Marshall Law

Marshall Law

Important Grabs

  • ForwardRight punch + Left kick
    Escape: Left punch
  • Up-forwardLeft punch + Right punch
    Escape: Left punch + Right punch
  • ForwardForwardLeft kick + Right kick
    Escape: Left punch + Right punch
  • DSSUp-forwardLeft punch + Right punch
    Escape: Left punch + Right punch

Mini Combos

Move(s)
Counter hitSidestepLeft kick
Counter hitDSSLeft punch
Counter hitWhile standingLeft kick
Move(s)
ForwardForwardLeft kick
BackLeft punch + Right punch
Counter hitUp-forwardRight punch
Counter hit(Right punchRight punch)Right punch
Counter hit(BackRight punch)Right punch
Counter hitBack turnedDownRight kick
FCDown-forwardDownDown-forwardLeft kick
HeatDSSForwardLeft punchHold forward
Move(s)
Counter hitDownLeft kickLeft kick
Counter hitDSSRight kick
Move(s)
Counter hitWhile standingRight kickHold forward
Counter hit(ForwardLeft kick)Left punchHold forward
Move(s)
(Right punchBackRight punchLeft punch)Right punchHold down

Heat Engagers

  • Up-forwardLeft kick
    Safe option that goes over lows and fits combos.
  • Left punchLeft punchLeft punch
    Fast jab check. Confirm the counter hit before finishing.
  • BackLeft punchRight punchRight punch
    Confirm the counter hit; later hits are unsafe. b 1 2 ~F gives a DSS transition.
  • DSSForwardLeft punch
    Quick DSS option, punishable on block.
  • DSSForwardLeft kick
    Slower DSS mid that stays safe.

Punishers

  • Left punchLeft punchRight punch Frames: i10 (standing)
  • FCDownLeft punch Frames: i10 (crouching)
  • While standingRight kick Frames: i11 (crouching)
  • Left kickRight kick Frames: i12 (standing)
  • Down-forwardLeft punchRight punch Frames: i13 (standing)
  • Right kickLeft kickHold forward Frames: i13 (standing)
  • While standingLeft punchRight punch Frames: i13 (crouching)
  • Left kick + Right kickRight kick Frames: i14 (standing)
  • BackRight kickLeft kick Frames: i14 (standing)
  • Down-forwardRight punch Frames: i15 (standing)
  • Up-forwardRight kick Frames: i15 (standing)
  • While standingRight punch Frames: i15 (crouching)
  • Up-forwardNeutralRight kick Frames: i19 (standing)
  • Up-forwardNeutralRight kick Frames: i19 (crouching)

Main Combos

Launcher(s)Simple Version
Down-forwardRight punch
Up-forwardRight kick
While standingRight punch
Up-forwardNeutralRight kick
Right kickUpLeft kickIntoForwardForwardRight kickIntoRight punchIntoForwardForwardRight punchLeft kickTornadoIntoRight kickLeft kickHold forwardIntoDSSForwardRight kickN/A
Counter hitForwardLeft punch + Right punch
SidestepLeft kick + Right kick
Counter hitForwardLeft kick + Right kick
Counter hit(DownLeft punch)Left kick
Right kickUpLeft kickIntoForwardForwardRight kickIntoRight punchIntoForwardForwardRight punchLeft kickTornadoIntoRight kickLeft kickHold forwardIntoDSSForwardRight kickN/A
Counter hitDSSForwardRight punch
ForwardForwardLeft kick + Right kick(throw)
Right kickUpLeft kickIntoForwardForwardRight kickIntoRight punchIntoForwardForwardRight punchLeft kickTornadoIntoRight kickLeft kickHold forwardIntoDSSForwardRight kickN/A
Counter hitLeft punch + Right punch(or HEAT 1+2)
LOWPARRY
Counter hitDown-forwardRight kickLeft kick
Counter hitWhile standingRight kickLeft kick
Right kickUpLeft kickIntoBackRight punchLeft kickRight kickHold forwardIntoDSSForwardRight kickN/A
(BackRight punchLeft kick)Right kick
Counter hitForwardOpening bracketRight punch~Left punchClosing bracket
Counter hitBack turnedRight punch
Left punch + Right punchTornadoIntoSidestep leftInto(DownLeft punch + Right punch)DSSLeft kickIntoBackRight punchLeft kickRight kickHold forwardIntoDSSForwardRight kickN/A
Hold up-forwardRight kick
Up-forwardLeft punchIntoRight kickUpLeft kickIntoForwardForwardRight kickIntoLeft punch + Right punchTornadoIntoRight kickLeft kickHold forwardIntoDSSForwardRight kickN/A
Hold up-forwardRight kickLeft kick
Sidestep leftInto(DownLeft punch + Right punch)DSSLeft kickIntoBackRight punchLeft kickRight kickHold forwardIntoDSSForwardRight kickN/A
Counter hitRight kickLeft kickHold forward
DSSForwardRight punchIntoDown-forwardLeft punchRight punchIntoLeft punch + Right punchTornadoIntoRight kickLeft kickHold forwardIntoDSSForwardRight kickN/A
Counter hitRight kickLeft kickRight kickHold forward
Up-forwardRight punchIntoForwardForwardRight kickIntoLeft punch + Right punchTornadoIntoRight kickLeft kickHold forwardIntoDSSForwardRight kickN/A
Counter hitRight kickUpLeft kick
Right punchIntoForwardForwardRight kickIntoLeft punch + Right punchTornadoIntoRight kickLeft kickHold forwardIntoDSSForwardRight kickN/A
HeatUp-forwardLeft kickHold forward
HeatCounter hitLeft punchLeft punchLeft punchHold forward
HeatCounter hitBackLeft punchRight punchRight punchHold forward
HeatDSSForwardLeft kick
Right kickUpLeft kickIntoDown-forwardLeft punchRight punchIntoDown-forwardLeft punchRight punchIntoForwardForwardRight kickIntoLeft punch + Right punchTornadoIntoRight kickLeft kickHold forwardIntoDSSForwardRight kickN/A

Stances

DSS
Dragon Sign Stance (Dragon Charge)
Down+Left punch + Right punch

Wall Combos

General

Move:
Right kickLeft kickHold forward
Move:
BackRight punchLeft kickDownRight kick
Move:
ForwardLeft kickLeft punchHold forward

With Tornado

Move:
Left punch + Right punch
Move:
BackRight punchLeft kickRight kickHold forward

Combo Enders

wall carry
DownRight punchLeft kick(medium)
Down-forwardLeft punchRight punch(short)
Up-forwardRight punch(short)
wall break
DSSForwardLeft kick
floor break
ForwardLeft punch + Right punch

Wavu reference snapshot. Individual source pages have different revision dates; this supplement is not a blanket verification for the current patch.

