Follow-up
Up-forward+Left kickRight punchBack+Right punch,Left punch,Forward~Right punch,Right kickTornadoBack+Left kick,Forward~Right punch,Left punch

Damage: 69; 30

Gain Snake Eyes.

Staples

Launchers
Down-forward+Left kick
Follow-up
TornadoLeft punch + Right punch,Left punchRight punchBack+Right punch,Left punch,Forward~Right punch,Right punch

Damage: 61; 24

Floor break.

Staples

Launchers
Down-forward+Left kick
Follow-up
TornadoLeft punch + Right punch,Left punchRight punchBack+Right punch,Left punch,Forward~Right punch,Right kick

Damage: 60; 24

Gain Snake Eyes.

Staples

Launchers
Counter hitBack+Left punch
Follow-up
Back+Right punch,Forward+Right kickBack+Right punch,Right kickForward,ForwardDown+Left kick + Right kick,Right punchTornadoBack+Left kick,Forward~Right punch,Right punch

Damage: 81; 34

Staples

Launchers
Counter hitBack+Right punch,Left punch
Follow-up
Back+Right punch,Right kickForward,ForwardDown+Left kick + Right kick,Right punchTornadoBack+Left kick,Forward~Right punch,Right punch

Damage: 86; 31

Floor break.

Staples

Launchers
Counter hitBack+Right punch,Left punch
Follow-up
Back+Right punch,Right kickForward,ForwardDown+Left kick + Right kick,Right punchTornadoBack+Left kick,Forward~Right punch,Left punch

Damage: 85; 31

Staples

Launchers
Counter hitLeft kick + Right kick
Follow-up
Left punch + Right punch,Left punchLeft punchBack+Right punch,Left punch,Forward~Right punch,Right kickTornadoForward,ForwardBack+Left kick,Forward~Right punch,Right punch

Damage: 76; 31

Gain Snake Eyes. Floor break.

Staples / Rage

Launchers
Down-forward+Right punch
Follow-up
combo for d/f+2 with rage here

Wall

Launchers
Back+Right kick
Up-forward+Left kick
Follow-up
f,n,b+2 (wall splat) f,F+4 u/f+3+4 (tornado) b+3,f~3>4

Damage: 64; 22

Wall

Launchers
Back+Right kick
Up-forward+Left kick
Follow-up
Forward,Neutral,Back+Right punch(wall splat)Forward,Hold forward+Right kickUp-forward+Left kick + Right kickTornadoLeft punch + Right punch,Left punchUp-forward+Right punch,Right punch,Right punch,Right punch,Right punch,Left kick

Damage: 77; 24

Float

Launchers
Left punch
Follow-up
Back+Right punch,Left punch,Forward~Right punch,Right kickTornadoBack+Left kick,Forward~Right punch,Left punch

Damage: 42; 26

Float

Launchers
Left punch
Follow-up
Back+Left kick,Forward~UpForward+Left punchBack+Left kick,Forward~Right punch,Right kickTornadoBack+Left kick,Forward~Right punch,Left punch

Damage: 38; 23

Additional Punishers

Standing

i13
Down-forward+Right punch,Left punch
i14
Forward,Neutral,Back+Right punch
i15
Forward+Right punch,Left punch,Right kick
i16
Back+Right kick

While rising / crouching

i13
Up-forward+Right punch,Right punch,Right punch,Left kick

Move List

168 moves

Notorious Monster
HeatRight punch + Left kick

Damage: 20,20,35 · m,m,t

Startup
i16, i18~19
On block
+9
On hit
-1d

Heat smash; Reversal break; Spike; Transition to attack throw on 1st or 2nd hit (55dmg total); 5 chip damage on block

Jab
Left punch

Damage: 5 · h

Startup
i10
On block
+1
On hit
+8

Recovers 2f faster on hit or block (t27 r17)

Left Right Combo
Left punch,Right punch

Damage: 5,8 · h,h

Startup
i10,i12
On block
-3
On hit
+8
Counter hit
+9

Jail from 1st block; Combo from 1st hit

One Two Body Blow
Left punch,Right punch,Left punch

Damage: 5,8,18 · h,h,m

Startup
i10,i12,i19
On block
-6
On hit
+6
Counter hit
+30d

Combo from 1st CH with no delay; Combo from 2nd CH with 10F delay; Move cannot be interrupted; Move can be delayed by 10F

One Two Low Kick
Left punch,Right punch,Left kick

Damage: 5,8,15 · h,h,L

Startup
i10,i12,i24
On block
-12
On hit
+2
Counter hit
+14a

Combo from 1st CH with no delay; Combo from 2nd CH with 3F delay; Interrupt with i8 from 1st block; Move cannot be delayed; Input can be delayed by 3F

One Two Neck Breaker
Left punch,Right punch,Right kick

Damage: 5,8,24 · h,h,h

Startup
i10,i12,i20
On block
-5
On hit
+20a (+11)

Heat engager; Heat dash +5, +43d (+35); Balcony break; Combo from 1st CH or 2nd CH with 3f delay; Interrupt with i2 from 1st block; Move can be delayed 2F; Input can be delayed by 3F

1,4
Left punch,Right kick

Damage: 5,14 · h,h

Startup
i10,i15
On block
-7
On hit
+4

Jail from 1st attack

1,4,2
Left punch,Right kick,Right punch

Damage: 5,14,18 · h,h,h

Startup
i10,i15,i24
On block
-7
On hit
+4
Counter hit
+53a

Combo from 2nd CH with 10f delay; Input can be delayed 18f; Move can be delayed 16f; Interrupt with i8 from 3rd block; Whiffs vs SSR, SWR from 1st block; Crouch assist bufferable from 1st block or hit; Cancel into 1,4,2,1 with f+1; Interrupt with i21 from 1st block; Interrupt with i10 from 1st hit; Whiffs vs SWR from 1st block; Whiffs vs SS, SW from 1st hit; Cancel into 1,4,2,4 with f+4; Interrupt with i35 from 1st block; Interrupt with i24 from 1st hit; Whiffs vs SSR, SW from 1st block; Whiffs vs SS, SW from 1st hit

