Tekken 7 · Essentials

Heihachi

Punish. Break. Launch.

Heihachi official Tekken 7 artwork

Main Combos

Launcher

Forward,Forward+Right punch

Follow-up

f,n,d,df+2 (just frame) > f+2,3 > b,f+2,3 > (screw) > f+2,3

Launchers

RAILeft punch
RAILeft punch + Right punch
While standingLeft kick,Left punch + Right punch

Follow-up

f+2,3 > 1 > b,f+2,3 > (screw) > f+2,3

Launcher

Up-forward+Left kick,Right kick

Follow-up

(screw) > CD 4,4,1 > 1,b+2

Bread n' butter

Launcher

Counter hitFUFTLeft kick

Follow-up

While standingRight kickDown-forward+Left punch,Left punchBack,Neutral,Forward+Right punch,Left kickScrew / spin extenderForward+Left kick + Right kickRAIRight punch,Left punch

Mini-combos

Launchers

Counter hit(Down+Left punch),Right punch
While standingLeft punch
Forward+Left punch + Right punch

Follow-up

DownDown-forwardForward+Right punch

Damage: +24

Mini-combos

Launchers

Counter hit(Down+Left punch),Right punch
While standingLeft punch
Forward+Left punch + Right punch

Follow-up

Down-back+Left punch + Right punch

Damage: +22

Only first hit, [+8] on f+1+2

Mini-combos

Launchers

Forward+Right punch,Left kick
Forward+Left kick

Follow-up

Forward,Hold forward+Right punch

Damage: +17

Mini-combos

Launchers

Counter hitForward+Right kick
Forward,Neutral,Down,Hold down-forward+Left kick

Follow-up

OTG d+4

Damage: +24

Guaranteed at the wall

Mini-combos

Launchers

Counter hitForward+Right kick
Forward,Neutral,Down,Hold down-forward+Left kick

Follow-up

Down-back+Right punch

Damage: +20

You might have to dash to hit

Mini-combos

Launcher

Down-forward+Left punch + Right punch

Follow-up

Forward,ForwardForward,Neutral,Down,Hold down-forward+Left kick

Damage: +19

Mini-combos

Launcher

Down-forward+Left punch + Right punch

Follow-up

wavedash f,F+2

Damage: +17

Mini-combos

Launcher

f+4 on crouching opponent

Follow-up

Down-forward+Left punch,Right punch

Damage: +34

Mini-combos

Launcher

f+4 on crouching opponent

Follow-up

Left punch + Right punch

Damage: +25

Mini-combos

Launcher

Down+Left punch + Right kick

Follow-up

Down+Left kick

Damage: +20

Mini-combos

Launcher

Down+Left punch + Right kick

Follow-up

Forward,Hold forward+Right punch

Damage: +17

Mini-combos

Launcher

FCDown-forward+Right kick

Follow-up

Forward,Hold forward+Right punch

Damage: +17

Staples

Launchers

While standingLeft kick,Left punch + Right punch
Counter hit(Back+Left kick),Right punch

Follow-up

Up-forward+Right kickScrew / spin extenderSidestep rightForward+Right punch,Left kickLeft punch,Back+Right punch,Right kick

Damage: +48

Staples

Launchers

While standingLeft kick,Left punch + Right punch
Counter hit(Back+Left kick),Right punch

Follow-up

Up-forward+Right kickScrew / spin extenderForward,Forward,Neutral,Forward+Right punch,Left kickLeft punch,Back+Right punch,Left punch

Damage: +45

Staples

Launcher

Up-forward+Left kick,Right kick

Follow-up

Screw / spin extenderSidestep rightForward+Right punch,Left kickLeft punch,Back+Right punch,Right kick

Damage: 64

Staples

Launcher

Up-forward+Left kick,Right kick

Follow-up

Screw / spin extenderForward,Neutral,Down,Hold down-forward+Right kick,Right kick,Left punchForward+Left kickDown+Left punch

Damage: 58

Staples

Launcher

low parry

Follow-up

Up-forward+Right kickScrew / spin extenderSidestep rightForward+Right punch,Left kickLeft punch,Back+Right punch,Right kick

Damage: 45

Staples

Launcher

low parry

Follow-up

Up-forward+Right kickScrew / spin extenderForward,Neutral,Down,Hold down-forward+Right kick,Right kick,Left punchForward+Left kickDown+Left punch

Damage: 44

Staples

Launcher

Forward,Hold forward+Left kick

Follow-up

EWGF 1 f+2,3 b,n,f+2,3 (screw) EWGF

Damage: 70

WGF does the same damage due to scaling.