More Combos

Bread n' butter

Launchers
Down-forward+Right punch
Follow-up
4,u+3 b+2 b+2,1 (tornado) 4,3~F DSS f+4

Bread n' butter

Launchers
Instant Tornado (e.g., low parry or CH 1+2)
Follow-up
(tornado) 4,u+3 4,3~F DSS f+4

Mini-combos

Launchers
Counter hitUp-forward+Right punch
Counter hitBack turnedDown+Right kick
Follow-up
Left punch + Right punch

Damage: +16; 11

Mini-combos

Launchers
Down-back+Right kick
Follow-up
Left punch + Right punch

Damage: +16; 11

Mini-combos

Launchers
Down-back+Right kick
Follow-up
Down-back+Left kick

Damage: +12; 8

Mini-combos

Launchers
Back+Left punch + Right punch
Follow-up
Down+Left punch + Right punchDSSForward:Left kick

Damage: +25; 17

Mini-combos

Launchers
Back+Left punch + Right punch
Follow-up
Left punch + Right punch

Damage: +16; 11

Mini-combos

Launchers
Counter hitDown+Left kick,Left kick
DSSLeft kick
(Down+Left kick),Left kick
Follow-up
Forward,Hold forward+Left kick

Damage: +24; 16

Mini-combos

Launchers
Counter hitDown+Left kick,Left kick
DSSLeft kick
(Down+Left kick),Left kick
Follow-up
Forward,ForwardLeft punch + Right punch

Damage: +16; 11

Mini-combos

Launchers
FCDown-forward,Down,Down-forward+Left kick(Slide)
Follow-up
F~ 1+2

Damage: 33; 11

Mini-combos

Launchers
FCDown-forward,Down,Down-forward+Left kick(Slide)
Follow-up
Back turnedDown+Right kick

Damage: 30; 9

Mini-combos

Launchers
CH ws 4~F
Follow-up
DSSLeft punch

Damage: 25

Transitions into DSS

Mini-combos

Launchers
CH ws 4~F
Follow-up
DSSForward+Right punch

Damage: 24

Mini-combos

Launchers
Counter hitSidestepLeft kick
While standingLeft kick
Follow-up
DSSLeft kick + Right kick,Right kick

Damage: +27

Mini-combos

Launchers
Counter hitSidestepLeft kick
While standingLeft kick
Follow-up
DSSForward:Left punch

Damage: +16

Heat Engager

Mini-combos

Launchers
DSSForward:Left punch,HeatHold forward
DSSForward+Left punch,HeatHold forward
Follow-up
Down+Left punch + Right punchDSSForward:Left kick

Damage: +20; 20

Mini-combos

Launchers
DSSForward:Left punch,HeatHold forward
DSSForward+Left punch,HeatHold forward
Follow-up
Forward,Hold forward+Left kick

Damage: +19; 19

Mini-combos

Launchers
b+1+3~F
Follow-up
DSSLeft kick + Right kick,Right kick

Damage: 35

Mini-combos

Launchers
b+1+3~F
Follow-up
DSSForward:Left punch

Damage: 18

Heat Engager

Staples

Launchers
Counter hitDown+Right punch,Left kick
Counter hitForward+Left punch + Right punch
Counter hitForward+Left kick + Right kick
Up+Left kick,Right kick
While standingRight punch
SidestepLeft kick + Right kick
Up-forward+Right kick
Down-forward+Right punch
Forward,Hold forward+Left kick + Right kick
Follow-up
4,u+3 md 4,3~F DSS u/f+2 md 1+2 (tornado) dash 4,3~F DSS f:4

Damage: +61; 40

Less [2;1] for imperfect input

Staples

Launchers
Counter hitDown+Right punch,Left kick
Counter hitForward+Left punch + Right punch
Counter hitForward+Left kick + Right kick
Up+Left kick,Right kick
While standingRight punch
SidestepLeft kick + Right kick
Up-forward+Right kick
Down-forward+Right punch
Forward,Hold forward+Left kick + Right kick
Follow-up
4,u+3 f,F+4 2 f,F+2,3 (tornado) dash 4,3~F DSS f:4

Damage: +57; 37

Less [2;1] for imperfect input

Staples

Launchers
Counter hitRight kick,Left kick
Follow-up
~F DSS u/f+2 f+3,1~F DSS 1+2 (tornado) dash 4,3~F DSS f:4

Damage: 69; 32

Less [2;1] for imperfect input

Staples

Launchers
Counter hitRight kick,Left kick
Follow-up
~F DSS d/f ws 3~F DSS d/f ws 3~F DSS d/f ws 4~F DSS 1+2 (tornado) dash 4,3~F DSS f:4

Damage: 69; 32

Only works on males Less [2;1] for imperfect input

Staples

Launchers
Counter hitRight kick,Left kick,Right kick
Follow-up
~F DSS u/f+2 f+3,1~F DSS 1+2 (tornado) dash iws3~F DSS f:4

Damage: 70; 32

Less [2;1] for imperfect input

Staples

Launchers
Counter hitRight kick,Left kick,Right kick
Follow-up
~F DSS u/f+2 1+2 (tornado) 4,3~F DSS f:4

