Bread n' butter
LaunchersDamage: +53
b+1:1+2 Switches sides on hit

| Launcher(s) | Follow-Ups | Simple Version |
|---|---|---|
| N/A | ||
| N/A | ||
| N/A | ||
| N/A | ||
| MNT | N/A | |
| N/A | ||
| N/A | ||
| N/A | ||
| N/A | ||
| N/A | ||
| N/A | ||
| ( | N/A | |
| TRT | N/A | |
| N/A | ||
| N/A | ||
| MNT | N/A | |
| MNT | N/A | |
| MNT | N/A |
| for dmg | |
| wall carry | |
| wall break | |
| floor break | |
MNT | |
TRT |
Wavu reference snapshot. Individual source pages have different revision dates; this supplement is not a blanket verification for the current patch.
Damage: +53
b+1:1+2 Switches sides on hit
Damage: +28
needs instal, consumes instal.
Damage: +18
Damage: +28
needs instal, consumes instal.
Damage: +18
Damage: +28
Damage: +18
Damage: +24
Damage: +24
Damage: +16
Damage: +24
Damage: +24
Damage: +16
Damage: +24
Damage: +21
launches with heat dash
Damage: +28
Heat engager
Damage: +24
Damage: +24
Damage: +23
Damage: +35
heat smash, requires heat
Damage: +24
Damage: +46
Damage: +36
Damage: +52
Damage: +55
Damage: +52
Damage: +47
Damage: +48
Damage: +44
Damage: +36
Damage: +38
Damage: +49
Damage: +38
Damage: +47
Damage: +42
Damage: +37
Damage: +32
MNT.df+1 will hit the opponent on the ground if they don't tech. MNT.df+1 is +6 on block
Damage: +35
Damage: +40
Damage: +42
Damage: +44
Damage: +44
(Heat smash, requires heat)
(Costs health, enters heat, can heat dash for a mini combo)
(gives wallsplat)
Zafina's Heat Smash (H.2+3) is an i12 high. This means that if you Heat activated you have access to a 51 damage punish for things like Hopkicks! Depending on the context, and if you're fine with ending your Heat, this is much stronger than her normal i13 punish of df+1,4.
Don't forget that you can use your Heat Smash while in crouch! This gives Zafina access to a powerful i12 crouching punish as long as the opponent recovers standing. This is great against pesky lows that are only -12~13 like Jun's db+3, King's f,f,n,2, and Bryan's qcb+3. Hit the lab to find more lows this works against!
146 moves
Damage: 51 · h,sm
Heat smash; Reversal break; Balcony break; Jail from 1st block; 10 chip damage on block; Transition to attack throw on hit
Damage: 5 · h
Recovers 2f faster on hit or block (t27 r17)
Damage: 5,9 · h,h
Jail from 1st block with 3F delay; Combo from 1st hit with 3F delay
Damage: 5,9,12 · h,h,h
Combo from 2nd hit CH with 8f delay; Interrupt with i1; Move can be delayed 7f; Cancel SCR transition -9 +0 t71 r28 with B
Damage: 5,14 · h,h
Combo from 1st hit with 3f delay; Jail from 1st attack with 1f delay; Move can be delayed 2f; Cancel SCR transition -8 +1 t55 r26 with B
Damage: 5,17 · h,m
Tornado; Combo from 1st hit with 3f delay; Interrupt with i2 from 1st block; Move can be delayed 1f
Damage: 8 · h
Damage: 8,9 · h,m
Spike; Combo from 1st hit CH with 3f delay; Interrupt with i5 from 1st block; Move can be delayed 1f
Damage: 8,9,11 · h,m,L
Combo from 2nd hit CH with 1f delay; Interrupt with i7 from 2nd block; Input can be delayed 11f; Move can be delayed 10f; Cancel 3rd hit to MNT -17 -9c r25 with D
Damage: 8,12 · h,m
Combo from 1st hit CH with 6f delay; Interrupt with i1 from 1st block; Input can be delayed 13f; Move can be delayed 11f
Damage: 8,12,7,11,14 · h,m,m,m,m
