Leroy Smith

Leroy Smith

Important Grabs

  • Up-forwardLeft punch + Right punch
    Escape: Left punch + Right punch

Mini Combos

Move(s)
BackLeft kick
Move(s)
Counter hitDown-backLeft kick
Move(s)
Counter hit(Left kick)Left kick
Move(s)
ForwardForwardLeft kick
Counter hitDown-backRight kick
Counter hit(DownRight punch)Right kick
Counter hitHRM(Right punch)Left kick
HeatLeft punch + Right punchLeft punch + Right punchLeft punchHold forward
Move(s)
Counter hitUp-backRight punch
Counter hit(Down-forwardLeft punchLeft punch + Right punch)Right punch
Counter hit(Down-forwardRight kick)Left kick
HeatBackLeft punch + Right punch
Move(s)
Counter hitSidestepRight kick
Move(s)
Counter hit(ForwardRight punchLeft kick)Right kick

Heat Engagers

  • Left punch + Right punchLeft punch + Right punchLeft punch
    Confirm the hit to enter Heat; useful for punishment too.
  • ForwardRight kickRight kick
    Reaches whiffs, but its second high can be ducked.
  • DownLeft punch + Right punch
    Safe mid that reaches into neutral.
  • Down-backLeft punch + Right punch
    Mid with parry properties. Punishable when blocked.
  • HRMLeft punch + Right punchLeft punch
    HRM follow-up for Heat activation.

Punishers

  • Left punchRight punchRight kick Frames: i10 (standing)
  • FCDownLeft punch Frames: i10 (crouching)
  • While standingRight kick Frames: i11 (crouching)
  • Right punchRight punch Frames: i12 (standing)
  • Right kickRight kick(range) Frames: i12 (standing)
  • Down-forwardLeft punchRight kick Frames: i13 (standing)
  • While standingLeft punchRight kick Frames: i13 (crouching)
  • Left punch + Right punchLeft punch + Right punchLeft punch(Heat engager) Frames: i14 (standing)
  • Up-forwardLeft kick + Right kickLeft punch + Right punch(range) Frames: i14 (standing)
  • Up-forwardLeft kick + Right kickLeft punch + Right punch Frames: i14 (crouching)
  • Down-forwardRight punchLeft punch + Right punch Frames: i15 (standing)
  • While standingRight punch Frames: i15 (crouching)
  • ForwardRight kickRight kick(range) Frames: i16 (standing)

Main Combos

Launcher(s)Simple Version
Down-forwardRight punchLeft punch + Right punch(against Kuma and Panda)
(once per match)ForwardRight punch + Left kick
ForwardForwardLeft kickIntoRight punchRight punchIntoForwardLeft kickLeft punch + Right punchRight kickTornadoIntoForwardForwardLeft kickIntoBackLeft kick + Right kickN/A
Down-forwardRight punchLeft punch + Right punch
While standingRight punch
ForwardForwardRight punchRight punch
Counter hitBackLeft punch + Right punch
DownDown-forwardForwardRight punchIntoRight punchRight punchIntoForwardLeft kickLeft punch + Right punchRight kickTornadoIntoForwardForwardLeft kickIntoBackLeft kick + Right kickN/A
HRMForwardRight kick
Counter hit(ForwardForwardRight kick)Right punch
Counter hitFCDown-forwardRight kickLeft punch
Counter hitHRMBackLeft punch
DownDown-forwardForwardRight punchIntoRight punchRight punchIntoForwardLeft kickLeft punch + Right punchRight kickTornadoIntoForwardForwardLeft kickIntoBackLeft kick + Right kickN/A
Counter hitHRM(Left punch)Right punch
DownDown-forwardForwardRight punchIntoRight punchRight punchIntoForwardLeft kickLeft punch + Right punchRight kickTornadoIntoForwardForwardLeft kickIntoBackLeft kick + Right kickN/A
Up-forwardRight kick
DownDown-forwardForwardRight punch
Counter hitHRMBackRight kick
Down-forwardRight kickLeft kickIntoDownLeft kickRight punchIntoHRMRight punchLeft kickTornadoIntoForwardForwardLeft kickIntoBackLeft kick + Right kickN/A
(once per match)Down-backRight punch + Left kick
Down-forwardLeft kick + Right kick
LOWPARRY
ForwardForwardLeft kickIntoRight punchRight punchIntoUp-forwardLeft kick + Right kickLeft punch + Right punchN/A
Counter hit(Down-backLeft punch)Left kick
DownLeft kickRight punchIntoHRMRight punchLeft kickTornadoIntoForwardForwardLeft kickIntoBackLeft kick + Right kickN/A
Counter hit(Down-backLeft punch)Left punch + Right punch
(Forward,Forward)Down-forwardRight kickLeft kickIntoDownLeft kickRight punchIntoHRMRight punchLeft kickTornadoIntoForwardForwardLeft kickIntoBackLeft kick + Right kickN/A
HeatForwardRight kickRight kickHold forward
HeatDownLeft punch + Right punchHold forward
HeatDown-backLeft punch + Right punchHold forward
HeatHRMLeft punch + Right punchLeft punchHold forward
DownDown-forwardForwardRight punchIntoDown-forwardRight kickLeft kickIntoForwardRight punchLeft kickRight kickIntoHRMRight punchLeft kickTornadoIntoForwardForwardLeft kickIntoBackLeft kick + Right kickN/A

