
Tekken 1 · PlayStation archive
Ganryu
Throws, moves and combos, in familiar notation.
Input key
1 = LP / □ 2 = RP / △ 3 = LK / × 4 = RK / ○
Left punch · Right punch · Left kick · Right kick
f / b / d / u = forward / back / down / up. Diagonals combine letters. A comma means next input; + means together; ~ before a direction means hold;
separates combo steps. ~ between buttons means press them in quick succession. FC means full crouch; WS means attack while rising from crouch; CH means counter hit; n means return to neutral. Tap, crouch, release and timing instructions appear beside the move.
Use the input display settings in the navigation to switch between icons and notation.
Throws
- Cresent Throw

- Shoulder Throw

- Reverse Toss
+
Move List
- Double Chop
,
- Double Hammer
+
- Double Chop/Hammer
,
,
- Reverse Hammer
,
+
Crouch with d before continuing.
- Reverse Hammer/Double Hammer
,
+
,
Crouch with d before continuing.
- Sandwich Clap
,
+
- Punch/Elbow Rush
,
- Double Slap
+
,
- Triple Slap
+
,
,
- Crouch Double Slap/Uppercut
+
,
,
- Triple Windmill Punch
,
+
,
,
Crouch with d before continuing.
- Power Punch
,
,
,
+
- Sumo Palm Rush
+
- Double Palm Rush
+
,
- Rising Palm
+
- Hundred Hand Slap
+
,
,
,
,
,
,
,
- Mega Crouch Combo
+
,
,
,
,
,
Crouch with d before continuing.
- Sumo Foot Stomp
+
Combo Routes
- Uppercut into double palm
+

+

+
- Uppercut into two low punches
+

+

+
,
- Punches into double palm
+

,

,
+
Ground Attacks
- Low Cannonball
,