1,4,2,1
Left punch,Right kick,Right punch,Left punch

Damage: 5,14,18,16 · h,h,h,h

Startup
i10,i15,i24,i19
On block
+0
On hit
+55a

Airborne combo from 3rd CH (+55a, 100% scaling); Enter SLS +7 +62a r13 with f; Cancel to r9 SS with u_d; Interrupt with i1 from 3rd block; Input can be delayed 8f; Move can be delayed 6f

Lair's Dance
Left punch,Right kick,Right punch,Left punch,Right punch

Damage: 5,14,18,16,22 · h,h,h,h,h

Startup
i10,i15,i24,i19,i24
On block
-9
On hit
+15cg

Balcony break; Jail from 4th block with ?F delay; Combo from 4th hit with ?F delay; Forces tech back roll on hit; Input can be delayed 1f

Cremation
Left punch,Right kick,Right punch,Left punch,Right kick

Damage: 5,14,18,16,21 · h,h,h,h,m

Startup
i10,i15,i24,i19,i25~26
On block
-10
On hit
+37a

Tornado; Strong aerial tailspin; Can hit grounded while off-axis; Airborne combo from 4th hit (+73a (+57)); Interrupt with i2 from 4th block

Whipping Fury
Left punch,Right kick,Right punch,Right kick

Damage: 5,14,18,21 · h,h,h,m

Startup
i30~31
On block
-5
On hit
+40a (+14)

Strong aerial tailspin; Balcony break; Airborne combo from 3rd CH (+38a (+31)); Whiffs vs SS, SW from 3rd block; Interrupt with i16 from 3rd block; Interrupt with i5 from 3rd hit

Jab > Double Spin Kick
Left punch,Right kick,Left kick

Damage: 5,14,15 · h,h,m

Startup
i10,i15,i21
On block
-10
On hit
+1

Combo from 2nd CH with 5f delay; Interrupt with i1 from 1st block

Running Blind
Left punch,Right kick,Left kick,Left kick

Damage: 5,14,15,18 · h,h,m,h

Startup
i10,i15,i21,i23
On block
-7
On hit
+7
Counter hit
+14a

Combo from 3rd CH; Interrupt with i3 from 3rd block

2
Right punch

Damage: 10 · h

Startup
i10
On block
+1
On hit
+7
PK Combination
Right punch,Left kick

Damage: 10,14 · h,m

Startup
i10,i16
On block
-10
On hit
+6
Counter hit
+16a (+7)

Combo from 1st hit with 1f delay; Jail from 1st block with ?F delay; CH frames also apply to combo from 1st CH

Mid Kick
Left kick

Damage: 14 · m

Startup
i16
On block
-4
On hit
+7
3,2
Left kick,Right punch

Damage: 14,11 · m,m

Startup
i16,i22
On block
-10
On hit
+1

Combo from 1st CH; Interrupt with i2 from 1st block

3,2,1
Left kick,Right punch,Left punch

Damage: 14,11,10 · m,m,m

Startup
i16,i22,i20
On block
-9
On hit
+2

Combo from 2nd hit; Combo from 1st CH; Move cannot be interrupted

Mid Kick > Rush
Left kick,Right punch,Left punch,Right punch

Damage: 14,11,10,14 · m,m,m,m

Startup
i16,i22,i20,i19
On block
-10
On hit
+19a (+10)

Balcony break; Combo from 3rd CH with 2f delay; Interrupt with i1 from 3rd block

Gatling Combination
Left kick,Right punch,Left punch,Right kick

Damage: 14,11,10,12 · m,m,m,L

Startup
i16,i22,i20,i22
On block
-11
On hit
+0

Combo from 3rd CH with 3f delay; Interrupt with i5 from 3rd block

3,3
Left kick,Left kick

Damage: 14,13 · m,h

Startup
i16,i23
On block
-6
On hit
+6

Combo from 1st CH; Interrupt with i3 from 1st block

Anaconda Bite
Left kick,Left kick,Right punch

Damage: 14,13,20 · m,h,h

Startup
i16,i23,i22~23
On block
-7
On hit
+43a (+33)

Tornado; Combo from 2nd CH; Interrupt with i3 from 2nd block

Anaconda Rage
Left kick,Left kick,Right kick

Damage: 14,13,25 · m,h,m

Startup
i16,i23,i28
On block
-12
On hit
+11cg

Balcony break; Combo from 2nd CH; Interrupt with i10 from 2nd block; Whiffs vs SS, SW from 2nd block; Forces tech back roll on hit

4
Right kick

Damage: 15 · h

Startup
i12
On block
-7
On hit
+6
Viper Bite
Right kick,Left punch

Damage: 15,15 · h,h

Startup
i12,i23~24
On block
-1
On hit
+7

Combo from 1st hit; Interrupt with i3 from 1st block; Transition to +8 +0 r15 SWA with B

4,3
Right kick,Left kick

Damage: 15,12 · h,m

Startup
i12,i24~25
On block
-10
On hit
+2

Combo from 1st hit; Interrupt with i4 from 1st block

Double Spin Tomahawk
Right kick,Left kick,Right kick

Damage: 15,12,16 · h,m,m

Startup
i12,i24~25,i24~25
On block
-12
On hit
+14a (+5)
Counter hit
+33d (+25)