Stances

HRM
Hermit
Left kick + Right kick

Wall Combos

General

Move:
Right punch
Move:
Sidestep rightLeft punch
Move:
(Left kick + Right kick)HRMForwardRight kick(low wall hit)

With Tornado

Move:
Down-forwardLeft kick + Right kickTornado
Move:
ForwardForwardRight kickRight punchTornado
Move:
ForwardForwardRight kickRight punchTornado

Combo Enders

wall carry
ForwardForwardRight kickRight punch(long, high wallsplat)
DownLeft kickRight punch(short, HRM setup)
wall break
ForwardLeft punch + Right punch
floor break
DownLeft punch + Right punch

Wavu reference snapshot. Individual source pages have different revision dates; this supplement is not a blanket verification for the current patch.

More Combos

Bread n' butter

Launchers
Down-forward+Right punch
Follow-up
DownDown-forwardForward+Right punchDown-forward+Right kick,Left kickDown-back+Left punch,Right punchTornadoBack+Left kick + Right kick

Bread n' butter

Launchers
Down-forward+Right punch
Follow-up
ForwardRight punch,Left kick,Right kickHRMRight punch,Left kickTornadoForward,ForwardSidestep rightBackLeft kickHRMRight punch,Left kick

Bread n' butter

Launchers
low parry
Follow-up
TornadoDownDown-forwardForward+Right punchDown-forward+Right kick,Left kickDown-forward+Left kick,Left punchBackLeft kick + Right kick

Bread n' butter

Launchers
low parry
Follow-up
TornadoDownDown-forwardForward+Right punchDown-forward+Right kick,Left kickDown-forward+Left kick,Left punchForward,ForwardUp-forwardLeft kick + Right kick,Left punch + Right punch

Better Oki w/ running shoulder tackle

Mini-combos

Launchers
Counter hitDown-back+Left kick
Back+Left kick
HRM Low Parry
Follow-up
HRMRight kick,Left punch + Right punch

Max damage Further wallsplat

Mini-combos

Launchers
Counter hitDown-back+Left kick
Back+Left kick
HRM Low Parry
Follow-up
HRMLeft punch + Right punch,Left punch

Heat engager / heat dash

Mini-combos

Launchers
Forward,Forward+Left kick
Counter hit(Down-forwardRight kick),Left kick
Counter hitBackLeft punch(trade)
Up-backRight punch(Sabaki or CH)
(Down-forwardLeft punch,Left punch + Right punch),Right punch(Sabaki or CH)
Follow-up
Forward,ForwardUp-forwardLeft kick + Right kick,Left punch + Right punch

Max damage

Mini-combos

Launchers
Forward,Forward+Left kick
Counter hit(Down-forwardRight kick),Left kick
Counter hitBackLeft punch(trade)
Up-backRight punch(Sabaki or CH)
(Down-forwardLeft punch,Left punch + Right punch),Right punch(Sabaki or CH)
Follow-up
BackLeft kick + Right kick

Pancake flip okizeme

Mini-combos

Launchers
Counter hitDown-backRight kick
Follow-up
Forward,ForwardDown-back+Right punch,Left punch + Right punchDownRight punch

Damage: +27

Mini-combos

Launchers
Counter hitDown-backRight kick
Follow-up
Up-forwardLeft kick + Right kick,Left punch + Right punch

Damage: +20

Further knockback

Mini-combos

Launchers
Counter hit(DownRight punch),Right kick
Follow-up
Forward,ForwardDown-back+Right punch,Left punch + Right punchDownRight punch

Damage: +30

Mini-combos

Launchers
Counter hitSidestepRight kick
Follow-up
Right punch,Right punch

Damage: +30

Mini-combos

Launchers
Left punch + Right punch,Left punch + Right punch,Left punch~Forward(HeatForward,Forward)
Follow-up
While runningLeft kick

Damage: 68

Mini-combos

Launchers
Left punch + Right punch,Left punch + Right punch,Left punch~Forward(HeatForward,Forward)
Follow-up
Up-forwardLeft kick + Right kick,Left punch + Right punch

Damage: 62

Staples

Launchers
Counter hitHRMBack+Right kick
Follow-up
DownDown-forwardForward+Right punchForward+Left kick,Left punch + Right punch,Right kickTornadoBack+Left kickHRMRight punch,Left kick

Staples

Launchers
Counter hitHRMBack+Left punch
Follow-up
DownDown-forwardForward+Right punchRight punch,Right punchForward+Left kick,Left punch + Right punch,Right kickTornadoBack+Left kickHRMRight punch,Left kick

The opponent's body needs to be coming down. Wait ever so slightly for qcf2 after launch

