TEKK
TICIAN
Games
Tekken 8
Combo Maker
Anti Guide
Roulette
Display
01
Games
02
Tekken 8
03
Combo Maker
04
Anti Guide
05
Roulette
Input display
Tekken guides
Input icons
Swap notation text for command icons
Colored inputs
Use controller colors for attack buttons
Steve Fox
Important Grabs
Escape:
Escape:
FLK
PAB
SWY
Escape:
EXT DCK
Escape:
Initial
throw
cannot
be
broken;
follow-up
:
or
Mini Combos
Move(s)
LNH
(guard break)
Follow-up(s)
Move(s)
SWY
Follow-up(s)
Move(s)
FLK
(
)
EXT DCK
Follow-up(s)
Move(s)
FLK
Follow-up(s)
Move(s)
Follow-up(s)
Move(s)
Follow-up(s)
LNH
Heat Engagers
Punish an opening to bring Heat online.
Mid option for pressure at the wall.
Running entry for closing distance and applying pressure.
Approach option that launches with Heat Dash.
Heat entry through the stance transition.
Punishers
Frames: i10 (standing)
FC
Frames: i10 (crouching)
Frames: i11 (crouching)
Frames: i12 (standing)
Frames: i12 (standing)
Frames: i12 (standing)
Frames: i13 (standing)
Frames: i13 (standing)
Frames: i13 (crouching)
(Heat engager)
Frames: i14 (standing)
Frames: i14 (crouching)
Frames: i15 (standing)
FC
Frames: i16 (crouching)
Frames: i17 (standing)
Frames: i17 (crouching)
Frames: i22 (standing)
Frames: i22 (crouching)
Main Combos
Launcher(s)
Follow-Ups
Simple Version
~
EXT DCK
~
LNH
LNH
N/A
EXT DCK
LNH
FLK
PAB
~
LNH
LNH
N/A
PAB
(
)
~
LNH
LNH
N/A
FC
DCK
DCK
PAB
LNH
LNH
N/A
PAB
PAB
LNH
LNH
N/A
LNH
LOW
PARRY
EXT DCK
~
LNH
N/A
(
)
~
LNH
LNH
N/A
PAB
~
LNH
LNH
N/A
~
~
LNH
LNH
N/A
Stances
DCK
Ducking
+
EXT DCK
Extended Ducking
DCK
+
Repeat forward + 3 during Ducking.
PAB
Peekaboo
+
FLK
Flicker
+
SWY
Sway
+
WV
Weave
3 weaves left; 4 weaves right.
LNH
Lionheart
+
Wall Combos
General
Move:
Follow-Up:
Move:
~
Follow-Up:
SWY
With Tornado
Move:
PAB
Follow-Up:
SWY
Move:
Follow-Up:
DCK
Combo Enders
for dmg
LNH
wall carry
wall break
floor break