Staples

Launcher

Forward,Hold forward+Left kick

Follow-up

EWGF 1 b,n,f+2,3 (screw) f,n,d,D/F+4,4,1

Damage: 67

Staples

Launchers

SidestepRight punch,Left punch
Counter hit(Left kick),Right kick
Counter hitForward+Left kick

Follow-up

f,n,d,d/f+4,n,4 f+2,3 b,n,f+2,3 (screw) EWGF

Damage: +41

WGF does the same damage due to scaling.

Staples

Launchers

SidestepRight punch,Left punch
Counter hit(Left kick),Right kick
Counter hitForward+Left kick

Follow-up

Forward,Neutral,Down,Down-forward+Right kick,Neutral,Right kickBack+Left punch,Right punchScrew / spin extenderForward,Neutral,Down,Hold down-forward+Right kick,Right kick,Left punch

Damage: +39

Staples

Launchers

Forward,Neutral,Down,Hold down-forward+Right kick,Right kick
Counter hitForward,Neutral,Down,Down-forward+Right kick

Follow-up

Forward,Neutral,Down,Down-forward+Right kick,Neutral,Right kickBack+Left punch,Right punchScrew / spin extenderForward,Neutral,Down,Hold down-forward+Right kick,Right kick,Left punch

Damage: +39

f,n,d,D/F+4,4: Depends on which of the hellsweeps it hit. CH f,n,d,d/f+4: Depends on which of the hellsweeps it hit.

Staples

Launchers

Forward,Neutral,Down,Hold down-forward+Right kick,Right kick
Counter hitForward,Neutral,Down,Down-forward+Right kick

Follow-up

OTG d+4

Damage: +21

f,n,d,D/F+4,4: Depends on which of the hellsweeps it hit. CH f,n,d,d/f+4: Depends on which of the hellsweeps it hit.

Staples

Launcher

Counter hitForward+Left kick

Follow-up

Back+Right kickScrew / spin extenderSidestep rightForward+Right punch,Left kickLeft punch,Back+Right punch,Right kick

Damage: +45

Staples

Launcher

Counter hitForward+Left kick

Follow-up

Back+Right kickScrew / spin extenderForward,Neutral,Down,Hold down-forward+Right kick,Right kick,Left punchForward+Left kickDown+Left punch

Damage: +41

Staples

Launchers

Counter hit(Back,Neutral,Forward+Right punch),Right punch
Counter hitDown-forward+Right punch

Follow-up

Back+Left kick,Right punchBack,Neutral,Forward+Right punch,Left kickScrew / spin extenderForward,Neutral,Down,Hold down-forward+Right kick,Right kick,Left punch

Damage: +42

Staples

Launcher

Counter hitBack+Right kick

Follow-up

(screw) dash EWGF 1 f+2,3 b,n,f+2,1

Damage: 64

Staples

Launcher

Counter hitBack+Right kick

Follow-up

(screw) dash WGF 1 f+2,3 b,n,f+2,1

Damage: 62

Staples

Launchers

Counter hitRight kick
Counter hitWhile standingRight punch
RAILeft punch

Follow-up

Sidestep rightBack+Left kick,Right punchBack,Neutral,Forward+Right punch,Left kickScrew / spin extenderForward,Neutral,Down,Hold down-forward+Right kick,Right kick,Left punch

Damage: +42

Staples

Launchers

Counter hitRight kick
Counter hitWhile standingRight punch
RAILeft punch

Follow-up

Back+Right kickScrew / spin extenderSidestep rightForward,Neutral,Down,Hold down-forward+Right kick,Right kick,Left punchForward+Left kickDown+Left punch

Damage: +41

Staples / Rage

Launcher

While standingLeft kick,Left punch + Right punch

Follow-up

u/f+4 (screw) f,n,d,D/F+4,4,1 <b>[+42]</b> (Rage) 1,b+2,(Rage) 1+2 OTGF

Damage: +36?

