Tekken 7 · Essentials

Jin

Punish. Break. Launch.

Jin official Tekken 7 artwork

Main Combos

Launchers

Up-forward+Right kick
Forward,Forward+Left kick
While standingRight punch

Follow-up

b+3,~f > ZEN 1 > b,f+2,3,~f > ZEN 3 > (screw) > b+3,~f ZEN 1,3

Launcher

Forward,Neutral,Down,Down-forward+Right kick

Follow-up

b+2,1 > 4 > (screw) > db+2,2,3

Launcher

Counter hitForward+Right kick,Hold forward

Follow-up

(hold ~df) > f,n,d,df+2 > b+2,1 > 1,(2),4 > (screw) > b+2,1

Staples

Launcher

Up-forward+Right kick

Follow-up

Back,Neutral,Forward+Right punch,Left punchBack,Neutral,Forward+Right punch,Left kick,Hold forward~Left kickScrew / spin extenderBack+Left kick,Hold forward~Left punch,Left kick

Damage: +48

Bread n' butter

Launcher

Counter hitRight kick

Follow-up

Back,Neutral,Forward+Right punch,Left punchBack,Neutral,Forward+Right punchBack+Left kick,Hold forward~Left punch,Left kick

Bread n' butter

Launcher

Counter hitFUFTLeft kick

Follow-up

While standingLeft kickScrew / spin extenderBack+Left kick,Hold forward~Left punchBack+Left kick,Hold forward~Left punch,Left kick

Mini-combos

Launchers

Counter hitDown-back+Right kick
(Left punch,Right punch),Left kick
ZENRight kick

Follow-up

Right kick~Left kick

Damage: +21

Mini-combos

Launchers

Counter hitDown-back+Right kick
(Left punch,Right punch),Left kick
ZENRight kick

Follow-up

dash OTG d+2

Damage: +19

Mini-combos

Launcher

Counter hitForward,Hold forward+Right kick

Follow-up

Down+Right kick

Damage: 30

Mini-combos

Launchers

Forward+Left kick~Left kick
(Left punch),Left kick~Left kick

Follow-up

OTG d+2

Damage: 49

Mini-combos

Launchers

Forward+Left kick~Left kick
(Left punch),Left kick~Left kick

Follow-up

Forward,Hold forward+Right kick

Damage: 45

Mini-combos

Launchers

ZENLeft kick + Right kick
Down-forward+Left punch + Right punch,(Successful parry)

Follow-up

Forward,Hold forward+Right punch

Damage: +19

Mini-combos

Launchers

ZENLeft kick + Right kick
Down-forward+Left punch + Right punch,(Successful parry)

Follow-up

Forward+Right kick

Damage: +16

Mini-combos

Launcher

(Down-back+Right punch),Left kick

Follow-up

Down+Right kick

Damage: 31

Staples

Launchers

(Back,Neutral,Forward+Right punch,Left punch),Down-forward+Right punch
Counter hitDown-forward+Left kick
Down+Left kick + Right kick
Up-forward,Neutral,Right kick
(d/f+1,4)~4
Forward,Neutral,Down,Down-forward:Left punch
Forward,Hold forward+Left kick
Counter hit(Back,Neutral,Forward+Right punch),Left kick
Counter hitDown-forward+Right punch
While standingRight punch
Up-forward+Right kick
low parry

Follow-up

Back+Left kick,Hold forward~Left punchBack,Neutral,Forward+Right punch,Left kick,Hold forward~Left kickScrew / spin extenderBack+Left kick,Hold forward~Left punch,Left kick

Damage: +49

Staples

Launchers

(Back,Neutral,Forward+Right punch,Left punch),Down-forward+Right punch
Counter hitDown-forward+Left kick
Down+Left kick + Right kick
Up-forward,Neutral,Right kick
(d/f+1,4)~4
Forward,Neutral,Down,Down-forward:Left punch
Forward,Hold forward+Left kick
Counter hit(Back,Neutral,Forward+Right punch),Left kick
Counter hitDown-forward+Right punch
While standingRight punch
low parry

Follow-up

Back,Neutral,Forward+Right punch,Left punchBack,Neutral,Forward+Right punch,Left kick,Hold forward~Left kickScrew / spin extenderBack+Left kick,Hold forward~Left punch,Left kick

Damage: +48

Staples

Launcher

Forward,Neutral,Down,Down-forward:Right punch

Follow-up

(screw) d+1+2 <ZEN 3+4 b+3,F~1 f,f b+3,F~1,2

Damage: 70

Staples

Launcher

Forward,Neutral,Down,Down-forward:Right punch

Follow-up

(screw) d+1+2 <ZEN 3+4 b+3,F~1 b+3,F~1,3

Damage: 69

Staples

Launcher

Counter hitRight kick

Follow-up

Screw / spin extenderBack,Neutral,Forward+Right punch,Left punchBack,Neutral,Forward+Right punchBack+Left kick,Hold forward~Left punch,Right punch

