
Tekken 1 · PlayStation archive
Paul Phoenix
Throws, moves and combos, in familiar notation.
Input key
1 = LP / □ 2 = RP / △ 3 = LK / × 4 = RK / ○
Left punch · Right punch · Left kick · Right kick
f / b / d / u = forward / back / down / up. Diagonals combine letters. A comma means next input; + means together; ~ before a direction means hold;
separates combo steps. ~ between buttons means press them in quick succession. FC means full crouch; WS means attack while rising from crouch; CH means counter hit; n means return to neutral. Tap, crouch, release and timing instructions appear beside the move.
Use the input display settings in the navigation to switch between icons and notation.
Throws
- Shoulder Throw

- T-Flip

- Rollback Toss
+
- Forearm Smash
,
+
Move List
- Hammer Fist
+
- Hammer Fist/Power Punch
+
,
+
- Elbow Rush
,
+
Crouch with d before continuing.
- Ground Punch
+
- Punch, Sweep
,
+
- Power Punch
,
,
+
- Punch/High Kick
,
- Double Jump Kick
+
,
Tap u; uf or ub can be used instead.
- Lunging Jump Kick
,
+
- Lunging Double Jump Kick
,
+
,
- Lunging Double Jump Kick/Roundhouse
,
+
,
,
- Lunging Double Jump Kick/Sweep
,
+
,
+
,
- Forward Flip
,
+
- Foot Sweep
+
- Foot Sweep/Elbow Rush
+
,
- Foot Sweep (right kick)
+
Combo Routes
- Hopkick into hammer and power punch
+

+
,
+
Tap up-forward for the launcher.
- Uppercut into power punch
+

+

,
,
+
- Uppercut into double jump kick
+

,
+
,
10 Hit Combos
- 10 Hit Combo
,
,
,
,
,
,
,
,
,