
Tekken 6 ยท Console / Bloodline Rebellion archive
Yoshimitsu
Throws, moves and combos, in familiar notation.
Main Combos
- Basic juggle
- Launcher
,
+




+


,


+
,
- Basic juggle
- Launcher
+
+
,

+
,
,
,
,
(hits 1,2,3,5 connect)
+


,

+
,
- Basic juggle
- Launcher
(enter NSS)
+

+

+

+

+
,
,
KIN
+
- Basic juggle
- Launcher
+
FLE
,
FLE
- Juggle follow-up
- Launcher
+
FLE
,
Guide damage: 37
- Juggle follow-up
- Launcher
+
FLE
Guide damage: 39
- Juggle follow-up
- Launcher
+
FLE
Guide damage: 41
- Juggle follow-up
- Launcher
+
,
+


+
,
Guide damage: 57
- Juggle follow-up
- Launcher
+
+


+
,
Guide damage: 55
- Juggle follow-up
- Launcher
+
+


+
FLE
Guide damage: 64
- Juggle follow-up
- Launcher
+
+

+


+
FLE
Guide damage: 58
- Juggle follow-up
- Launcher
+
+

+


+
,
,
KIN
+
Guide damage: 62
- Juggle follow-up
- Launcher
- MED


+
Guide damage: 24
- MED
- Juggle follow-up
- Launcher
- MED


+
Guide damage: 25
- MED
- Juggle follow-up
- Launcher
- MED


+
Guide damage: 25
- MED
- Juggle follow-up
- Launcher
- MED


+
Guide damage: 27
- MED
- Juggle follow-up
- Launcher
- MED



Guide damage: 33
- MED
- Juggle follow-up
- Launcher
- NSS
+
+

+
,

+

+
Guide damage: 48
- NSS
- Juggle follow-up
- Launcher
- NSS
~
+

+
Guide damage: 55
- NSS
Standing Punishers
- i6Startup
- i10Startup
- i13Startup
- i15Startup
- i16Startup
- i17Startup
- i18Startup
- i40Startup
While Rising / Crouching Punishers
- i14Startup
- i15Startup
- i16Startup
Check range and recovery position. Motion launchers need additional command-entry time.
Wall Combos
- Wall carry and finish
- Launcher
- FC
,
+
+

+

+
,

+


,

+
,
(wall)
+
,
(delay second hit) - FC
Throws
- Devious Plot
Or
+
Damage: 35
Throw break:

- Sword Face Smash
Or
+
Damage: 35
Throw break:

- Rainbow Drop


+
Damage: 47
Throw break:

Floor break.
- Soul Siphon


+
OrMED
Damage: 22
Throw break:

Yoshimistu regains some energy, when escaped but Yoshimitsu takes some damage and the opponent gains 22 points
- Possession


,
+
OrMED
~
Damage: -35
Unbreakable
Opponent regains energy, while Yoshimitsu takes damage
- Wheels of Hell
- (left throw)(optional ~f+)
Or(left throw)(optional ~f+)
Damage: 15,25
Throw break:

- Bulldog
- (right throw)(optional ~f+)
Or(right throw)(optional ~f+)
Damage: 40
Throw break:

- Tornado Drop
- (back throw)(optional ~f+)
Or(back throw)(optional ~f+)
Damage: 50
Unbreakable
Floor break.
Advanced Techniques
- Hidden technique
- FC
+
NSS Sword Flash from FC.
- Hidden technique

+
Goes into NSS.
- Hidden technique
- KIN
,
(hold)Charge.
- Hidden technique
,
~
Cancel.
- Hidden technique
+
(Wall splat)(quickly)
INS.
- Hidden technique
+
~
KIN.
- Hidden technique
- KIN
,
Or
,
KIN.
- Hidden technique
~
~
DGF.
- Hidden technique
+
~
Cancel to FC.
- Hidden technique
,
+
~

,
Sword Spin manual stop.
Stances
- Manji Evade
+
,
,
,
,
,
,
+
,
,
(repeat)Or
+
,
,
,
,
,
,
+
,
,
(repeat)Can be done at any time except for after the last spin, this causes damage to Yoshimitsu
- Kincho Stance
OrFC
Ends in KIN.
- Dragon Fly
+
Ends in DGF. This move can not be done in NSS, or is different in NSS
- Confusion
,
+
,
Ends in BT.
- Indian Sit
,
+
,
+
Ends in INS.
- Crouch Cancel
+
,
Ends in BT. This input cancels the previous hit
- No Sword Stance

Ends in NSS.
- Slice Cancel
+
,
(hold),
- Indian Sit
+
,
,
,
,
,
,
+
Ends in INS. This move can only be done after the 2nd, 3rd, 4th or 5th spin
- Meditation
Or

Ends in MED.
- Charge Cancel
+
,
Ends in BT.
- Indian Sit
+
OrKND
Ends in INS.
- Dragonfly
+
,(quickly)
Ends in DGF. This move can not be done in NSS, or is different in NSS This input cancels the previous hit
- Indian Sit
+
,
+
Follow-up only
- On hit
- KD
- Counter hit
- KD
Ends in INS.
- Spirit Shield

- Startup
- 22f
- On block
- -8
- On hit
- 0
- Counter hit
- +16
This move can not be done in NSS, or is different in NSS Repels all attacks, but does no damage
- Ninja Charge