Damage: 59

Staples

Launcher

Counter hitRight kick

Follow-up

Screw / spin extenderBack,Neutral,Forward+Right punch,Left punchBack,Neutral,Forward+Right punchBack+Left kick,Hold forward~Left punch,Left kick

Damage: 58

Staples

Launcher

Counter hitForward+Right kick,Hold forward

Follow-up

ZEN d/f <ws 3 (screw) 3,1 b,n,f+2,3,F <ZEN 2

Damage: 67

Staples

Launcher

Counter hitForward+Right kick,Hold forward

Follow-up

ZEN d/f <ws 3 (screw) b+3,F~1 b,n,f+2,1,2

Damage: 66

Staples

Launcher

Counter hitForward+Right kick

Follow-up

Forward,Hold forward,Neutral,Down,Down-forwardWhile standingRight kickBack+Right punch,Left punchLeft punch,(Right punch),Right kickScrew / spin extenderDown-back+Right punch,Left kick

Damage: 64

Staples

Launcher

Counter hitForward+Right kick

Follow-up

Forward,ForwardRight kick~Left kick

Damage: 50

Staples

Launcher

Forward,Neutral,Down,Down-forward+Right kick

Follow-up

Back,Neutral,Forward+Right punch,Left kick,Hold forward~Left kickScrew / spin extenderBack,Neutral,Forward+Right punch,Left punch,Down-forward+Right punch

Damage: 52

Staples

Launcher

Forward,Neutral,Down,Down-forward+Right kick

Follow-up

Back,Neutral,Forward+Right punch,Left kick,Hold forward~Left kickScrew / spin extenderLeft kick,Left punch,Hold forward~Right punch

Damage: 51

Staples

Launcher

Counter hitBack+Left kick

Follow-up

Right kickScrew / spin extenderDown+Left punch + Right punch~ZENLeft kick + Right kickBack+Left kick,Hold forward~Left punch,Left kick

Damage: 59

Staples

Launcher

Counter hitBack+Left kick

Follow-up

Left kick,Left punch,Hold forward~Left kickScrew / spin extenderLeft kick,Left punch,Hold forward~Right punch

Damage: 59

Staples

Launchers

Counter hitBack+Left kick,Hold forward
Counter hit(Back,Neutral,Forward+Right punch),Left kick,Hold forward

Follow-up

ZENLeft kickScrew / spin extenderSidestep rightForward,ForwardBack+Left kick,Hold forward~Left punchBack+Left kick,Hold forward~Left punch,Left kick

Damage: 61

Staples

Launcher

Counter hitUp-forward+Left kick

Follow-up

Back,Neutral,Forward+Right punch,Left punchBack,Neutral,Forward+Right punch,Left kick,Hold forward~Left kickScrew / spin extenderBack+Left kick,Hold forward~Left punch,Left kick

Damage: 68

Staples

Launcher

(Down-back+Right punch,Right punch),Left kick

Follow-up

Back+Right punch,Left punchRight kickScrew / spin extenderBack,Neutral,Forward+Right punch,Left punch,Down-forward+Right punch

Damage: 57

Staples

Launcher

Counter hitDown-back+Right punch,Right punch

Follow-up

Back,Neutral,Forward+Right punch,Left kick,Hold forward~Left kickScrew / spin extenderBack,Neutral,Forward+Right punch,Left punch,Down-forward+Right punch

Damage: 67

Very finicky pickup. Can miss upclose.

Staples

Launcher

Counter hitDown-back+Right punch,Right punch

Follow-up

Back+Right punch,Left punchRight kickScrew / spin extenderLeft kick,Left punch,Hold forward~Left punch,Left kick

Damage: 61

Staples / Rage

Launchers

(Back,Neutral,Forward+Right punch,Left punch),Down-forward+Right punch
Counter hitDown-forward+Left kick
Down+Left kick + Right kick
Up-forward,Neutral,Right kick
(d/f+1,4)~4
Forward,Neutral,Down,Down-forward:Left punch
Forward,Hold forward+Left kick
Counter hit(Back,Neutral,Forward+Right punch),Left kick
Counter hitDown-forward+Right punch
While standingRight punch
Up-forward+Right kick
low parry

Follow-up

(Rage)Forward,Neutral,Down,Down-forward+Left punch + Right punch,Hold down-forward~Forward,ForwardBack,Neutral,Forward+Right punch,Left kick,Hold forward~Left kickScrew / spin extenderBack+Left kick,Hold forward~Left punch,Left kick