Balcony break; Hold to power up and deal more chip damage on block; Interrupt with i6 from 1st block

Double Spin Tomahawk (Hold)
4,3,4*

Damage: 15,12,25 · h,m,m

Startup
i12,i24~25,i40~41
On block
-6
On hit
+35a (+9)

Balcony break; 10 chip damage on block; Whiffs vs SWR from 2nd block; Interrupt with i21 from 2nd block; Interrupt with i10 from 2nd hit

Triple Spin Kick
Right kick,Left kick,Forward+Right kick

Damage: 15,12,18 · h,m,h

Startup
i12,i24~25,i24~25
On block
-5
On hit
+6
Counter hit
+31a (+21)

Combo from 2nd CH; Interrupt with i5 from 2nd block; Whiffs vs SSR from 2nd block

1+2
Left punch + Right punch

Damage: 15 · m

Startup
i17~18
On block
-7
On hit
+6

Homing

Snake Bite
Left punch + Right punch,Left punch

Damage: 15,15 · m,h

Startup
i17~18,i23~24
On block
-1
On hit
+6

Combo from 1st hit; Interrupt with i3 from 1st block; Enter SWA +0 +7 r15 with b

Snake Pit
Left punch + Right punch,Right punch

Damage: 15,20 · m,m

Startup
i17~18,i26~27
On block
-14
On hit
+51d (+20)

Combo from 1st hit with delay; Interrupt with i6 from 1st block

Middle Side Kick
Left kick + Right kick

Damage: 20 · m

Startup
i18
On block
-13
On hit
+8
Counter hit
+59a
f+2
Forward+Right punch

Damage: 10 · m

Startup
i15
On block
-10
On hit
+1
f+2,1
Forward+Right punch,Left punch

Damage: 10,12 · m,m

Startup
i15,i10
On block
-10
On hit
+1

Jail from 1st attack

Right Left > Spin Kick > Snake Eyes
Forward+Right punch,Left punch,Right kick

Damage: 10,12,20 · m,m,m

Startup
i15,i10,i18~19
On block
-13
On hit
+3a

Combo from 1st or 2nd hit; Jail from 1st or 2nd block with ?F delay; Gain SNE on hit with 1+2; SNE gain is r25

Knee Strike
Forward+Left kick

Damage: 18 · m

Startup
i16~18
On block
+0~+2
On hit
+4~+6
Counter hit
+50a
f+4
Forward+Right kick

Damage: 10 · m

Startup
i18
On block
-9
On hit
+1
Boa Crusher
Forward+Right kick,Left punch

Damage: 10,10 · m,m

Startup
i18,i25~26
On block
-13c
On hit
+40a (+32)

Spike; Combo from 1st hit with 5f delay; Interrupt with i4 from 1st block; Move can be delayed 4f

Sidestep Elbow
Forward+Left punch + Right punch

Damage: 22 · h

Startup
i20~21
On block
+1
On hit
+19d

Balcony break; 6 chip damage on block

D/F+1
Hold down-forward+Left punch

Damage: 8 · m

Startup
i15
On block
-5
On hit
+1

DF must be held for the extensions

D/F+1,1
Hold down-forward+Left punch,Left punch

Damage: 8,2 · m,m

Startup
i15,i10
On block
-10
On hit
-4

Jail from 1st block with 9F delay; Combo from 1st hit with 14F delay; Move can be delayed 16F

D/F+1,1,1
Hold down-forward+Left punch,Left punch,Left punch

Damage: 8,2,2 · m,m,m

Startup
i15,i10,i10
On block
-10
On hit
-4

Jail from 1st block with 8?F delay; Combo from 1st hit with 14F delay; Move can be delayed by 25F

Vulcan Cannon
Hold down-forward+Left punch,Left punch,Left punch,Left punch

Damage: 8,2,2,2 · m,m,m,m

Startup
i15,i10,i10,i10
On block
-10
On hit
-4

Jail from 1st block with 8?F delay; Combo from 1st hit with 14F delay; Move can be delayed by 25F

Double Body Blow
Hold down-forward+Left punch,Right punch

Damage: 8,20 · m,m

Startup
i15,i23
On block
-15
On hit
+1
Counter hit
+14a (+5)

Combo from any hit; Interrupt with i3 from any block

d/f+2
Down-forward+Right punch

Damage: 12 · m

Startup
i13
On block
-6
On hit
+5
Blackout Combo
Down-forward+Right punch,Left punch

Damage: 12,11 · m,h

Startup
i13,i16
On block
-4
On hit
+5

Combo from 1st hit; Move cannot be interrupted; Enter SWA -1 +8 r15 with b

Blackout Trap
Down-forward+Right punch,Left kick

Damage: 12,20 · m,m

Startup
i13,i23
On block
-13
On hit
+8
Counter hit
+59a

Combo from 1st CH with 5F delay; Interrupt with i3 from 1st block

Snake Edge
Down-forward+Left kick

Damage: 20 · L

Startup
i29~30
On block
-26
On hit
+70a (+54)

Homing

Wolf's Tail
Down-forward+Right kick

Damage: 23 · m

Startup
i22~24
On block
-6~-4
On hit
+19a

Homing

d+2
Down+Right punch

Damage: 17 · m

Startup
i14~15
On block
-2
On hit
+8c

Spike; Transition to FC with D

Python Crush
Down+Right punch,Left kick

Damage: 17,21 · m,m

Startup
i14~15,i22
On block
-10
On hit
+16a (-1)
Counter hit
+32a (+18)

Balcony break; Combo from 1st CH with 10f delay; Jail from 1st block with ?F delay; Move can be delayed 9f

d+3
Down+Left kick

Damage: 10 · l

Startup
i16
On block
-11
On hit
+0
Quick Low Screw Punch > Snake Eyes
Down+Left kick,Right punch