- Evasive Backflip
,
- Healing
- INS

Ends in INS. Yoshimitsu slowly regains energy
- Vacuum Dance
- INS
OrINS
At close range this causes a behind the opponent teleport, otherwise Yoshimitsu ends up BT in the same spot
- Stand Up
- INS
OrINS
- Yoga
- INS
(hold)Ends in INS.
- Yoga Slide
- INS
(hold),
OrINS
(hold),
OrINS
(hold),
OrINS
(hold),
Ends in INS. During Yogo Slide release just one kick button and press 1 or 2 to have Yoshimitsu taunt the opponent
- Turn Around
- MED
OrMED
OrMED
OrMED
- Back Turned
- MED

Ends in BT. Cancel to BT.
- Exit Flea
- FLE
OrFLE
- Roll Out
- FLE

Ends in RC.
- Dragonfly
- FLE
+
Ends in DGF.
- Indian Sit
- FLE
+
Ends in INS.
- Kincho Shuffle
- KIN~

Ends in KIN.
- Dragonfly
- KIN
+
Ends in DGF. This move can not be done in NSS, or is different in NSS
- Unsheath Sword
- NSS

Goes back to regular sword stance
- Indian Sit
- NSS
+
OrNSS
+
Ends in INS.
- Manji Hop
- NSS
+
- Vanish Trick
- NSSMED

10 Hit Combos
- Preset hit string
,
,
,
Damage: 8,14,18,10 ยท High / Mid / Mid / High
- 10 hit string
,
,
,
,
,
,
,
,
,
Damage: 3,3,3,8,9,36 ยท Mid / Mid / Mid / Mid / Unblockable / Unblockable
- 10 hit string
,
,
,
,
,
,
,
,
,
Damage: 10,6,6,9,9,36 ยท High / Low / Mid / Unblockable / Unblockable / Unblockable
- 8 hit string
,
,
,
,
,
,
,
Damage: 10,6,6,30 ยท High / Low / Mid / Mid
- Preset hit string
,
,
,
Damage: 20,20,6,7 ยท High / High / Mid / High
- 5 hit string
,
,
,
,
Damage: 36 ยท Unblockable
- 5 hit string
,
,
,
,
~
Damage: 26 ยท Unblockable
- 10 hit string
,
,
,
,
,
,
,
,
,
Damage: 10,6,6,9,9,36 ยท High / Low / Mid / Unblockable / Unblockable / Unblockable
- 8 hit string
,
,
,
,
,
,
,
Damage: 10,6,6,30 ยท High / Low / Mid / Mid
Unblockable Attacks
- Death Slice
+
(hold)Damage: 24 ยท Unblockable
This move can not be done in NSS Damage increases with each extra hop to 30 36 48 72 120, KND and BNc only occurs after the 4th hop
- Slice Cancel
+
(hold),
- Sweep Slice
- FC
+
Or
,
Damage: 14 ยท Unblockable
Launches on hit.
- Moonsault Slayer


+
Damage: 30 ยท Unblockable
- Startup
- 31f
- On block
- 0 / CR
- On hit
- 0 / CR
- Counter hit
- 0 / CR
Airborne evasive frames.
- Flea
+
Damage: 7 ยท Unblockable
Ends in FLE. This move can not be done in NSS
- Thunder Blade
,
+
Damage: 78 ยท Unblockable
- Startup
- 60f
- On block
- KD
- On hit
- KD
- Counter hit
- KD
Hits mid up close or high from further away, in which case it can be ducked
- Sword Flash
,
+
,
Damage: 25 ยท Mid
When doing this move in NSS Yoshimitsu will take out the sword and come out of NSS
- Poison Death Pose
(hold)
Crouching evasive frames.
- Bad Breath
(hold)
,
Or
(hold)
,
Damage: 30 ยท Unblockable
- Detoxification
(hold)
,
Or
(hold)
,
Damage: 27 ยท Mid
- Deathcopter
+
Damage: 48 ยท Unblockable
- Startup
- 113f
- On block
- KD
- On hit
- KD
- Counter hit
- KD
Launches on hit. This move can not be done in NSS
- Deathcopter Slash
+
,
Damage: 24_36 ยท Unblockable
- Startup
- 55f
- On block
- +4
- On hit
- +4
- Counter hit
- +4
The longer Yoshimitsu is in the air the more damage the attack will do
- Deathcopter Trick
+
,
Damage: 42 ยท Unblockable
Launches on hit.
- Dragonfly
+
,
Ends in DGF.
- Confusion
,
+
Ends in BT.
- Harakiri
,
+
,
Or
,
+
,
Or
,
+
,
Or
,
+
,
Damage: 72 ยท Unblockable
Ends in FCD. This move can not be done in NSS Yoshimitsu receives 60 damage
- Double Harakiri
,
+
,
,
,
Or
,
+
,
,
,
Or
,
+
,
,
,
Or
,
+
,
,
,
Damage: 144 ยท Unblockable
Ends in FCD. Yoshimitsu receives 60 damage
- Harakiri
+
Damage: 72 ยท Unblockable
- Startup
- 29f
- On block
- KD
- On hit
- KD
- Counter hit
- KD
Ends in SLD. This move can not be done in NSS Yoshimitsu receives 60 damage
- Manji Blood Dance
+
,
+
,
,
,
,
Damage: 21,24,24,24,36 ยท Unblockable / Unblockable / Unblockable / Unblockable / Unblockable
Yoshimitsu receives 60 damage
- Sword Impale
,
+
Damage: 60 ยท Unblockable
- Sword Spin
,
+
,
+
Damage: 26 ยท Unblockable
- Ochimusha Hunter
,
+
,(quickly)
Damage: 21 ยท Unblockable
Move List
- Jab

