Paul Phoenix — Tekken 2 portrait

Tekken 2 · PlayStation archive

Paul Phoenix

Throws, moves and combos, in familiar notation.

Input key

1 = LP / □   2 = RP / △  3 = LK / ×   4 = RK / ○

Left punch · Right punch · Left kick · Right kick

f / b / d / u = forward / back / down / up. Diagonals combine letters. A comma means next input; + means together; ~ before a direction means hold; Into separates combo steps. ~ between buttons means press them in quick succession. FC means full crouch; WS means attack while rising from crouch; CH means counter hit; n means return to neutral. Tap, crouch, release and timing instructions appear beside the move.

Use the input display settings in the navigation to switch between icons and notation.

Throws

Shoulder Throw
Left punch + Left kick
Shoulder Popper
Right punch + Right kick
Stomach Throw
Hold back+Left punch + Left kick
Shoulder Ram
Forward,Forward+Left punch + Right punch
Shiho Nage
Down-forward+Left punch + Right punch

Key Moves

Hopkick
Up-forward+Right kick
Uppercut
Down-forward+Right punch
Death Fist
DownDown-forwardForward+Right punch
Flash Elbow
Forward,Forward+Right punch
Elbow into leg punch
FCDown-forward+Right punch,Right punch
Falling Leaf
Down+Right kick,Right punch
Double Jump Kick
Up-forward+Left kick,Right kick
Triple kick string
Forward,Forward+Left kick,Right kick,Down+Right kick
Somersault
Forward,Forward+Right kick
Tile splitter into death fist
Down+Left punch,Right punch
Attack Reversal
Hold back+Left punch + Left kick

Time the reversal against an incoming attack.

Combo Routes

Hopkick into uppercut and death fist
Up-forward+Right kickIntoDown-forward+Left punchIntoLeft punchIntoDownDown-forwardForward+Right punch
Jab pair into death fist
Up-forward+Right kickIntoLeft punch~Right punchIntoDownDown-forwardForward+Right punch
Triple kick finish
Up-forward+Right kickIntoLeft punch~Right punchIntoForward,Forward+Left kick,Right kick,Down+Right kick
Uppercut into double jump kick
Down-forward+Right punchIntoLeft punchIntoUp-forward+Left kick~Right kick

10 Hit Combos

10 Hit Combo 1
Left punch,Right punch,Left kick,Right punch,Left punch,Right punch,Left punch,Right kick,Right punch,Left punch

Use the string’s rhythm; these ten attacks are not all guaranteed on hit.

10 Hit Combo 2
Left punch,Right punch,Left kick,Left punch,Right kick,Right punch,Left punch,Right kick,Right punch,Left punch

Use the string’s rhythm; these ten attacks are not all guaranteed on hit.

Unblockable Attacks

Super Death Fist
Back+Left punch + Right punch
← Choose another fighter

Tekken 2 move and combo archive. Commands use 1/2/3/4 notation. Land the starting attack before continuing a route. Some endings hit grounded opponents and depend on their recovery; timing, range and opponent size matter. 10 hit combos are preset strings, not guaranteed juggles.

Original Tekken 2 character artwork: Namco. Portrait source