Damage: 63; 28

Less [2;1] for imperfect input

Staples

Launchers
Counter hitDown-forward+Right kick,Left kick
Counter hitWhile standingRight kick,Left kick
Counter hitLeft punch + Right punch
HeatLeft punch + Right punch
(Hold up-forward+Right kick),Left kick
Follow-up
(tornado) dash d/f+1,2 b+2,3,4~F DSS f:4

Damage: +44; 28

Less [2;1] for imperfect input

Staples

Launchers
Counter hitDown-forward+Right kick,Left kick
Counter hitWhile standingRight kick,Left kick
Counter hitLeft punch + Right punch
HeatLeft punch + Right punch
(Hold up-forward+Right kick),Left kick
Follow-up
(tornado) (d/f+1),2 f+3,1~F DSS d/f ws 4~F DSS 3+4,4

Damage: +43; 27

Staples

Launchers
Counter hit(Back+Right punch),Left kick,Right kick
(Back+Right punch,Left kick),Right kick
Follow-up
1+2 (tornado) ssl u/f+2 b+2,3,4~F DSS f:4

Damage: +49; 31

Less [2;1] for imperfect input

Staples

Launchers
Counter hitBack+Left punch,Right punch,Right punch,HeatHold forward
DSSForward:Left kick,HeatHold forward
Counter hitLeft punch,Left punch,Left punch,HeatHold forward
DSSForward+Left kick,HeatHold forward
Up-forward+Left kick,HeatHold forward
Follow-up
4,u+3 4,u+3 4,3~F DSS u/f+2 md 1+2 (tornado) dash 4,3~F DSS f:4

Damage: +37; 27

Less [1;1] damage for imperfect input

Staples

Launchers
Counter hitForward+Right punch~Left punch
Counter hitBack turnedRight punch
Follow-up
f,F+4 2 4,3~F DSS u/f+2 md 1+2 (tornado) dash 4,3~F DSS f:4

Damage: +55; 35

Less [2;1] for imperfect input

Staples

Launchers
CH f+2~1~F
Follow-up
DSS d/f f,F+4 2 4,3~F DSS u/f+2 dash 1+2 (tornado) dash 4,3~F DSS f:4

Damage: 83; 35

Less [2;1] for imperfect input

Staples

Launchers
Hold up-forward+Right kick,Left kick
Follow-up
(tornado) dash u/f+2 b+2,3,4~F DSS f:4

Damage: 74; 34

Less [2;1] for imperfect input

Staples

Launchers
Hold up-forward+Right kick
Follow-up
cc 4,u+3 md 4,3~F DSS u/f+2 md 1+2 (tornado) dash 4,3~F DSS f:4

Damage: 84; 40

Less [2;1] for imperfect input

Staples

Launchers
Hold up-forward+Right kick
Follow-up
ws 4~F DSS u/f+2 f+3,1~F DSS u/f+2 md 1+2 (tornado) dash 4,3~F DSS f:4

Damage: 81; 37

Less [2;1] for imperfect input

Float

Launchers
Left punch
Follow-up
Placeholder b+2,3,4 (tornado) 4,3~F DSS f+4

Off-axis

Launchers
Down-forward+Right punchSidestep right
Follow-up
placeholder b+2,3,4 (tornado) 4,3~F DSS f+3

Off-axis

Launchers
Down-forward+Right punchSidestep left
Follow-up
placeholder b+2,3,4 (tornado) 4,3~F DSS f+4

Backturned opponent

Additional Punishers

Standing

i10
Right punch,Back+Right punch
i13
Right kick,Left kick
i16
Left punch + Right punch

While rising / crouching

i15
Up-forward+Right kick
i16
While standingLeft kick
i18
Up-forward+Left kick

Move List

163 moves

Heat Burst
Right punch + Left kick

Damage: [12;12] · m

Startup
i16
On block
+1
On hit
+2c

Cancel to r45 with b,b on frame 42; 2 chip damage on block; 12 chip damage on hit; Only deals recoverable damage; Cannot cause a K.O.

Heavenly Dragon
HeatRight punch + Left kick

Damage: 24,4,5,5,5,7 (50) · m,t

Startup
i14
On block
+11g
On hit
+5

Heat smash; Balcony break; Transitions to DSS on block; 8 chip damage on block

Tornado Claw
HeatLeft punch + Right punch

Damage: 20 · M

Startup
i16~17
On block
-8~-7
On hit
+30a
Counter hit
+66a (+50)

Tornado; Weapon; Consumes 240F remaining Heat Time on block or whiff; Alternate input DSS.1+2

Dragon Parry
(Heat) DSS,P

Damage: 38 · t

On hit
+0d

Punches only; Heat only; Consumes 240F? of remaining Heat Time on successful parry; Throws are unbreakable

Blast Claw
Down-forward+Left punch,HeatRight punch

Damage: 10,27 · m,h

Startup
i20~21
On block
-5
On hit
+16a (+7)

Weapon; Balcony break; Strong aerial tailspin; Combo from 1st hit with 2F delay; Interrupt with i2; Consumes 120F of remaining Heat Time; Move cannot be delayed; 5 chip damage on block

Gale Claw
HeatUp-forward+Right punch

Damage: 21 · h

Startup
i19~20
On block
+4
On hit
+21d

Weapon; Strong aerial tailspin; Balcony break; Consumes 120F of remaining Heat Time; 4 chip damage on block

Jab
Left punch

Damage: 5 · h

Startup
i10
On block
+1
On hit
+8

Recovers 2f faster on hit or block (t27 r17)

1,1
Left punch,Left punch

Damage: 5,5 · h,h

Startup
i18
On block
-8
On hit
-6
Counter hit
+6

CH frames also apply to combo from 1st CH

Furious Rush
Left punch,Left punch,Left punch

Damage: 5,5,20 · h,h,m

Startup
i20
On block
-12
On hit
+15cg

Heat engager; Heat dash +5, +43d (+35); Combos from 1st or 2nd hit CH; Balcony break; Forces tech backroll on hit

Knuckle Barrage Combo
Left punch,Left punch,Right punch

Damage: 5,5,12 · h,h,h

Startup
i17
On block
-6
On hit
+6

Transition to DSS with F; (-6 oB, +6 oH)

