
Tekken 6 ยท Console / Bloodline Rebellion archive
Lei Wulong
Throws, moves and combos, in familiar notation.
Main Combos
- Basic juggle
- Launcher
+
+
,



,
+


,
+
,
- Basic juggle
- Launcher
+
,
(close hit)
DRU
,


,
+
,
- Basic juggle
- Launcher
- TGR

FC
+
,
,
PNX


,
+
,
- TGR
- Juggle follow-up
- Launcher

,

+
,(optional d_f)Guide damage: 67
- Juggle follow-up
- Launcher

,
~
+
,
,
,
,
Guide damage: 92
- Juggle follow-up
- Launcher

,
~
+
,
,



Guide damage: 93
- Juggle follow-up
- Launcher
+
,(delay)

,
+


,
+
,
Guide damage: 67
- Juggle follow-up
- Launcher

,
Guide damage: 43
- Juggle follow-up
- Launcher

,
,(
),
Guide damage: 45
- Juggle follow-up
- Launcher

,

~
+
,
Guide damage: 48
- Juggle follow-up
- Launcher
~
+
,
,
,
Guide damage: 49
- Juggle follow-up
- Launcher

~

~
+
,
,
Guide damage: 51
- Juggle follow-up
- Launcher
~
+
,


,
Guide damage: 52
- Juggle follow-up
- Launcher

,
+
,(optional d)Guide damage: 42
- Juggle follow-up
- Launcher

,
+

,
+


,
+
,
Guide damage: 67
- Juggle follow-up
- Launcher
+
+

+
,

,
+


,
+
,
Guide damage: 61
- Juggle follow-up
- Launcher
+
+
,

+

,
+


,
+
,
Guide damage: 62
- Juggle follow-up
- Launcher
+
+
,



,
+


,

+
,
Guide damage: 63
- Juggle follow-up
- Launcher
+


+
,

,
+


,
+
,
Guide damage: 64
- Juggle follow-up
- Launcher
+
~
SNA
,
,
Guide damage: 31
- Juggle follow-up
- Launcher
+
~
SNA
,
,(delay)
,(optional f)Guide damage: 35
- Juggle follow-up
- Launcher
+
~
SNA
,
,(
),
Guide damage: 36
- Juggle follow-up
- Launcher
+
~
SNA

+
,

,
+


,
+
,
Guide damage: 54
- Juggle follow-up
- Launcher (choose one)
- (CL)
+
- (CL)

+
+
,
,(optional f)Guide damage: 29
- (CL)
- Juggle follow-up
- Launcher (choose one)
- (CL)
+
~
- (CL)

+
~
- (CL)FUFAs,
,
DRU
,


,
+
,
Guide damage: 47
- (CL)
- Juggle follow-up
- Launcher

+
CRA

+

+

,
+


,
+
,
Guide damage: 80
- Juggle follow-up
- Launcher
+
+
,

,
+


,
+
,
Guide damage: 52
- Juggle follow-up
- Launcher
+

,
Guide damage: 48
- Juggle follow-up
- Launcher
+

,
,(
),
Guide damage: 51
- Juggle follow-up
- Launcher
+

,



Guide damage: 55
- Juggle follow-up
- Launcher
+

,


,
Guide damage: 57
- Juggle follow-up
- Launcher
+

,

+



Guide damage: 60
- Juggle follow-up
- Launcher
+
~
+
,
,



Guide damage: 61
- Juggle follow-up
- Launcher
+

+
FC
+
,
,
AOP
Guide damage: 63
- Juggle follow-up
- Launcher (choose one)

,
+
- AOP
(-6 damage)
+

+
,

,
+


,
+
Guide damage: 68
Guide damage uses the first launcher; alternate launcher adjustments are shown beside their commands.
- Juggle follow-up
- Launcher (choose one)

,
+
- AOP
(-6 damage)
+

+
,

,
+


,
+
,
Guide damage: 73
Guide damage uses the first launcher; alternate launcher adjustments are shown beside their commands.
- Juggle follow-up
- Launcher
,
+
+
,



,
+

,
+
,
Guide damage: 66
- Juggle follow-up
- Launcher
,
+
~
~
,

+

,
+


,
+
,
Guide damage: 61
- Juggle follow-up
- Launcher (choose one)
(
,
+
,
,
,
),
(
,
+
,
,
),
- FUFTs,

+
,
,(optional f)Guide damage: 31
- Juggle follow-up
- Launcher (choose one)


~


+

,
Guide damage: 33
- Juggle follow-up
- Launcher (choose one)


~


+
~
+
,
,
,
Guide damage: 40
- Juggle follow-up
- Launcher (choose one)


~


+
~
+
,


,
Guide damage: 43
- Juggle follow-up
- Launcher


~



+
,
,(optional f)Guide damage: 45
- Juggle follow-up
- Launcher


+

,
,(
),
Guide damage: 36
- Juggle follow-up
- Launcher


+

,

~
+
,
Guide damage: 39
- Juggle follow-up
- Launcher


+

~

~
+
,
,
Guide damage: 42
- Juggle follow-up
- Launcher (choose one)
- (CL)

+
~
- (CL)FUFAs,
,
DRU
,(optional f)Guide damage: 29
- (CL)
- Juggle follow-up
- Launcher (choose one)
- (CL)

+
~
- (CL)FUFAs,
,
DRU
,
,(optional f)Guide damage: 30
- (CL)
- Juggle follow-up
- Launcher (choose one)
- (CL)

+
~
- (CL)FUFAs,
,
DRU
~

~
+
,
,
,
Guide damage: 43
- (CL)
- Juggle follow-up
- Launcher (choose one)
- (CL)

+
~
- (CL)FUFAs,
,
DRU
,


,

+
,
Guide damage: 48
- (CL)
- Juggle follow-up
- Launcher (choose one)
- (CL)

+
~
- (CL)FUFAs,
,
DRU
,


,
+
,
Guide damage: 50
- (CL)
- Juggle follow-up
- Launcher
- (CL)

+
~
SNA
PAN

+

,
+


,
+
,
Guide damage: 56
- (CL)
- Juggle follow-up
- Launcher
DGN
~
TGR
Guide damage: 32
- Juggle follow-up
- Launcher (choose one)
DRU
,
- DRU(
),
(-18 damage)
+
,(optional f_b)Guide damage: 52
Guide damage uses the first launcher; alternate launcher adjustments are shown beside their commands.
- Juggle follow-up
- Launcher (choose one)
DRU
,
- DRU(
),
(-18 damage)
+
,
,(optional f)Guide damage: 57
Guide damage uses the first launcher; alternate launcher adjustments are shown beside their commands.
- Juggle follow-up
- Launcher
- DRU

+

+
~
SNA
Guide damage: 35
- DRU
- Juggle follow-up
- Launcher
- DRU



+

+
~

TGR
Guide damage: 44
- DRU
- Juggle follow-up
- Launcher
- DRU



+

,
+
,
Guide damage: 45
- DRU
- Juggle follow-up
- Launcher
- DRU



+

+
~

TGR
Guide damage: 51
- DRU
- Juggle follow-up
- Launcher
- DRU



+

+
~

TGR
Guide damage: 51
- DRU
- Juggle follow-up
- Launcher
- DRU



+

+


,
+
,
Guide damage: 55
- DRU
- Juggle follow-up
- Launcher
- DRU
+
FDFAs,
Guide damage: 36
- DRU
- Juggle follow-up
- Launcher
- DRU
+
FDFAs,
~
Guide damage: 39
- DRU
- Juggle follow-up
- Launcher
- DRU
+
FDFAs,
FUFAs,
,
Guide damage: 49
- DRU
- Juggle follow-up
- Launcher
- DRU
+
FDFAs,
DRU
,