Staples

Launchers
Counter hitDown-back+(Left punch),Left kick
Follow-up
While standing+Left punchLeft kickDown+Left kick,Right punchHRMRight punch,Left kickTornadoBack+Left kick + Right kick

Staples

Launchers
Counter hitDown-back+(Left punch),Left punch + Right punch
Follow-up
ff+4,2 (tornado) ssr qcf+2 1 dash b+3+4

Damage: 73

Hard - need to dash in for ff42 and that's range dependent based on where you landed the CH

Staples

Launchers
Counter hitDown-back+(Left punch),Left punch + Right punch
Follow-up
Left kickDown+Left kick,Right punchHRMRight punch,Left kickTornadoSidestep rightBack+Left kickHRMRight punch,Left kick

Damage: 72

Easy route

Staples

Launchers
Counter hitFCDown-forward+Right kick,Left punch
Follow-up
Forward+Right punch,Left kick,Right kickHRMRight punch,Left kickTornadoForward,ForwardSidestep rightBack+Left kickHRMRight punch,Left kick

Staples

Launchers
Counter hit(Right punch,Left punch,Right punch),Left punch
Follow-up
Forward+Right punch,Left kick,Right kickHRMRight punch,Left kickTornadoForward,ForwardSidestep rightBack+Left kickHRMRight punch,Left kick

Staples

Launchers
DownDown-forwardForward+Right punch
Up-forward+Right kick
Follow-up
Down-forward+Right kick,Left kickDown+Left kick,Right punchHRMRight punch,Left kickTornadoBack+Left kick + Right kick

Additional Punishers

Standing

i14
Left punch + Right punch,Left punch + Right punch,Left punch

While rising / crouching

i14
Up-forward+Left kick + Right kick,Left punch + Right punch

Move List

130 moves

Heat Burst
Right punch + Left kick

Damage: [12;12] · m

Startup
i16
On block
+1
On hit
+2c

Cancel to r45 with b,b on frame 42; 2 chip damage on block; 12 chip damage on hit; Only deals recoverable damage; Cannot cause a K.O.

Twin Dragon Thunderclap
HeatRight punch + Left kick

Damage: 50 (25) · m

Startup
i15, i25, i4, i4, i4, i3, i5, i10~11
On block
+6
On hit
+0 / +5

Heat smash; Balcony break; Alternate input: H.HRM.2+3; Also possible after Twin Dragon Gate is successful; Transition to HRM on block; Transition to attack throw on 1st hit; 12 chip damage

Outcast Dark Deluge
HeatBack+Left punch + Right punch

Damage: 20 · m

Startup
i12
On block
-9
On hit
+35a (+27)
Counter hit
+60a

Balcony break; Consumes 210F of remaining Heat time; Crumple stun +14F after CH

Jab
Left punch

Damage: 5 · h

Startup
i10
On block
+1
On hit
+8

Recovers 2f faster on hit or block (t27 r17)

1,1
Left punch,Left punch

Damage: 5,7 · h,m

Startup
i18~19
On block
-9~-8
On hit
+2~+3

Jail from 1st block with no delay; Combo from 1st CH with 3F delay

1,1,1+2
Left punch,Left punch,Left punch + Right punch

Damage: 5,7,12 · h,m,h

Startup
i19~20
On block
-9~-8
On hit
-2~-1

Power up during Heat (partially uses remaining Heat time); Combo from 2nd hit

Chain Punch: Sheath
Left punch,Left punch,Left punch + Right punch,Left punch

Damage: 5,7,12,15 · h,m,h,m

Startup
i19~20,i23~24
On block
-16~-15
On hit
+20a(+15)~+21a(+17)

Combo from 3rd hit

Front Palm
Left punch,Right punch

Damage: 5,9 · h,h

Startup
i10,i12
On block
-3
On hit
+7

Jails

Front Palm Pulsing Fist
Left punch,Right punch,Left punch

Damage: 5,9,17 · h,h,h

Startup
i10,i12,i27~28
On block
-6~-5
On hit
+8~+9

Strong Attack Reversal; Follow-up after successful parry with input 1 or 2; Delayable; Combo from 2nd hit CH

Front Palm Xuan Feng Jiao
Left punch,Right punch,Left kick

Damage: 5,9,21 · h,h,h

Startup
i10,i12,i23~24
On block
-6~-5
On hit
+20a(+11)~+21a(+13)

Balcony break; Combo from 2nd hit CH

Front Palm Snap Kick
Left punch,Right punch,Right kick

Damage: 5,9,11 · h,h,m

Startup
i10,i12,i16
On block
-9
On hit
+3

Transition to HRM; Combo from 1st hit; Jail from 1st block

2
Right punch

Damage: 10 · h

Startup
i12
On block
+0
On hit
+9
2,1
Right punch,Left punch

Damage: 10,12 · h,m

Startup
i12,i12~13
On block
-7~-6
On hit
+4~+5

Jail from 1st block

2,1,2
Right punch,Left punch,Right punch

Damage: 10,12,17 · h,m,h

Startup
i12,i12~13,i20~21
On block
-7~-6
On hit
+4~+5

Strong Attack Reversal; Follow-up after successful parry with input 1 or 2; Delayable; Combo from 2nd hit CH