Damage: 10,22 · l,h

Startup
i16,i21
On block
-7
On hit
+35a (+9)

Balcony break; Combo from 1st CH; Interrupt with i1 from 1st block; Gain SNE on hit with 1+2

Low Kick
Down+Right kick

Damage: 13 · L

Startup
i15
On block
-11
On hit
+0

+0c on crouching hit

d+1+2
Down+Left punch + Right punch

Damage: 10,15 · m,m

Startup
i17
On block
-10
On hit
+3

Combo from 1st hit; Can be canceled into stances after 24 frames; Enter SLS -3 +10g r13 with f; Enter SWA -5 +8 r15 with b; Opponent is further away on CH; Can be done from Crouch Level 1

Hammer Driver Hatchet
Down+Left punch + Right punch,Left kick

Damage: 10,15,20 · m,m,l

Startup
i17,i27~28
On block
-13
On hit
+5
Counter hit
+25a

Interrupt with i7 from 1st block

Snake Bomb
Down+Left punch + Right punch~Right punch

Damage: 24 · m

Startup
i30
On block
+7
On hit
+53a

Spike; 7 chip damage on block

d+3+4
Down+Left kick + Right kick

Damage: 16 · l

Startup
i19
On block
-12
On hit
-1
Counter hit
+4

Can hit grounded on certain ranges

Side Low Knuckle Whip
Down+Left kick + Right kick,Right punch

Damage: 16,25 · l,m

Startup
i19,i19
On block
-12
On hit
+14a (-3)

Tornado; Balcony break; Combo from 1st CH; Interrupt with i9 from 1st block; Cancel to -23 -12 -7 FC with DB

Stomach Blow
Down-back+Right punch

Damage: 13 · m

Startup
i15~17
On block
-6
On hit
+8
Sweeper kick
Down-back+Left kick

Damage: 11 · L

Startup
i16~17
On block
-12
On hit
-1
Counter hit
+4
Crash Impact
Down-back+Left punch + Right punch

Damage: 8,16 · m,h

Startup
i15 i12
On block
-9
On hit
+4

Heat engager; Heat dash +5, +43a (+35); Jail from 1st attack

Chopping Elbow
Back+Left punch

Damage: 21 · m

Startup
i20~21
On block
+4
On hit
+7c
Counter hit
+78a (+58)

Spike

b+2
Back+Right punch

Damage: 18 · h

Startup
i17
On block
-7
On hit
+4
Counter hit
+53a

Cancel into b+2,1 with f+1; Cancel into b+2,4 with f+4

b+2,1
Back+Right punch,Left punch

Damage: 18,16 · h,h

Startup
i17,i19
On block
+0
On hit
+55

Airborne combo from 1st CH (+55a, 100% scaling); Enter SLS +7 +62a r13 with f; Move cannot be interrupted; Cancel to r9 SS with u_d; Input can be delayed 17f; Move can be delayed 16f

Hands of Doom
Back+Right punch,Left punch,Right punch

Damage: 18,16,22 · h,h,h

Startup
i17,i19,i24
On block
-9
On hit
+15cg

Balcony break; Combo from 1st CH or 2nd hit with ?F delay; Jail from 2nd block with ?F delay; Forces tech back roll on hit

Kickass Combo
Back+Right punch,Left punch,Right kick

Damage: 18,16,20 · h,h,m

Startup
i17,i19,i25-26
On block
-10
On hit
+37a

Tornado; Airborne combo from 2nd hit or 1st CH; Interrupt with i2 from 2nd block; Can hit grounded when off-axis

Wolf Call
Back+Right punch,Right kick

Damage: 18,21 · h,m

Startup
i17,i30-31
On block
-5
On hit
+40a (+14)

Strong aerial tailspin; Balcony break; Airborne combo from 1st CH (+39a (+32)); Interrupt with i16 from 1st block; Whiffs vs SS, SW from 1st block; Interrupt with i4 from 1st hit

b+3
Back+Left kick

Damage: 12 · m

Startup
i19
On block
-7
On hit
+4

Enter SLS +1 +12g +12 r18 with f; Links to 10-hit string

b+3,2
Back+Left kick,Right punch

Damage: 12,12 · m,h

Startup
i19,i16
On block
-4
On hit
+7

Combo from 1st CH; Interrupt with i5 from 1st block; Whiffs vs SSR from 1st block

b+3,2,1
Back+Left kick,Right punch,Left punch

Damage: 12,12,10 · m,h,m

Startup
i19,i16,i20
On block
-9
On hit
+2

Combo from 2nd hit; Combo from 1st CH; Move cannot be interrupted

Front Kick > Rush
Back+Left kick,Right punch,Left punch,Right punch

Damage: 12,12,10,14 · m,h,m,m

Startup
i19,i16,i20,i19
On block
-10
On hit
+19a (+10)

Balcony break; Combo from 2nd CH; Interrupt with i1 from 3rd block

Run for Cover
Back+Left kick,Right punch,Left punch,Right kick

Damage: 12,12,10,12 · m,h,m,L

Startup
i22
On block
-11
On hit
+0

Combo from 2nd CH; Interrupt with i5 from 3rd block

Front Kick > Double Hammer
Back+Left kick,Left punch + Right punch

Damage: 12,25 · m,m

Startup
i19,i22
On block
-6
On hit
+4c
Counter hit
+26d

Floor break; Combo from 1st CH with 8f delay; Interrupt with i4 from 1st block; Transition to FC with d; Input can be delayed 12f; Move can be delayed 10f

Knee Break
Back+Right kick

Damage: 18 · m

Startup
i16
On block
-10
On hit
+15

Hit vs BT +9a

Parry
Back+Left punch + Left kick
On hit
+31

Parries high or mid punches

Parry > Mach Breaker > Snake Eyes
b+1+3,P.2

Damage: ,30 · ,h

Startup
,i13~14
On block
-10
On hit
+6cg

Balcony break; Gain SNE on hit; SNE gain is r25; +14cg if Bryan has SNE already; Forces tech back roll on hit; Chip damage on block

Gravity Blow
Back+Left punch + Right kick

Damage: 26 · m

Startup
i28
On block
-9
On hit
+7c

Spike

Meteor Smash
b+1+4*

Damage: 45 · m!