,
+
,
Guide damage: 63
- DRU
- Juggle follow-up
- Launcher
- DRU
+
FDFAs,
DRU
,


,

+
,
Guide damage: 64
- DRU
- Juggle follow-up
- Launcher
- DRU
+
FDFAs,
:FC
+
,
,
AOP


,
+
,
Guide damage: 75
- DRU
- Juggle follow-up
- Launcher
- TGR



Guide damage: 29
- TGR
- Juggle follow-up
- Launcher
- TGR


,

+
,
,(optional f)Guide damage: 41
- TGR
- Juggle follow-up
- Launcher
- TGR

FC
+
,
,
AOP
Guide damage: 42
- TGR
- Juggle follow-up
- Launcher
- TGR






+

TGR
Guide damage: 46
- TGR
- Juggle follow-up
- Launcher
- TGR






,
+


,
+
,
Guide damage: 51
- TGR
- Juggle follow-up
- Launcher
- TGR






,
+


,
+
,
Guide damage: 54
- TGR
- Juggle follow-up
- Launcher
- TGR

FC
+
,
,
AOP


,
+
,
Guide damage: 59
- TGR
- Juggle follow-up
- Launcher
- FUFTs,

+
~

TGR
Guide damage: 42
- FUFTs,
- Juggle follow-up
- Launcher
- FUFTs,

+


,
+
,
Guide damage: 46
- FUFTs,
- Juggle follow-up
- Launcher
- FUFTs,

+

FC
+
,
,
AOP
Guide damage: 54
- FUFTs,
- Juggle follow-up
- Launcher
- (CL)FUFAs,

FC
+
,
,
AOP

,
+
,
Guide damage: 59
- (CL)FUFAs,
- Juggle follow-up
- Launcher
- FDFTs,

+
,
,(optional f)Guide damage: 40
- FDFTs,
- Juggle follow-up
- Launcher
- FDFTs,
~
FUFAs,
,(optional f_d)Guide damage: 18
- FDFTs,
- Juggle follow-up
- Launcher
- FDFTs,
~
FUFAs,
Guide damage: 26
- FDFTs,
- Juggle follow-up
- Launcher
- FDFTs,
~
FUFAs,
Guide damage: 28
- FDFTs,
- Juggle follow-up
- Launcher
- (low parry)
+
,
,(optional f)Guide damage: 15
- Juggle follow-up
- Launcher
- (low parry)
+
,
Guide damage: 20
- Juggle follow-up
- Launcher
- (low parry)
,
+
,
Guide damage: 22
- Juggle follow-up
- Launcher
- (low parry)
+
,
,
Guide damage: 23
- Juggle follow-up
- Launcher
- (low parry)
+
~

~
+
,
,
Guide damage: 27
- Juggle follow-up
- Launcher
- (low parry)
+
~

~
+
,



Guide damage: 33
- Juggle follow-up
- Launcher
- (low parry)
+
,

,
+
,
Guide damage: 34
- Juggle follow-up
- Launcher
- (low parry)
,


+



Guide damage: 36
- Juggle follow-up
- Launcher
- (low parry)
,
+
,


+
,(
),
,
Guide damage: 37
- Juggle follow-up
- Launcher
- (low parry)
+
,

,


+
Guide damage: 40
Standing Punishers
- i10Startup
- i13Startup
- i14Startup
- i15Startup
- i16Startup
- i17Startup
- i33Startup
While Rising / Crouching Punishers
- i15Startup
Check range and recovery position. Motion launchers need additional command-entry time.
Wall Combos
- Wall carry and finish
- Launcher
,
+
,
(jump)

+

,

+

,

+
,
(wall)
,

+


+
CRA
- Wall carry and finish
- Launcher
+

(timed)CRA

,
+
,
,
TGR


,
+
,
(wall)
,

+



Throws
- Sky Kick
Or
+
Damage: 35
Throw break:

- Sleeper Hold
Or
+
Damage: 35
Throw break:

- Thai Trip
,
+
Damage: 38
Throw break:

- Dragon Falls
+
Damage: 35
Throw break:

- Dragon Neck Snap [DGN]
- DGN
(optional ~b)OrSNA
(optional ~b)Damage: 35
Throw break:

The throw is cancelled and Lei ends in DGN
- Out Of Control
- DRU
OrDRU
Damage: 33
Throw break:

When whiffing the throw you can hold F to maintain DRU
- Sailboat Stretch
- (left throw)(optional ~f+)
Or(left throw)(optional ~f+)
Damage: 40
Throw break:

- Closing Fan
- (right throw)(optional ~f+)
Or(right throw)(optional ~f+)
Damage: 5,10,25
Throw break:

- Wild Spin Dance
- (back throw)(optional ~f+)
Or(back throw)(optional ~f+)
Damage: 50
Unbreakable
Throw Follow-Ups
- Drunken Sip
- DRU
,
OrDRU
,
Lei regains 10 points of energy but the throw damage is reduced to 23, Lei remains in DRU Recover 10 points of health then re-enter DRU; Damage reduced by 10.
Advanced Techniques
- Hidden technique

~
Remains BT.
- Hidden technique

+
~
DRU.
- Hidden technique
+
,
~
DRU.
- Hidden technique
,
+
,
~
Cancel into Crane.
- Hidden technique
,
+
,
~
Cancel into Phoenix.
- Hidden technique
- FUFA
OrFUFT
OrFDFA
OrFDFT
Normal grounded position to grounded stance.
- Hidden technique
~
,
,
~
FUFAs; Can also be done after the first or second kick. FUFA; Can also be done after the first or second kick.
- Hidden technique
+
~
Or
+
~
Or
+
~
FUFA; Can also be done from BT.
- Hidden technique
~
,
FUFT.
- Hidden technique
~
,
,
FUFT.
- Hidden technique
~
,
,
,
FDFT.
- Hidden technique
- FUFT
,
OrFUFT
,
OrFUFTs,
,
OrFUFTs,
,
Lunge Cross-Chop.
- Hidden technique
- FUFT
,
OrFUFTs,
,
Lunge Kick.
- Hidden technique
- FUFAs,
~
Delayed low kick.
- Hidden technique
- FDFTs
~
Low kick that juggles on CL or CH.
- Hidden technique
,
~
DRU.
- Hidden technique
- DRU
,
(Both grab attempts don't connect)OrDRU
,
(Both grab attempts don't connect)Whiff to DRU.
- Hidden technique
- DRU
~
DRU.
- Hidden technique
- DGN
~
OrSNA
~
Cancel to DGN.
- Hidden technique
- DRU
,
~
DRU.
- Hidden technique
- DRU
,
,
~
CRA.
- Hidden technique
- DRU
,
,
~
AOP.
- Hidden technique
- DRU
+
,
~
DRU.
- Hidden technique
+
~
CRA; formely b+4~f.
- Hidden technique
+
~
AOP.
- Hidden technique
- DGN
~
CRA.
- Hidden technique
,
+
~
(Attack blocked or whiffed)FUFT.
- Hidden technique
+
~
DRU.
- Hidden technique