Claws of Fury
Right punch,Left punch,Right punch,Left punch

Damage: 10,12,17,21 · h,m,h,m

Startup
i12,i12~13,i20~21,i21~23
On block
-13~-11
On hit
+16a(-1)~+18a(+3)
Counter hit
+30a(+20)

Balcony break; Tornado; Combo from 3rd hit; Delayable

Needle Elbow
Right punch,Right punch

Damage: 10,20 · h,h

Startup
i12,i25~26
On block
-7~-6
On hit
+7~+8

chip damage on block

3
Left kick

Damage: 14 · m

Startup
i15
On block
-8
On hit
+3
Hissing Snake
Left kick,Left kick

Damage: 14,13 · m,L

Startup
i15,i18
On block
-14
On hit
+2
Counter hit
+15d

Delayable; Combo from 1st hit

4
Right kick

Damage: 15 · h

Startup
i12
On block
-11
On hit
0
Falling Bamboo
Right kick,Right kick

Damage: 13 · h,m

Startup
i12,i15~16
On block
-13~-12
On hit
+3~+4

Combo from 1st hit

1+2
Left punch + Right punch

Damage: 9 · h,h,h

Startup
i14
On block
-2
On hit
4

Power up during Heat (partially uses remaining Heat time)

1+2,1+2
Left punch + Right punch,Left punch + Right punch

Damage: 9,9 · h,h,h,h,h,h

Startup
i9
On block
-2
On hit
7

Power up during Heat (partially uses remaining Heat time); Combo from 1st hit; jails

Chain Punch: Stem
Left punch + Right punch,Left punch + Right punch,Left punch

Damage: 9,9,20 · h,h,h,h,h,h,m

Startup
i9,i17~18
On block
-17~-16
On hit
+7a(-2)~+8a(-1)

Heat engager; Heat dash +5, +43d (+35); Balcony break; Combo from 1st hit; Delayable; jails

f+2
Forward+Right punch

Damage: 15 · h

Startup
i14~16
On block
-9~-7
On hit
+2~+4

Has good left sidestep tracking

f+2,3
Forward+Right punch,Left kick

Damage: 15 · h,m

Startup
i14~16,i18
On block
-10
On hit
+2

Combo from 1st hit with 10F delay; Interrupt with i1 from 1st block; Move can be delayed by 10F; Input can be delayed by 11F

Lone Dragon Storm
Forward+Right punch,Left kick,Right kick

Damage: 20 · h,m,m

Startup
i14~16,i18,i21~22
On block
-9
On hit
+8
Counter hit
+14

Transition to HRM; Combo from 2nd CH with 11F delay; Interrupt with i5 from 1st block; Move can be delayed by 10F; Input can be delayed by 15F

f+3
Forward+Left kick

Damage: 14 · m

Startup
i14~15
On block
-7~-6
On hit
+7~+8

Alternative input: ws3

f+3,1+2
Forward+Left kick,Left punch + Right punch

Damage: 14,5,5,5 · m,h,h,h

Startup
i13,i9,i7
On block
-8
On hit
-6

Jail from 1st block with 1F delay; Combo from 1st CH with 1F delay; Power up during Heat (18dmg, 12 chip damage); Consumes 120F of remaining Heat Time; Move cannot be delayed; Input can be delayed by 1F

Strike of the Five Precepts
Forward+Left kick,Left punch + Right punch,Right kick

Damage: 14,5,5,5,20 · m,h,h,h,m

Startup
i13,i9,i7,i20~21
On block
-16~-15
On hit
+13a (+6)

Tornado; Jail from 1st block with 1F delay; Combo from 1st CH or 2nd hit with 1F delay; Move cannot be delayed; Input can be delayed by 1F

f+4
Forward+Right kick

Damage: 14 · m

Startup
i16~17
On block
-9~-8
On hit
+4
Lao Weng Xuan Feng Jiao
Forward+Right kick,Right kick

Damage: 14,24 · m,h

Startup
i16~17,i28~30
On block
-6
On hit
+20a (+11)

Heat engager; Heat dash +5, +62a (+42); Balcony break; Combo from 1st hit with 6F delay; Interrupt with i6 from 1st block

Dragon Elbow Crash
Forward+Left punch + Right punch

Damage: 20 · m

Startup
i17~18
On block
-13
On hit
+20a (+15)

Balcony break; -9 and 8 chip damage on block after absorption

d/f+1
Down-forward+Left punch

Damage: 10 · m

Startup
i13~14
On block
-6
On hit
+5
Chopping Snap Kick
Down-forward+Left punch,Right kick

Damage: 10,16 · m,m

Startup
i13~14,i18
On block
-9
On hit
+3

Transition to HRM; Combo from 1st hit with 3F delay; Move can be delayed by 1F; Input can be delayed by 3F

d/f+1,1+2
Down-forward+Left punch,Left punch + Right punch

Damage: 10,3,3,3 · m,h,h,h

Startup
i14,i6 (i7),i6 (i7)
On block
-2
On hit
+4

Combo from 1st hit; Power up during Heat (Consumes 150F of remaining Heat time); 12 damage on hit, and 6 chip damage on block