Float

Launchers

While standingRight kick
Down-forward+Left punch
Left punch

Follow-up

Down-forward+Left punch,Left punchBack,Neutral,Forward+Right punch,Left kickScrew / spin extenderForward+Left kick + Right kickRAIRight punch,Left punch

Damage: +29

Float

Launchers

Up-forward+Right kick
Back+Right kick

Follow-up

Screw / spin extenderForward,Neutral,Down,Down-forward+Right kick,Right kick,Left punchForward+Left kickDown+Left punch

Damage: +27

Float

Launcher

Forward,Neutral,Down,Down-forward+Right kick,Neutral,Right kick

Follow-up

Back+Left punch,Right punchScrew / spin extenderForward,Neutral,Down,Down-forward+Right kick,Right kick,Left punch

Damage: +24

Standing Punishers

i10vs −10 or worse
Left punch,Left punch,Right punch
i10vs −10 or worse
Left punch,Right punch,Right punch
i10vs −10 or worse
Right punch,Right punch
i12vs −12 or worse
Left punch + Right punch
i12vs −12 or worse
Forward+Left punch + Right punch

Execution-sensitive.

i13vs −13 or worse
Down-forward+Left punch,Right punch
i14vs −14 or worse
Forward,Neutral,Down,Down-forward+Right punch(just frame)(hard)
i14vs −14 or worse
Back+Left kick,Right punch
i14vs −14 or worse
Back+Left kick,Left kick
i14vs −14 or worse
Forward,Neutral,Down,Down-forward:Right punch

Execution-sensitive. Just-frame input.

i15vs −15 or worse
Forward+Right punch,Left kick(range)
i15vs −15 or worse
Forward+Right punch,Left kick
i18vs −18 or worse
Forward,Neutral,Down,Down-forward:Right punch

Just-frame input.

While Rising Punishers

i10vs −10 or worse
FCDown+Left punch
i10vs −10 or worse
hFC 1
i11vs −11 or worse
While standingRight kick
i11vs −11 or worse
While standingRight kick,Right kick
i13vs −13 or worse
While standingLeft punch
i16vs −16 or worse
Forward,Neutral,Down,Down-forward:Right punch

Execution-sensitive. Just-frame input.

i18vs −18 or worse
While standingLeft kick,Left punch + Right punch

i10 means 10-frame startup. Punish at the listed disadvantage or worse, provided the move reaches. Motion inputs and stance transitions also require their input timing.

Important Throws

Broken Toy

DownDown-forwardForwardLeft punch + Left kick
BreakLeft punch

Fire Starter

Down-forwardRight punch + Left kick + Right kick
BreakRight punch

Stonehead

ForwardHold forwardLeft punch + Right punch
BreakLeft punch + Right punch

Neck Breaker

Left punch + Left kick
BreakLeft punchorRight punch

Jumping Powerbomb

Right punch + Right kick
BreakLeft punchorRight punch

Head Butt Carnival

ForwardHold forwardLeft punch + Left kick + Right kick
BreakLeft punch + Right punch

Wall Combos

CD 4,n,4 > 1+2
Input key & stance abbreviations

1 = left punch · 2 = right punch · 3 = left kick · 4 = right kick. + means together; ~ before a direction means hold; ~ between buttons means a quick slide input; : marks strict timing.

WS = while rising · FC = full crouch · CH = counter hit · Screw / spin extender = Tekken 7’s screw/spin extender · Into = next combo step. Notes in parentheses describe timing or conditions.

CD
Crouch Dash
RAI
Raijin
BT
Back Turned

Tekken 7 archive. Source pages are kept separate from Tekken 8 and may cover different Tekken 7 updates.

Techniques

Raijin Stance

You can sidestep with U, and then block with B and press 1.; : <b>f+3+4,U,B,1</b>; It catches any punches it parries and launches, but otherwise it just blocks (although with some recovery frames).