Damage: +65

Staples / Rage

Launchers

(Back,Neutral,Forward+Right punch,Left punch),Down-forward+Right punch
Counter hitDown-forward+Left kick
Down+Left kick + Right kick
Up-forward,Neutral,Right kick
(d/f+1,4)~4
Forward,Neutral,Down,Down-forward:Left punch
Forward,Hold forward+Left kick
Counter hit(Back,Neutral,Forward+Right punch),Left kick
Counter hitDown-forward+Right punch
While standingRight punch
Up-forward+Right kick
low parry

Follow-up

(Rage)Forward,Neutral,Down,Down-forward+Left punch + Right punch,Hold down-forwardNeutralWhile standingRight kickRight kickScrew / spin extenderBack+Left kick,Hold forward~Left punch,Left kick

Damage: +59

Staples / Rage

Launcher

(Rage)Forward,Neutral,Down,Down-forward+Left punch + Right punch

Follow-up

Hold down-forward~Down-forward+Right punchBack+Left kick,Hold forward~Left punch,Left kick

Damage: 74

Staples / Rage

Launchers

Forward,Neutral,Down,Down-forward:Right punch
Counter hitRight kick

Follow-up

Screw / spin extender(Rage)Forward,Neutral,Down,Down-forward+Left punch + Right punch,Hold down-forward~Forward,ForwardLeft kick,Left punch,Hold forward~Left punch,Left kick

Damage: +52

Staples / Rage

Launcher

Counter hitForward+Right kick,Hold forward

Follow-up

D/F~(Rage) d/f+1+2,D/F~f,f b,n,f+2,3,F~3 (screw) b+3,F~1,3

Damage: 92

Staples / Rage

Launcher

Forward,Neutral,Down,Down-forward+Right kick

Follow-up

Back,Neutral,Forward+Right punch,Left kick,Hold forward~Left kickScrew / spin extender(Rage)Forward,Neutral,Down,Down-forward+Left punch + Right punch,Hold down-forward~Forward,Hold forward+Right punch

Damage: 63

Staples / Rage

Launcher

Forward,Neutral,Down,Down-forward+Right kick

Follow-up

Back,Neutral,Forward+Right punch,Left kick,Hold forward~Left kickScrew / spin extender(Rage)Forward,Neutral,Down,Down-forward+Left punch + Right punch,Hold down-forward~Left punch

Damage: 62

Staples / Rage

Launcher

Counter hitUp-forward+Left kick

Follow-up

Back,Neutral,Forward+Right punch,Left punch(Rage)Forward,Neutral,Down,Down-forward+Left punch + Right punch,Hold down-forward~Left kickScrew / spin extenderBack+Left kick,Hold forward~Left punch,Left kick

Damage: 80

Staples / Rage

Launcher

Counter hitUp-forward+Left kick

Follow-up

Back+Right punch,Left punchRight kickScrew / spin extender(Rage)Forward,Neutral,Down,Down-forward+Left punch + Right punch,Hold down-forward~Left punch

Damage: 66

Staples / Rage

Launcher

Counter hitBack+Left kick

Follow-up

Right kickScrew / spin extender(Rage)Forward,Neutral,Down,Down-forward+Left punch + Right punch,Hold down-forward~Forward,ForwardLeft kick,Left punch,Hold forward~Left punch,Left kick

Damage: 77

Staples / Rage

Launchers

Counter hitBack+Left kick,Hold forward
Counter hit(Back,Neutral,Forward+Right punch),Left kick,Hold forward

Follow-up

D/F~(Rage) d/f+1+2,D/F~f,f b,n,f+2,3,F~3 (screw) b+3,F~1,3

Damage: 87

Staples / Rage

Launchers

Counter hitBack+Left kick,Hold forward
Counter hit(Back,Neutral,Forward+Right punch),Left kick,Hold forward

Follow-up

ZENLeft kickScrew / spin extender(Rage)Forward,Neutral,Down,Down-forward+Left punch + Right punch,Hold down-forward~Forward,ForwardLeft kick,Left punch~Left punch,Left kick

Damage: 79

Float

Launcher

Left punch

Follow-up

Right kickScrew / spin extenderDown+Left punch + Right punch~Left kick + Right kickBack+Left kick,Hold forward~Left punch,Left kick

Damage: +33

Standing Punishers

i10vs −10 or worse
Right punch,Right kick
i10vs −10 or worse
Left punch,Right punch
i10vs −10 or worse
Right punch,Left punch
i12vs −12 or worse
Left punch + Right punch
i13vs −13 or worse
Down-forward+Left punch,Right kick
i13vs −13 or worse
Right kick
i13vs −13 or worse
(Rage)Back+Left punch + Right punch

Requires Rage.

