King — Tekken 2 portrait

Tekken 2 · PlayStation archive

King

Throws, moves and combos, in familiar notation.

Input key

1 = LP / □   2 = RP / △  3 = LK / ×   4 = RK / ○

Left punch · Right punch · Left kick · Right kick

f / b / d / u = forward / back / down / up. Diagonals combine letters. A comma means next input; + means together; ~ before a direction means hold; Into separates combo steps. ~ between buttons means press them in quick succession. FC means full crouch; WS means attack while rising from crouch; CH means counter hit; n means return to neutral. Tap, crouch, release and timing instructions appear beside the move.

Use the input display settings in the navigation to switch between icons and notation.

Throws

Coconut Crush
Left punch + Left kick
Backfall Suplex
Right punch + Right kick
DDT
Down-back,Down-back+Left punch + Right punch
Giant Swing
Forward,BackDown-backDownDown-forwardForward+Left punch
Figure Four
Down-back+Left punch + Right punch
Tombstone Piledriver
Down-back,Forward+Left punch + Right punch
Frankensteiner
Down-forward+Left kick + Right kick
Jaguar Driver
DownDown-forwardForward+Left punch

Throw Follow-Ups

Flying Press
Left punch + Right punch

During Jaguar Driver.

Boston Crab
Left punch + Right punch,Left kick,Right kick,Left punch + Right punch

During Jaguar Driver, just after the top of the lift.

Key Moves

Hopkick
Up-forward+Right kick
Dynamite Uppercut
FCHold down-forward+Right punch
Middle Smash
Forward,Forward+Right punch

Launches on counter hit.

Stomach Smash
Forward,Forward,Neutral+Right punch

Stuns on counter hit.

Hammer Strike
Down-forward+Left punch
Gut Punch
Down-forward+Right punch

This is not a launcher.

Jail Kick
Forward,Forward+Right kick
Ali Kicks
Down+Left kick + Right kick,Right kick,Right kick
Ali kick into middle smash
Down+Left kick + Right kick,Right punch
Quick Elbow Drop
Down+Left punch + Right punch
Flying Cross Chop
Forward,Forward+Left punch + Right punch
Drop Kick
Forward,Forward+Left kick + Right kick
Double Knee Drop
Up-forward+Left kick + Right kick

Combo Routes

Hopkick into jail kick
Up-forward+Right kickIntoLeft punchIntoForward,Forward+Right kick
Hopkick into middle smash
Up-forward+Right kickIntoLeft punch~Right punchIntoForward,Forward+Right punch
Ali kick into smash finish
Up-forward+Right kickIntoLeft punch~Right punchIntoDown+Left kick + Right kick,Right punch
Ali kick follow-up
Up-forward+Right kickIntoForward+Left punch~Right punchIntoHold down+Left kick + Right kick,Right kick,Right kick

Finish with the low kicks as the opponent falls.

10 Hit Combos

10 Hit Combo 1
Left punch,Right punch,Left punch,Left punch,Right punch,Right kick,Right kick,Right kick,Left punch,Left kick

Use the string’s rhythm; these ten attacks are not all guaranteed on hit.

10 Hit Combo 2
Left punch,Right punch,Left punch,Left punch,Left kick,Left kick,Right kick,Left kick,Right punch,Left punch + Right punch

Use the string’s rhythm; these ten attacks are not all guaranteed on hit.

← Choose another fighter

Tekken 2 move and combo archive. Commands use 1/2/3/4 notation. Land the starting attack before continuing a route. Some endings hit grounded opponents and depend on their recovery; timing, range and opponent size matter. 10 hit combos are preset strings, not guaranteed juggles.

Original Tekken 2 character artwork: Namco. Portrait source