Left Right Combo
Left punch,Right punch

Damage: 5,8 · h,h

Startup
i12
On block
-3
On hit
+6
Counter hit
+6

Jails from 1st attack; Combos from 1st hit

1,2,2
Left punch,Right punch,Right punch

Damage: 5,8,10 · h,h,m

Startup
i20
On block
-8
On hit
+4
Counter hit
+4

Combos from 1st hit CH

Left Right Dragon Fist Combo
Left punch,Right punch,Right punch,Right punch

Damage: 5,8,10,15 · h,h,m,h

Startup
i13
On block
-9
On hit
+4
Counter hit
+9d

Combos from 1st or 3rd hit CH; Delay-able; Transition to DSS with F; (-4 oB, +9g oH, +14d CH)

Left Right Blazing Fist Combo
Left punch,Right punch,Right punch,Left punch + Right punch

Damage: 5,8,10,23 · h,h,m,m

Startup
i19
On block
-13
On hit
+5a (-4)

Balcony break

Left Right > Knee
Left punch,Right punch,Left kick

Damage: 5,8,10 · h,h,m

Startup
i15
On block
-5
On hit
+13g

+24g on hit; Combos from 1st hit CH; Jails from 1st attack

Left Right Combo > Somersault
Left punch,Right punch,Up-forward+Left kick

h,h,Special

On block
-20
On hit
-11

Transition to Slide Step with DF

Left Right Combo > Somersault Feint
Left punch,Right punch,Up-forward+Left kick,Right kick

Damage: 20 · h,h,Special,M

Startup
i15
On block
-12
On hit
+31a (+21)
Right Jab
Right punch

Damage: 8 · h

Startup
i10
On block
+0
On hit
+6
2,2
Right punch,Right punch

Damage: 8,10 · h,m

Startup
i20
On block
-8
On hit
+4

Delay-able

Rave War Combo
Right punch,Right punch,Right punch

Damage: 8,10,10 · h,m,h

Startup
i13
On block
-9
On hit
+4
Counter hit
+9d

Combos from 2nd hit; Transition to DSS with F; (-4 oB, +9g oH, +14d)

Blazing Fist Combo
Right punch,Right punch,Left punch + Right punch

Damage: 8,10,20 · h,m,m

Startup
i19
On block
-13
On hit
+5a (-4)

Balcony break; Combos from 2nd hit CH; Delay-able

2,b+2
Right punch,Back+Right punch

Damage: 8,8 · h,h

Startup
i17
On block
-4
On hit
+7

Combos from 1st hit; Delay-able

2,b+2,1
Right punch,Back+Right punch,Left punch

Damage: 8,8,8 · h,h,h

Startup
i23
On block
-3
On hit
+3

Combos from 2nd hit CH; Delay-able

Rage Dragon Combo
Right punch,Back+Right punch,Left punch,Right punch

Damage: 8,8,8,21 · h,h,h,m

Startup
i20
On block
-3
On hit
+20a
Counter hit
+55a

Combos from 3rd hit CH; Delay-able; Transition to FC with D

High Kick
Left kick

Damage: 12 · h

Startup
i12
On block
-9
On hit
+2
Feint > Middle Kick
Left kick,Left kick

Damage: 12,17 · h,m

Startup
i27
On block
-14
On hit
-3
Counter hit
+53a (+22)

Combos from 1st hit CH; Delay-able

High Kick > Bloody Cleaver
Left kick,Right kick

Damage: 12,20 · h,h

Startup
i22
On block
-10
On hit
+19a (+10)

Combos from 1st hit; Balcony break

Right High Kick
Right kick

Damage: 15 · h

Startup
i13
On block
-9
On hit
+7
Counter hit
+7s
4,3
Right kick,Left kick

Damage: 15,12 · h,h

Startup
i18~19
On block
-8
On hit
+1

Combo from 1st hit; Airborne combo from 1st CH (+24a (+17)); Transition to DSS with F (+7/+16g/+39a (+32))

Shaolin Spin Kicks
Right kick,Left kick,Right kick

Damage: 15,12,14 · h,h,h

Startup
i20
On block
-6
On hit
-1
Counter hit
+31a (+24)

Airborne combo from 1st CH (+31a (+24)/+44a (+37)); Transition to DSS with F (+7/+12g/+43a (+33))

Crescent Kick Combo
Right kick,Up+Left kick

Damage: 15,23 · h,m

Startup
i33
On block
-1
On hit
+30a (+13)

Move can be delayed by 4F

Tornado Claw
Left punch + Right punch

Damage: 20 · M

Startup
i16~17
On block
-13~12
On hit
+12a (+5)
Counter hit
+66a (+50)

Tornado; Weapon; Partially uses remaining Heat Time in heat; Instant Tornado on CH

3+4
Left kick + Right kick

Damage: 5,10 · m,m

Startup
i14~15, i11
On block
-13
On hit
+3

Alternate input DSS.3+4

Wild Dragon's Flight
Left kick + Right kick,Right kick

Damage: 5,10,25 · m,m,h

Startup
i30
On block
+7
On hit
+5c

Balcony break; Combos from 1st hit; 5 chip damage on block; Forces tech backroll on hit; Alternate input DSS.3+4,4

f+2
Forward+Right punch

Damage: 10 · h

Startup
i12
On block
+0
On hit
+6

Can route into:; Rave War Combo (f+2,2,2), or; Blazing Fist Combo (f+2,2,1+2); Alternate input DSS.f+2

Poison Arrow
Forward+Right punch~Left punch

Damage: 24 · m

Startup
i19~20
On block
+4
On hit
+30a (+4)
Counter hit
+54a

Balcony break; 4 chip damage on block; Transition to DSS with F (+6/+32a (+6)/+56a); Alternate input DSS.f+2~1

f+3
Forward+Left kick

Damage: 12 · m

Startup
i18
On block
-10
On hit
+1
Plunging Knock
Forward+Left kick,Left punch

Damage: 12,15 · m,m

Startup
i20
On block
-2
On hit
+8

Transition to DSS with F; (+3 oB, +13g)