i14vs −14 or worse
Forward+Left punch + Right punch
i14vs −14 or worse
Forward,Neutral,Down,Down-forward:Right punch

(14 frames is the fastest that Jin's electric can come out, but just because you can do electrics doesn't mean you are doing them 14 frames fast. You should practice in training mode before trying to use electric as a 14 frame punisher.) Execution-sensitive. Just-frame input.

i15vs −15 or worse
Up-forward+Right kick
i15vs −15 or worse
Down+Left kick + Right kick
i16vs −16 or worse
Forward+Right kick(range)

While Rising Punishers

i10vs −10 or worse
FCDown+Left punch
i10vs −10 or worse
hFC 1
i11vs −11 or worse
While standingRight kick
i12vs −12 or worse
ccRight punch,Right kick

Execution-sensitive.

i13vs −13 or worse
While standingLeft punch,Right punch
i13vs −13 or worse
(Rage)Back+Left punch + Right punch

Requires Rage.

i14vs −14 or worse
While standingRight punch
i17vs −17 or worse
ccDown+Left kick + Right kick

Execution-sensitive.

i10 means 10-frame startup. Punish at the listed disadvantage or worse, provided the move reaches. Motion inputs and stance transitions also require their input timing.

Important Throws

Complicated Wire

DownDown-backBackLeft punch + Left kick
BreakLeft punch

Shun Ren Dan

Down-forwardRight punch + Left kick + Right kick
BreakRight punch

Tidal Wave

Up-forwardLeft punch + Right punch
BreakLeft punch + Right punch

Double Face Kick

Left punch + Left kick
BreakLeft punchorRight punch

Over the Shoulder Reverse

Right punch + Right kick
BreakLeft punchorRight punch

Wall Combos

1 > db+2,3,3
Input key & stance abbreviations

1 = left punch · 2 = right punch · 3 = left kick · 4 = right kick. + means together; ~ before a direction means hold; ~ between buttons means a quick slide input; : marks strict timing.

WS = while rising · FC = full crouch · CH = counter hit · Screw / spin extender = Tekken 7’s screw/spin extender · Into = next combo step. Notes in parentheses describe timing or conditions.

ZEN
Zenshin
CDS
Crouching Demon
CD
Crouch Dash

Tekken 7 archive. Source pages are kept separate from Tekken 8 and may cover different Tekken 7 updates.

Move List

133 moves

Rage Art
(Rage)Back+Left punch + Right punch

Damage: 55-82 · h

Startup
i13
On block
-9
On hit
+0d
(Rage) CD d/f+1+2
(Rage)CDDown-forward+Left punch + Right punch

Damage: 25,35 · h,m

Startup
i11
On block
-7
On hit
+29a (+11)

Transition to +18 +45a (+36) CD with DF

(Rage) CD d/f+1+2,3
(Rage)CDDown-forward+Left punch + Right punch,Left kick

Damage: 25,35,12 · h,m,h

Startup
i11
On block
+8
On hit
+20a (-13)
Counter hit
+20a (+13)
Rage Drive
(Rage)CDDown-forward+Left punch + Right punch,Left kick,Left punch

Damage: 25,35,12,9 · h,m,h,m

Startup
i11
On block
+9
On hit
+37a

Wall hit on block +15g (5 damage)

Jab
Left punch

Damage: 7 · h

Startup
i10
On block
+1
On hit
+8
1,2
Left punch,Right punch

Damage: 7,12 · h,h

Startup
i10
On block
-2
On hit
+3
Counter hit
+7

Combo from 1st hit

1,2,3
Left punch,Right punch,Left kick

Damage: 7,12,20 · h,h,m

Startup
i10
On block
0
On hit
+31d

Interruptable by i10 from 2nd on block

1,2,4
Left punch,Right punch,Right kick

Damage: 7,12,26 · h,h,h

Startup
i10
On block
-4
On hit
+23a (+14)
Counter hit
+68a (+48)

Screw; Balcony break; Combo from 2nd CH

1,3
Left punch,Left kick

Damage: 7,10 · h,h

Startup
i10
On block
-6
On hit
+4

Combo from 1st hit

1,3,B
Left punch,Left kick,Hold back
Startup
i10
On block
-6
On hit
+4

Special backdash

1,3,F
Left punch,Left kick,Hold forward
Startup
i10
On block
-7
On hit
+3
1,3,2
Left punch,Left kick,Right punch

