Tekken 7 · Essentials
Fahkumram
Punish. Break. Launch.

Main Combos
Launchers
Follow-up
Launcher
Follow-up
Staples
Launcher
Follow-up
Damage: +50
Bread n' butter
Launcher
Follow-up
Mini-combos
Launchers
Follow-up
Damage: +17
Mini-combos
Launchers
Follow-up
Damage: 15
Mini-combos
Launchers
Follow-up
Damage: +29
Mini-combos
Launcher
Follow-up
Damage: 37
u/b+1: Unlikely to hit due to backwards jump
Mini-combos
Launcher
Follow-up
Damage: +29
b+1: Not guaranteed. Opponent can hold back to backroll.
Mini-combos
Launcher
Follow-up
Damage: +17
b+1: Not guaranteed. Opponent can hold back to backroll.
Staples
Launchers
Follow-up
Damage: +50
Staples
Launcher
Follow-up
Damage: 47
Staples
Launchers
Follow-up
Damage: +56
Staples
Launchers
Follow-up
Damage: +55
Staples
Launcher
Follow-up
Damage: 69
Staples
Launcher
Follow-up
Damage: 65
Staples
Launchers
Follow-up
Damage: 69
Staples
Launcher
Follow-up
Damage: 67
Staples
Launcher
Follow-up
Damage: 68
Staples / Rage
Launcher
Follow-up
Damage: 50
Staples / Rage
Launcher
Follow-up
Damage: 43
Staples / Rage
Launcher
Follow-up
Damage: 85
RA can be used as an ender in any combo that ends with S! df+1,4~3,2
Staples / Rage
Launcher
Follow-up
Damage: 94
RA can be used as an ender in any combo that ends with S! df+1,4~3,2
Float
Launcher
Follow-up
Damage: 42
Float
Launcher
Follow-up
Damage: 42
Standing Punishers
- i10vs −10 or worse
,
- i12vs −12 or worse
+
,
- i14vs −14 or worse
+
- i14vs −14 or worse
+
,
- i14vs −14 or worse
+
,
High wallspat. 2 more damage than i12 f+2,1
- i15vs −15 or worse
+
,
- i16vs −16 or worse
+
,
(range)- i18vs −18 or worse
,
+
While Rising Punishers
- i10vs −10 or worse
- FC
+
- i11vs −11 or worse


- i13vs −13 or worse

,
- i15vs −15 or worse


- i18vs −18 or worse
,
+
i10 means 10-frame startup. Punish at the listed disadvantage or worse, provided the move reaches. Motion inputs and stance transitions also require their input timing.
Important Throws
Genocidal Rush
Killer Sweep
Raging Knee
Wall Combos
Input key & stance abbreviations
1 = left punch · 2 = right punch · 3 = left kick · 4 = right kick. + means together; ~ before a direction means hold; ~ between buttons means a quick slide input; : marks strict timing.
WS = while rising · FC = full crouch · CH = counter hit ·
= Tekken 7’s screw/spin extender ·
= next combo step. Notes in parentheses describe timing or conditions.
Tekken 7 archive. Source pages are kept separate from Tekken 8 and may cover different Tekken 7 updates.
Move List
134 moves
- Rage Art(Rage)
+
Damage: 55 · m
- Startup
- i20
- On block
- -22
- On hit
- -3d
- Rage Drive 1(Rage)
,
~
Damage: 11,10,10 · m,l,h
- Startup
- i13
- On block
- -12
- On hit
- +55a (+38)
Screw; Alternate input:; R.f+3,2,4~3+4; R.ws2,4~3+4
- Rage Drive 2(Rage)
,
~
Damage: 14,10,10 · h,l,h
- Startup
- i13
- On block
- -12
- On hit
- +55a (+38)
Screw; Alternate input:; R.1,2,4,3~3+4; R.2,4,3~3+4; R.d+3,4,3~3+4
- Rage Drive 3(Rage)
+
Damage: 27,3,7 · m,t
- Startup
- i15
- On block
- +1
- On hit
- -4d
Throw only comes out on hit; Floor break
- 1