Admonishment Whirl
Down-forward+Left punch,Left punch + Right punch,Right punch

Damage: 10,3,3,3,17 · m,h,h,h,m

Startup
i14,i6 (i7),i6 (i7),i24
On block
-10
On hit
+3
Counter hit
+33a (+25)

Combo from 1st or 4th CH with 1F delay; Move cannot be delayed; Input can be delayed with 1F

d/f+2
Down-forward+Right punch

Damage: 7 · m

Startup
i15~16
On block
-6
On hit
+6
Rising Dragons
Down-forward+Right punch,Left punch + Right punch

Damage: 7,5,10 · m,h,m

Startup
i19~20, i11~12
On block
-18
On hit
+33a (+23)

Jail from 1st block; Combo from 1st hit

d/f+3
Down-forward+Left kick

Damage: 14 · m

Startup
i16
On block
-11
On hit
+0
d/f+3,1
Down-forward+Left kick,Left punch

Damage: 14,12 · m,h

Startup
i16,i16~17
On block
+0
On hit
+6

Combo from 1st hit; Leads to 10-hit string

Poison Strike
Down-forward+Left kick,Left punch,Left punch + Right punch

Damage: 14,12,25 · m,h,m

Startup
i16,i16~17,i20~21
On block
-13
On hit
+34d (+13)

Balcony break; Combo from 1st hit CH; Combo from 2nd hit CH with 5F delay; Move can be delayed by 12F; Input can be delayed by 14F

d/f+4
Down-forward+Right kick

Damage: 14 · m

Startup
i13
On block
-6
On hit
+6

Transition to HRM

Snap Kick Knee
Down-forward+Right kick,Left kick

Damage: 14,14 · m,m

Startup
i13,i20~21
On block
-9
On hit
+7
Counter hit
+37d (+29)

Combo from 1st hit CH with 7F delay; Move can be delayed by 3F; Input can be delayed by 7F; Interrupt with i3 from 1st block

Jawbreaker Bow Kick
Down-forward+Left kick + Right kick

Damage: 23 · h

Startup
i18~19
On block
-2
On hit
+70a(+54)~+71a(+55)

Tornado; 9 chip damage on block; Has jab evasion properties; Recovers 3F faster on hit (t52 r33)

d+1
Down+Left punch

Damage: 5 · sl

Startup
i10
On block
-5
On hit
+6
d+1,2
Down+Left punch,Right punch

Damage: 5,8 · sl,m

Startup
i10,i15~16
On block
-10~-9
On hit
-1~0

Combos from 1st hit CH

Ru Huan Snap Kick
Down+Left punch,Right punch,Right kick

Damage: 5,8,11 · sl,m,m

Startup
i10,i15~16,i15
On block
-9
On hit
+3

Transition to HRM; Combos from 2nd hit

d+2
Down+Right punch

Damage: 11 · L

Startup
i15~16
On block
-13~-12
On hit
-2~-1
Counter hit
+3~+4
Falling Fist Sweep
Down+Right punch,Right kick

Damage: 11,11 · L,L

Startup
i15~16,i24~25
On block
-13~-12
On hit
-2c
Counter hit
+38d
d+3
Down+Left kick

Damage: 8 · L

Startup
i16
On block
-13
On hit
-2
Twin Snake Strike
Down+Left kick,Right punch

Damage: 8,11 · L,h

Startup
i16,i24~25
On block
-3~-2
On hit
+8~+9

Transition to HRM; Combos from 1st hit

d+4
Down+Right kick

Damage: 9 · L

Startup
i14~15
On block
-12~-11
On hit
-1~0
Razor Kick
Down+Right kick,Right kick

Damage: 9,16 · L,m

Startup
i14~15,i18~19
On block
-11~-10
On hit
+1~+2

Transition to HRM; Combos from 1st hit CH

Chanhui Zhang
Down+Left punch + Right punch

Damage: 21 · m

Startup
i17~18
On block
-4~-3
On hit
+6c

Heat engager; Heat dash +5, +67a (+50)

d/b+1
Down-back+Left punch

Damage: 12 · m

Startup
i16~17
On block
-9~-8
On hit
+1~+2
Shadow Ram Punch
Down-back+Left punch,Right punch

Damage: 12,20 · m,M

Startup
i21~22
On block
-12~-11
On hit
+17a(+0)

Tornado; Balcony break; Combo from 1st hit

Shadow Raccoon Swing
Down-back+Left punch,Left kick

Damage: 12,17 · m,h

Startup
i18~19
On block
+0~+1
On hit
+8~+9
Counter hit
+31a

delayable; Combo from 1st hit

Shadow Double Fist Punch
Down-back+Left punch,Left punch + Right punch

Damage: 12,25 · m,m

Startup
i21~22
On block
-10~-9
On hit
+23a (+18)
Counter hit
+41a

Balcony break; Combo from 1st hit CH

Amputation Kick
Down-back+Left kick

Damage: 12 · L

Startup
i20~21
On block
-8~-7
On hit
+5~+6
Counter hit
+14c

Transition to HRM

Fan Sweep
Down-back+Right kick

Damage: 13 · L

Startup
i17
On block
-15
On hit
-4c
Counter hit
+36d
Tan Sau Shui Yue Tu
Down-back+Left punch + Right punch