Spike; Combo from 2nd hit CH with 9f delay; Interrupt with i11 from 2nd block; Whiffs vs SW from 2nd block; Input can be delayed 14f; Move can be delayed 9f
Damage: 17 · h
Cancel SCR transition -8 +1 t40 r27 with B
Damage: 19 · h
Balcony break on airborne hit
Damage: 17 · m
Spike
Damage: 17,10 · m,m
Combo from 1st hit with 1f delay; Interrupt with i6 from 1st block
Damage: 17,10,20 · m,m,m
Balcony break on airborne hit; Combo from 2nd hit CH with 1f delay; Can pick up from the ground with db+3 for a juggle; Interrupt with i12 from 2nd block; Whiffs vs SSR from 2nd block
Damage: 17 · m
Damage: 17,12 · m,h
Cancel SCR transition -9 +0 t68 r28 with B; Combo from 1st hit with 13f delay; Move cannot be interrupted; Input can be delayed 17f; Move can be delayed 15f
Damage: 17,12,25 · m,h,m
Balcony break; Combo from 2nd CH; Interrupt with i8 from 2nd block; Whiffs vs SSL, SWL from 2nd block
Damage: 28 · h
Balcony break; Good left sidestep tracking; Cancel SCR transition -1 +10 t? r? with B
Damage: 13 · h
Damage: 16,22 · m,m
Heat engager; Heat dash +5, +36a (+26); Balcony break; Jab evasion?; Second hit available only on hit or block; 8 chip damage on block; Deal 10 recoverable damage to self without Heat; Azazel's Power; Gain ORB on hit or heat activation
Damage: 10 · m
Damage: 10,16 · m,m
Combo from 1st hit with 3f delay; Move cannot be interrupted
Damage: 10,16,16 · m,m,m
Combo from 2nd hit CH with 12f delay; Interrupt with i1 from 2nd block; Transition to standing with B (-12/+4)
Damage: 10,16,10,10 (7),20 (10) · m,m,sm
Balcony break; Weapon; Combo from 2nd hit CH with 2F delay; Deal 10 recoverable damage to self without Heat; Interrupt with i13 from 2nd block; 27 damage with aerial combo scaling; Gain ORB on hit; Azazel's Power; 16 chip damage on block; Available on 2nd hit or block only
Damage: 10,18 · m,h
Balcony break on airborne hit; Combo from 1st hit; Interrupt with i1 from 1st block
Damage: 13 · m
Launches crouching opponent; Can evade some highs
Damage: 15 · m
Cancel SCR transition -10 -1 t43 r28 with B
Damage: 15,17 · m,h
Balcony break on airborne hit; Combo from 1st hit; Interrupt with i5 from 1st block; Whiffs vs SSR from 1st block (Inconsistent with bigger/taller characters)
Damage: 15,15 · m,L
Combo from 1st hit; Interrupt with i7 from 1st block
Damage: 14 · m
Damage: 14,22 · m,m
Heat engager; Heat dash +5, +43d (+35); Balcony break; Spike; Weapon; Combo from 1st hit; Cancel to FC -18 -2 r37 with D; Deal 10 recoverable damage to self without Heat; Interrupt with i11 from 1st block; Whiffs vs SS, SW from 1st block; 8 chip damage on block; Azazel's Power; Gain ORB on hit or heat activation
Damage: 14,20 · m,m
Tornado; Balcony break; Combo from 1st hit; Interrupt with i7 from 1st block
Damage: 11 · m
Spike
Damage: 11,17 · m,m
Combo from 1st hit CH with 18f delay; Interrupt with i2 from 1st block; Input can be delayed 18f; Move can be delayed 10f
Damage: 17 · m
Spike
Damage: 17,10 (7) · m,m
Spike; Combo from 1st hit; Airborne combo from 1st CH; Move cannot be interrupted; Transition to TRT r44 with D (-22/-4/-4c)
Damage: 17,10 (7),10 (5) · m,m,m
Airborne combo from 1st CH; Combo from 2nd CH; Interrupt with i5 from 2nd block
Damage: 14 · L
Transition to MNT -13 +7c +26d r32 with D; Evasive (can go under some mids)