Startup
i53
On hit
+7a

Spike

u/b+1+2
Up-back+Left punch + Right punch

Damage: 5,2 · m,m

Startup
i15 i12
On block
-16
On hit
-6

Combo from 1st hit

u/b+1+2,1
Up-back+Left punch + Right punch,Left punch

Damage: 5,2,2 · m,m,m

Startup
i15 i12,i12
On block
-13
On hit
-3

Combo from 1st hit 8f delay; Jail from 1st block with ?F delay; Input can be delayed 18f

u/b+1+2,1,2
Up-back+Left punch + Right punch,Left punch,Right punch

Damage: 5,2,2,2 · m,m,m,m

Startup
i15 i12,i12,i11
On block
-16
On hit
-6

Combo from 1st hit; Jail from 1st block with ?F delay; 11f input window-

u/b+1+2,1,2,1
Up-back+Left punch + Right punch,Left punch,Right punch,Left punch

Damage: 5,2,2,2,2 · m,m,m,m,m

Startup
i15 i12,i12,i11,i10
On block
-13
On hit
-3

Combo from 1st hit; Jail from 1st block with ?F delay; 9f input window

u/b+1+2,1,2,1,2
Up-back+Left punch + Right punch,Left punch,Right punch,Left punch,Right punch

Damage: 5,2,2,2,2,2 · m,m,m,m,m,m

Startup
i15 i12,i12,i11,i10,i9
On block
-16
On hit
-6

Combo from 1st hit; Jail from 1st block with ?F delay; 8f input window

u/b+1+2,1,2,1,2,1
Up-back+Left punch + Right punch,Left punch,Right punch,Left punch,Right punch,Left punch

Damage: 5,2,2,2,2,2,2 · m,m,m,m,m,m,m

Startup
i15 i12,i12,i11,i10,i9,i8
On block
-13
On hit
-3

Combo from 1st hit; Jail from 1st block with ?F delay; 7f input window

u/b+1+2,1,2,1,2,1,2
Up-back+Left punch + Right punch,Left punch,Right punch,Left punch,Right punch,Left punch,Right punch

Damage: 5,2,2,2,2,2,2,2 · m,m,m,m,m,m,m,m

Startup
i15 i12,i12,i11,i10,i9,i8,i7
On block
-16
On hit
-6

Combo from 1st hit; Jail from 1st block with ?F delay; 6f input window

u/b+1+2,1,2,1,2,1,2,1
Up-back+Left punch + Right punch,Left punch,Right punch,Left punch,Right punch,Left punch,Right punch,Left punch

Damage: 5,2,2,2,2,2,2,2,2 · m,m,m,m,m,m,m,m,m

Startup
i15 i12,i12,i11,i10,i9,i8,i7,i6
On block
-13
On hit
-3

Combo from 1st hit; Jail from 1st block with ?F delay; 5f input window

u/b+1+2,1,2,1,2,1,2,1,2
Up-back+Left punch + Right punch,Left punch,Right punch,Left punch,Right punch,Left punch,Right punch,Left punch,Right punch

Damage: 5,2,2,2,2,2,2,2,2,2 · m,m,m,m,m,m,m,m,m,m

Startup
i15 i12,i12,i11,i10,i9,i8,i7,i6,i5
On block
-16
On hit
-6

Combo from 1st hit; Jail from 1st block with ?F delay; 4f input window

u/b+1+2,1,2,1,2,1,2,1,2,1
Up-back+Left punch + Right punch,Left punch,Right punch,Left punch,Right punch,Left punch,Right punch,Left punch,Right punch,Left punch

Damage: 5,2,2,2,2,2,2,2,2,2,2 · m,m,m,m,m,m,m,m,m,m,m

Startup
i15 i12,i12,i11,i10,i9,i8,i7,i6,i5,i5
On block
-26
On hit
-15

Combo from 1st hit; Jail from 1st block with ?F delay; 4f input window

Gatling Rush
Up-back+Left punch + Right punch,Left punch,Right punch,Left punch,Right punch,Left punch,Right punch,Left punch,Right punch,Left punch,Right kick

Damage: 5,2,2,2,2,2,2,2,2,2,2,14 · m,m,m,m,m,m,m,m,m,m,m,m

Startup
i15 i12,i12,i11,i10,i9,i8,i7,i6,i5,i5,i10
On block
-35
On hit
-15a (-24)

Balcony break; Combo from 1st hit; Jail from 1st block with ?F delay

Berserker Volley
Up-forward+Left punch

Damage: 22 · m

Startup
i20~21
On block
-13
On hit
+15a

Balcony break; Floor break; Gain SNE on hit (+3a on hit); -9 frame advantage and 8 chip damage on block after absorbing an attack in power crush state

u/f+2
Up-forward+Right punch

Damage: 6 · m

Startup
i13
On block
-10
On hit
+1
u/f+2,2
Up-forward+Right punch,Right punch

Damage: 6,4 · m,m

Startup
i13,i10
On block
-10
On hit
+1

Combo from 1st hit with 7f delay; Jail from 1st block with ?F delay; Move can be delayed 5f

u/f+2,2,2
Up-forward+Right punch,Right punch,Right punch

Damage: 6,4,4 · m,m,m

Startup
i13,i10,i10
On block
-10
On hit
+1s

Combo from 1st hit with 5f delay; Jail from 1st block with ?F delay

Bloody War
Up-forward+Right punch,Right punch,Right punch,Left kick

Damage: 6,4,4,20 · m,m,m,m

Startup
i13,i10,i10,i22~23
On block
-15
On hit
+30a (+12)

