
Tekken 1 · PlayStation archive
Nina Williams
Throws, moves and combos, in familiar notation.
Input key
1 = LP / □ 2 = RP / △ 3 = LK / × 4 = RK / ○
Left punch · Right punch · Left kick · Right kick
f / b / d / u = forward / back / down / up. Diagonals combine letters. A comma means next input; + means together; ~ before a direction means hold;
separates combo steps. ~ between buttons means press them in quick succession. FC means full crouch; WS means attack while rising from crouch; CH means counter hit; n means return to neutral. Tap, crouch, release and timing instructions appear beside the move.
Use the input display settings in the navigation to switch between icons and notation.
Throws
- Arm Throw

- Reverse Toss

- Handstand Toss
+
- Elbow Strike
,
+
- Chin Bash
,
,
+
Continue into either Leg Scissors Arm Snap or Sidestep Arm Snap.
Throw Follow-Ups
- Leg Scissors Arm Snap
,
,
,
During Chin Bash.
- Sidestep Arm Snap
,
,
,
During Chin Bash. Can continue into Falling Arm Snap or Double Arm Snap.
- Falling Arm Snap
,
,
,
,
During Sidestep Arm Snap.
- Double Arm Snap
,
,
,
,
During Sidestep Arm Snap.
Move List
- Chi Release
,
+
- Punch/Roundhouse
,
- Punch/High Kick
,
- Punch/Low Sweep
,
+
- 5 Punch Combo
,
,
,
,
- Flip Tumble
,
+
- Double Punch/Roundhouse
,
,
- Double Punch/ High Kick
,
,
- Double Punch/ Low Sweep
,
,
+
- Flying Kick
,
,
+
- Triple Kick
+
,
,
- Mid Kick/Punch
+
,
- Mid Kick/Punch/Punch
+
,
,
- Mid Kick/Punch/Roundhouse
+
,
,
- Mid Kick/Punch/High Kick
+
,
,
- Mid Kick/Punch/Low Sweep
+
,
,
+
- Triple Kick/Punch
+
,
,
,
- Mid Kick/Roundhouse
+
,
- Triple Kick/Roundhouse
+
,
,
,
- Mid Kick/Spinning Chop
+
,
- Triple Kick/Spinning Chop
+
,
,
,
- Kick/Spinning Chop/Double Punch
+
,
,
,
- Hop Kick/Low Sweep/High Kick
+
,
,
Combo Routes
- Uppercut into double palm
+

+

,
+
- Uppercut into punch and kick
+

,
- Uppercut into kick and punch
+

+
,
10 Hit Combos
- 10 Hit Combo
,
,
,
,
,
,
,
,
,
Unblockable Attacks
- Crane Chop
,
Cancel with two up taps.