Damage: 8 · L
Damage: 8,10 · L,h
Combo from 1st hit CH with 11f delay; Interrupt with i3 from 1st block; Move can be delayed 9f
Damage: 17 · m
Damage: 17,16 · m,m
Combo from 1st CH with 12f delay; Interrupt with i1 from 1st block; Transition to standing with B (-12/+4)
Damage: 17,10,10 (7),20 (10) · m,sm
Balcony break; Weapon; Combo from 1st CH with 2F delay; Deal 10 recoverable damage to self without Heat; Interrupt with i13 from 1st block; 27 damage with aerial combo scaling; Gain ORB on hit; 16 chip damage on block; Azazel's Power; Available on 1st hit or block only
Damage: 13 · L
Cancel SCR transition -11 +0 t48 r30 with B
Damage: 14 · L
Transition to -13 -4 +2 MNT with D
Damage: 14,17 · L,m
Combo from 1st hit CH; Interrupt with i9 from 1st block; Whiffs vs SSL, SWL from 1st block; Instant tornado launch on standing hit only
Damage: 10 · L
Damage: 10,20 · L,m
Combos from 1st hit; Tornado when combo from first hit only.; +37a (-10) on combo from first hit; Balcony break on airborne hit; Interrupt with i16 from 1st block
Damage: 14 · m
Transition to attack throw on standing or airborne front hit with 1+2; 8f input window for attack throw (frames 10~17)
Damage: 14,36 · m,t
Deal 5 (8) recoverable damage to self without Heat; Side switch on hit; Gain ORB on hit; Azazel's Power
Damage: 22 · h
Homing; Balcony break on airborne hit; +23a on BT hit
Damage: 23 · m
Balcony break; Spike; -9 frame advantage and 9 chip damage on block after absorbing an attack in power crush state
Damage: 14 · m
Damage: 14,20 · m,m
Balcony break; Combos from 1st hit with 16f delay; Interrupt with i3 from 1st block; Move can be delayed 9f
Damage: 27 · m
Balcony break; Weapon; Deals 12 recoverable damage to self without Heat; Gain ORB on hit; Azazel's Power; 5 chip damage on block
Damage: 19 · m
Balcony break on airborne hit
Damage: 18 · m
Balcony break; Recovers 2f faster on hit (t48 r30)
Damage: 40 · m!
+45a on side/BT hit
Damage: 19 · h
Damage: 20 · m
Strong aerial tailspin; Homing
Damage: 19 · m
Strong aerial tailspin; Balcony break; Transition to MNT -8 +19a with D; No forward movement when using input ub+3
Damage: 18 · m
Recovers 2 frames faster on hit (t48 r30)
Damage: 20 · h
Homing; Balcony break; 6 chip damage on block
Damage: 20 · m
Spike; Cancel SCR transition +4 +9c +14c t51 r29 with B
Damage: 20,24 · m,m
Balcony break; Combo from 1st CH with 13F delay; Move cannot be interrupted; Input can be delayed by 13F; Move cannot be delayed
Damage: 16 · m
Homing
Damage: 10,21 · m,m
Balcony break; Enter MNT -12 +14a (+5) with D
Damage: 30 · m
Balcony break; Cancel SCR transition +3 +15a (+5) t58 r32 with B; 9 chip damage on block
Damage: 20 · h
Strong aerial tailspin; Homing; Balcony break; 8 chip damage on block
Damage: 21 · L
Enter BT -52 -7a with U; Enter TRT -52 -7a r35 with D; Zafina must run for 32f to access this move
Damage: 5 · sl
Transition to r24 with f; Transition input can be delayed 16f
Damage: 8 · sl
Damage: 10 · l
Damage: 6 · l
Damage: 15 · L
Enter MNT -26 +13a with D
Damage: 8 · m
High evasion during move startup; Inconsistent grounded hit
Damage: 8,8 · m,m
Combo from 1st hit with 9f delay; Interrupt with i10 from 1st block; Move cannot be delayed; Input can be delayed by 9f