,
,
,
~
DRU.
- Hidden technique
,
,
,
~
OrDGN
,
~
TGR.
- Hidden technique
,
,
,
~
Or
,
,
,
~
OrDGN
,
~
OrDGN
,
~
DGN.
- Hidden technique
~
AOP; Can also be done from AOP.
- Hidden technique
- FUFAs,
,
OrFUFAs,
,
SNA.
- Hidden technique
- FUFAs,
,
DRU.
- Hidden technique
+
~
FDFT.
- Hidden technique
- FC
+
,
,
~
Cancel last kick.
- Hidden technique
- SNA
,
,
~
PAN.
- Hidden technique
+
~
FUFTs.
- Hidden technique
- FUFAs,

Hangover Taunt from FUFAs.
- Hidden technique
- FUFAs,
OrFDFAs,
OrFDFTs,
DRU; listed only for FUFTs.
Stances
- Immortal Flight [KND]
+
(optional ~d)Ends in RC. Airborne evasive frames.
- Art of Phoenix
,
Or
+
,
Ends in PHX.
- Back Turned Feint
,
+
Or
+
,
+
Ends in BT. Back Turned Feint; Can also be done from AOP.
- Phoenix Cancel
,
+
,
,
Ends in PHX. Cancels the previous hit
- Crane Cancel
,
+
,
,
Ends in CRA. Cancels the previous hit
- Face Down Position
+
Ends in FCD.
- Slide Position
+
Ends in SLD. FDFAs.
- Play Dead Position
+
Ends in PLD. FUFAs.
- Knock Down Position
+
Ends in KND.
- Art of Snake Stance

Or

Ends in SNA.
- Provocation

Ends in DRU.
- Art of Snake Stance
+
Or
+
Ends in SNA.
- Art of Phoenix Illusion
+
Ends in PNX.
- Drunken Master Stance
+
Ends in DRU. Has high and mid punch parry, after a successful parry the opponent is side turned. Lei does not go into DRU after a parry
- Turn Around [Cancel]
+
(optional ~b)Ends in BT.
- Backward Walk

Or
,
Ends in BT.
- Face Forward

Or
Or

- Slide Position

+
Ends in SLD. FDFAs.
- Face Down Position

+
Ends in FCD. FDFTs.
- Knock Down Position

+
Ends in KND. FUFTs.
- Play Dead Position

+
Ends in PLD. FUFAs.
- Roll Out
- PLD
OrPLD
- Stand Up
- PLD
OrPLD
- Recover Crouching
- PLD~
OrPLD~
Ends in RC.
- Lei Roll
- PLD
OrPLD
+
Ends in SLD.
- Startled Drunk
- PLD

Ends in DRU. Crouching evasive frames. Lei stands up in DRU but is back turned
- Hangover
- PLD

Ends in PLD.
- Default PLD
- PLD

Lei enters the default PLD position and has the same get up options as everybody else, push 2 to return to Lei PLD
- Roll Out
- KND
OrKND
- Stand Up
- KND
OrKND
- Recover Crouching
- KND~
OrKND~
Ends in RC.
- Lei Roll
- KND
OrKND
+
Ends in FCD.
- Hangover
- KND

Ends in PLD.
- Default KND
- KND

Lei enters the default KND position and has the same get up options as everybody else, push 2 to return to Lei KND
- Roll Out
- FCD
OrFCD
- Stand Up
- FCD
OrFCD
- Recover Crouching
- FCD~
OrFCD~
Ends in RC.
- Lei Roll
- FCD
OrFCD
+
Ends in KND.
- Startled Drunk
- FCD

Ends in DRU. Crouching evasive frames. Lei stands up in DRU but is back turned
- Hangover
- FCD

Ends in PLD.
- Default FCD
- FCD

Lei enters the default FCD position and has the same get up options as everybody else, push 2 to return to Lei FCD
- Roll Out
- SLD
OrSLD
- Stand Up
- SLD
OrSLD
- Recover Crouching
- SLD~
OrSLD~
Ends in RC.
- Lei Roll
- SLD
OrSLD
+
Ends in PLD.
- Hangover
- SLD

Ends in PLD.
- Default SLD
- SLD

Lei enters the default SLD position and has the same get up options as everybody else, push 2 to return to Lei SLD
- Art of Dragon
- SNA

Ends in DGN.
- Art of Panther
- SNA

Ends in PAN.
- Play Dead Position
- DGN
+
Ends in PLD.
- Art of Tiger
- DGN

Ends in TGR.
- Art of Snake
- DGN

Ends in SNA.
- Auto Low Block
- PAN

- Auto Low Parry
- PAN~

- Art of Snake
- PAN

Ends in SNA.
- Art of Crane
- PAN

Ends in CRA.
- Auto High & Mid Parry
- TGR~

- Crouching Snake
- TGR
,
- Knockdown Position
- TGR
,
,
Ends in KND.
- Art of Snake
- TGR

Ends in SNA.
- Art of Dragon
- TGR

Ends in DGN.
- Crane Smash
- CRA

- Art of Panther
- CRA

Ends in PAN.
- Art of Snake
- CRA

Ends in SNA.
- Stupor Parry
- DRU

Ends in DRU. High and mid punch parry, Lei does a stupor step forward when the parry whiffs
- Drunken Cancel
- DRU
OrDRU
OrDRU
- Drunken Sip
- DRU
,
,
Ends in KND. Crouching evasive frames. Lei regains 5,7 and 10 health with each sip, falls down into KND after 3 consecutive sips, remains in DRU otherwise
- Drunken Stupor
- DRU
+
Ends in KND. Lei regains 15 health
- Drunken Punch Parry
- DRU
+
After a successful parry the opponent is side turned, Lei remains in DRU after a whiffed parry
- Phoenix Cancel
- PNX

- Drunken Stance
- PNX

Ends in DRU.
- Drunken Sip
- PNX

Ends in DRU. Crouching evasive frames. Lei regains 5 health
- Art of Phoenix
- PNX
,
Ends in PHX.
- Back Turned Feint
- PNX
,
+
Ends in BT.
10 Hit Combos
- Preset hit string
+
,
,
,
Damage: 8,9,8,9 ยท High / High / Low / Mid
- 10 hit string
+
,
,
,
,
,
,
,
,
,
Damage: 7,7,12,7,7,36 ยท Mid / Mid / High / Mid / Mid / High
- 10 hit string
+
,
,
,
,
,
,
,
,
,
Damage: 7,7,12,7,8,36 ยท Mid / Mid / High / Mid / Low / High
- 9 hit string
+
,
,
,
,
,
,
,
,
Damage: 10,12,13,14,25 ยท Mid / Mid / Low / Low / Mid
Unblockable Attacks
- Phoenix Strike
- PNX
+
Damage: 108 ยท Unblockable
Airborne evasive frames.
Move List
- Jab

Damage: 8 ยท High
- Startup
- 10f
- On block
- +1
- On hit
- +8
- Counter hit
- +8
- Forward Jab
+
Damage: 8 ยท High
- Down Jab
+
Damage: 6 ยท Special mid
Ends in RC.
- Crouch Jab
- FC

Damage: 6 ยท Special mid
Ends in RC.
- Straight

Damage: 12 ยท High
- Startup
- 10f
- On block
- +1
- On hit
- +7
- Counter hit
- +7
- Forward Straight
+
Damage: 13 ยท High
- Down Straight
+
Damage: 9 ยท Special mid
Ends in RC.
- Crouch Straight
- FC

Damage: 9 ยท Special mid
Ends in RC.
- Crescent Kick
Or
+
Damage: 36 ยท High
- Startup
- 14f
- On block
- -14
- On hit
- -4
- Counter hit
- -2
- Ankle Kick
+
Damage: 18 ยท Low
- Spin Sweep
+
OrFC
Damage: 18 ยท Low
Ends in RC.
- Crouch Spin Kick
,
Damage: 14 ยท Low
Ends in RC.
- Roundhouse