Damage: 8 ยท High
- Startup
- 10f
- On block
- +1
- On hit
- +8
- Counter hit
- +8
- Forward Jab
+
Damage: 8 ยท High
- Crouch Jab
- FC

Damage: 6 ยท Special mid
Ends in RC.
- Straight

Damage: 12 ยท High
- Startup
- 10f
- On block
- -1
- On hit
- +5
- Counter hit
- +8
- Axis Punch
+
Or
+
Damage: 20 ยท High
- Crouch Straight
- FC

Damage: 9 ยท Special mid
Ends in RC.
- Face Kick

Damage: 18 ยท High
- Spin Sweep
+
Damage: 14 ยท Low
Ends in RC.
- Crouch Spin Kick
- FC

Damage: 14 ยท Low
Ends in RC.
- Roundhouse

Damage: 20 ยท High
- Startup
- 15f
- On block
- -12
- On hit
- -3
- Counter hit
- KD
- Chin Kick
+
Damage: 8 ยท Low
Ends in RC.
- Crouch Chin Kick
- FC

Damage: 12 ยท Low
Ends in RC.
- Kabuto Slice
,
Damage: 8,19 ยท High / Mid
Follow-up only
- On block
- -9
- On hit
- -4 / CR
- Counter hit
- -4 / CR
Bound. This move can not be done in NSS, or is different in NSS
- Gehosen [KIN]
,
,
,
+
(optional 1+2)Damage: 21 ยท Mid
Launches on hit.
- Atemi Punch
+
Damage: 15 ยท Mid
- Startup
- 13f
- On block
- -6
- On hit
- +5
- Counter hit
- +5
- Sword Slice
+
Damage: 18 ยท Mid
- Startup
- 24~26f
- On block
- -5~-4
- On hit
- 0~+1 / CR
- Counter hit
- KD
- Kujaku Whirl
+
,
Damage: 19,27 ยท Mid / Mid
Follow-up only
- On block
- -8
- On hit
- KD
- Counter hit
- KD
Bound. This move can not be done in NSS, or is different in NSS
- Stone Fists
+
,
,
,
,
,
Damage: 10,9,9,6,6,6 ยท High / High / High / High / High / High
Last spin will cause Yoshimitsu to be dizzy and fall down into KND
- Manji Spin Kicks
+
,
,
,
,
,
,
+
,
,
Damage: 8,6,6 ยท Low / Low / Low
Ends in RC. Can only be done after the 1st, 2nd or 3rd Stone Fist, after the 3rd spin kick Yoshimitsu falls to the ground in KND
- Ground Stab
+
Or
+
Or
+
Damage: 24 ยท Mid
This move can not be done in NSS, or is different in NSS Can only be done when the opponent is grounded
- Door Knocker

,(delay)
,(delay)
,(delay)
Damage: 18,14,14,28 ยท Mid / High / High / Mid
- Hilt Strike Backfist

,
Damage: 18,21 ยท Mid / High
Follow-up only
- On block
- -4
- On hit
- +6 / B
- Counter hit
- KD
- Manji Spin Slaps

,
,
+
,
,
,
,
,
Damage: 9,8,7,6,4,3 ยท Mid / Mid / Mid / Mid / Mid / Mid
Ends in RC. Last spin will cause Yoshimitsu to be dizzy and fall down into KND
- Inner Palm


Damage: 25 ยท Mid
- Startup
- 26f
- On block
- -12
- On hit
- +2
- Counter hit
- KD
Launches on counter hit.
- Manji Elbow


Damage: 19 ยท High
Ends in BT.
- Aratama

,
Damage: 21 ยท Mid
Ends in BT.
- Magatama

,
Damage: 30 ยท High
- Shisetsu

+
Damage: 18 ยท Low
Crouching evasive frames.
- Tsuka Splitter
+
Damage: 26 ยท Mid
- Startup
- 17f
- On block
- -8
- On hit
- KD
- Counter hit
- KD
Bound. This move can not be done in NSS, or is different in NSS
- Dive Bomb
,
+
Damage: 22 ยท Mid
- Startup
- 23f
- On block
- -8
- On hit
- +3 / CR
- Counter hit
- +3 / CR
Ends in BT.
- Soul Siphon
,
+
,
Or
,
+
,
Damage: 22 ยท High
Reference the Grappling Arts note
- Possession
,
+
,
+
Or
,
+
,
+
Damage: -35 ยท High
Reference the Grappling Arts note
- Quick Flowing Strike
+
,(delay)
Damage: 14,24 ยท Low / Mid
Crouching evasive frames.
- Ghost Piercing
+
Damage: 26 ยท Mid
- Startup
- 25f
- On block
- -16
- On hit
- KD
- Counter hit
- KD
- Quick Upper