Dragon Hammer
Forward+Left punch + Right punch

Damage: 20 · m

Startup
i20
On block
+3c
On hit
+8c
Counter hit
+55a

Transition to FC with D

Dragon Killer
Forward+Left kick + Right kick

Damage: 20 · M

Startup
i25~26
On block
-2
On hit
+7c
Counter hit
+49a

Alternate input DSS.f+3+4

d/f+1
Down-forward+Left punch

Damage: 10 · m

Startup
i13
On block
-1
On hit
+5

First hit of Law's 10 String

Blast Claw
Down-forward+Left punch,Right punch

Damage: 10,24 · m,h

Startup
i20~21
On block
-8
On hit
+9

Weapon; Balcony break; Strong aerial tailspin; Combo from 1st hit with 2F delay; Interrupt wiht i2; Powered up in Heat; Move cannot be delayed

d/f+1,3
Down-forward+Left punch,Left kick

Damage: 10,6 · m,l

Startup
i20
On block
-16
On hit
-5

Combo from 1st hit with 2F delay; Interrupt with i2; Move cannot be delayed; Links to 10-hit combo

d/f+1,3,2
Down-forward+Left punch,Left kick,Right punch

Damage: 10,6,6 · m,l,m

Startup
i28
On block
-12
On hit
-1

Combo from 1st hit; Interrupt with i8

Dragon Raise
Down-forward+Right punch

Damage: 12 · m

Startup
i15~16
On block
-7
On hit
+34a (+24)

+4s on crouching normal hit

Dragon Lance
Down-forward+Left kick

Damage: 23 · m

Startup
i21
On block
-13
On hit
+52a (+21)
Right Middle Kick
Down-forward+Right kick

Damage: 15 · m

Startup
i13
On block
-8
On hit
+3
Right Middle Kick > Somersault Kick
Down-forward+Right kick,Left kick

Damage: 15,23 · m,m

Startup
i29~31
On block
-14
On hit
+68a (+52)

Tornado; Instant tornado; Combo from 1st CH

Banana Peel
Down-forward+Left kick + Right kick

Damage: 12 · l

Startup
i18
On block
-15
On hit
+4c
Counter hit
+6a
Low Backhand
Down+Left punch

Damage: 15 · l

Startup
i19~20
On block
-12
On hit
-1

Transition to Slide Step with DF

Low Backhand > High Kick
Down+Left punch,Left kick

Damage: 15,21 · l,h

Startup
i24
On block
-9
On hit
+20a (+11)

Balcony break

Body Blow
Down+Right punch

Damage: 8 · sl

Startup
i11
On block
-4
On hit
+7

Alternate input hFC.d+2

Body Blow > Dragon Lift
Down+Right punch,Left kick

Damage: 8,21 · sl,m

Startup
i23
On block
-15
On hit
+30a (+20)

Combos from 1st hit CH; Tornado

Dragon Low
Down+Left kick

Damage: 8 · l

Startup
i16
On block
-14
On hit
-3

Transition to FC with D

Dragon Low > Hook Kick
Down+Left kick,Left kick

Damage: 8,17 · l,h

Startup
i16
On block
-7
On hit
+20a
Counter hit
+46CS

Combos from 1st hit CH; -30 on block from 1st block; Delay-able

d+4
Down+Right kick

Damage: 7 · l

Startup
i15
On block
-11
On hit
+0
Construct Kick
Down+Right kick,Left kick

Damage: 7,12 · l,h

Startup
i12
On block
-12
On hit
+0
Counter hit
+5

Combos from 1st hit; -26 on 1st block; Nosebleed stun

Low Kick
Down+Left kick + Right kick

Damage: 7 · l

Startup
i12
On block
-15
On hit
-2

Alternate input hFC.4

Low Kick > Somersault
Down+Left kick + Right kick,Left kick

Damage: 7,23 · l,m

Startup
i29
On block
-14
On hit
+14a

Balcony break; Combos from 1st hit CH; Alternate input hFC.4,3

Crouch Jab
Down-back+Left punch

Damage: 5 · sl

Startup
i10
On block
-5
On hit
+6
d/b+2
Down-back+Right punch

Damage: 15 · m

Startup
i14
On block
-4
On hit
+7
Elbow Spring Kick
Down-back+Right punch,Right kick

Damage: 15,25 · m,M

Startup
i33
On block
-15
On hit
+1d

Transition to FUFA with D

Shin Crusher
Down-back+Left kick

Damage: 15 · l

Startup
i17
On block
-13
On hit
+3c
Counter hit
+13g
Dragon's Tail
Down-back+Right kick

Damage: 20 · l

Startup
i26
On block
-37
On hit
+15a

Homing

Dragon's Tail > Somersault Kick
Down-back+Right kick,Right kick

Damage: 20,27 · l,m

Startup
i37
On block
-8
On hit
+30a (+12)
d/b+1+2
Down-back+Left punch + Right punch

Damage: 8,8,8 · m,h,m

Startup
i17
On block
-4
On hit
+7

Transition to DSS; Reduced input window for blue spark moves (input f+1_3_4 on frame 2 of DSS only)

Dragon Judgment
Down-back+Left punch + Right punch,Left punch

Damage: 8,8,8,28 · m,h,m,m

Startup
i22
On block
-16
On hit
+16d (+6)

Balcony break; Combo from 3rd CH

b+1
Back+Left punch

Damage: 12 · m

Startup
i14
On block
-9
On hit
+2

Transition to DSS with F; (-4 oB, +7 oH)

b+1,2
Back+Left punch,Right punch

Damage: 12,12 · m,m

Startup
i19
On block
-12
On hit
+2

Combo from 1st hit with 11F delay; Move can be delayed by 14F; Transition to DSS with F; (-10 oB, +4 oH)

Dragon Storm
Back+Left punch,Right punch,Right punch

Damage: 12,12,22 · m,m,m

Startup
i18
On block
-14
On hit
+12a (+5)

