
Tekken 1 · PlayStation archive
King
Throws, moves and combos, in familiar notation.
Input key
1 = LP / □ 2 = RP / △ 3 = LK / × 4 = RK / ○
Left punch · Right punch · Left kick · Right kick
f / b / d / u = forward / back / down / up. Diagonals combine letters. A comma means next input; + means together; ~ before a direction means hold;
separates combo steps. ~ between buttons means press them in quick succession. FC means full crouch; WS means attack while rising from crouch; CH means counter hit; n means return to neutral. Tap, crouch, release and timing instructions appear beside the move.
Use the input display settings in the navigation to switch between icons and notation.
Throws
- Knee Bash

- Suplex

- Piledriver
,
,
+
- Hopping Piledriver
,
+
- Whirlwind Toss
,
,
,
,
,
+
- Scissor Flip
+
Tap df.
- DDT
,
+
Tap db.
Move List
- Kidney Punch
,
Tap df.
- Hammer Elbow
,
- Jumping Hammer
+
- Forward Dive
,
+
- Double Punch/Uppercut
,
,
- Bunch'a'Punches
,
,
,
,
- High Uppercut
,
+
- Low Uppercut
,
,
Can hit a grounded opponent.
- Crouching Uppercut
,
+
- Big Boot
,
+
- Drop Kick
,
+
- Spinning Drop Kick
,
,
+
- Spinning Drop Kick/Dive
,
,
+
,
Keep holding forward through the dive follow-up.
- Triple Slide Kick
+
,
,
Crouch with df before continuing.
Combo Routes
- Jab into a second uppercut
,
+



,
+
- Two jabs into uppercut
,
+

,

,
+
10 Hit Combos
- 10 Hit Combo
,
,
,
,
,
,
,
,
,
Ground Attacks
- Elbow Drop
+
Can also use u instead of uf.
- Knee Drop
+