Combo from 3rd hit with 5f delay; Interrupt with i2 from 1st block

Rolling Driver
Up-forward+Left kick

Damage: 15 · m

Startup
i27~28
On block
-2
On hit
+15
Orbital Heel Kick
Up-forward+Right kick

Damage: 20 · m

Startup
i24~26
On block
-5
On hit
+26a

Spike

Bullet Knee > Snake Eyes
Up-forward+Left kick + Right kick

Damage: 22 · m

Startup
i16~17
On block
-7
On hit
+8a

Tornado; Gain SNE on hit

Delayed Rising Toe Kick
Up-forward,Neutral,Right kick

Damage: 20 · m

Startup
i23~25
On block
-13
On hit
+32a (+22)

Jump takes 9 frames

Mach Breaker
Forward,Hold forward+Right punch

Damage: 29 · h

Startup
i13
On block
-9
On hit
+15cg

Heat engager; Heat dash +43d (+35); Balcony break; 8 chip damage on block; Forces tech back roll on hit

Slash Kick > Snake Eyes
Forward,Hold forward+Left kick

Damage: 25 · m

Startup
i24~25
On block
-13
On hit
+28a (-8)
Counter hit
+39a (-8)

Balcony break; Gain SNE on hit with 1+2; SNE gain is r25; Chip damage on block (7); Hitstop 20f on hit

f,F+3*
f,F+3*

Damage: 33 · m

Startup
i34~35
On block
+8
On hit
+71a

Balcony break; Gain SNE on hit with 1+2; Chip damage on block (9); Hitstop 20f on hit

Mach Kick
Forward,Hold forward+Right kick

Damage: 32 · h

Startup
i16~19
On block
-9c~-6c
On hit
+15a

Homing; Chip damage on block (9); Initial side step can evade some attacks

Jet Uppercut
Forward,Neutral,Back+Right punch

Damage: 20 · h

Startup
i14~15
On block
-7
On hit
+43a (+33)

Tornado; Can be buffered

Wedge Driver
Back,Down-forward+Right kick

Damage: 25 · l

Startup
i29
On block
-13
On hit
+14g
Counter hit
+29a

Cancel to r26 with B

Flying Knee Kick
Back,Hold back+Right kick

Damage: 24 · M

Startup
i21~33
On block
-19~-7
On hit
-7a~+5a

Spike

Snake Slash
Forward,Forward,Hold forward+Left kick

Damage: 30 · m

Startup
i22~25
On block
+6~+9
On hit
+13a (+3)

Balcony break; Chip damage on block (9)

FC d/f+2
FCDown-forward+Right punch

Damage: 12 · m

Startup
i13
On block
-9
On hit
+4
Snake Rampage
FCDown-forward+Right punch,Left punch

Damage: 12,25 · m,h

Startup
i22~23
On block
-8
On hit
+34a (+8)

Balcony break; Combo from 1st hit with 7f delay; Interrupt with i1 from 1st block; Input can be delayed 11f; Move can be delayed 10f

Northern Cross
FCDown-forward+Right kick

Damage: 21 · m

Startup
i15~16
On block
-10
On hit
+13g
Counter hit
+25d

Balcony break

Left Upper
While standingLeft punch

Damage: 20 · m

Startup
i15~16
On block
-14
On hit
+35a (+25)
Fisherman's Slam
While standingRight punch

Damage: 10,20 · m,t

Startup
i19
On block
-10
On hit
+50a

Transition to r90 attack throw on front/side standing hit; +31a (+21) on BT hit; Power up with f+2 or b+2 on frames 18~19, additional 5 damage

High Knee Kick
While standingLeft kick

Damage: 17 · m

Startup
i12
On block
-10
On hit
+4
Counter hit
+33a (+27)
Double High Knee Kick
While standingLeft kick,Right kick

Damage: 17,21 · m,m

Startup
i28
On block
-10
On hit
+4
Counter hit
+29g

Airborne combo from 1st CH with ?F delay (+26a (+19)); Input can be delayed 10f; Interrupt with i8 from 1st block

Toe Smash
While standingRight kick

Damage: 16 · m

Startup
i11~12
On block
-6
On hit
+5
Taunt
Left punch + Left kick + Right kick

Damage: 0 · m!

Startup
i28~31
On hit
+16

Cancellable with any input on frames 1~31; Gain SNE; -34 if not cancelled

Neo Soul Eraser
Left kick + Right kick,SNERight punch

Damage: 20,20 · m,m

Startup
i18,i14~15
On block
-9
On hit
+25a (+20)

Balcony break; Weapon?; Combo from 1st hit; Consumes SNE; 8 chip damage on block; Interrupt with i5 from 1st block; Unparryable by traditional parries, Asuka, Nina, etc

Neo Soul Eraser Exceed
3+4,SNE 2*

Damage: 20,30 · m,M

Startup
i18,i55~56
On block
+9g~+10g
On hit
+66a (+50)