Damage: 7 · h
- Startup
- i10
- On block
- +1
- On hit
- +8
- 1,1
,
Damage: 7,16 · h,m
- Startup
- i10
- On block
- -7
- On hit
- +4
Floor break; Combo from 1st CH
- 1,2
,
Damage: 7,8 · h,h
- Startup
- i10
- On block
- -2
- On hit
- +5
Combo from 1st hit
- 1,2,1
,
,
Damage: 7,8,15 · h,h,m
- Startup
- i10
- On block
- -10
- On hit
- +3
Can be delayed 12f
- 1,2,1,4
,
,
,
Damage: 7,8,15,23 · h,h,m,m
- Startup
- i10
- On block
- -11
- On hit
- +8
Wall crush on hit +20g; Combo from 3rd hit; Can be delayed 14f; Combo can be delayed 11f from hit
- 1,2,4
,
,
Damage: 7,8,16 · h,h,h
- Startup
- i10
- On block
- -9
- On hit
- +6
Can be delayed 2f
- 1,2,4,3
,
,
,
Damage: 7,8,16,16 · h,h,h,h
- Startup
- i10
- On block
- -7
- On hit
- +6
Combo from 3rd hit
- 1,2,4,3~1
,
,
,
~
Damage: 7,8,16,20 · h,h,h,h
- Startup
- i10
- On block
- -4
- On hit
- +52a
Screw
- 1,2,4,3~4
,
,
,
~
Damage: 7,8,16,20 · h,h,h,m
- Startup
- i10
- On block
- -5
- On hit
- +11g
- 1,2,4,3~4*1,2,4,3~4*
Damage: 7,8,16,25 · h,h,h,m
- Startup
- i10
- On block
- +14g
- On hit
- +43a (+33)
Wall splat on block
- 1,2,4,4
,
,
,
Damage: 7,8,16,18,20 · h,h,h,l,t
- Startup
- i10
- On block
- -16
- On hit
- -5
- Counter hit
- +1d
Throw only comes out on CH; Combo from 2nd hit
- 1,4
,
Damage: 7,17 · h,h
- Startup
- i10
- On block
- -8
- On hit
- +3
Combo from 1st hit
- 2

Damage: 8 · h
- Startup
- i12
- On block
- +0
- On hit
- +7
- 2,4
,
Damage: 8,16 · h,h
- Startup
- i12
- On block
- -9
- On hit
- +6
- 2,4,3
,
,
Damage: 8,16,16 · h,h,h
- Startup
- i12
- On block
- -7
- On hit
- +6
Combo from 2nd hit
- 2,4,3~1
,
,
~
Damage: 8,16,20 · h,h,h
- Startup
- i12
- On block
- -4
- On hit
- +52a
Screw
- 2,4,3~4
,
,
~
Damage: 8,16,20 · h,h,m
- Startup
- i12
- On block
- -5
- On hit
- +11
- 2,4,3~4*2,4,3~4*
Damage: 8,16,25 · h,h,m
- Startup
- i12
- On block
- +14g
- On hit
- +43a (+33)
Wall splat on block
- 2,4,4
,
,
Damage: 8,16,18,20 · h,h,l,t
- Startup
- i12
- On block
- -16
- On hit
- -5
- Counter hit
- +1d
Throw only comes out on CH; Combo from 2nd hit
- 3