Damage: 7,10,10 · h,h,m

Startup
i10
On block
-1
On hit
+4

Combo from 2nd CH

1,3,2,1
Left punch,Left kick,Right punch,Left punch

Damage: 7,10,10,10 · h,h,m,m

Startup
i10
On block
-7
On hit
+7

Combo from 3rd hit

1,3,2,1,4
Left punch,Left kick,Right punch,Left punch,Right kick

Damage: 7,10,10,10,10 · h,h,m,m,l

Startup
i10
On block
-13
On hit
+3

Combo from 3rd hit

1,3~3
Left punch,Left kick~Left kick

Damage: 7,20 · h,m

Startup
i10
On block
+6
On hit
+16d

Same as (f+3)~3

1,3~3,d/f+3
Left punch,Left kick~Left kick,Down-forward+Left kick

Damage: 7,20,20 · h,m,m

Startup
i10
On block
-14
On hit
+10a (+1)

Can be delayed; Same as (f+3~3),df+3

1,d+3
Left punch,Down+Left kick

Damage: 7,9 · h,l

Startup
i10
On block
-12
On hit
-1

Combo from 1st hit

1,d+3,4
Left punch,Down+Left kick,Right kick

Damage: 7,9,17 · h,l,l

Startup
i10
On block
-13
On hit
+3
Counter hit
+28

Combo from 2nd CH

2
Right punch

Damage: 9 · h

Startup
i10
On block
0
On hit
+9
2,1
Right punch,Left punch

Damage: 9,9 · h,m

Startup
i10
On block
-3
On hit
+6

Combo from 1st hit

2,1,4
Right punch,Left punch,Right kick

Damage: 9,9,18 · h,m,m

Startup
i10
On block
-9
On hit
+4

Combo from 2nd CH; Can be delayed; Combo can be delayed 9f from CH

2,1,4~4
Right punch,Left punch,Right kick~Right kick

Damage: 9,9,20 · h,m,l

Startup
i10
On block
-31
On hit
+16d

Interruptable by i16 after 2nd on block

2,4
Right punch,Right kick

Damage: 9,20 · h,h

Startup
i10
On block
-9
On hit
+18a (+9)

Screw; Balcony break; Combo from 1st hit

3
Left kick

Damage: 19 · h

Startup
i14
On block
-7
On hit
+4
3,1
Left kick,Left punch

Damage: 19,7 · h,h

Startup
i14
On block
-1
On hit
+7

Combo from 1st hit

3,1,F
Left kick,Left punch,Hold forward
Startup
i14
On block
+4
On hit
+12
3,1,4
Left kick,Left punch,Right kick

Damage: 19,7,18 · h,h,l

Startup
i14
On block
-13
On hit
+3
Counter hit
+28d

Combo from 2nd CH; Can be delayed; Combo can be delayed 9f from CH

4
Right kick

Damage: 18 · h

Startup
i13
On block
-9
On hit
+16g
Counter hit
+68a (+48)

Homing; Screw; Balcony break

4~3
Right kick~Left kick

Damage: 27 · M

Startup
i24~34
On block
-14~-4
On hit
-4a

Floor break; Alternate input:; ws4~3; CD.df+4,3+4

1+2
Left punch + Right punch

Damage: 30 · m,m,h

Startup
i12
On block
-14
On hit
+12a (+3)

Balcony break

3+4
Left kick + Right kick

Damage: 10,24 · h,t

Startup
i20
On block
-9
On hit
+0d
f+2
Forward+Right punch

Damage: 12 · h

Startup
i16
On block
-5
On hit
+4

10 hit starter

f+2,3
Forward+Right punch,Left kick

Damage: 12,7 · h,l

Startup
i16
On block
-21
On hit
-10
f+2,3,3
Forward+Right punch,Left kick,Left kick

Damage: 12,7,7 · h,l,m

Startup
i16
On block
-27
On hit
-12
f+3
Forward+Left kick

Damage: 16 · m

Startup
i12
On block
-8
On hit
+3
f+3~3
Forward+Left kick~Left kick

Damage: 20 · m

Startup
i23
On block
+6
On hit
+16d

Same as (1,3)~3

f+3~3,d/f+3
Forward+Left kick~Left kick,Down-forward+Left kick

Damage: 20,20 · m,m

Startup
i23
On block
-14
On hit
+10a (+1)

Can be delayed; Same as (1,3~3),df+3

f+4
Forward+Right kick

Damage: 21 · m

Startup
i16
On block
-8
On hit
+4
Counter hit
+42
f+4,F
Forward+Right kick,Hold forward
Startup
i16
On block
-1
On hit
+11
Counter hit
+49
f+1+2
Forward+Left punch + Right punch

Damage: 38 · h,h

Startup
i14
On block
-9
On hit
+7a (-2)

Balcony break; Wall break

d/f+1
Down-forward+Left punch

Damage: 10 · m

Startup
i13
On block
-3
On hit
+4
Counter hit
+6
d/f+1,4
Down-forward+Left punch,Right kick

Damage: 10,18 · m,h

Startup
i13
On block
-9
On hit
+10g
Counter hit
+17a (+8)