Damage: 19 ยท High
Launches on counter hit.
- Crouch Shin Kick
,
Damage: 12 ยท Low
Ends in RC.
- Low Kick
- FC

Damage: 12 ยท Low
Ends in RC.
- Twin Snake Thrusts [SNA]
,
(optional ~f)Damage: 8,14 ยท High / High
- Twin Jabs
,
Damage: 8,14 ยท High / High
Follow-up only
- On block
- -1
- On hit
- +6
- Counter hit
- +6
- Razor Rush [SNA]
,
+
(optional u)Or
![]: Closing bracket Closing bracket](/icons-t8/bracketr.png)
Damage: 10 ยท Mid
- Razor Rush [DGN]
,
+
,(delay)
(optional u)Or
![]: Closing bracket Closing bracket](/icons-t8/bracketr.png)
Damage: 10,9 ยท Mid / Mid
- Razor Rush [PAN]
,
+
,(delay)
,(delay)
(optional u)Or
![]: Closing bracket Closing bracket](/icons-t8/bracketr.png)
Damage: 10,9,8 ยท Mid / Mid / Mid
- Razor Rush [TGR]
,
+
,(delay)
,(delay)
,(delay)
(optional u)Or
![]: Closing bracket Closing bracket](/icons-t8/bracketr.png)
Damage: 10,9,8,7 ยท Mid / Mid / Mid / Mid
Launches on counter hit.
- Dancing Cobra
+
,


Damage: 15,14,25 ยท Mid / High / Mid
- Drunken Tiger Lash [DRU]
,
+
(optional ~f)Damage: 28 ยท High
- Sonic Strike
+
Damage: 19 ยท High
- Startup
- 15f
- On block
- -6
- On hit
- +6
- Counter hit
- +6
- Quick Upper


Damage: 14 ยท Mid
- Snake Strike [TGR] [DGN]

(optional ~f)(optional ~d)Or
![]: Closing bracket Closing bracket](/icons-t8/bracketr.png)
Damage: 25 ยท High
- Hook Punch

Damage: 21 ยท High
- Startup
- 14f
- On block
- -5
- On hit
- +4
- Counter hit
- KD
Ends in BT. Launches on counter hit.
- Spinning Back Blow
,
Damage: 21 ยท High
Follow-up only
- On block
- -5
- On hit
- +6
- Counter hit
- +6
Ends in BT.
- Spiral Upper
,
Damage: 25 ยท Mid
Follow-up only
- On block
- -11
- On hit
- KD
- Counter hit
- KD
Launches on hit.
- Twin Snake Strikes [CRA] [PAN]
+
(optional ~f)(optional ~d)Or
![]: Closing bracket Closing bracket](/icons-t8/bracketr.png)
Damage: 15,12 ยท High / High
- Tiger Fang [TGR]
+
(optional ~f)Damage: 21 ยท Mid
Ends in RC. Bound.
- Butterfly Palm Strike
+
Damage: 31 ยท Mid
- Startup
- 28f
- On block
- -13
- On hit
- KD
- Counter hit
- KD
- Cannonball
+
Damage: 30 ยท Mid
- Startup
- 25~32f
- On block
- -8~-1?
- On hit
- +5~+12?
- Counter hit
- + / Tech / Roll
Crouching evasive frames.
- Guard Melting Punches
,
+
,
,
,
Damage: 0,0,25,30 ยท High / High / Mid / Mid
Ends in BT. Launches on hit. Opponent has to block the 1st punch, the 3rd hit is JG and the last hit is KND
- Breaking Rush
,
+
,(delay)
,(delay)
Damage: 12,14,9 ยท High / Mid / Mid
The 1st punch must hit or whiff the opponent for the string to work, otherwise you get the Guard Melting Punches
- Low Kick
,
+
,(delay)
,(delay)
,
Damage: 14 ยท Low
Launches on counter hit.
- Crane Kick [CRA]
,
+
,(delay)
,(delay)
,(delay)
(optional u)Or
![]: Closing bracket Closing bracket](/icons-t8/bracketr.png)
Damage: 14 ยท Mid
- Two One Combo [DRU]
,
(optional ~f)Damage: 15,12 ยท High / Mid
- Flutter Kicks
,
(optional ~f),(delay)
Damage: 14,16 ยท Mid / Mid
Airborne evasive frames.
- Dragon Palm
,
+
Damage: 28 ยท Mid
- Startup
- 19f
- On block
- -10~-9 / CR
- On hit
- +5~+6 / CR
- Counter hit
- KD
Bound.
- Snake Upper [SNA]
+
(optional ~f)Damage: 14 ยท Mid
Launches on hit.
- Iron Mace
+
,(delay)
Damage: 21,25 ยท Mid / Mid
Bound.
- Falling Tree
+
Or
+
Or
+
Damage: 30 ยท Mid
- Startup
- 35~38f
- On block
- -14
- On hit
- -4 / CR
- Counter hit
- -4 / CR
Ends in PLD. Airborne evasive frames.
- Thousand Bird Flower
- FC
+
,
Damage: 12,12 ยท Low / Low
Follow-up only
- On block
- -16
- On hit
- -1
- Counter hit
- -1
Ends in BT. Crouching evasive frames (hit 1,2).
- Phoenix Rising [Cancel]
- FC
+
,
,
(optional ~b)Damage: 21 ยท Mid
Ends in PNX.
- Swingover Punches

,
Damage: 14,18 ยท Mid / Mid
Follow-up only
- On block
- -13
- On hit
- 0
- Counter hit
- KD
Launches on counter hit.
- Drunken Rapid Fist [BT]

(optional ~b)Damage: 14 ยท Mid
- Drunken Fist [DRU]

(optional ~b),
(optional ~f)Damage: 21 ยท High
- Crescent Trip
,
Or
+
,
Damage: 20 ยท Low
Follow-up only
- On block
- -19
- On hit
- KD
- Counter hit
- KD
Ends in BT.
- Tornado Kick [KND]
~
(optional ~d)Damage: 30 ยท Mid
Ends in BT. Airborne evasive frames.
- Dual Tornado [KND]
~
(optional ~d),
(optional ~d)Damage: 25 ยท Mid
Ends in BT.
- Triple Tornado [KND]
~
(optional ~d),
(optional ~d),
(optional ~d)Damage: 20 ยท Mid
Ends in BT.
- Howling Dog
+
,(delay)
Damage: 24,14 ยท Mid / High
- Reverse Lotus [BT]
,
+
(optional ~b)Damage: 18 ยท Mid
Launches on hit. Airborne evasive frames.
- Lotus Float
,
+
(optional ~b),
Damage: 26 ยท High
Airborne evasive frames.
- Razor Kick
,
+
Damage: 36 ยท High
- Mid Stun Kick
,
+
,
Damage: 24 ยท Mid
- Trip Kick
,
+
,
+
Damage: 24 ยท Low
- Leopard Tail
+
Damage: 32 ยท Mid
- Startup
- 21f
- On block
- -10
- On hit
- KD
- Counter hit
- KD
Homing attack.
- Soaring Crane Wing
+
Or
+
Or
+
Damage: 20_25_27 ยท High
- Startup
- 16f
- On block
- -7
- On hit
- KD
- Counter hit
- KD
Ends in CRA. Launches on counter hit. Airborne evasive frames. The u/b version is KND on regular hit
- Phoenix Rising Kick