Damage: 25 · m

Startup
i32~33
On block
-11~-10
On hit
+36d (+15)

Heat engager; Heat dash +5, +43d (+35); Balcony break; Punch and kick Sabaki; 7 chip damage on block

Hermit's Fist
Back+Left punch

Damage: 17 · h

Startup
i13
On block
-6
On hit
+5

Shifts to throw "Knee Snap" on front grounded CH

Knee Snap
Counter hitBack+Left punch

Damage: 20,25 · h,th

Startup
i13
On hit
+0d
Twin Dragon Gate
Back+Right punch

sp

Parry; Becomes Superior Twin Dragon Gate upon perfect parry (ps5~6 or ps3~4 from HRM); Is ps3~15 from HRM.b+2; Shift to r7 t34 on successful parry; Can perform Twin Dragon Thunderclap and Chain Punch: Branch; Recover to r16 standing with any input; Can automatically parry successive hits (ps1~34) and return to r7 t34 on each hit; Successive hits recover 15F of remaining Heat time

Chain Punch: Branch
P.b+2,1

Damage: 35 · m

Startup
i13
On block
-10
On hit
+21g

Balcony break; (last hit); Alternate input: P.b+2,2; power up during Heat (partially uses remaining Heat time)

Superior Twin Dragon Gate
P:b+2

sp

Alternate input: P:HRM.b+2; Parry; Performed when opponent attack connects on ps5~6 (ps3~4 from HRM); Shift to r7 t34 on successful parry; Can perform Twin Dragon Thunderclap and Superior Chain Punch: Branch; Recover to r16 standing with any input; Can automatically parry successive hits (ps1~34) and return to r7 t34 on each hit; Successive hits recover 15F of remaining Heat time

Superior Chain Punch: Branch
P:b+2,1

Damage: 40 · m

Startup
i13,i
On block
-10
On hit
+29a

(last two hits); Alternate input: P:b+2,2; Power up during Heat (recovers heat)

Beheading Back Kick
Back+Left kick

Damage: 27 · h

Startup
i22~23
On block
+9~+10
On hit
+16~+17c

Balcony break; Homing; Strong aerial tailspin; Transition to HRM; Cancel to HRM with 3+4; chip damage on block

Zhuan Shen Jiao
Back+Right kick

Damage: 16 · m

Startup
i17~18
On block
-9
On hit
+4

Homing

Outcast Arrow
Back+Left punch + Right punch

Damage: 17 · m

Startup
i12
On block
-10
On hit
+2
Counter hit
+60a

Crumple stun +14F after CH

Earth Sunder Chain
Back+Left kick + Right kick

Damage: 21,25 · M,th

Startup
i18~19
On block
-8
On hit
+7

Balcony break; Shifts to throw on airborne hit (+0d)

Enter the Dragon
Up-back+Right punch

Damage: 17 · m

Startup
i20
On block
-10
On hit
+3
Counter hit
+33d (+25)

Has punch parry effect; +33d (+25) on successful parry

Pulsing Fist
Up-forward+Left punch

Damage: 17 · h

Startup
i16~17
On block
-9
On hit
+5

Strong Attack Reversal; Follow-up upon successful reversal with input 1 or 2

Zhuan Shen Long Fang Quan
Up-forward+Right punch

Damage: 25 · m

Startup
i24~25
On block
+1
On hit
+10a (+1)

Balcony break; Alternate input: u+2; chip damage on block

Floating Kick
Up-forward+Left kick

Damage: 25 · m

Startup
i20~24
On block
-8
On hit
+14a (+5)

Balcony break; Alternate input: ub+3 or u+3

Floating Axe Drop
Up-forward+Right kick

Damage: 22 · m

Startup
i23~25
On block
-8~-6
On hit
+21a

Alternate input: ub+4 or u+4

u/f+3+4
Up-forward+Left kick + Right kick

Damage: 8,10 · m,m

Startup
i14~15,i10~11
On block
-14
On hit
+16a

Balcony break

Biting Dragons
Up-forward+Left kick + Right kick,Left punch + Right punch

Damage: 8,10,17 (11) · m,m,m

Startup
i14~15,i10~11,i30~31
On block
-13
On hit
+23a (+13)

Balcony break; Combos from 1st hit

Delayed Rising Toe Kick
Up-forward,Neutral,Right kick

Damage: 20 · m

Startup
i23~25
On block
-13
On hit
+32a (+22)
f,F+2
Forward,Hold forward+Right punch

Damage: 8 · m

Startup
i14~15
On block
-11~-10
On hit
0~+1
Cleansing Arrow
Forward,Hold forward+Right punch,Right punch