Heat engager; Heat dash +5, +43d (+35); Balcony break; Combo from 1st or 2nd hit CH with 12F delay; Move can be delayed by 8F; Input can be delayed by 16F

b+2
Back+Right punch

Damage: 12 · m

Startup
i16
On block
-8
On hit
+4
Vortex Rush
Back+Right punch,Left punch

Damage: 12,16 · m,m

Startup
i26
On block
-15
On hit
+11a

Tornado; Balcony break; Combos from 1st hit CH

Knuckle Rush
Back+Right punch,Right punch

Damage: 12,15 · m,h

Startup
i13
On block
-9
On hit
+4
Counter hit
+9d

Combos from 1st hit; Delay-able; Transition to DSS with F; (-4 oB, +9 oH, +14d CH)

b+2,3
Back+Right punch,Left kick

Damage: 12,10 · m,l

Startup
i23
On block
-12
On hit
-1

Delay-able

Junkyard Kick
Back+Right punch,Left kick,Right kick

Damage: 12,10,23 · m,l,m

Startup
i23
On block
-7
On hit
+36a (+26)

Tornado; Combos from 2nd hit CH; Delay-able; Transition to DSS with F; (+5 oB, +48a (+38) oH)

Dragon Rush Combo
Back+Right punch,Left kick,Down+Right kick

Damage: 12,10,23 · m,l,l

Startup
i34
On block
-37
On hit
+11a

Delay-able

Dragon Spin Kick
Back+Left kick

Damage: 27 · m

Startup
i23
On block
-12
On hit
+17a (+8)

Homing; Balcony break; Transition to BT with B; (-11 oB, +18a (+9) oH)

b+4
Back+Right kick

Damage: 13 · m

Startup
i14
On block
-7
On hit
+3

Homing; Transition to BT with B; (-4 oB, +6 oH)

Tiger Fang
Back+Right kick,Left kick

Damage: 13,21 · m,h

Startup
i32
On block
-5
On hit
+24a (+15)

Balcony break; Combos from 1st hit

Dragon Stinger
Back+Left punch + Right punch

Damage: 21 · m

Startup
i20
On block
-14
On hit
+31a (+23)

Balcony break

Parry
Back+Left punch + Left kick
On hit
+7

Transition to DSS on successful parry with F to be +20g (i14? guaranteed followups)

Dragon Parry
Back+Right punch + Right kick

Damage: 34 · t

On hit
+0d

Punches only; Partially restores remaining Heat Time; Does 38 damage in Heat

Dragon Arrow
Back+Left kick + Right kick

Damage: 25 · m

Startup
i23
On block
-18
On hit
+16a (+6)

Balcony break

generic hook
Up-back+Right punch

Damage: 17 · h

Startup
i15
On block
-12
On hit
+9
Fury Fist Rush
Up-back+Left punch,Left punch + Right punch,Right punch

Damage: 3,3,3,25 · h,h,h,h

Startup
i12,i6,i6,i13
On block
-14
On hit
+28a (+13)

Combos from 1st CH; Jails from 1st to 4st attack; Last hit delay-able; Frame data for 1st, 2nd and 3rd hits:; (-9 oB, -3 oH)

Somersault
Up-back+Left kick

Transition to Slide Step with DF; Alternate input u+3

Somersault Fake
Up-back+Left kick,Right kick

Damage: 20 · M

Startup
i15
On block
-12
On hit
+31a (+21)
Dragon Back Blow
Up-back+Left punch + Right punch

Damage: 20 · h

Startup
i16~17
On block
+1
On hit
+16g

Balcony break; Homing; Jab evasion

Rising Toe Kick
Up+Right kick

Damage: 12 · m

Startup
i15
On block
-13
On hit
+19a (+9)
Counter hit
+33a (+23)
Blackout
Up-forward+Left punch

Damage: 10 · h

Startup
i12
On block
-5
On hit
+6

Alternate input:; Ki Charge~1; b,B+2+3~1,3

Blackout > Muggin'
Up-forward+Left punch,Left kick

Damage: 10 · h,l

Startup
i19
On block
-13
On hit
-1

Combos from 1st hit; Alternate input:; Ki Charge~1,3; b,B+2+3~1,3

Gale Claw
Up-forward+Right punch

Damage: 21 · h

Startup
i19~20
On block
-1
On hit
+9
Counter hit
+21d

Weapon; Strong aerial tailspin; Balcony break; 4 chip damage on block

Dragon's Fury
Up-forward+Left kick

Damage: 20 · m

Startup
i18
On block
-8
On hit
+16c

Heat engager; Heat dash +5, +36d (+26); Balcony break; Forces tech backroll on hit

Dragon's Rising Kick
Up-forward+Right kick

Damage: 14 · m

Startup
i15
On block
-13
On hit
+33a (+23)
Dragon's Descent
Up-forward+Left kick + Right kick

Damage: 27 · l

Startup
i29
On block
-24
On hit
+5

Alternate input DSS.uf+3+4

Dragon's Rising Cannon
Up-forward,Neutral,Right kick

Damage: 20 · m

Startup
i19
On block
-15
On hit
+30a (+20)
Somersault Kick
Hold up-forward+Right kick

Damage: 23 · m

Startup
i18
On block
-17
On hit
+28a (+18)

Alternate input; UB+4, U+4, FC.ub+4, FC.u+4, FC.uf+4; 18 dmg when performed with UB+4 or FC.ub+4

Backflipper
Hold up-forward+Right kick,Left kick

Damage: 16 · m,m

Startup
i19
On block
-14
On hit
+78a (+62)

Combos from 1st hit; Tornado; 2nd hit Instant Tornado; (+68a (+52) oH); Alternate input; UB+4,3 U+4,3; FC.ub+4,3 FC.u+4,3 FC.uf+4,3

Dragon's Poke
Forward,Hold forward+Right punch

Damage: 12 · m

Startup
i14~16
On block
-6
On hit
+2
Counter hit
+7
f,F+2,1
Forward,Hold forward+Right punch,Left punch