Damage: 14 ยท Mid
- Back Jab


Damage: 18 ยท High
- Sword Flash

Damage: 25 ยท Mid
- Startup
- 6f
- On block
- -15
- On hit
- KD
- Counter hit
- KD
When doing this move in NSS Yoshimitsu will take out the sword and come out of NSS
- Seiken
,
Damage: 12,27 ยท High / Mid
Follow-up only
- On block
- -9
- On hit
- KD
- Counter hit
- KD
This move can not be done in NSS, or is different in NSS
- Kite Bite
,
Damage: 12,9 ยท High / High
Follow-up only
- On block
- -1
- On hit
- +5
- Counter hit
- +5
- Flash Attack
,(delay)
Damage: 12,25 ยท High / High
- Low Flash Attack
,
+
Damage: 12,13 ยท High / Low
Follow-up only
- On block
- -12
- On hit
- -1
- Counter hit
- -1
Ends in RC.
- Backfist
+
Damage: 21 ยท High
- Startup
- 17f
- On block
- -4
- On hit
- +6 / B
- Counter hit
- KD
- Manji Spin Slaps
+
,
+
,
,
,
,
,
Damage: 9,8,7,6,4,3 ยท Mid / Mid / Mid / Mid / Mid / Mid
Ends in RC. Last spin will cause Yoshimitsu to be dizzy and fall down into KND
- Ninja Blade Smash
,
+
Damage: 21 ยท Mid
- Startup
- 16f
- On block
- -10
- On hit
- +3
- Counter hit
- KD / AT
Ends in BT.
- Kasane Wakizashi
+
,
Damage: 12,16 ยท Mid / Mid
Follow-up only
- On block
- -14
- On hit
- KD
- Counter hit
- KD
This move can not be done in NSS, or is different in NSS
- Heshikirigari
+
,(delay)
Damage: 14,20 ยท Mid / Mid
- Manji Spin Slaps
+
,
,
,
,
,
Damage: 9,8,7,6,4,3 ยท Mid / Mid / Mid / Mid / Mid / Mid
Ends in RC. Last spin will cause Yoshimitsu to be dizzy and fall down into KND
- Omage Hosen [KIN]
+
(optional 1+2)Damage: 18 ยท Mid
- Hosen [KIN]
+
(optional 1+2),
(optional 1+2)Damage: 31 ยท Mid
- Kurama
+
Damage: 22 ยท Low
- Startup
- 35f
- On block
- -18
- On hit
- +3
- Counter hit
- KD
Ends in RC. Launches on counter hit.
- Exorcism Fist


Damage: 19 ยท Mid
- Startup
- 15f
- On block
- -8
- On hit
- +7
- Counter hit
- +7
Ends in BT.
- Manji Elbow

,
Damage: 19 ยท High
Follow-up only
- On block
- -6
- On hit
- +5
- Counter hit
- +5
Ends in BT.
- Aratama

,
,
Damage: 21 ยท Mid
Follow-up only
- On block
- -5
- On hit
- +5
- Counter hit
- DOS / +
Ends in BT.
- Magatama

,
,
Damage: 30 ยท High
Follow-up only
- On block
- -5
- On hit
- KD
- Counter hit
- KD
- Shrine Lift


Damage: 24 ยท Mid
- Startup
- 27f
- On block
- -13
- On hit
- KD
- Counter hit
- KD
Launches on hit.
- Backfist


Damage: 21 ยท High
- [DGF]
~
(optional ~u)Damage: 14,19 ยท Mid / Mid
- Ballerina Spin
+
Damage: 28 ยท High
- Startup
- 16f
- On block
- -10
- On hit
- KD
- Counter hit
- KD
- Ballerina Sweep [INS]
+
,
(optional d+3+4)Damage: 19 ยท Low
Launches on hit.
- Fubuki
+
,
Damage: 24 ยท Mid
Follow-up only
- On block
- -4
- On hit
- KD
- Counter hit
- KD
Ends in BT. Launches on hit.
- Iwatsubute
,
+
Damage: 24 ยท Mid
Follow-up only
- On block
- -8
- On hit
- +4
- Counter hit
- KD
- Slash Kick
,
,
+
Or

Damage: 36 ยท Mid
Follow-up only
- On block
- +7
- On hit
- KD
- Counter hit
- KD
Airborne evasive frames.
- Wood Cutter
+
Damage: 19 ยท Mid
- Startup
- 17f
- On block
- -7
- On hit
- +4
- Counter hit
- +4
- Sword Slice
+
,
Damage: 14 ยท Mid
Follow-up only
- On block
- -10~-9
- On hit
- -5~-4 / CR
- Counter hit
- KD
Bound.
- Death Slice
+
,
(hold)Damage: 30 ยท Unblockable
Follow-up only
- On block
- -8
- On hit
- -8 / CR
- Counter hit
- KD
This move can not be done in NSS, or is different in NSS When this move hits and no additional input is given, Yoshimistu will hop back
- Manji Spin Kicks
+
,
,
,
,
,
Damage: 12,8,8,6,6,6 ยท Low / Low / Low / Low / Low / Low
Ends in RC. Last spin will cause Yoshimitsu to be dizzy and fall down into KND
- Manji Rising Kick
+
,
,
,
,
,
,
Damage: 18 ยท Mid
This move can only be done after the 2nd, 3rd, 4th or 5th spin
- Manji Evade
+
,
,
,
,
,
Or
+
,
,
,
,
,
Damage: -8,-8,-8,-8,-8,-8
Last spin will cause Yoshimitsu to be dizzy and fall down into KND
- Samurai Knee
+
Damage: 18 ยท Mid
- Startup
- 15f
- On block
- -12
- On hit
- KD
- Counter hit
- KD
Launches on hit. Airborne evasive frames.
- Spin Gut Kick

