Tekken 7 · Essentials

Kunimitsu

Punish. Break. Launch.

Kunimitsu official Tekken 7 artwork

Main Combos

Launchers

Down-forward+Right punch
While standingLeft kick
Up-back+Left kick + Right kick

Follow-up

uf+3,4 > f+4,~f > SET 1,2,1 > (screw) > f+4,~f > SET 4,3

Launcher

Up-forward+Left kick,Right kick

Follow-up

f+4 > f+4,~f > SET 1,2,1 > (screw) > f+4,~f > SET 4,3

Launcher

Forward,Neutral,Down,Down-forward+Right punch

Follow-up

(screw) > SET 4 > BT 1,3,~f > SET 1,2,1

Bread n' butter

Launcher

Down-forward+Right punch

Follow-up

Forward+Right kick,Hold forward~Right kickBack turnedLeft punch,Left kick,Hold forward~Left punch,Right punch,Left punchScrew / spin extenderForward+Left kick~Right kick,Left kick

Bread n' butter

Launcher

Forward,Neutral,Down,Down-forward+Right punch

Follow-up

Forward+Left kick~Right kickBack turnedLeft punch,Left kick,Hold forward~Left punch,Right punch,Left punch

Bread n' butter

Launcher

Counter hitFUFTLeft kick

Follow-up

While standingRight punch,Right kick,Hold forwardScrew / spin extenderSETRight kickBack turnedLeft punch,Left kick,Hold forward~Left punch,Right punch,Left punch

Mini-combos

Launchers

Down-forward+Left punch + Right punch
Counter hitDown+Left punch
Up-forward+Left kick + Right kick,Right punch
(SETLeft punch,Right punch),Left kick

Follow-up

Back+Left kick,Right kick

Damage: +25

Only at the wall. b+3,4 at wall doesn't work vs every character and in every situation.

Mini-combos

Launchers

Down-forward+Left punch + Right punch
Counter hitDown+Left punch
Up-forward+Left kick + Right kick,Right punch
(SETLeft punch,Right punch),Left kick

Follow-up

Forward,Hold forward+Right punch

Damage: +19

Mini-combos

Launcher

SidestepRight kick

Follow-up

ccBack+Left kick,Right kick

Damage: +25

Only at the wall. b+3,4 at wall doesn't work vs every character and in every situation.

Mini-combos

Launcher

SidestepRight kick

Follow-up

Forward,Hold forward+Right punch

Damage: +19

Tight input window. Always guaranteed, but need a frame perfect deep dash at tip range.

Mini-combos

Launcher

FCDown-forward+Left kick

Follow-up

ccBack+Left kick,Right kick

Damage: +25

Only at the wall. b+3,4 at wall doesn't work vs every character and in every situation.

Mini-combos

Launcher

FCDown-forward+Left kick

Follow-up

Forward,Hold forward+Right punch

Damage: +19

Mini-combos

Launcher

Counter hitBack turnedRight kick

Follow-up

Forward,ForwardBack+Left kick,Right kick

Damage: +25

Only at the wall. b+3,4 at wall doesn't work vs every character and in every situation.

Mini-combos

Launcher

Counter hitBack turnedRight kick

Follow-up

Forward,Hold forward+Right punch

Damage: +19

Mini-combos

Launchers

Up-forward+Right kick
(Down-forward+Left kick),Right punch

Follow-up

Down-back+Right punch,Right kick,Right punch

Damage: +27

Only at the wall.

Mini-combos

Launchers

Up-forward+Right kick
(Down-forward+Left kick),Right punch

Follow-up

Forward,Hold forward+Right punch

Damage: +19

Mini-combos

Launcher

(Left kick),Right kick

Follow-up

Forward,Hold forward+Right punch

Damage: +19

Mini-combos

Launcher

(SidestepRight punch),Left punch + Right punch

Follow-up

Forward,Hold forward+Right punch

Damage: +19

Tight input window.

Mini-combos

Launcher

(SidestepRight punch),Left punch + Right punch

Follow-up

DownDown-forwardForward+Right punch

Damage: +16

Mini-combos

Launchers

Back+Left punch + Right punch
(Left punch,Left punch),Right kick
(SETLeft punch,Right punch),Right kick
(Right punch,Right punch,Right punch,Right punch),Right punch

Follow-up

DownDown-forwardForward+Right punch

Damage: +16

Mini-combos

Launcher

Back turnedLeft kick

Follow-up

Back turnedDown+Right punch

Damage: 36

Mini-combos

Launcher

Counter hit(Back+Right kick),Left kick

Follow-up

DownDown-forwardForward+Left punch

Damage: 43

Mini-combos

Launchers

Counter hitBack+Left punch
Counter hitKATLeft punch

Follow-up

Forward,Hold forward+Right kick,Right punch

Damage: +34

Mini-combos

Launchers

Counter hitBack+Left punch
Counter hitKATLeft punch

Follow-up

Right kick,Right punch

Damage: +30

Mini-combos

Launchers

Counter hit(Back+Left punch),Left punch
Counter hit(Back+Left punch,Left punch),Left punch
Counter hit(Back+Left punch,Left punch,Left punch),Left punch
Counter hit(Back+Left punch,Left punch,Left punch,Left punch),Left punch

Follow-up

Left punch,Right punch,Right punch

Damage: 38

Staples

Launchers

KATLeft kick,Right punch
(Up-forward+Left kick),Right kick
While standingLeft kick
Down-forward+Right punch
Up-forward+Left kick

Follow-up

u/f+3,4 f+4,F~1 f+4,F~2 (screw) (2),2<2,F~1 qcf+1

Damage: +57

uf+3,4 f+4 doesn't work when slightly off-axis to the right. f+4,F~1 f+4,F~2 doesn't work vs Kuma/Panda. Replace with f+4,F~1,2,1.