Move List

118 moves

Rage Art
(Rage)Down+Left punch + Right punch

Damage: 55 · m

Startup
i20
On block
-22
On hit
-8d

Alternate input FC.d+1+2

Rage Drive 1
Left punch,Back+Right punch,(Rage)Left punch + Right punch

Damage: 7,21,21 · h,m,h

Startup
i10,i22,i25~26
On block
+9c
On hit
+46a (+38)

Combo from 1st CH; Combo from 2nd hit; +38d on airborne opponent hit

Rage Drive 2
Back+Right punch,(Rage)Left punch + Right punch

Damage: 20,21 · m,h

Startup
i22~23,i25~26
On block
+9c
On hit
+46a (+38)

Combo from 1st hit; Jail from 1st block; +38d on airborne opponent hit

Jab
Left punch

Damage: 7 · h

Startup
i10
On block
+1
On hit
+8
1,1
Left punch,Left punch

Damage: 7,6 · h,h

Startup
i10,i15
On block
-1
On hit
+8

Combo from 1st hit

Flash Punch Combo
Left punch,Left punch,Right punch

Damage: 7,6,12 · h,h,m

Startup
i10,i15,i13
On block
-17
On hit
+20a (+15)

Combo from 1st hit with delay

1,2
Left punch,Right punch

Damage: 7,8 · h,h

Startup
i10,i10
On block
-1
On hit
+7

Combo from 1st hit

Demon Slayer
Left punch,Right punch,Right punch

Damage: 7,8,12 · h,h,h

Startup
i10,i10,i17
On block
-12
On hit
+4

Combo from 1st hit

Demon Executioner
Left punch,Right punch,Right punch~Left punch + Right punch

Damage: 7,8,25 · h,h,m

Startup
i10,i10,i13~14
On block
-6
On hit
+46d (-12)

Cancel last hit and transition to -16 -8 SS with u_d

Demon Kicker
Left punch,Right punch,Right kick

Damage: 7,8,21 · h,h,h

Startup
i10,i10,i22
On block
-9
On hit
+17a (+8)
Counter hit
+46a

Balcony break; Combo from 2nd CH

1,b+2
Left punch,Back+Right punch

Damage: 7,21 · h,m

Startup
i10,i22
On block
-2
On hit
+8

Combo from 1st CH; Move can be delayed

Demon Massacre
Left punch,Back+Right punch,Left punch

Damage: 7,21,20 · h,m,m

Startup
i10,i22,i35~39
On block
-15
On hit
+30a (+20)

Combo from 2nd CH

Demon Lair
Left punch,Back+Right punch,Right kick

Damage: 7,21,30 · h,m,m

Startup
i10,i22,i39
On block
+5
On hit
+30d (+9)

Balcony break

Right Jab
Right punch

Damage: 10 · h

Startup
i10
On block
+0
On hit
+9
Demon Backhand Spin
Right punch,Right punch

Damage: 10,18 · h,h

Startup
i10,i17
On block
-13
On hit
-2

Combo from 1st hit

Quick Executioner
Right punch,Right punch~Left punch + Right punch

Damage: 10,25 · h,m

Startup
i10,i13~14
On block
-6
On hit
+46d (-12)

Cancel last hit and transition to -14 -5 SS with u_d

3
Left kick

Damage: 15 · h

Startup
i14
On block
-10
On hit
+1
Monzenbarai
Left kick,Right kick

Damage: 15,20 · h,m

Startup
i14,i24~25
On block
-14
On hit
+3
Counter hit
+57a

Combo from 1st hit

4
Right kick

Damage: 21 · h

Startup
i16
On block
-9
On hit
+17a (+8)
Counter hit
+46a

Balcony break

Demon Scissors
Right kick~Left kick

Damage: 25 · M

Startup
i35~37
On block
-9
On hit
+20a

Alternate input:; uf+4~3; ws4~3; Take 5 damage on whiff with D; Usually connects at i36 on a standing opponent

Demon Breath
Left punch + Right punch

Damage: 25 · m

Startup
i12~13
On block
-10
On hit
+42d (-16)
f+2
Forward+Right punch

Damage: 13 · h

Startup
i15~16
On block
-9
On hit
+2
Pressure Point
Forward+Right punch,Left kick

Damage: 13,20 · h,m

Startup
i15~16,i18~20
On block
-2
On hit
+18a
Counter hit
+63a

Combo from 1st hit with 12f delay; Move can be delayed 15f

Demon Shout
Forward+Right punch~Left punch + Right punch

Damage: 25 · m

Startup
i21~22
On block
-6
On hit
+46d (-12)

Cancel last hit and transition to SS with u_d

Lightning Crush
Forward+Left kick

Damage: 20 · m

Startup
i18~20
On block
-2
On hit
+18a
Counter hit
+63a
Right Splits Kick
Forward+Right kick