,
Damage: 14 ยท Mid / Mid
Follow-up only
- On block
- -14 / CR
- On hit
- KD
- Counter hit
- KD
Bound.
- Troubled Soul


Damage: 24 ยท Mid
Ends in BT.
- Bull Charge
+
Damage: 24 ยท Mid
- Startup
- 21f
- On block
- -13
- On hit
- KD
- Counter hit
- KD
Ends in KND.
- Shark Attack
,
+
Damage: 30 ยท Mid
- Startup
- 23f
- On block
- -20
- On hit
- -8 / CR
- Counter hit
- -8 / CR
Bound.
- Dive Bomb
,
+
,
Damage: 30 ยท Mid
Follow-up only
- On block
- -16~-27
- On hit
- KD
- Counter hit
- KD
- Kangaroo Kick
,
+
,
,
Damage: 30 ยท Mid
Follow-up only
- On block
- -13
- On hit
- KD
- Counter hit
- KD
Launches on hit.
- Eight Crows
+
Damage: 12,14 ยท Mid / Mid
- Startup
- 39~40f
- On block
- +4~+5 / CR
- On hit
- KD
- Counter hit
- KD
Launches on hit. Airborne evasive frames.
- Poison Wind
+
Damage: 25 ยท Mid
- Startup
- 31f
- On block
- -16
- On hit
- KD
- Counter hit
- KD
Airborne evasive frames. When this move hits and no additional input is given, Yoshimistu will hop back
- Stone Fist
+
,
+
Damage: 9 ยท High
Follow-up only
- On block
- -1
- On hit
- -36 / CR
- Counter hit
- -36 / CR
When this move hits and no additional input is given, Yoshimistu will hop back
- Poison Wind
+
,
+
,
Damage: 25 ยท Mid
Follow-up only
- On block
- 0 / CR
- On hit
- KD
- Counter hit
- KD
Airborne evasive frames. When this move hits and no additional input is given, Yoshimistu will hop back
- Manji Flip
+
,
+
,
Damage: 18 ยท Mid
Follow-up only
- On block
- -9
- On hit
- KD
- Counter hit
- KD
- Sword Slice
+
,
+
,
,
+
Damage: 18 ยท Mid
Follow-up only
- On block
- -5
- On hit
- -5
- Counter hit
- -5
Bound.
- Death Slice
+
,
+
,
,
+
(hold)Damage: 30 ยท Unblockable
This move can not be done in NSS, or is different in NSS When this move hits and no additional input is given, Yoshimistu will hop back Death Slash Charge; formerly u/f+3+4,b+1,4,D/B*+1.
- Flea
+
,
+
Damage: 15 ยท Unblockable
Ends in FLE. This move can not be done in NSS, or is different in NSS
- Kangaroo Kick
+
,
Damage: 30 ยท Mid
Launches on hit.
- Eight Crows
+
,
+
Damage: 12,14 ยท Mid / Mid
Launches on hit.
- Kangaroo Kick
~
Damage: 30 ยท Mid
Launches on hit. Crouching evasive frames.
- Roundhouse Fury
,
,
Damage: 20,20,24 ยท High / High / High
Follow-up only
- On block
- -8
- On hit
- KD
- Counter hit
- KD
Launches on counter hit (hit 1).
- Toita Daoshi
+
Damage: 30 ยท Mid
- Startup
- 18f
- On block
- -9
- On hit
- KD
- Counter hit
- KD
- Side Kick
+
Damage: 18 ยท Mid
- Fubuki
,
+
Or

Damage: 24 ยท Mid
- Startup
- 16f
- On block
- -4
- On hit
- KD
- Counter hit
- KD
Ends in BT. Launches on hit.
- Nozuchi Fumi
+
Damage: 16 ยท Low
- Startup
- 17f
- On block
- -12
- On hit
- -1
- Counter hit
- -1
- Avoiding the Puddle
+
Or
+
Or
+
Damage: 25 ยท Mid
- Startup
- 20f
- On block
- -19
- On hit
- KD
- Counter hit
- KD
Homing attack. Airborne evasive frames. Bound.
- Knee Cap
- FC
+
Damage: 18 ยท Low
Ends in RC. Launches on counter hit.
- Rising Kick


Damage: 16 ยท Mid
- Whirlwind [KIN] [MED]

(optional 1+2)(optional 3+4)Damage: 25 ยท High
- Poison Knee Taunt
,
,
,
,
+
Damage: 20,1 ยท Mid / Unblockable
Launches on hit. This move can only be done against Bryan
- Wall Jump
,
,
Damage: 25 ยท Mid
Ends in BT.
- Indian Moonsault Slayer
- INS

Damage: 18 ยท Unblockable
- Manji Spin Slaps
- INS
,
+
,
,
,
Damage: 8,7,6,4,3 ยท Mid / Mid / Mid / Mid / Mid
Ends in RC. Last spin will cause Yoshimitsu to be dizzy and fall into KND
- Dive Bomb
- INS

