
Tekken 2 · PlayStation archive
Bruce Irvin
Throws, moves and combos, in familiar notation.
Input key
1 = LP / □ 2 = RP / △ 3 = LK / × 4 = RK / ○
Left punch · Right punch · Left kick · Right kick
f / b / d / u = forward / back / down / up. Diagonals combine letters. A comma means next input; + means together; ~ before a direction means hold;
separates combo steps. ~ between buttons means press them in quick succession. FC means full crouch; WS means attack while rising from crouch; CH means counter hit; n means return to neutral. Tap, crouch, release and timing instructions appear beside the move.
Use the input display settings in the navigation to switch between icons and notation.
Throws
- Knee Bash

- Ribcrusher

- Embracing Knee
,
,
+
Throw Follow-Ups
- Tumbleweed
,
,
During Embracing Knee.
Key Moves
- Elbow Uppercut
+
- Double Facebreaker
+
,
- Hopkick
+
- Gatling string
,
,
,
- Triple Knee
+
,
,
- Cyclone and Tornado
+
,
- Triple Sock
+
,
,
- Southern Cross
,
,
- Northern Lights
,
,
- Bazooka Kick
,
+
- Slice Knee
,
+
- Triple Kick
+
,
,
- Quick Kicks
,
- Sidestep Sledge

Combo Routes
- Uppercut into triple knee
+

+
,
,
- Facebreaker into cyclone
+
,

+

+
,
- Uppercut taps into quick kicks
+

+

+

,
- Gatling into triple knee
,
,

+
,
,
Stop the opening Gatling string after 1, then go straight into the knees.
Unblockable Attacks
- Nightmare Back Knuckle
+