Damage: 30 ยท Mid
- Leaping Twin Kick
,
+
Damage: 26 ยท Mid
Follow-up only
- On block
- +1
- On hit
- KD
- Counter hit
- KD
Ends in KND. Airborne evasive frames. Lei only goes into KND when the move is blocked or whiffs
- Mule Kick
+
Damage: 26 ยท Mid
- Startup
- 21f
- On hit
- KD
- Counter hit
- KD
Ends in FCD. Airborne evasive frames.
- Leap Jump Kick
+
Or
+
Damage: 30 ยท Mid
Airborne evasive frames.
- Turn Over Kicks
+
Damage: 12,19 ยท High / Mid
- Startup
- 33f
- On block
- -1
- On hit
- KD
- Counter hit
- KD
Ends in BT. Launches on hit. Airborne evasive frames.
- Flip Kick
+
,
Damage: 14 ยท Mid
Follow-up only
- On block
- -5
- On hit
- KD
- Counter hit
- KD
Airborne evasive frames.
- Falling Blade [KND]

(optional ~d)Damage: 18 ยท Mid
Ends in BT. Airborne evasive frames. Lei cannot transition into the default grounded position after this move
- Clean Sweep
~
Damage: 30 ยท Mid
Ends in FCD. Crouching evasive frames.
- Ankle Kick
~
Damage: 8 ยท Low
Ends in KND. Crouching evasive frames.
- Ankle Drop
~
,
Damage: 8 ยท Low
Ends in KND. Crouching evasive frames.
- Lift Up Cannon
~
,
,
Damage: 28 ยท Mid
Ends in FCD. Launches on hit. Crouching evasive frames.
- Beating Kick
+
Damage: 31 ยท High
- Startup
- 24f
- On block
- -17
- On hit
- +3
- Counter hit
- KD
Crouching evasive frames.
- Beating Rush
+
,
,
,(delay)
Damage: 14,14,9 ยท Mid / Mid / Mid
- Low Kick
+
,
,
,(delay)
,
Damage: 14 ยท Low
Launches on counter hit.
- Crane Kick [CRA]
+
,
,
,(delay)
,(delay)
(optional u)Or
![]: Closing bracket Closing bracket](/icons-t8/bracketr.png)
Damage: 14 ยท Mid
- Wolf Fang [TGR] [DGN]
,
(optional ~f)(optional ~d)Damage: 21,14 ยท High / Mid
- Snake Bite [DGN]
,
(optional ~f)(optional ~d),
,
(optional ~f)Damage: 9,12 ยท Mid / Mid
- Twin Snake Bite [PAN]
,
(optional ~f)(optional ~d),
,
(optional ~f),(delay)
(optional ~f)Damage: 18 ยท Low
Ends in RC.
- Ankle Kick
,
(optional ~f)(optional ~d),
,
(optional ~f),
Damage: 8 ยท Low
Ends in KND.
- Ankle Drop
,
(optional ~f)(optional ~d),
,
(optional ~f),
,
Damage: 8 ยท Low
Ends in KND.
- Lift Up Cannon
,
(optional ~f)(optional ~d),
,
(optional ~f),
,
,
Damage: 28 ยท Mid
Ends in FCD. Launches on hit.
- Razor Kick
,
(optional ~f)(optional ~d),
Damage: 24 ยท High
- Mid Stun Kick
,
(optional ~f)(optional ~d),
,
Damage: 24 ยท Mid
- Trip Kick
,
(optional ~f)(optional ~d),
,
+
Damage: 24 ยท Low
- Basho Whirlwind
,
+
,
Damage: 25,25 ยท High / High
Follow-up only
- On block
- -3
- On hit
- KD
- Counter hit
- KD
Airborne evasive frames.
- Snake Kick [SNA]
+
(optional ~d)Damage: 12 ยท Low
- Double Stab [DRU]
+
(optional ~d),
(optional ~f)Damage: 21 ยท Mid
- Rave Sweep [SNA] [DRU]
+
(optional u)Or
(optional ~f)Damage: 9 ยท Low
Launches on hit.
- Dragon Stomp [BT]
+
(optional ~b)Damage: 20 ยท Low
- Gong Elbow
+
(optional ~b),(delay)
Damage: 24 ยท High
- Blade Drop [CRA] [PNX]
+
(optional ~f)(optional ~b)Damage: 21 ยท Mid
Airborne evasive frames.
- Crane Cannon


Damage: 16 ยท Mid
- Startup
- 30f
- On block
- -9
- On hit
- KD
- Counter hit
- KD
Launches on hit.
- Wall Jump
,
,
Damage: 25 ยท Mid
Ends in BT.
- Back Blows

,
Damage: 14,12 ยท High / Mid
Ends in BT[all].
- Dancing Spear [DRU]

,
,
,
(optional ~f)Damage: 8,19 ยท Low / High
- Low Back Spin
FC
Or
+
Damage: 14 ยท Low
Ends in BT. Launches on counter hit. Crouching evasive frames.
- Backfist Elbow Drop


Damage: 14 ยท High
Ends in BT.
- Elbow Drop

,
Damage: 21 ยท Mid
Ends in SLD.
- Heavy Hand


Damage: 24 ยท Mid
- Falling Tree

+
Or
+
Damage: 30 ยท Mid
Ends in PLD. Airborne evasive frames.
- Flip Flop

,
,
Damage: 18,18,18 ยท Mid / Mid / Mid
Ends in BT[all]. Bound. Airborne evasive frames (hit all).
- Reverse Kick [BT]

(optional ~b)Damage: 18 ยท Mid
- Reverse Lift

(optional ~b),(delay)
Damage: 20 ยท Mid
Launches on hit. Crouching evasive frames.
- Reverse Hop Kick

+
Damage: 25 ยท Mid
Launches on hit. Airborne evasive frames.
- Rave Sweep [SNA] [DRU]
FC
(optional ~u)Or
~
(optional ~f)Or
+
(optional ~u)Damage: 9 ยท Low
Ends in RC. Launches on hit.
- Rave Sweep [SNA] [DRU]
- PLD
(optional ~u)OrPLD~
(optional ~f)Damage: 9 ยท Low
Ends in RC. Launches on hit. Crouching evasive frames.
- Delayed Rave Sweep
- PLD
,
Damage: 12 ยท Low
- Monkey Spring
- PLD

Damage: 14,16 ยท Low / Special mid
Crouching evasive frames.
- Kangaroo Kick
- PLD

Damage: 24 ยท Mid
Launches on hit. Crouching evasive frames.
- Lotus Cutter
- KND

Damage: 16 ยท Low
Launches on hit. Crouching evasive frames.
- Hop Up
- KND

Damage: 24 ยท Mid
Crouching evasive frames.
- Lunge Kick
- KND
+
Damage: 24 ยท Mid
Airborne evasive frames.
- Jiao Kick
- KND

Damage: 21 ยท Mid
Crouching evasive frames.
- Lotus Cutter
- FCD

Damage: 25 ยท Low
Launches on hit. Crouching evasive frames.
- Rave Sweep
- FCD
~
Damage: 9 ยท Low
Ends in PLD. Crouching evasive frames. Causes KND at close range only or when the additional 4 is pushed, just frame 4 input cause the move to maintain its single hit properties
- Rave Spin
- FCD
~
,
Damage: 36 ยท High
Airborne evasive frames.
- Twirl Spring
- FCD

Damage: 6,24 ยท Mid / Mid
Crouching evasive frames.
- Leg Sweep
- FCD
+
Damage: 9 ยท Low
Ends in RC. Launches on counter hit.
- Go To Sleep
- FCD
~
Damage: 21 ยท Mid
Ends in FCD. Crouching evasive frames.
- Bicycle Kicks
- SLD