Damage: 30 ยท Mid
- Kangaroo Kick
- INS
,
Damage: 30 ยท Mid
Launches on hit.
- Kangaroo Kick
- INS

Damage: 30 ยท Mid
Launches on hit. Crouching evasive frames.
- Dragonfly Blade
- DGF

Damage: 18 ยท Unblockable
- Dragonfly Fist
- DGF

Damage: 18 ยท High
Ends in DGF. Launches on hit.
- Dragonfly Sweep
- DGF

Damage: 21 ยท Low
Launches on counter hit.
- Hidden God
- DGF

Damage: 38 ยท High
Shifts to throw on standing opponent, Yoshimitsu remains in DGF when the throw misses
- Dragonfly Twister
- DGF

Damage: 30 ยท Mid
- Manji Elbow
- MED
+
OrMED
+
Damage: 19 ยท High
Ends in BT.
- Aratama
- MED
+
,
OrMED
+
,
Damage: 21 ยท Mid
Ends in BT.
- Magatama
- MED
+
,
OrMED
+
,
Damage: 30 ยท High
- Sword Hilt Healing
- MED

Damage: 12 ยท Unblockable
Yoshimitsu regains energy
- Harakiri
- MED

Damage: 72 ยท Unblockable
Ends in FCD. This move can not be done in NSS, or is different in NSS Yoshimitsu receives 60 damage
- Manji Blood Dance
- MED
,
+
,
,
,
,
Damage: 21,24,24,24,36 ยท Unblockable / Unblockable / Unblockable / Unblockable / Unblockable
Yoshimitsu receives 60 damage
- Backfist
- MED
+
OrMED
+
Damage: 21 ยท High
- Troubled Soul
- MED

Damage: 24 ยท Mid
Ends in BT.
- Chin Kick
- MED
+
OrMED
+
Damage: 14 ยท Low
- Meditation Back Kick
- MED
+
OrMED
+
Damage: 30 ยท High
- Walking Flea
- FLE

Damage: 2 ยท Mid
- Sakanobori
- FLE
,
Damage: 50 ยท Mid
Yoshimitsu remains in FLE when the move whiffs or is blocked
- Tsurubebi
- FLE
,
Damage: 18 ยท Low
Ends in KND.
- Running Flea
- FLE
,
Damage: 3,3,3,3,3 ยท Mid / Mid / Mid / Mid / Mid
- Ducking Flea
- FLE

Damage: 8 ยท Unblockable
Ends in FLE.
- Jumping Flea
- FLE
OrFLE
OrFLE
Damage: 25 ยท Unblockable
Ends in FLE.
- Skull Splitter
- FLE

Damage: 19 ยท High
Launches on counter hit.
- Diving Cranium
- FLE

Damage: 24 ยท Low
Ends in FCD. Crouching evasive frames.
- Flea Side Step
- FLE
OrFLE
Damage: 8 ยท Unblockable
Ends in FLE.
- Kangaroo Kick
- FLE

Damage: 30 ยท Mid
Launches on hit. Crouching evasive frames.
- Flea Flop
- FLE
+
Damage: 36 ยท Mid
Ends in KND.
- Doushi Kiri
- KIN
,
Damage: 12,6,18 ยท Mid / Mid / Mid
Bound. This move can not be done in NSS, or is different in NSS
- Ashura Blade
- KIN

Damage: 14,6,26 ยท Mid / Mid / Mid
Ends in BT. Bound.
- Juji Ken
- KIN
+
Damage: 48 ยท Unblockable
This move can not be done in NSS, or is different in NSS
- Tenshu Lift
- KIN

Damage: 18 ยท Mid
Launches on hit.
- Kuzushi
- KIN
,
OrKIN
,
(hold)Damage: 36 ยท Mid
Bound. This move can not be done in NSS, or is different in NSS The hold delayed version causes GB, regular speed only causes OC on block
- Ganto
- KIN
+
Damage: 30 ยท High
Launches on counter hit.
- Shibakari
- KIN

Damage: 20 ยท Low
- Whirlwind [KIN] [MED]
- KIN
(optional 1+2)(optional 3+4)Damage: 25 ยท High
- Slam Knuckle
- NSS
+
Damage: 18 ยท Mid
Bound.
- Down Jab
- NSS
+
Damage: 6 ยท Special mid
Ends in RC.
- Manji Swipe
- NSSFC
+
OrNSS~
+
Damage: 14 ยท Low
Launches on hit.
- Agonbaku
- NSSFC
+
,
OrNSS~
+
,
Damage: 24 ยท Low
- Moonsault
- NSS


+
Damage: 36 ยท Mid
Airborne evasive frames.
- Jail Gate
- NSS
+
Damage: 32 ยท Mid
Ends in RC.
- Thunder Strike
- NSS
,
+
Damage: 66 ยท Unblockable
- Sword Flash
- NSSFC
OrNSS
Damage: 25 ยท Mid
Goes back to regular sword stance
- Bionic Hand
- NSS

