Jack-2 — Tekken 2 portrait

Tekken 2 · PlayStation archive

Jack-2

Throws, moves and combos, in familiar notation.

Main Combos

Uppercut into hammer pair
Down-forward+Right punchIntoLeft punch + Right punch,Left punch + Right punch
Low punch follow-up
Down-forward+Right punchIntoDown-back+Left punchIntoHold down+Left punch,Right punch
Catapult into hammer pair
Down-forward,Down-forward+Left punch + Right punchIntoHold forward+Left punch + Right punch,Left punch + Right punch

Start by landing the Modified Catapult throw.

Forward punch into hammer pair
Down-forward+Right punchIntoForward+Right punchIntoForward+Left punch + Right punch,Left punch + Right punch
Double whiff into hammer pair
(Right punch,Left punch),Right punchIntoWhile standingRight kickIntoForward+Left punch + Right punch,Left punch + Right punch

First two hits must whiff.

The Kuma two
Launcher (choose one)
  • Down-forward+Right punch
  • While standingRight punch
  • While standingLeft punch
Follow-up
Right punchIntoRight punchIntoUp-forward+Left kick + Right kick

Hold forward on both 2's when doing WS 2.

Atlas hammer
Down+Left punch + Right punchIntoWhile standingRight kickIntoFCLeft punch,Right punch

Punishers

Startup data is not available for this character yet.

Throws

Hell Press
Left punch + Left kick
Gorilla Press
Right punch + Right kick
Piledriver
Down-back,Forward+Left punch + Right punch
Backbreaker
DownDown-backBack+Right punch
Pyramid Driver
DownDown-forwardForward+Left punch
Catapult
Down-forward+Right punch + Right kick
Modified Catapult
Down-forward,Down-forward+Left punch + Right punch

10 Hit Combos

10 Hit Combo 1
Hold down+Right punch,Left punch,Left punch,Left punch,Right punch,Left punch,Right punch,Left punch,Left punch + Right punch,Left punch + Right punch

Use the string’s rhythm; these ten attacks are not all guaranteed on hit.

10 Hit Combo 2
Up-forward+Left punch,Left punch,Right kick,Left kick,Right kick,Left punch,Right punch,Left punch,Left punch + Right punch,Left punch + Right punch

Use the string’s rhythm; these ten attacks are not all guaranteed on hit.

Move List

Uppercut
Down-forward+Right punch
Violent Uppercut
While standingLeft punch
Bravo Knuckle
Hold down+Left punch + Right punch
Megaton Strike
FCLeft punch,Right punch
Gigaton Punches
Back,Back+Left punch,Left punch
Power Scissors
Forward,Forward+Left punch + Right punch
Megaton Sweep
Back,Down-back,Down,Hold down-forward+Left punch
Megaton Knuckle
Back,Down-back,Down,Hold down-forward+Right punch
Hammer into double uppercut
Left punch + Right punch,Left punch + Right punch
Punches into uppercut
Right punch,Left punch,Right punch
Uppercut rush
Hold down-forward+Right punch,Left punch,Right punch
Cossack Kicks
Hold down-back+Left kick,Right kick,Left kick,Right kick,Left kick,Right kick
Hip Press
Up-forward+Left kick + Right kick
Sit Down
Left kick + Right kick
← Choose another fighter

Tekken 2 move and combo archive. Commands use 1/2/3/4 notation. Land the starting attack before continuing a route. Some endings hit grounded opponents and depend on their recovery; timing, range and opponent size matter. 10 hit combos are preset strings, not guaranteed juggles.

Original Tekken 2 character artwork: Namco. Portrait source