Tekken 7 · Essentials

Eddy

Punish. Break. Launch.

Eddy official Tekken 7 artwork

Main Combos

Launchers

While standingRight punch
Down-forward+Left kick + Right kick
RLXLeft kick~Right kick

Follow-up

Back+Left kick,Left kickIntoRLXRight punch,Left kickIntoBack+Right punch,Right kickIntoScrew / spin extenderIntoDown+Right punch,Left kickIntoRLXLeft kick

Launcher

Down-back+Left punch + Right punch

Follow-up

(dash)IntoBack+Left kick,Left kickIntoRLXRight punch,Left kickIntoBack+Right punch,Right kickIntoScrew / spin extenderIntoDown+Right punch,Left kickIntoRLXLeft kick

Launchers

While standingLeft punch,Left kick
Down+Left kick~Left kick

Follow-up

RLXRight kickIntoScrew / spin extenderIntoBack+Left kick,Left kickIntoRLXRight punch,Right kick,Left kick

Standing Punishers

i10vs −10 or worse
Left punch,Right punch
i12vs −12 or worse
Left punch + Right punch
i13vs −13 or worse
Back+Left kick,Forward
i14vs −14 or worse
Back+Right punch,Right kick
i15vs −15 or worse
Down-forward+Left kick + Right kick

While Rising Punishers

i10vs −10 or worse
FCDown+Left punch
i11vs −11 or worse
While standingRight kick
i13vs −13 or worse
While standingLeft punch,Left kick
i15vs −15 or worse
While standingRight punch
i19vs −19 or worse
While standingLeft kick

i10 means 10-frame startup. Punish at the listed disadvantage or worse, provided the move reaches. Motion inputs and stance transitions also require their input timing.

Important Throws

Cabra Macaco Throw

Down-forwardLeft punch + Right punch
BreakLeft punch + Right punch

Rio Deal

Left punch + Left kick
BreakLeft punchorRight punch

Rio Special

Right punch + Right kick
BreakLeft punchorRight punch

Rodeo Spin

BackDown-backDownDown-forwardForwardLeft punch + Right punch
BreakLeft punch + Right punch

Adeus

DownLeft punch + Left kick
BreakLeft punchorRight punch

Wall Combos

Back+Right punch,Left kick,Left kick
Input key & stance abbreviations

1 = left punch · 2 = right punch · 3 = left kick · 4 = right kick. + means together; ~ before a direction means hold; ~ between buttons means a quick slide input; : marks strict timing.

WS = while rising · FC = full crouch · CH = counter hit · Screw / spin extender = Tekken 7’s screw/spin extender · Into = next combo step. Notes in parentheses describe timing or conditions.

RLX
Relax
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