Damage: 30 ยท High
- Manji Spark
- NSS
,
+
Damage: 60 ยท Unblockable
- Bionic Twist
- NSS
,
+
,
+
Damage: 48 ยท Unblockable
- Face Slap
- NSS
,
+
,(quickly)
Damage: 18 ยท High
- Karakuri Uzumaki
- NSS
,
Damage: 12,6,12 ยท High / High / High
- Uppercut
- NSS
+
Damage: 15 ยท Mid
Launches on hit.
- Wood Cutter
- NSS
+
Damage: 19 ยท Mid
- Slam Knuckle
- NSS
+
,
Damage: 14 ยท Mid
Bound.
- Utsusemi
- NSSKIN

Damage: 18 ยท Mid
- Move
,
Damage: 8,14
Follow-up only
- On block
- -9
- On hit
- -3
- Counter hit
- -3
- Move
,
,
Damage: 8,14,18
Follow-up only
- On block
- -9
- On hit
- -2
- Counter hit
- KD
- Move
,
,
Damage: 12
Follow-up only
- On block
- -21
- On hit
- -15
- Counter hit
- -12
- Move
,
Damage: 12,25
Follow-up only
- On block
- -12
- On hit
- KD
- Counter hit
- KD
- Move
,

Damage: 14,19
Follow-up only
- On block
- -5
- On hit
- +4
- Counter hit
- +4
- Move
,
,
Or
Or
Damage: 14,19
Follow-up only
- On block
- +5
- On hit
- +9
- Counter hit
- +9
- Move
,
Damage: 30
Follow-up only
- On block
- -12
- On hit
- KD
- Counter hit
- KD
- Move
,
Damage: 20,20
Follow-up only
- On block
- -4
- On hit
- -2
- Counter hit
- -2
- Move
,
Damage: 25
- Startup
- 7f
- On block
- -15
- On hit
- KD
- Counter hit
- KD
- Move
+
,
+
Damage: 24,9
Follow-up only
- On block
- -5
- On hit
- +6
- Counter hit
- +6
- Move
+
,
~
,
Damage: 24,9,8
Follow-up only
- On block
- -8
- On hit
- +3
- Counter hit
- +3
- Move
+
,
~
,
,
Damage: 21,9,8,7
Follow-up only
- On block
- -9
- On hit
- +2
- Counter hit
- +2
- Move
+
,
~
,
,
,
Damage: 21,9, 8,7,6
Follow-up only
- On block
- -8
- On hit
- +3
- Counter hit
- +3
- Move
+
,
~
,
,
,
,
Damage: 21,9,8,7,6,4
Follow-up only
- On block
- -9
- On hit
- +2
- Counter hit
- +2
- Move
+
,
Damage: 28,19
Follow-up only
- On block
- -20
- On hit
- KD
- Counter hit
- KD
- Move
+
,
,
+
Damage: 28,19
Follow-up only
- On hit
- KD
- Counter hit
- KD
- Move
+
Damage: 12
- Startup
- 16f
- On block
- -9
- On hit
- -1
- Counter hit
- -1
- Move
+
Damage: 14
- Startup
- 26f
- On block
- -15
- On hit
- 0
- Counter hit
- +3
- Move
+
,
Damage: 14,24
Follow-up only
- On block
- -16
- On hit
- -3
- Counter hit
- 0 / B
- Move
+
Damage: 14
- Startup
- 16f
- On block
- -9
- On hit
- 0
- Counter hit
- 0
- Move
+
,
Damage: 14,20
Follow-up only
- On block
- -14
- On hit
- 0
- Counter hit
- KD
- Move
+
,
+
Damage: 72,21
Follow-up only
- On block
- KD
- On hit
- KD
- Counter hit
- KD
- Move
+
~
,
Damage: 72,21,24
Follow-up only
- On block
- KD
- On hit
- KD
- Counter hit
- KD
- Move
+
~
,
,
Damage: 72,21,24,25
Follow-up only
- On block
- KD
- On hit
- KD
- Counter hit
- KD
- Move
+
~
,
,
,
Damage: 72,21,24,25, ~ ~ 33
Follow-up only
- On block
- KD
- On hit
- KD
- Counter hit
- KD
- Move
+
~
,
,
,
,
Damage: 72,21,24,25, ~ ~ 33,36
Follow-up only
- On block
- KD
- On hit
- KD
- Counter hit
- KD
- Move
+
Damage: 19
- Startup
- 20f
- On block
- -16
- On hit
- 0 / CR
- Counter hit
- 0 / CR
- Move
+
Damage: 9
- Startup
- 14f
- On block
- -5
- On hit
- +6
- Counter hit
- +6
- Move
~
,
Damage: 9,8
Follow-up only
- On block
- -8
- On hit
- +3
- Counter hit
- +3
- Move
~
,
,
Damage: 9,8,7
Follow-up only
- On block
- -9
- On hit
- + / 2
- Counter hit
- +2
- Move
~
,
,
,
Damage: 9,8,7,6
Follow-up only
- On block
- -8
- On hit
- +3
- Counter hit
- +3
- Move
~
,
,
,
,
Damage: 9,8,7,6,4
Follow-up only
- On block
- -9
- On hit
- +2
- Counter hit
- +2
- Move
+
Damage: 12
- Startup
- 18~19f
- On block
- -25~-24
- On hit
- -14~-13
- Counter hit
- -14~-13
- Move
+
,
Damage: 12,8
Follow-up only
- On block
- -19
- On hit
- -7
- Counter hit
- -7
- Move
+
,
,
Damage: 12,8,8
Follow-up only
- On block
- -23
- On hit
- -12
- Counter hit
- - / 12
- Move
+
,
,
,
Damage: 12,8,8,6
Follow-up only
- On block
- -23
- On hit
- -12
- Counter hit
- -12
- Move
+
,
,
,
,
Damage: 12,8,8,6,6
Follow-up only
- On block
- -23
- On hit
- -12
- Counter hit
- -12
- Move
+
Damage: 10
- Startup
- 17f
- On block
- +1
- On hit
- +7
- Counter hit
- +12
- Move
+
,
Damage: 10,9
Follow-up only
- On block
- +4
- On hit
- +5
- Counter hit
- +10
- Move
+
,
,
Damage: 10,9,9
Follow-up only
- On block
- +4
- On hit
- +5
- Counter hit
- + / 10
- Move
+
,
,
,
Damage: 10,9,9,6
Follow-up only
- On block
- +4
- On hit
- +5
- Counter hit
- +11
- Move
+
,
,
,
,
Damage: 10, 9,9,6,6
Follow-up only
- On block
- 4
- On hit
- +5
- Counter hit
- +10
- Move
+
Damage: 18
- Startup
- 15f
- On block
- -9
- On hit
- +2
- Counter hit
- +2
- Move
+
,
Damage: 18
- Startup
- 15f
- On block
- -10
- On hit
- +1
- Counter hit
- +1
- Move
+
,
Damage: 18,31
Follow-up only
- On block
- -17
- On hit
- KD
- Counter hit
- KD
- Move
+
,
,
Damage: 18,31
Follow-up only
- On block
- -7
- On hit
- KD
- Counter hit
- KD
KIN.
- Move
+
,
Damage: 42
- Startup
- 62f
- On block
- KD
- On hit
- KD
- Counter hit
- KD
- Move
+
,
,
Damage: 24,30
Follow-up only
- On block
- -12
- On hit
- KD
- Counter hit
- KD
- Move
+
,
,
+
Damage: 24,8
Follow-up only
- On block
- +18 / NG
- On hit
- KD
- Counter hit
- KD
- Move
,
~
Damage: 72
- Startup
- 46f
- On block
- KD
- On hit
- KD
- Counter hit
- KD
- Move
,
~
,
,
Damage: 72,144
Follow-up only
- On block
- KD
- On hit
- KD
- Counter hit
- KD
- Move
,
+
,
Damage: 25
Follow-up only
- On block
- -15
- On hit
- KD
- Counter hit
- KD
- Move
,
~
Damage: 60
Follow-up only
- On block
- KD
- On hit
- KD
- Counter hit
- KD
- Move
,
~
,
Damage: 21
- Startup
- 35f
- On block
- -5
- On hit
- -5
- Counter hit
- KD
- Move
,
~
,
,
Damage: 26
Follow-up only
- On block
- KD
- On hit
- KD
- Counter hit
- KD
- Move
,
~
,
,
,
,
Damage: 26,26
Follow-up only
- On block
- KD
- On hit
- KD
- Counter hit
- KD
- Move
,
,
,
+
Damage: 21
- Startup
- 17f
- On block
- -15
- On hit
- KD
- Counter hit
- KD
- Move
,
,
,
+
,
Damage: 21
- Startup
- 17f
- On block
- -8
- On hit
- KD
- Counter hit
- KD
- Move


