
Tekken 2 · PlayStation archive
Kuma
Throws, moves and combos, in familiar notation.
Input key
1 = LP / □ 2 = RP / △ 3 = LK / × 4 = RK / ○
Left punch · Right punch · Left kick · Right kick
f / b / d / u = forward / back / down / up. Diagonals combine letters. A comma means next input; + means together; ~ before a direction means hold;
separates combo steps. ~ between buttons means press them in quick succession. FC means full crouch; WS means attack while rising from crouch; CH means counter hit; n means return to neutral. Tap, crouch, release and timing instructions appear beside the move.
Use the input display settings in the navigation to switch between icons and notation.
Throws
- Hell Press

- Bear Hug

- Bear Bites
+
- Headbutt
+
Key Moves
- Uppercut
+
- Bear Heaven Cannon
+
~
~
- Elbows into uppercut
,
,
- Uppercut rush
+
,
,
,
- Crouching bear rush
- FC
+
,
,
- Hammer into double uppercut
,
- Salmon Hunter
,
+
- Bear Scissors
,
+
- Megaton Claw
,
,
,
+
- Hip Press
+
- Sit Down

Combo Routes
- Uppercut into hammer pair
+

+

,
- Uppercut into bear heaven cannon
+

+

+
~
~
- Bear heaven cannon repeat
+
~
~

+
~
~
- Right punch into hammer pair
+



,
10 Hit Combos
- 10 Hit Combo
+
,
,
,
,
,
,
,
,
,
Use the string’s rhythm; these ten attacks are not all guaranteed on hit.
Unblockable Attacks
- Terrible Claw
+