Alex — Tekken 2 portrait

Tekken 2 · PlayStation archive

Alex

Throws, moves and combos, in familiar notation.

Input key

1 = LP / □   2 = RP / △  3 = LK / ×   4 = RK / ○

Left punch · Right punch · Left kick · Right kick

f / b / d / u = forward / back / down / up. Diagonals combine letters. A comma means next input; + means together; ~ before a direction means hold; Into separates combo steps. ~ between buttons means press them in quick succession. FC means full crouch; WS means attack while rising from crouch; CH means counter hit; n means return to neutral. Tap, crouch, release and timing instructions appear beside the move.

Use the input display settings in the navigation to switch between icons and notation.

Throws

Headbutt
Left punch + Left kick
Powerbomb
Right punch + Right kick
Jaguar Driver
DownDown-forwardForward+Left punch
DDT
Down-back,Down-back+Left punch + Right punch
Tombstone Piledriver
Down-back,Forward+Left punch + Right punch
Giant Swing
Forward,BackDown-backDownDown-forwardForward+Left punch
Frankensteiner
Down-forward+Left kick + Right kick

Key Moves

Hopkick
Up-forward+Right kick
Dynamite Uppercut
FCHold down-forward+Right punch

Crouch fully before the uppercut.

Hammer Strike
Down-forward+Left punch
Gut Punch
Down-forward+Right punch

This is not the uppercut launcher used by most of the cast.

Middle Smash
Forward,Forward+Right punch

Launches on counter hit.

Stomach Smash
Forward,Forward,Neutral+Right punch

Stuns on counter hit.

Jail Kick
Forward,Forward+Right kick
Flying Cross Chop
Forward,Forward+Left punch + Right punch
Animal Uppercut
Forward,Neutral,Down,Hold down-forward+Left punch
Tail Cutter
Down-back+Left kick
Ali Kicks
Down+Left kick + Right kick,Right kick,Right kick
Double Knee Drop
Up-forward+Left kick + Right kick

Combo Routes

Hopkick into jail kick
Up-forward+Right kickIntoLeft punchIntoForward,Forward+Right kick
Hopkick into middle smash
Up-forward+Right kickIntoLeft punch~Right punchIntoForward,Forward+Right punch
Cross chop finish
Up-forward+Right kickIntoLeft punchIntoLeft punch~Right punchIntoForward,Forward+Left punch + Right punch
Ali kick follow-up
Up-forward+Right kickIntoForward+Left punch~Right punchIntoHold down+Left kick + Right kick,Right kick,Right kick

Finish with the low kicks as the opponent falls.

Unblockable Attacks

Wind-up punch
Hold back+Left punch

Roger shares this move set.

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Tekken 2 move and combo archive. Commands use 1/2/3/4 notation. Land the starting attack before continuing a route. Some endings hit grounded opponents and depend on their recovery; timing, range and opponent size matter. 10 hit combos are preset strings, not guaranteed juggles.

Original Tekken 2 character artwork: Namco. Portrait source