Damage: 20 · m

Startup
i19~20
On block
+4c
On hit
+7c
Counter hit
+31d

Floor break; +13 on crouching opponent hit

Chrome Dome
Forward+Left punch + Right punch

Damage: 15 · h

Startup
i12~13
On block
-14
On hit
+35d (+27)
d/f+1
Down-forward+Left punch

Damage: 10 · m

Startup
i13
On block
-1
On hit
+9
Double Palm Strike
Down-forward+Left punch,Left punch

Damage: 10,8 · m,h

Startup
i13,i15
On block
-2
On hit
+4

Combo from 1st hit

Muso Tettsui
Down-forward+Left punch,Right punch

Damage: 10,24 · m,m

Startup
i13,i21~22
On block
-13c
On hit
+13a

Floor break; Combo from 1st hit with 8f delay; Move can be delayed 17f

Quick Uppercut
Down-forward+Right punch

Damage: 14 · m

Startup
i15~16
On block
-7
On hit
+4
Counter hit
+34a (+24)
Side kick
Down-forward+Left kick

Damage: 17 · m

Startup
i17
On block
-7
On hit
+4
Front Kick
Down-forward+Right kick

Damage: 15 · m

Startup
i12
On block
-6
On hit
+5
Demon's Wings
Down-forward+Left punch + Right punch

Damage: 25 · m

Startup
i24~25
On block
-14
On hit
+40a

Balcony break

Hammer Punch
Down+Left punch

Damage: 16 · M

Startup
i16~17
On block
-9
On hit
+2

Floor break; Transition to FC with D

Hammer Beating
Down+Left punch,Right punch

Damage: 16,17 · M,m

Startup
i16~17,i27~28
On block
-9
On hit
+6
Counter hit
+36d (+28)

Combo from 1st CH with 3f delay; Move can be delayed 11f

Crouch Straight
Down+Right punch

Damage: 8 · s

Startup
i11
On block
-4
On hit
+7
Jichinsai
Down+Left kick

Damage: 25 · m

Startup
i22~23
On block
-7c
On hit
+3d

Alternate input:; d+3+4; df+3+4

Crouch Shin Kick
Down+Right kick

Damage: 7 · l

Startup
i12
On block
-13
On hit
-2

Alternate input db+4

Lightning Hammer
Down+Left punch + Right kick

Damage: 50 · m!

Startup
i60
On hit
+18a
Bettering Ram
Down+Right punch + Left kick

Damage: 0 · L!

Startup
i62
On hit
-3

+38a on downed opponent; 20 damage on direct hit

Eishomon
Down-back+Right punch

Damage: 25 · L

Startup
i23
On block
-18
On hit
+6c

Floor break

Spin Sweep
Down-back+Left kick

Damage: 12 · L

Startup
i15~17
On block
-18
On hit
-4
Angekisai
Down-back+Left punch + Right punch

Damage: 10,20 · m,m

Startup
i21
On block
-13
On hit
+5

Balcony break; Evasive but not cs

b+1
Back+Left punch

Damage: 14 · h

Startup
i15~16
On block
-11
On hit
-5

Homing

Funkei Uraken
Back+Left punch,Right punch

Damage: 14,20 · h,h

Startup
i15~16,i16
On block
-9
On hit
+15g
Counter hit
+58a

Screw; Combo from 1st hit with 9f delay; Move can be delayed 15f

Funkei Goshoha
Back+Left punch,Right punch~Left punch + Right punch

Damage: 14,25 · h,m

Startup
i15~16,i13~14
On block
-6
On hit
+46d (-12)

Cancel last hit and transition to -19 -13 SS with u_d

Rashomon
Back+Right punch

Damage: 20 · m

Startup
i22~23
On block
-2
On hit
+16a (+7)

Wall break

b+3
Back+Left kick

Damage: 14 · h

Startup
i14~15
On block
-4
On hit
+7
Hooking Crescent Thrust
Back+Left kick,Right punch

Damage: 14,20 · h,h

Startup
i14~15,i20
On block
-1
On hit
+8
Counter hit
+61a

Combo from 1st hit

Hooking Crescent Kick
Back+Left kick,Left kick

Damage: 14,25 · h,M

Startup
i14~15,i22~26
On block
-12c
On hit
+3d

Floor break; Combo from 1st hit

Shingetsusen
Back+Right kick

Damage: 20 · m

Startup
i18~20
On block
-9
On hit
+22a (+13)
Counter hit
+67a (+47)