Damage: 6,25 ยท Mid / Mid
Crouching evasive frames.
- Deadly Current
- SLD
+
Damage: 26 ยท Low
Ends in SLD. Crouching evasive frames. Lei cannot transition into the default grounded position after this move
- Sliding Kick
- SLD
~
Damage: 18 ยท Low
Ends in PLD. Crouching evasive frames.
- Rushing Snake [SNA]
- SNA
~
~
~
~
(optional ~f)Damage: 12,10,9,87 ยท High / High / High / High / High
Cancel into Snake Stance from the 2nd hit on
- Snapping Snake [PAN]
- SNA
,
,
(optional ~f)Damage: 12,15,12 ยท High / Mid / Mid
Lei remains in SNA after the 2nd hit
- Snake Fist
- SNA
,
,
(optional ~f),
Damage: 24 ยท High
Ends in SNA.
- Angry Viper
- SNA

Damage: 30 ยท Mid
Crouching evasive frames.
- Snake Bite [DGN]
- SNA
(optional ~f)Damage: 18 ยท Mid
Crouching evasive frames.
- Double Bite [DGN]
- SNA
(optional ~f),
(optional ~f)Damage: 12 ยท Mid / Mid
- Triple Bite [PAN]
- SNA
(optional ~f),
(optional ~f),(delay)
(optional ~f)Damage: 18 ยท Mid / Mid / Low
Ends in RC.
- Ankle Kick
- SNA
(optional ~f),
(optional ~f),
Damage: 8 ยท Low
Ends in KND. Crouching evasive frames.
- Ankle Drop
- SNA
(optional ~f),
(optional ~f),
,
Damage: 8 ยท Low
Ends in KND. Crouching evasive frames.
- Lift Up Cannon
- SNA
(optional ~f),
(optional ~f),
,
,
Damage: 24 ยท Mid
Ends in FCD. Launches on hit. Crouching evasive frames.
- Lift Up Cannon
- SNA

Damage: 36 ยท Mid
Ends in FCD. Launches on hit. Crouching evasive frames.
- Snake Kick
- SNA

Damage: 13 ยท Low
Ends in SNA.
- Dragon's Spite
- DGN

Damage: 6,24 ยท High / High
- Dragon Spark [TGR]
- DGN
+
(optional ~f)Damage: 38 ยท Mid
- Dragon Roar [TGR]
- DGN
(optional ~f)Damage: 21 ยท Mid
Launches on counter hit. Crouching evasive frames.
- Cuju Kick [CRA]
- DGN
(optional ~f)Damage: 13 ยท Low
Crouching evasive frames.
- Wolf Fang [TGR] [DGN]
- DGN
,
(optional ~f)(optional ~d)Damage: 21,14 ยท High / Mid
- Snake Bite [DGN]
- DGN
,
(optional ~f)(optional ~d),
,
(optional ~f)Damage: 9,12 ยท Mid / Mid
- Twin Snake Bite [PAN]
- DGN
,
(optional ~f)(optional ~d),
,
(optional ~f),(delay)
(optional ~f)Damage: 18 ยท Low
Ends in RC.
- Ankle Kick
- DGN
,
(optional ~f)(optional ~d),
,
(optional ~f),
Damage: 8 ยท Low
Ends in KND.
- Ankle Drop
- DGN
,
(optional ~f)(optional ~d),
,
(optional ~f),
,
Damage: 8 ยท Low
Ends in KND.
- Lift Up Cannon
- DGN
,
(optional ~f)(optional ~d),
,
(optional ~f),
,
,
Damage: 28 ยท Mid
Ends in FCD. Launches on hit.
- Razor Kick
- DGN
,
(optional ~f)(optional ~d),
Damage: 24 ยท High
- Mid Stun Kick
- DGN
,
(optional ~f)(optional ~d),
,
Damage: 24 ยท Mid
- Trip Kick
- DGN
,
(optional ~f)(optional ~d),
,
+
Damage: 24 ยท Low
- Panther Scratch
- PAN

Damage: 14 ยท Low
Ends in RC. Crouching evasive frames.
- Panther Claw
- PAN
~
Damage: 14,33 ยท Low / High
Crouching evasive frames.
- Panther Paw
- PAN

Damage: 25 ยท Mid
Launches on hit.
- Guard Melting Punches
- PAN
,
,
,
Damage: 0,0,25,30 ยท High / High / Mid / Mid
Launches on hit. Opponent has to block the 1st punch, the 3rd hit is JG and the last hit is KND
- Panther Tail [PHX]
- PAN
(optional ~b)Damage: 21 ยท Low
Ends in PAN. Airborne evasive frames.
- Beating Kick
- PAN

Damage: 26 ยท High
Crouching evasive frames.
- Beating Rush
- PAN
,
,
,(delay)
Damage: 14,14,9 ยท Mid / Mid / Mid
- Low Kick
- PAN
,
,
,(delay)
,
Damage: 14 ยท Low
Launches on counter hit.
- Crane Kick [CRA]
- PAN
,
,
,(delay)
,(delay)
(optional u)OrPAN
![]: Closing bracket Closing bracket](/icons-t8/bracketr.png)
Damage: 14 ยท Mid
- Tiger Strike
- TGR

Damage: 26 ยท Mid
Bound.
- Double Tiger Palms
- TGR

Damage: 38 ยท Mid
- Tiger Claw Palm
- TGR

Damage: 28 ยท Mid
- Leaping Tiger
- TGR

Damage: 33 ยท Mid
Airborne evasive frames.
- Venom Strike
- TGR
,
,
Damage: 30 ยท Mid
Crouching evasive frames.
- Coiled Snake
- TGR
,
,
Damage: 16 ยท Low
Ends in RC. Launches on hit. Crouching evasive frames.
- Tiger Tail
- TGR

Damage: 14 ยท Low
Ends in RC. Launches on hit. Crouching evasive frames.
- Low Attack Auto Counter
- CRA

Damage: 25 ยท Mid
Ends in CRA. Launches on hit.
- Crane's Bill
- CRA

Damage: 32 ยท Mid
Lei will be Back Turned if the punch is blocked.
- Wing of Crane
- CRA

Damage: 30 ยท High
Ends in BT.
- Crane Dance
- CRA
,(delay)
,(delay)
,(delay)
Damage: 21,10,10,15 ยท Mid / Low / Mid / Mid
Launches on hit.
- Crane Kick
- CRA

Damage: 20 ยท Low
- Leaping Crane
- CRA
+
OrCRA
+
OrCRA
+
Damage: 25 ยท Mid
Ends in CRA. Launches on hit. Airborne evasive frames.
- Drunken Tiger Lash [DRU]
- DRU
(optional ~f)Damage: 30 ยท Mid
- Spinning Headbutt
- DRU
+
Damage: 30 ยท Mid
Ends in SLD. Airborne evasive frames.
- Stupor Feint Punch
- DRU
+
,
Damage: 30 ยท Mid
- Drunken Fall
- DRU
+
Damage: 21 ยท Mid
Ends in SLD. Airborne evasive frames. Bound.
- Drunken Rapid Fist [DRU] [BT]
- DRU
(optional ~f)(optional ~b)Damage: 14 ยท Mid
- Drunken Fist [DRU]
- DRU
(optional ~f)(optional ~b),
(optional ~f)Damage: 21 ยท High
- Fox Kick [DRU]
- DRU
(optional ~f)Damage: 15 ยท Low
- Fox Combo [DRU]
- DRU
(optional ~f),
(optional ~f)Damage: 22 ยท Mid
Launches on hit. Bound.
- Fox Flip [CRA] [PNX]
- DRU
(optional ~f),
(optional ~f),
(optional ~f)(optional ~b)Damage: 21 ยท Mid
Airborne evasive frames.
- Donkey Kick
- DRU