Damage: 8,13 · m,m

Startup
i14~15,i17~18
On block
-15~-14
On hit
+55~+56

Combos from 1st hit

Viper Bow Kick
Forward,Hold forward+Left kick

Damage: 20 · h

Startup
i18~23
On block
-2~+3
On hit
+33d

Strong aerial tailspin; Balcony break; 6 chip damage on block

f,F+4
Forward,Hold forward+Right kick

Damage: 16 · m

Startup
i16~17
On block
-4~-3
On hit
+9~+10g

Transition to HRM

Sacrum Severance
Forward,Hold forward+Right kick,Right punch

Damage: 16,21 · m,m

Startup
i16~17,i27~28
On block
-14~-13
On hit
+34a (+19)
Counter hit
+43a (-33)

Tornado; Combos from 1st hit; Has evasive properties

Chakra Elbow
DownDown-forwardForward+Right punch

Damage: 20 · h

Startup
i16~17
On block
-6~-5
On hit
+29a (+22)

4 chip damage on block

Piercing Charge
DownDown-forwardForward+Left kick + Right kick,Hold forward

Damage: 80 · m!

Startup
i56~57
On hit
-1~0d

Strong Attack Reversal; Follow-up upon successful reversal with input 1 or 2 to Chain Punch: Branch

Dragon's Heel
Forward,Forward,Hold forward+Left kick

Damage: 30 · m

Startup
i24~27
On block
+6~+9
On hit
+15c

Balcony break; 9 chip damage on block; Forces tech backroll on hit

FC d/f+4
FCDown-forward+Right kick

Damage: 14 · L

Startup
i15~16
On block
-13~-12
On hit
-2~-1
Counter hit
+3~+4
Reverse Cross Kick
FCDown-forward+Right kick,Left punch

Damage: 14,15 · L,m

Startup
i15~16,i20~21
On block
-13~-12
On hit
+31a (+21)

Combos from 1st hit CH

ws 1
While standingLeft punch

Damage: 14 · m

Startup
i13~14
On block
-7
On hit
+3
Elbow Slash Snap Kick
While standingLeft punch,Right kick

Damage: 14,16 · m,m

Startup
i13~14,i21
On block
-9
On hit
+3

Transition to HRM; Combos from 1st hit

Arrow Shower
While standingRight punch

Damage: 21 · m

Startup
i15~16
On block
-14
On hit
+51a
Toe Smash
While standingRight kick

Damage: 16 · m

Startup
i11~12
On block
-6
On hit
+5
Nimble Shift
HRMDown

sp

Can access sidestep moves

Lone Dragon Slice
SidestepRight kick

Damage: 17 · L

Startup
i18~19
On block
-12
On hit
+4
Counter hit
+14

Can be delayed

Chain Punch: Seed
SidestepLeft punch + Right punch

Damage: 3, 3, 20 · h,h,h

Startup
i14, i6, i6
On block
+7
On hit
+25g

Balcony break; Opponent recovers crouching on hit; 8 chip damage on block; Power up during Heat (partially uses remaining Heat time)

Lone Dragon Tempest
SidestepLeft kick + Right kick

Damage: 20,6 · m,m

Startup
i20~21, i9~10
On block
+3
On hit
+8

Transitions to HRM

Hermit
Left kick + Right kick

sp

Auto Strong low parry; Stays indefinitely in stance; Transition to r16 standing with HRM.3+4; Recovers in standing guard after 6F?

Tan Zhang
HRMLeft punch

Damage: 17 · m

Startup
i24~25
On block
-10~-9
On hit
+0~+1

Sabaki: parries high or mid punches or kicks; Shift to HRM.1,2 on successful parry

Tan Zhang Lian Zhao
HRMLeft punch,Right punch

Damage: 17,17 · m,h

Startup
i20~21
On block
-3
On hit
+28g
Counter hit
+59a

Jail from 1st block with no delay; Duckable; Combo from 1st hit with 11F delay; Combo from 1st hit on successful parry; Move can be delayed by 10F; Input can be delayed by 11F

HRM 2
HRMRight punch

Damage: 14 · h

Startup
i12~13
On block
-2
On hit
+5~+6
Double Jawbreaker
HRMRight punch,Left kick

Damage: 14,23 · h,h

Startup
i24~25
On block
-9~-8
On hit
+16a (-1)
Counter hit
+34a

Tornado; 9 chip damage on block; Combo from 1st hit with 5F delay; Move can be delayed by 10F

HRM 3
HRMLeft kick

Damage: 8 · L

Startup
i16
On block
-13
On hit
-2

-2c on crouching opponents

Stampeding Dragon
HRMLeft kick,Right kick

Damage: 8,16 · L,m

Startup
i22~23
On block
-15~-14
On hit
+1~+2

Combo from 1st hit; Interrupt with i2 from 1st block

HRM 4
HRMRight kick

Damage: 13 · M

Startup
i11~12
On block
-7~-6
On hit
+7~+8

Transition to HRM

Cautious Dragon
HRMRight kick,Left punch + Right punch

Damage: 13,5,20 · M,M,m

Startup
i24~25 i8~9
On block
-14~-13
On hit
+27a (+12)

