
Tekken 2 · PlayStation archive
Marshall Law
Throws, moves and combos, in familiar notation.
Main Combos
- Uppercut into three kicks
+



,
,
- High kick into flip
+

+
,
+
- Dragon tail finish
+

~

+
Sweep after the punch knockdown.
- Uppercut into flips n slide
- Launcher (choose one)
+
+
+
,
,
FC
,
,
+
Tap forward while holding down button for the ender.
- Rising kick and flip repeat

,


,
Return to crouch between the two rising kick strings.
- Backflip into slide
,
FC
,
FC
,
,
+
Tap forward while holding down button for the ender.
- Double backflip into slide
,
,
FC
FC
,
,
+
The grab will pick up grounded Opponent for juggle.
- Standing uppercut into slide kick



+

+
,
FC
,
,
+
The grab will pick up grounded Opponent for juggle.
- Typical Tekken 8 Law
+



+
,
FC
,
,
+
Death Combo with db+1+2 launcher.
Punishers
Startup data is not available for this character yet.
Throws
- Dragon Dive

- Chastisement Punch

- Dragon Knee
,
+
Throw Follow-Ups
- Dragon Fall
,
,
During Chastisement Punch.
10 Hit Combos
- 10 Hit Combo 1
+
,
,
,
,
,
,
,
,
,
Use the string’s rhythm; these ten attacks are not all guaranteed on hit.
- 10 Hit Combo 2
+
,
,
,
,
,
,
,
,
,
Use the string’s rhythm; these ten attacks are not all guaranteed on hit.
Unblockable Attacks
- Dragon Fang
+
Tap up twice to cancel.
Move List
- Uppercut
+
- Hopkick
+
- Flip Kick
- FC
+
- Knuckle Combo
+
,
,
- Dragon Tail
+
- Dragon Slide
- FC
,
,
+
- Three-kick string
,
,
- Kicks into flip
,
,
- Double Flip Kick
,
- Front kick into flip

,
- Spin kick into flip

,