Damage: 12,12 · m,h

Startup
i22~23
On block
-4
On hit
+2

Combo from 1st hit with 8F delay; Combo from 1st CH with 13F delay; Move can be delayed by 17F; Input can be delayed by 19F

Dragon Strike Combo
Forward,Hold forward+Right punch,Left punch,Left kick

Damage: 12,12,23 · m,h,m

Startup
i28~30
On block
-13
On hit
+11a

Balcony break; Combo from 2nd hit CH with 1F delay; Move can be delayed by 17F; Input can be delayed by 18F

Dragon Dagger
Forward,Hold forward+Right punch,Left kick

Damage: 12,20 · m,h

Startup
i16
On block
-14
On hit
+11c

Tornado; Balcony break; Jail from 1st block with 6F delay; Combo from 1st hit with 13F delay; Move can be delayed by 11F; Input can be delayed by 13F; Forces tech backroll on hit

Dragon's Poke > Poison Arrow
Forward,Hold forward+Right punch,Forward+Left punch + Right punch

Damage: 12,24 · m,m

Startup
i31~32
On block
+4
On hit
+30a (+4)
Counter hit
+54a

Combo from 1st CH with 4F delay; Transition to DSS with F (+6/+32a (+6)/+56a); 4 chip damage on block; Move can be delayed by 17F; Input can be delayed by 19F

Dragon Divide
Forward,Hold forward+Left kick

Damage: 30 · M

Startup
i23~26
On block
+0c
On hit
+7d

Spike; 6 chip damage

Dragon's Leap Shot
Forward,Hold forward+Right kick

Damage: 17 · M

Startup
i20~21
On block
-9
On hit
+19cg

Balcony break

Running Side Kick
Forward,Forward,Hold forward+Left kick

Damage: 30 · m

Startup
i20~28
On block
+6
On hit
+9c

Balcony break; 6 chip damage on block; Forces tech backroll on hit

Charge Power Punch
Back,Hold back+Right punch + Left kick

Damage: 60 · m!

Startup
i78
On hit
+0d

Can cancel and transition to DSS with b,b

Crouch Jab
hFC 1

Damage: 5 · sl

Startup
i10
On block
-5
On hit
+6
Body Blow
hFC 2

Damage: 8 · sl

Startup
i11
On block
-4
On hit
+7

Alternate input d+2

hFC 3
hFC 3

Damage: 10 · l

Startup
i16
On block
-17
On hit
-6
Double Impact
hFC 3,4

Damage: 10,27 · l,m

Startup
i29
On block
-14
On hit
+14a (-3)

Combo from 1st hit CH

Low Kick
hFC 4

Damage: 7 · l

Startup
i12
On block
-15
On hit
-2

Alternate input d+3+4

Low Kick > Somersault
hFC 4,3

Damage: 7,23 · l,m

Startup
i29
On block
-14
On hit
+14a

Combos from 1st hit CH; Alternate input d+3+4,3

Rainbow Kick
FCHold up-forward+Left kick + Right kick

Damage: 30 · m

Startup
i46~49
On block
-4
On hit
+17a (+7)
Slide Kick
FCDown-forward,Down,Down-forward+Left kick

Damage: 17 · l

Startup
i16~20
On block
-23
On hit
+13

Alternate input df+3 in Slide Step

ws 1
While standingLeft punch

Damage: 10 · m

Startup
i13
On block
-7
On hit
-1

Transition to DSS with F; (-5 oB, +1 oH)

Flash Fist
While standingLeft punch,Right punch

Damage: 10,25 · m,h

Startup
i16
On block
-9
On hit
+14c

Balcony break; Delayable; Forces tech backroll on hit

Dragon Uppercut
While standingRight punch

Damage: 20 · m

Startup
i15
On block
-18
On hit
+31a (+21)
Side Kick
While standingLeft kick

Damage: 16 · h

Startup
i16
On block
+16g
On hit
+18

Transition to DSS

ws 4
While standingRight kick

Damage: 14 · m

Startup
i11
On block
-4
On hit
+4
Counter hit
+5

Transition to +4, +12, +13 DSS with F

Front Kick Somersault Variation
While standingRight kick,Left kick

Damage: 14,23 · m,m

Startup
i27
On block
-14
On hit
+68a (+52)

Tornado; Combos from 1st hit CH

Catapult Kick
While standingLeft kick + Right kick

Damage: 30 · m

Startup
i14
On block
-21
On hit
+0a (-17)

Balcony break

Dragon Charge
Down+Left punch + Right punch

Transition to DSS; Stance moves can be delayed by 51F; Transition to Slide Step r15 with DF

Dragon Knuckle
DSSLeft punch

Damage: 14 · h

Startup
i12
On block
+3
On hit
+7
Counter hit
+17c

4 chip damage on block; Transition to DSS

Cloud Gates
DSSRight punch

Damage: 20 · h

Startup
i14
On block
+1
On hit
+15a
Counter hit
+50a

Balcony break; 6 chip damage on block

Dragon Charge Spin Kick
DSSLeft kick

Damage: 25 · h

Startup
i19
On block
+3
On hit
+40a

Homing; Balcony break; 5 Chip damage on block

Dragon Charge Kick
DSSRight kick

Damage: 21 · l

Startup
i21
On block
-13
On hit
+6c
Counter hit
+38a
Dragon Roar
DSSForward+Left punch

Damage: 20 (24) · m

Startup
i14
On block
-11
On hit
+12c

Heat engager; Heat dash +43d (+35); Balcony break; 4 chip damage on block; 7 chip damage on block (Just Frame); Forces tech backroll on hit; While transitioning to DSS from other moves, it is possible to input DSS.f+1 on frame 1 or 2 of DSS (ex; 4,3~F:DSS.f+1) for 4 more damage on hit, 3 more chip damage on block, and startup becomes i13~14 with increased pushback on block

Dragon Cannon
DSSForward+Left kick

Damage: 27 (32) · m

Startup
i20
On block
-9
On hit
+22d (+12)

Heat engager; Heat dash +5, +36a (+26); Balcony break; 8 chip damage on block; 9 chip damage on block (Just Frame); While transitioning to DSS from other moves, it is possible to input DSS.f+3 on frame 1 or 2 of DSS (ex; 4,3~F:DSS.f+3) for 5 more damage with increased pushback on block

Dragon's Flight
DSSForward+Right kick

Damage: 36 (40) · h

Startup
i19
On block
+7
On hit
+5c

Balcony break; 7 chip damage on block; 12 chip damage on block (Just Frame); Forces tech backroll on hit; While transitioning to DSS from other moves, it is possible to input DSS.f+4 on frame 1 or 2 of DSS (ex; 4,3~F:DSS.f+4) for 4 more damage.