Homing; Screw

b+1+2
Back+Left punch + Right punch

Damage: 18 · m

Startup
i17~18
On block
-9
On hit
+8
Twin Hammer Volley
Back+Left punch + Right punch,Left punch + Right punch

Damage: 18,24 · m,m

Startup
i17~18,i26
On block
-13
On hit
+11a (+2)

Balcony break; Combo from 1st hit with 10f delay; Move can be delayed 18f

u/f+3
Up-forward+Left kick

Damage: 17 · m

Startup
i28~29
On block
-10
On hit
-10a (-20)
Hell Axle
Up-forward+Left kick,Right kick

Damage: 17,20 · m,m

Startup
i28~29,i48~49
On block
+3
On hit
+59a (+42)

Screw; Not available on whiff

u/b+4
Up-back+Right kick

Damage: 11 · m

Startup
i15
On block
-19
On hit
-8
u+4
Up+Right kick

Damage: 15 · m

Startup
i15~17
On block
-13
On hit
+19a (+9)
Counter hit
+33a (+23)
Wind Slicer
Up-forward+Right kick

Damage: 25 · m

Startup
i24~27
On block
-5
On hit
+22a (+13)

Screw

u/f,n,4
Up-forward,Neutral,Right kick

Damage: 25 · m

Startup
i29
On block
-24
On hit
+7a (-3)
Demon Uppercut
Forward,Hold forward+Right punch

Damage: 22 · M

Startup
i19~21
On block
-16
On hit
+37a (+27)
Left Splits Kick
Forward,Hold forward+Left kick

Damage: 25 · m

Startup
i20~22
On block
-3c
On hit
+23a
f,f,n,2
Forward,Forward,Neutral,Right punch

Damage: 7 · h

Startup
i12
On block
-10
On hit
-1

Same extensitons as 2; 10 hit starter

b,n,f+2
Back,Neutral,Forward+Right punch

Damage: 12 · m

Startup
i15~16
On block
-7
On hit
+4
Tenma Destroyer
Back,Neutral,Forward+Right punch,Left punch

Damage: 12,24 · m,h

Startup
i15~16,i20
On block
-9
On hit
+12a (+3)

Balcony break; Combo from 1st hit with 11f delay; Move can be delayed 17f

Subjugator
Back,Neutral,Forward+Right punch,Right punch

Damage: 12,21 · m,m

Startup
i15~16,i23
On block
-12c
On hit
+1c
Counter hit
+48a

Floor break; Combo from 1st hit with 7f delay; Move can be delayed 17f

Tenma Barrage
Back,Neutral,Forward+Right punch,Left kick

Damage: 12,20 · m,h

Startup
i15~16,i23~24
On block
-6
On hit
+20a (+11)

Screw; Combo from 1st hit with 7f delay; Move can be delayed 17f

Deity Slayer
Back,Hold back+Left punch + Right punch

Damage: 25 · m

Startup
i35~36
On block
+10g
On hit
+5a (-4)

Wall crush on block +12g

Shadow Step
Back,Hold back+Left kick + Right kick
Iron Hand
DownDown-forwardForward+Right punch

Damage: 30 · m

Startup
i15~16
On block
-17
On hit
+7a (-2)

Balcony break

Leaping Side Kick
Forward,Forward,Hold forward+Left kick

Damage: 30 · m

Startup
i22~25
On block
+9g
On hit
+13a (+3)

Balcony break

Crouch jab
hFC 1

Damage: 5 · s

Startup
i10
On block
-5
On hit
+6

Transition to r24 with f; Transition input can be delayed 16f

Crouch Shin Kick
hFC 4

Damage: 10 · l

Startup
i12
On block
-15
On hit
-4
Crouching Dragon Kick
FCDown-forward+Right kick

Damage: 20 · L

Startup
i19~21
On block
-23
On hit
+13a
Quick Iron Fist
While standingLeft punch

Damage: 17 · m

Startup
i13~14
On block
-14
On hit
+35d (+27)

Balcony break; Alternate input f,n,d,df,n,1

Dark Thrust
While standingRight punch

Damage: 20 · m

Startup
i18
On block
-6
On hit
+11g
Counter hit
+47a

Screw

ws 3
While standingLeft kick

Damage: 10 · m

Startup
i18~19
On block
-11
On hit
+0
Holy Demon Cross
While standingLeft kick,Left punch + Right punch