Tornado; Combo from 1st hit with 3F delay; Interrupt with i8 from 1st block; Move cannot be delayed; Input can be delayed by 3F

HRM 1+2
HRMLeft punch + Right punch

Damage: 3,3,3,3 · m,h,h,h

Startup
i14, i5, i5, i5
On block
-2
On hit
+5

12 damage total; Power up during Heat (Consumes 150F of remaining Heat time); 16 damage on hit, and 8 chip damage on block

Chain Punch: Root
HRMLeft punch + Right punch,Left punch

Damage: 3,3,3,3,20 · m,h,h,h,m

Startup
i17~18
On block
-17
On hit
+7a(-2)

Heat engager; Heat dash +5, +43d (+35); Balcony break; Jail from 1st block with 11F delay; Combo from 1st hit with 11F delay; Move can be delayed by 10F; Input can be delayed by 11F

Villain Slayer
HRMForward+Left punch

Damage: 17 · h

Startup
i14~15
On block
+0
On hit
+15g

Balcony break

Duan Tou Xuan Feng Jiao
HRMForward+Right kick

Damage: 21 · M

Startup
i26~29
On block
+0
On hit
+40a

8 chip damage on block

Prayer Fist
HRMBack+Left punch

Damage: 21 · M

Startup
i20~22
On block
+4
On hit
+7c
Counter hit
+52a

6 chip damage on block

HRM b+3
HRMBack+Left kick

Damage: 12 · L

Startup
i20~21
On block
-26
On hit
-9

-9c on crouching hit

Twin Dragon Acceptance
HRMBack+Left kick,Right punch

Damage: 12,27 (18) · L,m

Startup
i31~32
On block
-16
On hit
+4a (-5) / +0a (-1)

Balcony break; Airborne combo from 1st hit (+0a (-1)); Combo deals [30; 12] damage

Razor Sweep
HRMBack+Right kick

Damage: 17 · L

Startup
i20~21
On block
-13
On hit
+4c
Counter hit
+28a

Homing

HRM P
HRM P

Damage: 15 · sp

On hit
+16

Low parry

Dark Dragon Commandment
(Rage)Down-forward+Left punch + Right punch

Damage: 55+ · m,t

Startup
i20
On block
-18
On hit
+0d

Reversal break; Damage increases with lower health, maximum 82; Freezes match timer on activation and on hit; Restores recoverable health on hit; Transition to attack throw on hit; Consumes Rage

Go Sugar
Left punch + Right kick

Damage: 16 · L

Startup
i100~279
On block
-26~+153
On hit
+24~+203

1 chip damage on block; Power up during Heat (Consumes 150F? of remaining Heat time); +70a~249a on hit

Taunt
Left punch + Left kick + Right kick

sp

Strong Attack Reversal; Follow-up upon successful reversal with input 1 or 2 to Chain Punch: Branch

Ki Charge
Left punch + Right punch + Left kick + Right kick

sp

Master's Lesson
Forward+Right punch + Left kick

Damage: 10,10,15 · m,m,m

Startup
i16~17 i24 i26~27
On block
-7
On hit
+73a

Weapon; Only once per match; chip damage on block

Master's Sermon
Down-back+Right punch + Left kick

Damage: 10,14 (9) · L,M

Startup
i20~21 i15~16
On block
-14
On hit
+67a (+51)

Weapon; Tornado; Only once per match; chip damage on block; Tracks to both sides effectively homing

OTG d/b+2
OTG d/b+2

l

Startup
i17~18
On block
-16
On hit
-5

Power up during Heat (partially uses remaining Heat time)

Tremor Punch
OTG d/b+2,1+2

l,l

Startup
i17~18
On block
-13
On hit
-2
Wall Jump Backflip
(back to wall).b,b,U/B

Damage: 21 · m

Startup
i35~38
On block
+1
On hit
+34d
Devastating Chain Punch
Left punch + Left kick

Damage: 35 · t

Startup
i12~14
On block
-3

Floor break; Homing; Throw break: 1 or 2; Opponent status on hit: FUFT perpendicular

Corkscrew Strike
Right punch + Right kick

Damage: 35 · t

Startup
i12~14
On block
-3

Homing; Throw break: 1 or 2; Opponent status on hit: FUFA; Side switch on hit

Devastating Chain Punch
Left throw

Damage: 40 · t

Startup
i12~14
On block
-3

Spike; Throw break: 1; Opponent status on hit: FUFT perpendicular

Corkscrew Strike
Right throw

Damage: 40 · t

Startup
i12~14
On block
-3

Throw break: 2; Opponent status on hit: FUFA; Side switch on hit

Lone Dragon's Rage
Back throw

Damage: 50 · t

Startup
i12~14

Spike; Throw break: none; Opponent status on hit: FDFA

Lian Jin Xuan Feng Jiao
Up-forward+Left punch + Right punch

Damage: 35 · t

Startup
i12~14
On block
-2

Throw break: 1+2; Opponent status on hit: FUFA off-axis to the left