Tornado; Reversal break; Balcony break; Consumes SNE; Interrupt with i32 from 1st block; Whiffs vs SS, SW from 1st block; Chip damage on block (12); Wall splat on block

f+2,1,SNE 2
Forward+Right punch,Left punch,SNERight punch

Damage: 10,12,5 · m,m,m

Startup
i15,i10,i14~15
On block
-7
On hit
+9c

Floor break; Combo from 1st hit; Jail from 1st block with ?F delay; Consumes SNE; Consumes 240f of Heat Time; Chip damage on block (1)

f+2,1,SNE 2,3
Forward+Right punch,Left punch,SNERight punch,Left kick

Damage: 10,12,5,7 · m,m,m,m

Startup
i15,i10,i14~15,i22
On block
-10
On hit
+18a (+11)

Combo from 1st hit; Move cannot be interrupted; Chip damage on block (2)

Neo Incinerator
Forward+Right punch,Left punch,SNERight punch,Left kick,Right punch

Damage: 10,12,5,7,20 (14) · m,m,m,m,m

Startup
i15,i10,i14~15,i22,i35~36
On block
-13
On hit
+25a (-1)

Balcony break; Airborne combo from 1st hit (+0a (-1)); Interrupt with i13 from 4th block; Whiffs vs SS, SW from 4th block; Chip damage on block (8); Unparryable by traditional parries, Asuka, Nina, etc; Consumes 210f of Heat

Neo Murderous Strikes
SNEBack+Left punch + Right punch

Damage: 9,15 · m,m

Startup
i20 i14
On block
+4
On hit
+33d (+25)

Balcony break; Consumes SNE; Chip damage on block (6)

u/f+2,2,2,SNE 2
Up-forward+Right punch,Right punch,Right punch,SNERight punch

Damage: 6,4,4,9 · m,m,m,m

Startup
i13,i10,i10,i10
On block
-12
On hit
-1s

Combo from 1st hit; Consumes SNE; Chip damage on block (2)

u/f+2,2,2,SNE 2,2
Up-forward+Right punch,Right punch,Right punch,SNERight punch,Right punch

Damage: 6,4,4,9,9 · m,m,m,m,m

Startup
i13,i10,i10,i10,i10
On block
-12
On hit
-2s

Combo from 1st hit; Jail from 1st block with ?F delay; Chip damage 2 (22%) on block

Neo Bloody War
Up-forward+Right punch,Right punch,Right punch,SNERight punch,Right punch,Left kick

Damage: 6,4,4,9,9,23 · m,m,m,m,m,m

Startup
i13,i10,i10,i10,i10,i22~23
On block
-15
On hit
+3a

Combo from 3rd or 4th or 5th hit; +35a (+17) from 3rd hit; +31a (+13) from 4th hit; +30a (+12) from 5th hit; 9 chip damage (39%) on block; Interrupt with i1 from 5th block

Neo Mach Breaker
SNEForward,Hold forward+Left punch + Right punch

Damage: 30 · h

Startup
i13
On block
-9
On hit
+23a (+18)

Balcony break; Consumes SNE; Can not be buffered; Chip damage 10 (30%) on block; Strong parry, parries all mid or high attacks except charge moves, throws and unlockables; On a successful parry, the attack is canceled and Bryan automatically retaliates; Unparryable with traditional parries, Asuka, Nina, etc; Consumes 300f of Heat

Immortal Payback
SNE f,F+1+2,P

Damage: 30,20 · h,m

Startup
i13,i13~14
On block
±0
On hit
+25a (+20)

Balcony break; Chip damage on block (8); Consumes SNE; Initial attack absorbing animating takes 9 frames (pc1~9), effective startup is i22~23

Neo Grim Reaper
SNEFCDown-forward+Left kick

Damage: 24 · l

Startup
i20
On block
-13
On hit
+7
Counter hit
+25a

Balcony break; Consumes SNE; Unparryable

Slither Step (SLS)
DownDown-forwardForward

Enter FC r25 with no input; Cancel to SS on any frame with u; Cancel to block on frames 1~9 with b; Actionable on frame 1~

SLS 2
SLSRight punch

Damage: 16 · h

Startup
i15~16
On block
-6
On hit
+2
Cross Bazooka
SLSRight punch,Left punch

Damage: 16,23 · h,m

Startup
i15~16,i15~16
On block
-11
On hit
+33a (+18)

Combo from 1st hit with 4f delay; Jail from 1st block with ?F delay

Cross Grenade
SLSRight punch,Right punch

Damage: 16,25 · h,m

Startup
i15~16,i25
On block
-7
On hit
+14a

Balcony break; Spike; Combo from 1st hit with 4f delay; Interrupt with i7 from 1st block; +9a on BT hit

Cross Bullet > Snake Eyes
SLSRight punch,Right kick

Damage: 16,22 · h,m

Startup
i16~17
On block
-10
On hit
+5a

Tornado; Combo from 1st hit with 4f delay; Jail from 1st block with ?F delay; Gain SNE on hit, -12a

SLS 4
SLSRight kick

Damage: 13 · m

Startup
i18
On block
-5
On hit
+1
Counter hit
+3
SLS 4,1
SLSRight kick,Left punch

Damage: 13,13 · m,h

Startup
i18,i27
On block
+0
On hit
+55a

Combo from 1st CH; Interrupt with i2 from 1st block; Cancel to SS -12 -5 -3 r9 with u_d

Snake Spin Mach Breaker
SLSRight kick,Left punch,Right punch

Damage: 13,13,22 · m,h,h

Startup
i18,i27,i24
On block
-9
On hit
+15cg

Balcony break; Combo from 2nd hit; Jail from 2nd block with ?F delay; Forces tech back roll on hit

Snake Spin Kickass
SLSRight kick,Left punch,Right kick

Damage: 13,13,20 · m,h,M

Startup
i18,i27,i25
On block
-10
On hit
+37a

Tornado; Combo from 2nd hit; Move cannot be interrupted; Opponent recovers FUFA on hit

