TEKK
TICIAN
Games
Tekken 8
Combo Maker
Anti Guide
Roulette
Display
01
Games
02
Tekken 8
03
Combo Maker
04
Anti Guide
05
Roulette
Input display
Tekken guides
Input icons
Swap notation text for command icons
Colored inputs
Use controller colors for attack buttons
Yoshimitsu
Max Damage combo enders with Heat
Important Grabs
Escape:
Escape:
Escape:
unbreakable
(DGF)
Escape:
unbreakable
Mini Combos
Move(s)
Follow-up(s)
Move(s)
(NSS)
FC
Follow-up(s)
Move(s)
Follow-up(s)
(KIN)
Move(s)
(DGF)
(NSS)
(IND)
Follow-up(s)
Move(s)
(MED)
Follow-up(s)
Move(s)
Follow-up(s)
(FLEA)
Move(s)
(KIN)
Follow-up(s)
smash
Heat Engagers
Mid-High Heat Engager Shifts into (DGF) on hit
Long range mid Engager. Unsafe on block
Punish tool
(KIN)
Long range Heat Engager from KIN(1+2) stance
(DGF)
Heat Engager from DGF(u+1+2) stance
Punishers
Frames: 6
(NSS)
Frames: 8
Frames: 10
Frames: 11
(NSS)
Frames: 11
Frames: 11
Frames: 13
Frames: 14
Frames: 14
Frames: 15
Frames: 15
Frames: 15
Frames: 17
Main Combos
Launcher(s)
Follow-Ups
Simple Version
(DGF)
(DGF)
(KIN)
(NSS)
N/A
(DGF)
(NSS)
N/A
FC
(KIN)
(IND)
(NSS)
N/A
~
(DGF)
N/A
FC
LOW
PARRY
~
(DGF)
N/A
~
(NSS)
N/A
SideStep
(NSS)
N/A
Stances
DGF
Manji Dragonfly
+
FLE
Flea
+
IND
Indian Stance
+
KIN
Kincho
MED
Meditation
NSS
No Sword Stance
+
Wall Combos
General
Move:
~
Follow-Up:
(DGF)
Move:
during
(NSS)
Follow-Up:
delay
With Tornado
Move:
~
Follow-Up:
~
(DGF)
Move:
during
(NSS)
~
Follow-Up:
(NSS)
Combo Enders
for dmg
(NSS)
wall carry
~
wall break
floor break