Damage: 11 · m
- Startup
- i13
- On block
- -9
- On hit
- +2
- 3,1
,
Damage: 11,12 · m,h
- Startup
- i13
- On block
- -3
- On hit
- +4
Combo from 1st CH
- 3,1,2
,
,
Damage: 11,12,20 · m,h,h
- Startup
- i13; follow-up i16
- On block
- +0
- On hit
- +8
Combo from 2nd CH; Can be delayed
- 3,1,4
,
,
Damage: 11,12,14 · m,h,m
- Startup
- i13
- On block
- -15
- On hit
- +1
- 3,1,4,4
,
,
,
Damage: 11,12,14,23 · m,h,m,m
- Startup
- i13
- On block
- -15
- On hit
- +9a (+0)
Combo from 3rd hit; Can be delayed 11f; Combo can be delayed 11f from hit
- 3,1,d+4
,
,
+
Damage: 11,12,15 · m,h,l
- Startup
- i13
- On block
- -16
- On hit
- -5
- Counter hit
- +10g
Combo from 2nd CH
- 3,4
,
Damage: 11,18 · m,m
- Startup
- i13
- On block
- -12
- On hit
- +1
- Counter hit
- +34a (+26)
Combo from 1st CH; Can be delayed 7f; Combo can be delayed 7f from CH
- 3,4~3
,
~
Damage: 11,25 · m,m
- Startup
- i13
- On block
- -7
- On hit
- +4
- 3,4~3*3,4~3*
Damage: 11,25 · m,m
- Startup
- i13
- On block
- +14
- On hit
- +59a
Wall splat on block
- 3,4~4
,
~
Damage: 11,25 · m,h
- Startup
- i13
- On block
- +6
- On hit
- +65a (+45)
Homing; Screw
- 4

Damage: 14 · h
- Startup
- i12
- On block
- -9
- On hit
- +6
Alternate input f+4
- 4,3
,
Damage: 14,16 · h,h
- Startup
- i12
- On block
- -7
- On hit
- +6
Combo from 1st hit
- 4,3~1
,
~
Damage: 14,20 · h,h
- Startup
- i12
- On block
- -4
- On hit
- +52a
Screw
- 4,3~4
,
~
Damage: 14,20 · h,m
- Startup
- i12
- On block
- -5
- On hit
- +11g
- 4,3~4*4,3~4*
Damage: 14,25 · h,m
- Startup
- i12
- On block
- +14g
- On hit
- +43a (+33)
Wall splat on block
- 4,4
,
Damage: 14,15,20 · h,l,t
- Startup
- i12
- On block
- -16
- On hit
- -5
- Counter hit
- +1d
Throw only comes out on CH; Combo from 1st hit
- 3+4