Damage: 10,20 · m,m

Startup
i18~19,i22
On block
-14
On hit
+61a

Combo from 1st hit

ws 4
While standingRight kick

Damage: 13 · m

Startup
i11~12
On block
-3
On hit
+8

Alternate input f,n,d,df,n,4

Tsunami Kick
While standingRight kick,Right kick

Damage: 13,16 · m,m

Startup
i11~12,i15~16
On block
-15
On hit
+0c

Combo from 1st hit; Move can be delayed 7f

ss2
SidestepRight punch

Damage: 10 · m

Startup
i19
On block
-9
On hit
-1
Kidney Crush Combo
SidestepRight punch,Left punch

Damage: 10,20 · m,m

Startup
i19,i27~28
On block
-14
On hit
+56a

Balcony break; Combo from 1st hit with 5f delay; Move can be delayed 16f

Raijin Stance
Forward+Left kick + Right kick

Parries punches; +27 on successful parry

Fusatsujin Hasaiken
RAILeft punch

Damage: 20 · h

Startup
i17~18
On block
-2
On hit
+47a

Homing

RAI 2
RAIRight punch

Damage: 20 · m

Startup
i15~16
On block
-13
On hit
+39a (+18)

Balcony break

Raijin's Wrath
RAIRight punch,Left punch

Damage: 20,23 · m,m

Startup
i15~16,i21~22
On block
-17c
On hit
+9a

Floor break; Combo from 1st hit

Lightning Bolt
RAILeft punch + Right punch

Damage: 35 · h!

Startup
i56
On hit
+61a

Cancel with B for total 50f

f,n,d,d/f
Forward,Neutral,Down,Down-forward

Lapses to standing; Transition to FC with DB_D_DF

Dragon Uppercut
Forward,Neutral,Down,Down-forward+Left punch

Damage: 25 · m

Startup
i19~21
On block
-15
On hit
+30a (+20)
f,n,d/f:1
Forward,Neutral,Down-forward:Left punch

Damage: 35 · m

Startup
i19~21
On block
-10
On hit
+41a (+31)

Not from CD but also not bufferable; Known as Omen Thunder God Fist (OTGF) in the community The colon marks a just-frame input.

Wind God Fist
Forward,Neutral,Down,Down-forward+Right punch

Damage: 20 · h

Startup
i11~12
On block
-10
On hit
+39a (+29)

Alternate input f,n,d,df,n,2

Electric Wind God Fist
Forward,Neutral,Down,Down-forward:Right punch

Damage: 23 · h

Startup
i11~12
On block
+5
On hit
+39a (+29)

The colon marks a just-frame input.

Jumping Mid Kick
Forward,Neutral,Down,Down-forward+Left kick

Damage: 30 · m

Startup
i27~28
On block
+7
On hit
+31a (+10)

Alternate input f,n,d,df,n,3

Jumping Low Kick
Forward,Neutral,Down,Hold down-forward+Left kick

Damage: 24 · L

Startup
i33~34
On block
-23
On hit
+28a
f,n,d,D/F+4
Forward,Neutral,Down,Hold down-forward+Right kick

Damage: 15 · L

Startup
i16~17
On block
-23
On hit
+8c
Counter hit
+28a

Alternate input f,n,d,df+4

f,n,d,D/F+4,4
Forward,Neutral,Down,Hold down-forward+Right kick,Right kick

Damage: 15,10 · L,L

Startup
i16~17,i24
On block
-10
On hit
+3c
Counter hit
+26a

+26a if both hits connect

Spinning Demon
Forward,Neutral,Down,Hold down-forward+Right kick,Right kick,Right kick

Damage: 15,10,8 · L,L,L

Startup
i16~17,i24,i24
On block
-10
On hit
+3c
Counter hit
+26a

+26a if 2nd and 3rd hits connect

f,n,d,D/F+4,n,4
Forward,Neutral,Down,Hold down-forward+Right kick,Neutral,Right kick

Damage: 15,10 · L,m

Startup
i16~17,i24~25
On block
-3
On hit
+8

Alternate input:; f,n,d,df+4,n,4; f,n,d,DF+4,4,n,4; f,n,d,DF+4,4,4,n,4

Tsunami Kick
Forward,Neutral,Down,Hold down-forward+Right kick,Neutral,Right kick,Right kick