Damage: 26 ยท Low
Ends in FCD. Crouching evasive frames.
- Tiger Kick [DRU]
- DRU
(optional ~f)Damage: 20 ยท Mid
Launches on hit.
- Tiger Lash [DRU]
- PNX
(optional ~f)Damage: 28 ยท High
- Dragon Palm
- PNX

Damage: 27 ยท Mid
Bound.
- Crescent Kick
- PNX

Damage: 33 ยท High
- Crescent Trip
- PNX
,
Damage: 25 ยท Low
Ends in BT.
- Phoenix Kicks
- PNX
+
,
,
(repeat)Damage: 20,20,20... ยท Mid / Mid / Mid / . / . / .
Ends in PNX.
- Phoenix Cutter
- PNX

Damage: 21 ยท Low
Ends in SNA.
- Tornado Kick [PLD]
- PNX
+
(optional d)Damage: 36 ยท Mid
Ends in BT. Airborne evasive frames.
- Dual Tornado [PLD]
- PNX
+
(optional d),
(optional d)Damage: 25 ยท Mid
Ends in BT. Airborne evasive frames.
- Triple Tornado [PLD]
- PNX
+
(optional d),
(optional d),
(optional d)Damage: 20 ยท Mid
Ends in BT. Airborne evasive frames.
- Move
,
Damage: 8,14
Follow-up only
- On block
- -8
- On hit
- +3
- Counter hit
- +3
- Move
,
,
Damage: 8, 14
Follow-up only
- On block
- -17
- On hit
- -6
- Counter hit
- -6
- Move
,
Damage: 12,15
Follow-up only
- On block
- -8
- On hit
- +3
- Counter hit
- +3
- Move
,
,
Damage: 12,15
Follow-up only
- On block
- -11
- On hit
- 0
- Counter hit
- 0
- Move
,
,
Damage: 12,15,14,16
Follow-up only
- On block
- -12
- On hit
- KD
- Counter hit
- KD
- Move
,
Damage: 36
- Startup
- 14f
- On block
- -6
- On hit
- +4
- Counter hit
- +6
- Move
,
,
Damage: 36
Follow-up only
- On block
- -18
- On hit
- -8
- Counter hit
- -6
- Move
,
Damage: 30
- Startup
- 38f
- On block
- +5~+6
- On hit
- + / CR
- Counter hit
- + / CR
- Move
,
,
Damage: 30,25
Follow-up only
- On block
- +5~+6
- On hit
- + / CR
- Counter hit
- + / CR
- Move
,
,
,
Damage: 30,25,20
Follow-up only
- On block
- +5~+6
- On hit
- + / CR
- Counter hit
- + / CR
- Move
,
Damage: 30
- Startup
- 30f
- On block
- -22?
- On hit
- KD
- Counter hit
- KD
- Move
,
FCOr
,
Damage: 8
- Startup
- 17f
- On block
- -16~-17?
- On hit
- -4
- Counter hit
- -4
- Move
,
,
Damage: 8 , 8
Follow-up only
- On block
- -2
- On hit
- +9
- Counter hit
- +9
- Move
,
,
,
Damage: 8,8,28
Follow-up only
- On block
- -14
- On hit
- KD
- Counter hit
- KD
- Move
+
Damage: 24
- Startup
- 16f
- On block
- -12
- On hit
- -1
- Counter hit
- -1
- Move
+
,
Damage: 24,14
Follow-up only
- On block
- -3
- On hit
- +8
- Counter hit
- +8
- Move
+
,
Damage: 31,14
Follow-up only
- On block
- 0
- On hit
- +6
- Counter hit
- +6
- Move
+
,
,
Damage: 31,14,14
Follow-up only
- On block
- -16
- On hit
- -5
- Counter hit
- -5
- Move
+
,
,
,
Damage: 31,14,14,9
Follow-up only
- On block
- -12
- On hit
- -1
- Counter hit
- -1
- Move
+
,
,
,
,
Damage: 31,14,14,9, 14
Follow-up only
- On block
- -5
- On hit
- KD
- Counter hit
- KD
- Move
+
,
,
,
,
,
Or
Damage: 31,14,14,9,14
Follow-up only
- On block
- -11
- On hit
- KD
- Counter hit
- KD
- Move
+
,
,
,
,
Damage: 31,14,14,9, 14
Follow-up only
- On block
- -17
- On hit
- -3
- Counter hit
- KD
- Move
+
Damage: 15,12
- Startup
- 16f
- On block
- +5
- On hit
- +10 / _ / KD
- Counter hit
- +10 / _ / KD
- Move
+
,
Damage: 15,12
- Startup
- 16f
- On block
- 0
- On hit
- +5 / _ / KD
- Counter hit
- +5 / _ / KD
- Move
+
Damage: 15
- Startup
- 13f
- On block
- -5
- On hit
- +6
- Counter hit
- +6
- Move
+
,
Damage: 15,14
Follow-up only
- On block
- -10
- On hit
- +1
- Counter hit
- +1
- Move
+
,
,
Damage: 15,14,25
Follow-up only
- On block
- -10
- On hit
- KD
- Counter hit
- KD
- Move
+
Damage: 14
- Startup
- 15f
- On block
- -7
- On hit
- KD / +4
- Counter hit
- KD
- Move
+
,
Damage: 12
- Startup
- 115f
- On block
- -9
- On hit
- KD / +2
- Counter hit
- KD
- Move
+
Damage: 25
- Startup
- 17f
- On block
- -4 / CR
- On hit
- -4 / CR
- Counter hit
- -4 / CR
- Move
+
,
Damage: 25
- Startup
- 17f
- On block
- +3? / CR
- On hit
- +3? / CR
- Counter hit
- +3? / CR
- Move
+
Damage: 21
- Startup
- 18f
- On block
- -1 / CR
- On hit
- +1 / CR
- Counter hit
- +1 / CR
- Move
+
,
Damage: 21,25
Follow-up only
- On block
- -12
- On hit
- +6
- Counter hit
- KD
- Move
+
Damage: 12
- Startup
- 12f
- On block
- -12
- On hit
- 0
- Counter hit
- 0
- Move
+
,
Damage: 12
- Startup
- 12f
- On block
- -13
- On hit
- -1
- Counter hit
- - / 1
- Move
+
,
Damage: 12,21
Follow-up only
- On block
- -15
- On hit
- -2
- Counter hit
- -2
- Move
+
,
,
Damage: 12,21
Follow-up only
- On block
- -28
- On hit
- -15
- Counter hit
- -15
- Move
+
Damage: 14
- Startup
- 20f
- On block
- -24
- On hit
- KD
- Counter hit
- KD
- Move
+
,
Damage: 9,36
Follow-up only
- On block
- -11~-9
- On hit
- KD
- Counter hit
- KD
- Move
+
,
Damage: 14
- Startup
- 20f
- On block
- -25
- On hit
- KD
- Counter hit
- KD
- Move
+
Damage: 20
- Startup
- 23f
- On block
- -12
- On hit
- +2 / CR
- Counter hit
- +2
- Move
+
,
Damage: 20,24
Follow-up only
- On block
- -10
- On hit
- KD
- Counter hit
- KD
- Move
+
,
Damage: 20
Follow-up only
- On block
- -5
- On hit
- +9
- Counter hit
- +9
BT.
- Move
+
Damage: 21
- Startup
- 15f
- On block
- -18
- On hit
- KD
- Counter hit
- KD
- Move
+
,
Damage: 21
- Startup
- 15f
- On block
- -25
- On hit
- KD
- Counter hit
- KD
- Move
+
,
Damage: 21
- Startup
- 15f
- On hit
- KD
- Counter hit
- KD
- Move
+
,
Damage: 27
- Startup
- 16f
- On block
- -9?
- On hit
- +4?
- Counter hit
- KD
- Move
,
,
Damage: 10
- Startup
- 14f
- On block
- -2
- On hit
- +4 / +11
- Counter hit
- +4 / +11
- Move
,
,
,
Damage: 10,9
Follow-up only
- On block
- -12
- On hit
- +1
- Counter hit
- +1
- Move
,
,
,
,
Damage: 10,9,8
Follow-up only
- On block
- -12
- On hit
- +1
- Counter hit
- +1
- Move
,
,
,
,
,
Damage: 10,9,8,7
Follow-up only
- On block
- -14
- On hit
- +1
- Counter hit
- -10
- Move
,
,
,
,
,
,
Damage: 10,9,8 , 7,14
Follow-up only
- On block
- -7
- On hit
- KD
- Counter hit
- KD
- Move
,
,
,
,
,
,
Damage: 10,9, 8,7,14
Follow-up only
- On block
- -17
- On hit
- -3
- Counter hit
- KD
- Move
,
,
Damage: 12
- Startup
- 14f
- On block
- +2
- On hit
- +7
- Counter hit
- +7
- Move
,
,
,
Damage: 12,14
Follow-up only
- On block
- 0
- On hit
- +1?
- Counter hit
- +1?
- Move
,
,
,
,
Damage: 12,14,25
Follow-up only
- On block
- -17
- On hit
- KD
- Counter hit
- KD
- Move
,
,
,
,
,
Damage: 12,14,25,30
Follow-up only
- On block
- +9
- On hit
- KD
- Counter hit
- KD
- Move
,
,
Damage: 36
- Startup
- 17f
- On block
- -1
- On hit
- KD
- Counter hit
- KD
- Move
,
,
,
Damage: 36,24
Follow-up only
- On block
- -7
- On hit
- DOS / +5? / _ / 20t?
- Counter hit
- DOS / +5? / _ / +20?
- Move
,
,
,
+
Damage: 36,24
Follow-up only
- On block
- -12
- On hit
- KD
- Counter hit
- KD
- Move
,
,
Damage: 21
- Startup
- 12f
- On block
- -21
- On hit
- -10
- Counter hit
- -10
- Move
,
,
,
Damage: 21,14
Follow-up only
- On block
- -1
- On hit
- +5
- Counter hit
- +5
- Move
,
,
,
,
Damage: 21,14
Follow-up only
- On block
- -6
- On hit
- 0
- Counter hit
- 0
- Move
,
,
,
,
Damage: 21,14,9
Follow-up only
- On block
- -10
- On hit
- -4
- Counter hit
- -4
- Move
,
,
,
,
,
Damage: 21,14,9,24
Follow-up only
- On block
- +2
- On hit
- KD
- Counter hit
- KD
- Move
,
,
,
,
,
,
Damage: 21,14 , 9,24,24
Follow-up only
- On block
- -7
- On hit
- DOS / +5? / _ / 20t?
- Counter hit
- DOS / +5? / _ / +20?
- Move
,
,
,
,
,
,
+
Damage: 21,14,9,24,24
Follow-up only
- On block
- -11
- On hit
- KD
- Counter hit
- KD
- Move
,
,
,
,
,
Damage: 21,14,9, 12
Follow-up only
- On block
- -12
- On hit
- -1
- Counter hit
- -1
- Move
,
,
,
,
,
,
Damage: 21,14,9,12
Follow-up only
- On block
- -4?
- On hit
- +2
- Counter hit
- +2
- Move
,
,
,
,
,
,
Damage: 21,14,9,12,18
Follow-up only
- On block
- -17
- On hit
- -6
- Counter hit
- -6
- Move
,
,
,
,
,
,
,
Damage: 21,14,9,12,18
Follow-up only
- On block
- -18
- On hit
- -7
- Counter hit
- -7
- Move
,
,
,
,
,
,
Damage: 21,14,9,12,8
Follow-up only
- On block
- -16~-17?
- On hit
- -4
- Counter hit
- -4
- Move
,
,
,
,
,
,
,
Damage: 21,14,9,12,8, ~ ~ 8
Follow-up only
- On block
- -2
- On hit
- +9
- Counter hit
- +9
- Move
,
,
,
,
,
,
,
,
Damage: 21,14,9,12,8, ~ ~ 8,28
Follow-up only
- On block
- -14
- On hit
- KD
- Counter hit
- KD
- Move
,
+
Damage: 18
- Startup
- 17f
- On block
- -15
- On hit
- CR / KD
- Counter hit
- CR / KD
- Move
,
+
,
Damage: 18
- Startup
- 17f
- On block
- -9
- On hit
- CR / KD
- Counter hit
- CR / KD
- Move
,
+
,
Damage: 18,26
Follow-up only
- On block
- -13
- On hit
- KD
- Counter hit
- KD
- Move
,
+
Damage: 25
- Startup
- 17f
- On block
- -11
- On hit
- +1 / Y
- Counter hit
- +1 / Y
- Move
,
+
,
,
Damage: 25
- Startup
- 17f
- On block
- -29?
- On hit
- -17? / Y
- Counter hit
- -17? / Y
- Move
,
+
,
,
Damage: 25
- Startup
- 17f
- On block
- -30
- On hit
- -18 / Y
- Counter hit
- -18 / Y
- Move
,
+
Damage: 28
- Startup
- 31f
- On block
- -10
- On hit
- KD
- Counter hit
- KD
- Move
,
+
,
Damage: 28
- Startup
- 31f
- On block
- -33~
- On hit
- KD
- Counter hit
- KD
- Move
,
,
+
Or