Damage: 20 · M
Tornado; Enter MNT -40 +2a (-8) r67 with D at frame 26
Damage: 16 · m
Cancel SCR transition -8 +1 t39 r27 with B
Damage: 14 · m
Cancel to r20 with db; Can block after 21 frames with db; Cancel to r28 with UB_U_UF; Stance sidestep with u_d; Backdash/dash with b_f
Damage: 12 · h
Damage: 12,18 · h,m
Spike; Combo from 1st hit; Interrupt with i3 from 1st block; Unparryable with traditional kick parries
Damage: 17 · m
Damage: 17,25 · m,m
Heat engager; Heat dash +5, +43d (+35); Balcony break; Weapon; Combo from 1st hit; 10 chip damage on block; Interrupt with i5 from 1st block; Deal 10 recoverable damage to self without Heat; Gain ORB on hit; Azazel's Power
Damage: 17,17 · m,m
Spike; Combo from 1st hit with 6f delay; Delay does not change the timing of the attack; Interrupt with i6 from 1st block; Whiffs vs SSR, SWR from 1st block
Damage: 15 · m
Damage: 15,20 · m,h
Balcony break; Combo from 1st hit with 14f delay; Interrupt with i1 from 1st block; Move can be delayed 9f
Damage: 20 · M
Tornado; -8 frame advantage and 8 chip damage on block after absorbing an attack in power crush state
Damage: 20 · m
Spike; Enter TRT with D
Damage: 10,20 · m,m
Strong aerial tailspin; Balcony break; Transition to MNT -13 +7 with D; Jail from 1st attack
Damage: 10,30 · m,M
Tornado; Weapon; Instant tornado on 1st hit; Jail from 1st attack; 15 chip damage on block; Deal 18 recoverable damage to self without Heat; Gain ORB on hit; Azazel's Power
Damage: 10 · L
Homing; Stagger low
Damage: 10,10 · L,L
Homing; Combo from 1st hit
Damage: 17 · L
Damage: 10 · l
"Punish" with i12 if Zafina uses SCR.4; Can hit grounded when off-axis
Damage: 10,28 · l,h
Combo from 1st CH; Cancel SCR transition -1 +73a (+57) t55 r31 with B; Interrupt with i6 from 1st block; Whiffs vs SSR, SWR from 1st block; Tornado launches on standing hit only
Damage: 20 · L
Enter MNT with D
Damage: 20 · L
Weapon; Evasive (can go under some mids); Deal 10 recoverable damage to self without Heat; Gain ORB on hit; Azazel's Power
Cancel to r30 with DB_UB_U_UF; Cancel to r10 standing guard with DB; Crawl with F
Damage: 13 · L
Damage: 24 · M
Tornado; Recover 4f faster on hit (t64 r28); -9 frame advantage and 9 chip damage on block after absorbing an attack in power crush state
Damage: 16 · m
Spike
Damage: 10 · m
Transition to TRT with D
Damage: 10,10 · m,m
Combo from 1st CH; Interrupt with i5 from 1st block
Damage: 7,20 · m,M
Balcony break on airborne hit; Homing
Damage: 30 · M
Heat engager; Heat dash +5, +43d (+35); Balcony break; Weapon; 12 chip damage on block; Deal 8 recoverable damage to self without Heat; Gain ORB on hit or heat activation; Azazel's Power
Damage: 20 · L
Cancel to r30 with db; Cancel to r38 with UB_U_UF; Can block in stance on frame 31~; Stance sidestep with u_d; Move backward/forward with b_f; Dash with f,f
Damage: 12 · m
Damage: 12,12 · m,h
Jails from first attack; Cancel SCR transition -8 +1 t46 r27 with B
Damage: 19 · m
Damage: 19,10 · m,m
Jail from 1st block with ?F delay; Input can be delayed 5f
Damage: 19,10,25 · m,m,m
Balcony break; Combo from 2nd hit; Interrupt with i8 from 1st block
Damage: 12 · L
Damage: 12,16 · L,m
Combo from 1st CH; Interrupt with i5 from 1st block
Damage: 13 · L