Damage: 15,10,20 · L,m,m

Startup
i16~17,i24~25,i15~16
On block
-14
On hit
-3c

Combo from 1st hit; Alternate input:; f,n,d,df+4,n,4,4; f,n,d,DF+4,4,n,4,4; f,n,d,DF+4,4,4,n,4,4

Spinning Demon Uppercut
Forward,Neutral,Down,Hold down-forward+Right kick,Left punch

Damage: 15,20 · L,m

Startup
i16~17,i28~16
On block
-15
On hit
+30a (+20)

Alternate input:; f,n,d,df+4,1; f,n,d,DF+4,4,1; f,n,d,DF+4,4,4,1

Geta Stomp
OTG d+4

Damage: 30 · L

Startup
i18
On block
-14
On hit
-3

Floor break; -3a (-13) on grounded opponent hit

Auger
Right punch + Left kick + Right kick

Cancellable at any point

Ki Charge
Left punch + Right punch + Left kick + Right kick
1+2+3+4,d,u,n,u/f+3
Left punch + Right punch + Left kick + Right kick,Down,Up,Neutral,Up-forward+Left kick

Damage: 36 · m

Startup
i84~85
On block
-10
On hit
-10a (-29)

Alternate input 1+2+3+4,d,u,n,u+3

1+2+3+4,d,u,n,u/f+3,4
Left punch + Right punch + Left kick + Right kick,Down,Up,Neutral,Up-forward+Left kick,Right kick

Damage: 36,20 · m,m

Startup
i84~85,i48~49
On block
+3
On hit
+59a (+42)

Screw; Not available on whiff

(Back to wall).b,b,U/B
(Back to wall).b,b,U/B

Damage: 25 · m

Startup
i29~33
On block
-1
On hit
+45a (-13)
Neck Breaker
Left punch + Left kick

Damage: 35 · t

Startup
i12~14
On block
-3
On hit
-1d

Throw break 1 or 2

Neck Breaker
Forward+Left punch + Left kick

Damage: 35 · t

Startup
i15~17
On block
-3
On hit
-1d

Homing; Same throw as 1+3

Jumping Powerbomb
Right punch + Right kick

Damage: 35 · t

Startup
i12~14
On block
+0
On hit
+5d

Floor break; Throw break 1 or 2; Both BT on break

Jumping Powerbomb
Forward+Right punch + Right kick

Damage: 35 · t

Startup
i15~17
On block
+0
On hit
+5d

Homing; Same throw as 2+4

Guillotine Chop
Left throw

Damage: 40 · t

On block
-3
On hit
-3d

Throw break 1

Freefall
Right throw

Damage: 46 · t

On block
-3
On hit
-4d

Floor break; Throw break 2

Atomic Drop
Back throw

Damage: 60 · t

On hit
+3d
Fire Starter
Down-forward+Right punch + Left kick

Damage: 25 · t

Startup
i12
On block
+0
On hit
+7

Throw break 2

Stonehead
Forward,Hold forward+Left punch + Right punch

Damage: 14,21 · t

Startup
i12
On block
+0
On hit
+26a (+7)

Throw break 1+2; Only 14 damage on wall hit\

Head Butt Carnival
Forward,Hold forward+Left punch + Right kick

Damage: 30 · t

Startup
i12
On block
-6
On hit
+28a (-30)

Throw break 1+2; Male only; Opponent can input 1 or 2 to revenge:; Heihachi deals 10 damage; Opponent deals 30 damage and is +28a (-30)

Broken Toy
DownDown-forwardForward+Left punch + Left kick

Damage: 45 · t

Startup
i15~17
On block
-3
On hit
+0d

Throw break 1; 20f break window; 52 damage on wall hit

Heaven's Wrath
Back+Left punch + Right kick

Alternate input b+2+3; Parries highs and mids, except:; Projectiles; Weapons: except Yoshimitsu; Some unique aerial moves: e.g. King's f,F+1+2 is not parryable, but UF+1+2* is; On successful parry:; 30 damage; Self damage: 25 + 50% of opponent attack; +3d on punches, kicks, elbows, knees; +7d on headbutts, shoulders; Ki Charge on whiff

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