Damage: 20 · m
- Startup
- i18~19
- On block
- -11
- On hit
- +16a (+7)
- Counter hit
- +56a
- f+2
+
Damage: 13 · h
- Startup
- i12~13
- On block
- -8
- On hit
- +3
- f+2,1
+
,
Damage: 13,20 · h,h
- Startup
- i12~13
- On block
- -12
- On hit
- +41a (-17)
Combo from 1st hit
- f+3
+
Damage: 18 · m
- Startup
- i17~18
- On block
- -7
- On hit
- +4
- Counter hit
- +4a
- f+3,2
+
,
Damage: 18,16 · m,m
- Startup
- i17~18
- On block
- -12
- On hit
- -1
Combo from 1st CH
- f+3,2,1
+
,
,
Damage: 18,16,20 · m,m,h
- Startup
- i17~18
- On block
- -5
- On hit
- +24a (+15)
Combo from 2nd hit; Can be delayed 6f; Combo can be delayed 6f from hit
- f+3,2,4
+
,
,
Damage: 18,16 · m,m,m
- Startup
- i17~18
- On block
- -12
- On hit
- +6
- Counter hit
- +36a (+28)
Combo from 2nd hit
- f+3,2,4~3
+
,
,
~
Damage: 18,16,25 · m,m,m
- Startup
- i17~18
- On block
- -7
- On hit
- +4
- f+3,2,4~3*f+3,2,4~3*
Damage: 18,16,25 · m,m,m
- Startup
- i17~18
- On block
- +14
- On hit
- +59a
Wall splat on block
- f+3,2,4~4
+
,
,
~
Damage: 18,16,25 · m,m,h
- Startup
- i17~18
- On block
- +6
- On hit
- +65a (+45)
Homing; Screw
- f+1+2
+
Damage: 21 · m
- Startup
- i21~22
- On block
- -7
- On hit
- +9a (+0)
Wall break
- f+3+4
+
Damage: 30 · m
- Startup
- i25
- On block
- -12c
- On hit
- +14a
Floor break
- d/f+1
+
Damage: 10 · m
- Startup
- i13~14
- On block
- -5
- On hit
- +4
- d/f+1,2
+
,
Damage: 10,17 · m,h
- Startup
- i13~14
- On block
- -3
- On hit
- +6
Combo from 1st hit
- d/f+1,2~1
+
,
~
Damage: 10,20 · m,m
- Startup
- i13~14
- On block
- -3
- On hit
- +26a (+9)
- d/f+1,4
+
,
Damage: 10,23 · m,m
- Startup
- i13~14
- On block
- -13
- On hit
- +32a (-4)
Homing; Screw; Combo from 1st CH; Can be delayed
- d/f+1,4~1
+
,
~
Damage: 10,20 · m,m
- Startup
- i13~14
- On block
- -3c
- On hit
- +7c
- Counter hit
- +47a
Floor break
- d/f+1,4~3
+
,
~
Damage: 10,15 · m,L
- Startup
- i13~14
- On block
- -23
- On hit
- -4
- Counter hit
- +27a
- d/f+1,4~3,2
+
,
~
,
Damage: 10,15,23 · m,L,m
- Startup
- i13~14
- On block
- -23
- On hit
- +33a (+23)
- d/f+2
+
Damage: 10 · m
- Startup
- i15~16
- On block
- -7
- On hit
- +4
- d/f+2,1
+
,
Damage: 10,22 · m,m
- Startup
- i15~16
- On block
- -13c
- On hit
- +13a
Floor break; Combo from 1st hit; Can be delayed 6f; Combo can be delayed 6f from hit
- d/f+2,3
+
,
Damage: 10,11 · m,h
- Startup
- i15~16
- On block
- -12
- On hit
- +52a
Combo from 1st hit; Can be delayed 1f; Combo can be delayed 1f from hit
- d/f+3
+
Damage: 15 · l
- Startup
- i20~21
- On block
- -13
- On hit
- -2
- d/f+4
+
Damage: 15 · m
- Startup
- i16~17
- On block
- -8
- On hit
- +8
- d/f+4,3
+
,
Damage: 15,20 · m,h
- Startup
- i16~17
- On block
- -9
- On hit
- +22a (+13)
Combo from 1st hit; Can be delayed 10f; Combo can be delayed 10f from hit
- d/f+4,3~3
+
,
~
Damage: 15,20 · m,m
- Startup
- i16~17
- On block
- +1c
- On hit
- +22d
Floor break
- d+1
+
Damage: 18 · M
- Startup
- i18~19
- On block
- -5
- On hit
- +8c
Floor break
- d+2
+
Damage: 12 · s
- Startup
- i12
- On block
- -9
- On hit
- +2
Alternate input hFC.2
- d+3
+
Damage: 11 · L
- Startup
- i16
- On block
- -16
- On hit
- -5
Alternate input db+3
- d+3,4
+
,
Damage: 11,16 · l,h
- Startup
- i16
- On block
- -9
- On hit
- +6
Combo from 1st CH
- d+3,4,3
+
,
,
Damage: 11,16,16 · l,h,h
- Startup
- i16
- On block
- -7
- On hit
- +6
Combo from 2nd hit
- d+3,4,3~1
+
,
,
~
Damage: 11,16,20 · l,h,h
- Startup
- i16
- On block
- -4
- On hit
- +52a
Screw
- d+3,4,3~4
+
,
,
~
Damage: 11,16,20 · l,h,m
- Startup
- i16
- On block
- -5
- On hit
- +11g
- d+3,4,3~4*d+3,4,3~4*
Damage: 11,16,25 · l,h,m
- Startup
- i16
- On block
- +14g
- On hit
- +43a (+33)
Wall splat on block
- d+3,4,4
+
,
,
Damage: 11,16,18,20 · l,h,l,t
- Startup
- i16
- On block
- -16
- On hit
- -5
- Counter hit
- +1d