Damage: 18
- Startup
- 14f
- On block
- -10
- On hit
- +1
- Counter hit
- +1
- Move

,
Damage: 18,14
Follow-up only
- On block
- -6
- On hit
- +5
- Counter hit
- +5
- Move

,
,
Damage: 18,14,14
Follow-up only
- On block
- -5
- On hit
- +6
- Counter hit
- + / 6
- Move

,
,
,
Damage: 18,14,14,28
Follow-up only
- On block
- +2 / CR
- On hit
- +4 / CR
- Counter hit
- +4 / CR
- Move

,
,
+
Damage: 18,21,9
Follow-up only
- On block
- -6
- On hit
- + / 5
- Counter hit
- +5
- Move

,
,
~
(hold)
Damage: 18,21,9, 8
Follow-up only
- On block
- -8
- On hit
- +3
- Counter hit
- +3
- Move

,
,
~
(hold)
Damage: 18, 21,9,8,7
Follow-up only
- On block
- -9
- On hit
- +2
- Counter hit
- +2
- Move

,
,
~
(hold)
Damage: 18,21,9,8,7, ~ ~ 6
Follow-up only
- On block
- -8
- On hit
- +3
- Counter hit
- +3
- Move

,
,
~
(hold)TAGDamage: 18,21,9,8,7, ~ ~ 6,4
Follow-up only
- On block
- -9
- On hit
- +2
- Counter hit
- +2
- Move


Damage: 14
- Startup
- 16f
- On block
- -6
- On hit
- +3
- Counter hit
- +3
- Move
FC~
Damage: 18
- On block
- -21
- On hit
- +5 / CR
- Counter hit
- KD
- Move


Damage: 25
- Startup
- 24f
- On block
- -5
- On hit
- 0
- Counter hit
- KD
- Move

,
Damage: 25
- Startup
- 24f
- On block
- -6
- On hit
- -1
- Counter hit
- KD
- Move

,
Damage: 25
- Startup
- 24f
- On block
- -6
- On hit
- -1?
- Counter hit
- KD