Requiem
SLSLeft punch + Right punch

Damage: 23 · m

Startup
i15~16
On block
-9
On hit
+23a (+13)

Heat engager; Heat dash +5, +36a (+26); Balcony break

Sway
Down,Down-back,Back

Cancel to SS on any frame with u; Minimum 3f needed to enter (one for each directional)

Cannonball Straight
SWALeft punch

Damage: 22 · h

Startup
i13~14
On block
+1
On hit
+19cg
Counter hit
+72a (+56)

Tornado; Balcony break; 4 chip damage on block; Forces tech back roll on hit

Smash
SWARight punch

Damage: 16 · m

Startup
i15~16
On block
-9
On hit
+6
Smash and Mach Kick
SWARight punch,Right kick

Damage: 16,25 · m,h

Startup
i15~16,i22~25
On block
-9c
On hit
+15a

Combo from 1st hit with 10f delay; Interrupt with i3 from 1st block; Move is delayed 3f; Move can be delayed 7f; 7 chip damage on block

Hatchet Kick
SWALeft kick

Damage: 23 · l

Startup
i19~20
On block
-13
On hit
+5
Counter hit
+25a
Soccer Kick; Kickoff
SWARight kick

Damage: 23 · M

Startup
i17~18
On block
-12
On hit
+31a (+21)

Recovers 2f faster on hit (t48 r30)

Total Vandalization
(Rage)Down-forward+Left punch + Right punch

Damage: 55+ · m,t

Startup
i20
On block
-18
On hit
+0d

Reversal break; Damage increases with lower health, maximum 82; Freezes match timer on activation and on hit; Restores recoverable health on hit; Transition to attack throw on hit; Consumes Rage

Ki Charge
Left punch + Right punch + Left kick + Right kick

Can't block for 5 seconds; CH state on your next attack for 5 seconds (Tekken 7 and prior games); 10% damage increase on the next attack for 5 seconds (Tekken 8 season 2 patch onward); Attacks taken will be CH for 5 seconds

Hellraiser
SidestepLeft punch

Damage: 23 · h

Startup
i17~18
On block
-5
On hit
+15c
SS 2
SidestepRight punch

Damage: 15 · M

Startup
i17~18
On block
-9
On hit
+5
Snake Fang
SidestepRight punch,Left punch

Damage: 15,20 · M,h

Startup
i17~18,i21~22
On block
-9
On hit
+17cg

Heat engager; Heat dash +62a (+42); Balcony break; Combo from 1st hit with 8f delay; Interrupt with i1 from 1st block; Input can be delayed 11f; Move can be delayed 10f; Cancel to r35 with B (-15/-1); Forces tech back roll on hit

Wall Jump Divekick
(Back to wall).b,b,U/B

Damage: 25 · m

Startup
i29~33
On block
-1
On hit
+19cg

Balcony break; Bryan; Fahkumram; Heihachi; Kazuya; Lars; Law; Forces tech back roll on hit

Gravity Brain Buster
Left punch + Left kick

Damage: 35 · t

Startup
i12~14
On block
-3
On hit
-2d

Floor break; Homing; Throw break 1 or 2

Guillotine
Right punch + Right kick

Damage: 35 · t

Startup
i12~14
On block
-6
On hit
+0d

Floor break; Homing; Throw break 1 or 2; Side switch on hit

Gravity Throw
Left throw

Damage: 40 · t

On block
-3
On hit
+1d

Floor break; Throw break 1; Side switch on hit

Knee Blast
Right throw

Damage: 40 · t

On block
-3
On hit
+6d

Throw break 2

Neck throw
Back throw

Damage: 60 · t

On hit
-1d

Unbreakable

Anaconda Assassin
Up-forward+Left punch + Right punch

Damage: 40 · t

Startup
i12
On block
-6
On hit
-5d

Floor break; Throw break 1+2

Chains of Misery
FCDown-back+Left punch + Right punch

Damage: 45 · t

Startup
i11
On block
-6
On hit
+1d

Throw break 1+2

2nd Hit
Back+Left kick,Right kick

Damage: 12,18 · m,m

Startup
i19
3rd Hit
Back+Left kick,Right kick,Left punch

Damage: 12,18,5 · m,m,m

Startup
i19
4th Hit
Back+Left kick,Right kick,Left punch,Right punch

Damage: 12,18,5,7 · m,m,m,m

Startup
i19
5th Hit
Back+Left kick,Right kick,Left punch,Right punch,Left punch

Damage: 12,18,5,7,3 · m,m,m,m,h

Startup
i19
6th Hit
Back+Left kick,Right kick,Left punch,Right punch,Left punch,Right kick

Damage: 12,18,5,7,3,8 · m,m,m,m,h,h

Startup
i19
7th Hit
Back+Left kick,Right kick,Left punch,Right punch,Left punch,Right kick,Right punch

Damage: 12,18,5,7,3,8,5 · m,m,m,m,h,h,h

Startup
i19
8th Hit
Back+Left kick,Right kick,Left punch,Right punch,Left punch,Right kick,Right punch,Left punch

Damage: 12,18,5,7,3,8,5,5 · m,m,m,m,h,h,h,h

Startup
i19
9th Hit
Back+Left kick,Right kick,Left punch,Right punch,Left punch,Right kick,Right punch,Left punch,Right kick

Damage: 12,18,5,7,3,8,5,5,10 · m,m,m,m,h,h,h,h,m

Startup
i19
10 Hit Combo
Back+Left kick,Right kick,Left punch,Right punch,Left punch,Right kick,Right punch,Left punch,Right kick,Right punch

Damage: 12,18,5,7,3,8,5,5,10,20 · m,m,m,m,h,h,h,h,m,h

Startup
i19