Screw; Balcony break; Combo from 1st hit; Can be delayed; Combo can be delayed 7f from hit; Combo can be delayed 9f from CH

d/f+1,4~4
Down-forward+Left punch,Right kick~Right kick

Damage: 10,24 · m,m

Startup
i13
On block
-12
On hit
+57a

Balcony break

d/f+2
Down-forward+Right punch

Damage: 15 · m

Startup
i15
On block
-7
On hit
+4
Counter hit
+34a (+24)
d/f+3
Down-forward+Left kick

Damage: 14 · m

Startup
i14
On block
-16
On hit
-5
d/f+3,3
Down-forward+Left kick,Left kick

Damage: 14,14 · m,h

Startup
i14
On block
-8
On hit
+8

Combo from 1st hit; Can be delayed; Combo can be delayed 10f from hit

d/f+3,3,B
Down-forward+Left kick,Left kick,Hold back
Startup
i14
On block
-8
On hit
+8

Special backdash

d/f+3,3,F
Down-forward+Left kick,Left kick,Hold forward
Startup
i14
On block
-7
On hit
+9
d/f+4
Down-forward+Right kick

Damage: 22 · m

Startup
i20
On block
-3
On hit
+8c
Counter hit
+63a

Floor break

d/f+1+2
Down-forward+Left punch + Right punch

Damage: 20 · m

Startup
i23
On block
-12
On hit
+6

Parries high and mid punches

d+1
Down+Left punch

Damage: 24 · m

Startup
i21
On block
-7
On hit
+12a (+3)

Balcony break; Wall break

Crouch Straight
Down+Right punch

Damage: 8 · s

Startup
i11
On block
-4
On hit
+7
d+3
Down+Left kick

Damage: 7 · l

Startup
i15
On block
-13
On hit
-2
d+3,3
Down+Left kick,Left kick

Damage: 7,10 · l,m

Startup
i15
On block
-14
On hit
-1

Combo from 1st hit

d+4
Down+Right kick

Damage: 11 · L

Startup
i16
On block
-12
On hit
-1
d+3+4
Down+Left kick + Right kick

Damage: 25 · m,m

Startup
i15
On block
-19
On hit
+32a (+22)
Crouch jab
Down-back+Left punch

Damage: 5 · s

Startup
i10
On block
-5
On hit
+6

Transition to r24 with F

d/b+2
Down-back+Right punch

Damage: 12 · m

Startup
i16
On block
-10
On hit
-4
Counter hit
+56a (+3)

Double-over stun on CH

d/b+2,2
Down-back+Right punch,Right punch

Damage: 12,11 · m,h

Startup
i16
On block
-11
On hit
-7

Combo from 1st hit

d/b+2,2,3
Down-back+Right punch,Right punch,Left kick

Damage: 12,11,21 · m,h,h

Startup
i16
On block
-9
On hit
+52a

Balcony break; Can be delayed; Interruptable by i9 after 2nd on block

d/b+2,3
Down-back+Right punch,Left kick

Damage: 12,23 · m,M

Startup
i16
On block
-8
On hit
+7d

Floor break

d/b+3
Down-back+Left kick

Damage: 28 · h

Startup
i20
On block
-10
On hit
+17d

Screw

d/b+4
Down-back+Right kick

Damage: 18 · l

Startup
i20
On block
-13
On hit
+3
Counter hit
+38a
d/b+1+2
Down-back+Left punch + Right punch

Damage: 0 · M

Startup
i25~55
On block
-25
On hit
-10

Ki charge on whiff

b+2
Back+Right punch

Damage: 12 · m

Startup
i15
On block
-11
On hit
0
b+2,1
Back+Right punch,Left punch

Damage: 12,10 · m,m

Startup
i15
On block
-9
On hit
+2

Combo from 1st hit; Can be delayed; Combo can be delayed 13f from CH

b+3
Back+Left kick

Damage: 17 · m

Startup
i16
On block
-6
On hit
+5
Counter hit
+33a
b+3,F
Back+Left kick,Hold forward
Startup
i16
On block
-2
On hit
+9
Counter hit
+37a
b+4
Back+Right kick

Damage: 21 · m

Startup
i17
On block
-7
On hit
+15a

Balcony break

u/b+3
Up-back+Left kick

Damage: 13 · m

Startup
i22
On block
-11
On hit
+4
Counter hit
+57a
u/b+4
Up-back+Right kick

Damage: 11 · m

Startup
i15
On block
-20
On hit
-8
u/b+1+2
Up-back+Left punch + Right punch

Damage: 70 · m!