Facelift
DSSUp-forward+Left punch + Right punch

Damage: 35 · t

Startup
i12
On block
-2
On hit
+0d

Throw break 1+2

Turning Knuckles
Back turnedLeft punch

Damage: 7 · h

Startup
i10
On block
+1
On hit
+8

Can route into the same strings as his normal 1

BT 2
Back turnedRight punch

Damage: 17 · m

Startup
i15
On block
-14
On hit
-1
Counter hit
+52a
Blind Elbow Combo
Back turnedRight punch,Right punch

Damage: 17,20 · m,m

Startup
i14
On block
-14
On hit
+5c

Combos from 1st hit; Delay-able; Forces tech backroll on hit

BT 3
Back turnedLeft kick

Damage: 18 · h

Startup
i10
On block
-8
On hit
+8
BT 4
Back turnedRight kick

Damage: 14 · h

Startup
i11
On block
-9
On hit
+2
Wolf Fang
Back turnedRight kick,Left kick

Damage: 14,24 · h,m

Startup
i24
On block
-12
On hit
+12a (+3)

Balcony break; Combos from 1st hit CH

Dragon Back Blow
Back turnedLeft punch + Right punch

Damage: 20 · h

Startup
i15~16
On block
+1
On hit
+16g

Balcony break; Homing; Jab evasion

BT d+3
Back turnedDown+Left kick

Damage: 6 · l

Startup
i12
On block
-15
On hit
-4
Reverse Low
Back turnedDown+Right kick

Damage: 17 · l

Startup
i23
On block
-13
On hit
+6c
Counter hit
+26d
Frogman
Back turnedDown+Left kick + Right kick

Damage: 25 · M

Startup
i26
On block
-15
On hit
+0

Transition to FUFA with D; (-2 oB, +13d oH)

Spinning Dragon Blow
SidestepRight punch

Damage: 23 · m

Startup
i18
On block
+0
On hit
+16d (+6)

Balcony break; 4 chip damage on block

Low Crush
SidestepLeft kick

Damage: 17 · l

Startup
i18
On block
-13
On hit
+7
Counter hit
+16c

Transition to DSS on hit

Double Dragon
SidestepLeft kick + Right kick

Damage: 9,10 · m,h

Startup
i15
On block
-12
On hit
+63a (+43)

Balcony break

Fate of the Dragon
(Rage)Down-forward+Left punch + Right punch

Damage: 55+ · m,t

Startup
i20
On block
-18
On hit
+0d

Reversal break; Damage increases with lower health, maximum 82; Freezes match timer on activation and on hit; Restores recoverable health on hit; Transition to attack throw on hit; Consumes Rage

Ki Charge
Left punch + Right punch + Left kick + Right kick
Blackout
Left punch + Right punch + Left kick + Right kick~Left punch

Damage: 10 · h

Startup
i12
On block
-5
On hit
+6

Alternate input:; uf+1; b,B+2+3~1,3

Blackout > Muggin'
Left punch + Right punch + Left kick + Right kick~Left punch,Left kick

Damage: 10,10 · h,l

Startup
i19
On block
-13
On hit
-1

Combos from 1st hit; Alternate input:; uf+1,3; b,B+2+3~1,3

Ki Charge (Hold)
1+2+3+4,1+2*
Cloud Gates
1+2+3+4,1+2*,2

Damage: 22 · h

Startup
i14
On block
+1
On hit
+15a
Counter hit
+50a

Balcony break; 6 chip damage on block

Taunt
(While down, facing up).1+2+3+4
Taunt
Right punch + Left kick + Right kick
Wall Jump Divekick
(Back to wall).b,b,u/b

Damage: 25 · m

Startup
i29~33
On block
-1
On hit
+19cg

Balcony break; Forces tech backroll on hit

Dragon's Fire
Left punch + Left kick

Damage: 35 · t

Startup
i12~14
On block
-3
On hit
+0d

Homing; Throw break 1 or 2

Hopping Frog
Right punch + Right kick

Damage: 35 · t

Startup
i12~14
On hit
+0d

Homing; Throw break 1 or 2; Side swap; Transition to BT with D; (+5 BT)

Headlock Kick
Left throw

Damage: 40 · t

Startup
i12~14
On block
-3
On hit
+0d

Throw break 1

Ball Breaker
Right throw

Damage: 42 · t

Startup
i12~14
On block
-3
On hit
+0d

Throw break 2

Dragon Bites
Back throw

Damage: 50 · t

Startup
i12~14
On hit
+0d

Unbreakable

Run Up > Drop
Forward+Right punch + Left kick

Damage: 35 · t

Startup
i12
On block
-2
On hit
+6d

Throw break 1

Headlock Punch
Up-forward+Left punch + Right punch

Damage: 35 · t

Startup
i12
On block
-6
On hit
+3d

Throw break 1+2

Headlock Drop
Up-forward+Left punch + Right punch,Left punch,Right punch,Left punch + Right punch

Damage: 40 · t

Startup
i12
On block
-6
On hit
-6d

Throw break 1+2; Floor break

Knee Lift
Forward,Hold forward+Left kick + Right kick

Damage: 10 · t

Startup
i14
On block
-3
On hit
+55a (+28)

Throw break 1+2

10 Hit Combo
10 String

First 3 hits are a natural combo