Throw only comes out on CH; Combo from 2nd hit
- d+4
+
Damage: 15 · L
- Startup
- i14
- On block
- -16
- On hit
- -5
- Counter hit
- +10g
- d+3+4
+
Damage: 15 · h
- Startup
- i18~22
- On block
- -17
- On hit
- +0c
Parries high/mid punches; Floor break
- Crouch Jab
+
Damage: 5 · s
- Startup
- i10
- On block
- -5
- On hit
- +6
Transition to r24 with F
- d/b+2
+
Damage: 16 · m
- Startup
- i16~17
- On block
- -10
- On hit
- +1
10 hit starter
- d/b+2,2
+
,
Damage: 16,16 · m,m
- Startup
- i16~17
- On block
- -13
- On hit
- +1
10 hit starter; Combo from 1st hit
- d/b+4
+
Damage: 19 · l
- Startup
- i21~22
- On block
- -15
- On hit
- +4c
- d/b+3+4
+
Damage: 25 · m
- Startup
- i30~31
- On block
- -9
- On hit
- +15a (+6)
- b+1
+
Damage: 20 · m
- Startup
- i14~15
- On block
- -15
- On hit
- +43d (-15)
Shoulder
- b+2
+
Damage: 15 · h
- Startup
- i14~15
- On block
- -15
- On hit
- -6
- b+2,1
+
,
Damage: 15,20 · h,h
- Startup
- i14~15
- On block
- -9
- On hit
- +15a (+6)
Combo from 1st hit
- b+2,1*b+2,1*
Damage: 15,25 · h,m
- Startup
- i14~15
- On block
- +14
- On hit
- +59a
Wall splat on block
- b+2,3
+
,
Damage: 15,23 · h,L
- Startup
- i14~15
- On block
- -14
- On hit
- +2c
- Counter hit
- +37a
Combo from 1st hit
- b+3
+
Damage: 27 · h
- Startup
- i16~17
- On block
- -7
- On hit
- +15a (+6)
Homing; Screw
- b+4
+
Damage: 14 · m
- Startup
- i14
- On block
- -5
- On hit
- +6
- b+4,3
+
,
Damage: 14,14 · m,m
- Startup
- i14
- On block
- -10
- On hit
- +1
Combo from 1st hit
- b+4,3,2
+
,
,
Damage: 14,14,21 · m,m,m
- Startup
- i14
- On block
- -13
- On hit
- +17a
- Counter hit
- +23a
- b+1+4
+
Damage: 50 · m!
- Startup
- i60
- On hit
- +9a
- u/b+1
+
Damage: 20 · m
- Startup
- i28
- On block
- -5
- On hit
- +24d
- u/b+2
+
Damage: 17 · h
- Startup
- i15
- On block
- -12
- On hit
- +9
Balcony break; Alternate input u+2
- u/b+3
+
Damage: 18 · m
- Startup
- i23
- On block
- -8
- On hit
- +23a (+13)
- u/f+1
+
Damage: 20 · m
- Startup
- i28
- On block
- -5
- On hit
- +46a
Floor break; Alternate input: u+1
- u/f+2
+
Damage: 20 · h
- Startup
- i18
- On block
- -8
- On hit
- +10g
- u/f+3
+
Damage: 20 · m
- Startup
- i23
- On block
- -8
- On hit
- +23a (+13)
Alternate input: u+3
- u/f+4
+
Damage: 25 · h
- Startup
- i20
- On block
- -6
- On hit
- +23a (+14)
Alternate input:; ub+4; u+4
- f,F+2
,
+
Damage: 18 · m
- Startup
- i15~16
- On block
- -9
- On hit
- +0
- f,F+2,1
,
+
,
Damage: 18,22 · m,m
- Startup
- i15~16
- On block
- -14
- On hit
- +33a (+18)
Combo from 1st hit
- f,F+3
,
+
Damage: 25 · m
- Startup
- i25~26
- On block
- +5
- On hit
- +10a (+1)
- Counter hit
- +42a (-5)
- f,F+4
,
+
Damage: 25 · m
- Startup
- i22~23
- On block
- -13
- On hit
- +32a (-4)
Homing; Screw
- f,F+4~1
,
+
~
Damage: 20 · m
- Startup
- i39~40
- On block
- -3s
- On hit
- +7c
- Counter hit
- +47a
Floor break
- f,F+4~3
,
+
~
Damage: 15 · L
- Startup
- i37~38
- On block
- -23
- On hit
- -4
- Counter hit
- +27a
- f,F+4~3,2
,
+
~
,
Damage: 15,23 · L,m
- Startup
- i37~38
- On block
- -23
- On hit
- +33a (+23)
- f,F+1+2
,
+
Damage: 22 · M
- Startup
- i18~19
- On block
- -15
- On hit
- +43a (+33)
- b,n,f+4
,
,
+
Damage: 20 · h
- Startup
- i18~19
- On block
- +6
- On hit
- +49a
- f,f,F+3
,
,
+
Damage: 30 · m
- Startup
- i19~24
- On block
- +9~+14g
- On hit
- +15~20a (+5~10)
- hFC 2hFC 2
Damage: 12 · s
- Startup
- i12
- On block
- -9
- On hit
- +2
Same move as d+2
- Crouch Spin KickhFC 3
Damage: 12 · L
- Startup
- i16
- On block
- -17
- On hit
- -3
- Crouch Shin KickhFC 4
Damage: 10 · l
- Startup
- i12
- On block
- -15
- On hit
- -4
- FC d/f+3FC
+
Damage: 15 · L
- Startup
- i19~20
- On block
- -23
- On hit
- -4
- Counter hit
- +27a
- FC d/f+3,2FC
+
,
Damage: 15,23 · L,m
- Startup
- i19~20
- On block
- -23
- On hit
- +33a (+23)
- ws 1