Startup
i75
On hit
+11a (+0)

Balcony break; b,b to cancel

u+4
Up+Right kick

Damage: 15 · m

Startup
i15
On block
-13
On hit
+19a (+9)
Counter hit
+33a (+23)

Balcony break

u/f+2
Up-forward+Right punch

Damage: 18 · m

Startup
i15
On block
-7
On hit
+6
Counter hit
+19a (+10)
u/f+3
Up-forward+Left kick

Damage: 17 · m

Startup
i22
On block
-9
On hit
+6
Counter hit
+10 +59a

Alternate input u+3

u/f+4
Up-forward+Right kick

Damage: 13 · m

Startup
i15
On block
-13
On hit
+33a (+23)
Delayed Hopkick
Up-forward,Neutral,Right kick

Damage: 25 · m

Startup
i23~25
On block
-11~-9
On hit
+34a (+24)
f,F+2
Forward,Hold forward+Right punch

Damage: 24 · m

Startup
i14
On block
-8
On hit
+15a (+6)
Counter hit
+47a (+0)

Balcony break

f,F+3
Forward,Hold forward+Left kick

Damage: 20 · m

Startup
i23
On block
+0
On hit
+27a
f,F+3,1
Forward,Hold forward+Left kick,Left punch

Damage: 20,5 · m,h

Startup
i23
On block
+1
On hit
+7

Has same extensions as 1

f,F+4
Forward,Hold forward+Right kick

Damage: 19 · M

Startup
i21
On block
+0c
On hit
+8c
Counter hit
+9d

Floor break

b,n,f+2
Back,Neutral,Forward+Right punch

Damage: 15 · m

Startup
i15
On block
-7
On hit
+4
Counter hit
+64a (+11)

Double-over stun on CH

b,n,f+2,1
Back,Neutral,Forward+Right punch,Left punch

Damage: 15,14 · m,h

Startup
i15
On block
-5
On hit
+6
Counter hit
+9

Combo from 1st hit; Can be delayed; Combo can be delayed 9f from hit

b,n,f+2,1,2
Back,Neutral,Forward+Right punch,Left punch,Right punch

Damage: 15,14,20 · m,h,m

Startup
i15
On block
-5
On hit
+18a (+9)
Counter hit
+50a (+3)

Balcony break; Combo from 2nd CH; Can be delayed; Combo can be delayed 14f from CH

b,n,f+2,1,d/f+2
Back,Neutral,Forward+Right punch,Left punch,Down-forward+Right punch

Damage: 15,14,28 · m,h,m

Startup
i15
On block
-14
On hit
+37a (+27)

Combo from 2nd CH; Can be delayed; Combo can be delayed 5f from CH

b,n,f+2,3
Back,Neutral,Forward+Right punch,Left kick

Damage: 15,17 · m,m

Startup
i15
On block
-12
On hit
+6
Counter hit
+59a

Combo from 1st hit; Can be delayed; Combo can be delayed 5f from hit

b,n,f+2,3,F
Back,Neutral,Forward+Right punch,Left kick,Hold forward
Startup
i15
On block
-1
On hit
+17
Counter hit
+71a
Crouch jab
hFC 1

Damage: 5 · s

Startup
i10
On block
-5
On hit
+6

Transition to r24 with f; Transition input can be delayed 16f

Crouch Straight
hFC 2

Damage: 8 · s

Startup
i11
On block
-4
On hit
+7
Crouch Spin Kick
hFC 3

Damage: 12 · L

Startup
i16
On block
-17
On hit
-3
Crouch Shin Kick
hFC 4

Damage: 10 · l

Startup
i12
On block
-15
On hit
-4
ws 1
While standingLeft punch

Damage: 10 · m

Startup
i13
On block
-6
On hit
+5
ws 1,2
While standingLeft punch,Right punch

Damage: 16 · m,m

Startup
i13
On block
-8
On hit
+3c

Combo from 1st hit; Can be delayed; Combo can be delayed 2f from hit; Combo can be delayed 11f from CH

ws 1,2,F
While standingLeft punch,Right punch,Hold forward
Startup
i13
On block
-9
On hit
+2c
ws 2
While standingRight punch

Damage: 14 · m

Startup
i14
On block
-12
On hit
+39a (+29)
ws 3
While standingLeft kick

Damage: 20 · m

Startup
i16~18
On block
-9
On hit
+7

Homing; Screw; Wall crush on hit +19g; Alternate input CD.df+3

ws 4
While standingRight kick

Damage: 16 · m

Startup
i11
On block
-3
On hit
+8
Crouch Dash
Forward,Neutral,Down,Down-forward
CD d/f+1
CDDown-forward+Left punch

Damage: 20 · m

Startup
i16
On block
-13
On hit
+36a (+26)
CD d/f:1
CDDown-forward:Left punch

Damage: 22 · m

Startup
i16
On block
-13
On hit
+36a (+26)

The colon marks a just-frame input.