Enter TRT with D
Damage: 13,23 · L,m
Tornado; Combo from 1st CH; Interrupt with i8 from 1st block
Damage: 21 · m
Spike; -9 frame advantage and 8 chip damage on block after absorbing an attack in power crush state
Damage: 30 · M
Heat engager; Heat dash +5, +67a (+50); Balcony break; Spike; Weapon; 12 chip damage on block; Transition to SCR on normal hit; Transition to standing with B (+6/+11a); Deal 8 recoverable damage to self without heat; Gain ORB on hit or heat activation; Azazel's Power
Damage: 10 · m
Damage: 20 · m
Balcony break on airborne hit; Hitbox extends to both legs, can hit while Zafina is BT
Damage: 18 · m
Homing; Balcony break
Damage: 14 · L
Damage: 14,23 · L,m
Balcony break; Combo from 1st CH; Interrupt with i10 from 1st block; Whiffs vs SSL, SWL from 1st block
Damage: 19 · L
Damage: 25 · M
Spike; Enter MNT with D
Damage: 14,19,10,16 · m,t
Consumes ORB; Consumes 180F of remaining Heat time; Azazel's Power; Deals (5) 8 recoverable damage to Zafina without Heat; Deals 5 additional damage when Zafina's remaining health is below 48; Available only from 1st front hit
Damage: 13,8,(20)14 · m
Balcony break; Consumes ORB; Consumes 240F of remaining Heat time; Deals 3 additional damage when Zafina's remaining health is below 48; 8 chip damage on block; 13 chip damage on block when Zafina's remaining health is below 48; -9 frame advantage and 17 chip damage on block after absorbing an attack in power crush state; 22 chip damage when Zafina's remaining health is below 48; Available only on hit or block; Jail from 1st block
Damage: 17,5,15 · m
Balcony break; Deals 12 recoverable damage to self without Heat; Consumes ORB; Consumes 240F of remaining Heat time; Azazel's Power; Deals 5 additional damage when Zafina's remaining health is below 48; 8 chip damage on block; Deals 13 chip damage on block when Zafina's remaining health is below 48; Available only on hit or block; Jail from 1st block
Damage: 6,13,3,10 · L,m,m,sm
Transition to 3rd hit on 2nd hit; Consumes ORB; Consumes 450F of Heat time; Deals 4 additional damage when Zafina's remaining health is below 48; 4 chip damage on block; Deals 6 chip damage on block when Zafina's remaining health is below 48; Jail from 1st block
Damage: 55+ · m,t
Reversal break; Damage increases with lower health, maximum 82; Freezes match timer on activation and on hit; Restores recoverable health on hit; Transition to attack throw on hit; Consumes Rage
Can't block for 5 seconds; CH state on your next attack for 5 seconds (Tekken 7 and prior games); 10% damage increase on the next attack for 5 seconds (Tekken 8 season 2 patch onward); Attacks taken will be CH for 5 seconds
Damage: 22 · m
Spike
Damage: 5,23 · m,m
Zafina automatically retaliates on successful power crush; Deal 8 recoverable damage to self without Heat; +2 and 11 chip damage on block after attack absorption; Gain ORB on hit
sp
Transition to r55 MNT with 3+4 (js9~25, cs31~55) at frame 25
Damage: 35 · t
Homing; Throw break 1 or 2
Damage: 35 · t
Homing; Throw break 1 or 2; Transition to MNT on hit; Side switch on hit
Damage: 40 · t
Throw break 1; Side switch on hit
Damage: 40 · t
Throw break 2; Side switch on hit
Damage: 50 · t
Unbreakable
Damage: 40 · t
Throw break 1+2; Can side switch on hit