Damage: 36
- Startup
- 25f
- On block
- +17 / NG
- On hit
- KD
- Counter hit
- KD
- Move


Damage: 14
- Startup
- 15f
- On block
- -5
- On hit
- +6
- Counter hit
- +6
- Move
- FC
+
Damage: 12
- On block
- -15
- On hit
- -1
- Counter hit
- -1
- Move
- FC
+
,
,
Damage: 12,12,21
Follow-up only
- On block
- -12
- On hit
- -1?
- Counter hit
- -1?
- Move
- FC
+
,
,
,
Damage: 10,10
Follow-up only
- On block
- -15
- On hit
- -4?
- Counter hit
- -4?
- Move


Damage: 25
- Startup
- 25f
- On block
- -5
- On hit
- +6 / _ / KD
- Counter hit
- +6 / _ / KD
- Move


Damage: 14
- Startup
- 27f
- On block
- -7~-6 / CR
- On hit
- -9~- / 8 / CR
- Counter hit
- KD
- Move

,
Damage: 14
- Startup
- 27f
- On block
- +1~+2 / CR
- On hit
- -1~0 / CR
- Counter hit
- KD
- Move

,
Damage: 14,21
Follow-up only
- On block
- +5
- On hit
- +5 / _ / KD
- Counter hit
- +5 / _ / KD
- Move

,
,
Damage: 14,21
Follow-up only
- On block
- -1
- On hit
- -2 / MKD
- Counter hit
- -2 / _ / KD
- Move


Damage: 18
- Startup
- 43f
- On block
- -3 / CR
- On hit
- + / CR
- Counter hit
- + / CR