CD d/f+2
CDDown-forward+Right punch

Damage: 20 · h

Startup
i11
On block
-10
On hit
+23a (+6)

Balcony break

CD d/f:2
CDDown-forward:Right punch

Damage: 25 · h

Startup
i11
On block
+5
On hit
+70a (+50)

Balcony break The colon marks a just-frame input.

CD d/f+4
CDDown-forward+Right kick

Damage: 10 · l

Startup
i20
On block
-31
On hit
+27
CD d/f+4,3+4
CDDown-forward+Right kick,Left kick + Right kick

Damage: 10,27 · l,M

Startup
i20
On block
-14
On hit
-4a

Floor break; Combo from 1st hit; Same move as 4~3

Crouch Dash to Special Jumping
CDUp-forward
Crouch Dash to Leaping Slash Kick
CDUp-forward+Left kick

Damage: 30 · m

Startup
i22~23
On block
+9~10
On hit
+13~14a (+3~4)

Balcony break; Same move as wr3

d+1+2
Down+Left punch + Right punch

Transition 10f

b+1
Back+Left punch

Transition 5f; CDS has same moves as ZEN

b+1,f
Back+Left punch,Forward

Special dash, same as f,F

ZEN D/F
ZENHold down-forward

b to cancel

ZEN 1
ZENLeft punch

Damage: 14 · m

Startup
i16
On block
-3
On hit
+8
ZEN 1,2
ZENLeft punch,Right punch

Damage: 14,21 · m,m

Startup
i16
On block
-14
On hit
+12a (+3)
Counter hit
+44a (-3)

Balcony break; Combo from 1st hit; Can be delayed; Combo can be delayed 11f from hit

ZEN 1,3
ZENLeft punch,Left kick

Damage: 14,18 · m,h

Startup
i16
On block
-9
On hit
+33a (+18)

Balcony break; Combo from 1st hit

ZEN 2
ZENRight punch

Damage: 27 · m

Startup
i22
On block
-14
On hit
+40a (-18)

Balcony break

ZEN 3
ZENLeft kick

Damage: 20 · m

Startup
i17
On block
-9
On hit
+10
Counter hit
+62a (+42)

Homing; Screw

ZEN 4
ZENRight kick

Damage: 20 · L

Startup
i25
On block
-26
On hit
+24a
ZEN 1+2
ZENLeft punch + Right punch

Damage: 20 · h,h

Startup
i13
On block
-13
On hit
+38a (+28)
ZEN 3+4
ZENLeft kick + Right kick

Damage: 25 · h

Startup
i22~27
On block
+8
On hit
+35a (+27)
OTG d+2
OTG d+2

Damage: 24 · L

Startup
i19
On block
-13
On hit
+3
1+3+4
Left punch + Left kick + Right kick

Taunt

Wall Jumping Attack
(Back to wall).b,b,u/b

Damage: 21 · m

Startup
i36
On block
+0c
On hit
+8a
1+3
Left punch + Left kick

Damage: 35 · t

Startup
i12~14
On block
+0
On hit
+2d

Throw break 1 or 2

f+1+3
Forward+Left punch + Left kick

Damage: 35 · t

Startup
i15~17
On block
+0
On hit
+2d

Homing; Same throw as 1+3

2+4
Right punch + Right kick

Damage: 35 · t

Startup
i12~14
On block
-3
On hit
+0d

Throw break 1 or 2; Side switch

f+2+4
Forward+Right punch + Right kick

Damage: 35 · t

Startup
i15~17
On block
-3
On hit
+0d

Homing; Same throw as 2+4

Left throw
Left throw

Damage: 43 · t

On block
-3
On hit
+0d

Throw break 1

Right throw
Right throw

Damage: 40 · t

On block
-3
On hit
+0d

Throw break 2

Back throw
Back throw

Damage: 50 · t

On hit
+3d
qcb+1+3
DownDown-backBack+Left punch + Left kick

Damage: 40 · t

Startup
i12
On block
-2
On hit
+0d

Throw break 1; Side switch

d/f+2+3
Down-forward+Right punch + Left kick

Damage: 40 · t

Startup
i12
On block
-2
On hit
-4d

Throw break 2

u/f+1+2
Up-forward+Left punch + Right punch

Damage: 40 · t

Startup
i12
On block
+0
On hit
+0d

Throw break 1+2; Floor break

u/f+1+2~u/b+3+4
Up-forward+Left punch + Right punch~Up-back+Left kick + Right kick

Damage: 42 · t

Startup
i12
On block
+0
On hit
+0d

Throw break 1+2; Floor break

b+1+3
Back+Left punch + Left kick

Alternate input b+2+4; Parries all high and mid attacks; Auto block at 1f and 9~18f

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