Baek Doo San — Tekken 2 portrait

Tekken 2 · PlayStation archive

Baek Doo San

Throws, moves and combos, in familiar notation.

Main Combos

Wing blade into butterfly kicks
Forward,Neutral,Down,Down-forward+Left kickIntoLeft kick,Left kick,Left kick,Right kick
Wing blade into low kick rush
Forward,Neutral,Down,Down-forward+Left kickIntoLeft punchIntoDown+Right kick,Left kick,Left kick
Hunting hawk into hammer heel
Forward,Neutral,Down,Down-forward+Left kickIntoUp-forward+Left kick,Right kick,Left kickIntoForward,Hold forward+Right kick

Use Wing Blade as the launcher; the final heel hits the grounded opponent.

Break blade repeat
Launcher (choose one)
  • Up-forward+Left kick,Right kick,Left kick
  • Left kick,Right kick,Left kick
Follow-up
Left kick,Right kick,Left kickIntoForward,Hold forward+Right kick

Land the starting string to launch; finish with the grounded heel.

Style Combo
Launcher (choose one)
  • While standingRight punch
  • Down-forward+Right punch
Follow-up
Forward+Right kick,Right kick,Left kickIntoForward,Hold forward+Right kick
Standing uppercut into hammer heel
Launcher (choose one)
  • While standingRight punch
  • Forward,Neutral,Down,Down-forward+Left kick
Follow-up
Forward+Left kick,(Left kick),Left kick,Right kickIntoForward,Hold forward+Right kick

Punishers

Startup data is not available for this character yet.

Throws

Hammerhead
Left punch + Left kick
Blue Shark Claw
Right punch + Right kick
Cobra Bite
Forward,Forward+Right punch
Swordfish
Down-back+Left punch + Left kick

10 Hit Combos

10 Hit Combo 1
Right kick,Left kick,Left kick,Right kick,Left kick,Left kick,Left kick,Right kick,Left kick,Left kick

Use the string’s rhythm; these ten attacks are not all guaranteed on hit.

10 Hit Combo 2
Right kick,Left kick,Right kick,Left kick,Left kick,Left kick,Left kick,Left kick,Right kick,Left kick

Use the string’s rhythm; these ten attacks are not all guaranteed on hit.

Unblockable Attacks

Heel Explosion
Down-back+Left kick + Right kick

Move List

Uppercut
Down-forward+Right punch
Wing Blade
Forward,Neutral,Down,Down-forward+Left kick
Axe Kick
Forward,Forward+Left kick
Hammer Heel
Forward,Hold forward+Right kick
Knife Heel
Forward+Right kick,Left kick
Break Blade
Left kick,Right kick,Left kick
Triple Threat
Forward+Right kick,Right kick,Left kick
Hunting Hawk
Up-forward+Left kick,Right kick,Left kick
Albatross
While standingRight kick,Right kick,Left kick
Wave Needle
While standingLeft kick,Left kick,Right kick
Butterfly Kicks
Left kick,Left kick,Left kick,Right kick
Low kick rush
Down+Right kick,Left kick,Left kick,Left kick
Flamingo
Back,Back+Left kick,Neutral

Return to neutral after entering the stance.

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Tekken 2 move and combo archive. Commands use 1/2/3/4 notation. Land the starting attack before continuing a route. Some endings hit grounded opponents and depend on their recovery; timing, range and opponent size matter. 10 hit combos are preset strings, not guaranteed juggles.

Original Tekken 2 character artwork: Namco. Portrait source