Damage: 12 · m
- Startup
- i13~14
- On block
- -4
- On hit
- +4
- ws 1,2

,
Damage: 12,20 · m,h
- Startup
- i13~14
- On block
- -9
- On hit
- +20a (+11)
Combo from 1st hit; Can be delayed 13f; Combo can be delayed 9f from hit
- ws 2


Damage: 13 · m
- Startup
- i16~17
- On block
- -9
- On hit
- +7
- ws 2,4

,
Damage: 13,20 · m,m
- Startup
- i16~17
- On block
- -10
- On hit
- +6
Combo from 1st hit
- ws 2,4~3

,
~
Damage: 13,20 · m,m
- Startup
- i16~17
- On block
- -7
- On hit
- +4
- ws 2,4~3*ws 2,4~3*
Damage: 13,25 · m,m
- Startup
- i16~17
- On block
- +14
- On hit
- +59a
Wall splat on block
- ws 2,4~4

,
~
Damage: 13,25 · m,h
- Startup
- i16~17
- On block
- +6
- On hit
- +65a (+45)
Homing; Screw
- ws 3


Damage: 20 · m
- Startup
- i15~16
- On block
- -13
- On hit
- +34a (+24)
- ws 4


Damage: 20 · m
- Startup
- i11~12
- On block
- -6
- On hit
- +5
- ss4


Damage: 20 · m
- Startup
- i15~16 (~24)
- On block
- -13
- On hit
- +32a (+22)
- 1+3

Damage: 35 · t
- Startup
- i12~14
- On block
- -3
- On hit
- +1d
Throw break 1 or 2
- f+1+3
+
Damage: 35 · t
- Startup
- i15~17
- On block
- -3
- On hit
- +1d
Homing; Same throw as 1+3
- 2+4

Damage: 35 · t
- Startup
- i12~14
- On block
- -6
- On hit
- +1d
Throw break 1 or 2; Side switch
- f+2+4
+
Damage: 35 · t
- Startup
- i15~17
- On block
- -6
- On hit
- +1d
Homing; Same throw as 2+4
- Left throwLeft throw
Damage: 40 · t
- On block
- -3
- On hit
- +1d
Throw break 1
- Right throwRight throw
Damage: 40 · t
- On block
- -3
- On hit
- +1d
Throw break 2; Side switch
- Back throwBack throw
Damage: 50 · t
- On hit
- +3d
- d/f+1+2
+
Damage: 40 · t
- Startup
- i12
- On block
- -3
- On hit
- -3d
Throw break 1+2; Wallsplat
- b+3+4
+
Damage: 40
- On hit
- +19a (+10)
Alternate input FC.b+3+4; Parries high/mid kicks; Wallsplat
- 1+2+3

Taunt
- (Back to wall).b,b,u/b(Back to wall).b,b,u/b
Damage: 25 · m
- Startup
- i29~33
- On block
- -1
- On hit
- +45a (-13)
Taunt