Staples

Launchers

KATLeft kick,Right punch
(Up-forward+Left kick),Right kick
While standingLeft kick
Down-forward+Right punch
Up-forward+Left kick

Follow-up

Forward+Right kick,Hold forward~Right kickBack turnedLeft punch,Left kick,Hold forward~Left punch,Right punch,Left punchScrew / spin extenderForward+Right kick,Hold forward~Left punchDownDown-forwardForward+Left punch

Damage: +56

Staples

Launcher

Up-forward+Left kick,Right kick

Follow-up

Back+Right kickBack turnedLeft punch,Left kick,Hold forward~Left punch,Right punch,Left punchScrew / spin extenderForward+Right kick,Hold forward~Left punchDownDown-forwardForward+Left punch

Damage: +46

Staples

Launcher

Up-forward+Left kick,Right kick

Follow-up

Back+Right kickBack turnedLeft punch,Right punch,Left punchScrew / spin extender(Right punch),Right punch,Right punch,Hold forward~Left punchDownDown-forwardForward+Left punch

Damage: +44

Staples

Launcher

Back turnedForward+Left punch + Right punch

Follow-up

f,F+2 d/f+1 f+4,F~1 f+4,F <SET 2 (screw) (2),2<2,F~1 qcf+1

Damage: 80

Staples

Launcher

Back turnedForward+Left punch + Right punch

Follow-up

Forward,Hold forward+Right punchDown-forward+Left punchForward+Right kick,Hold forward~Left punchForward+Right kick,Hold forward~Right punchScrew / spin extenderSidestepRight punchDownDown-forwardForward+Right punch

Damage: 78

Staples

Launcher

Counter hitForward,Hold forward+Right punch

Follow-up

Up-forward+Left kick,Right kick(... see d/f+2 routes)

Damage: +57

CH f,F+2 uf+3,4 f+4 doesn't work vs Kuma/Panda.

Staples

Launcher

Counter hitForward,Hold forward+Right punch

Follow-up

Forward+Right kick,Hold forward~Right kickBack turnedLeft punch,Left kick,Hold forward~Right punchScrew / spin extenderDown-forward+Left kick + Right kickDownDown-forwardForward+Right punch

Damage: +57

Doesn't work vs Gigas, Jack-7, or Marduk. Doesn't work vs Kuma/Panda.

Staples

Launcher

Counter hit(Down-forward+Left punch),Left kick

Follow-up

U/F,4 u/f+3,4 f,d,d/f+2 (screw) (2),2<2,F~1 qcf+1

Damage: +62

Staples

Launcher

Counter hit(Down-forward+Left punch),Left kick

Follow-up

Forward,Hold forward+Right punchBack+Right kickBack turnedLeft punch,Left kick,Hold forward~Left punch,Right punch,Left punchScrew / spin extenderForward+Right kick,Hold forward~Left punchDownDown-forwardForward+Left punch

Damage: +62

Need to get a small dash from the f,F+2 or BT.1 will whiff.

Staples

Launchers

Counter hitForward+Left kick + Right kick
Counter hit(While standingRight punch),Right kick

Follow-up

Forward,Hold forward+Right punchDown-forward+Left punchForward+Right kick,Hold forward~Left punchForward+Right kick,Hold forward~Left punchDownDown-forwardForward+Left punch

Damage: +46

Staples

Launchers

Counter hitForward+Left kick + Right kick
Counter hit(While standingRight punch),Right kick

Follow-up

Forward,Hold forward+Right punchDown-forward+Left punchForward+Right kick,Hold forward~Left punchForward+Right kick,Hold forward~Left punch,Right punch,Left punch

Damage: +45

Staples

Launchers

Forward,Down,Down-forward+Right punch
(Forward,Hold forward+Left kick + Right kick),Right punch

Follow-up

ssr f,f f+4,F <SET 4 BT 1,3,F~1 qcf+1

Damage: +34

Staples

Launchers

Forward,Down,Down-forward+Right punch
(Forward,Hold forward+Left kick + Right kick),Right punch

Follow-up

ssr f,f f+4,F <SET 4 BT 1,3,F~1,2,1

Damage: +33

Staples

Launcher

Counter hitSETRight punch

Follow-up

Forward+Left kick~Right kickBack turnedLeft punch,Left kick,Hold forward~Left punchForward+Right kick,Hold forward~Left punchDownDown-forwardForward+Left punch

Damage: +43

Staples

Launcher

Counter hitSETRight punch

Follow-up

Forward+Left kick~Right kickBack turnedLeft punch,Left kick,Hold forward~Left punchForward+Right kick,Hold forward~Left punch,Right punch,Left punch

Damage: +42

Staples

Launcher

Counter hitSETLeft kick

Follow-up

While standingRight kickBack+Right kickBack turnedLeft punch,Left kick,Hold forward~Left punch,Right punch,Left punchScrew / spin extenderForward+Right kick,Hold forward~Left punchDownDown-forwardForward+Left punch

Damage: +56

Doesn't work vs Gigas, Jack-7, Kuma/Panda, or Marduk. Can also whiff vs other chars. The BT.1 is less likely to whiff if you delay the ws4.

Staples

Launcher

Counter hitSETLeft kick

Follow-up

While standingRight kickBack+Right kickBack turnedLeft punch,Right punch,Left punchScrew / spin extender(Right punch),Right punch,Right punch,Hold forward~Left punchDownDown-forwardForward+

Damage: +54

Doesn't work vs Gigas, Jack-7, Kuma/Panda, or Marduk. Can also whiff vs other chars. The BT.1 is less likely to whiff if you delay the ws4.

Standing Punishers

i10vs −10 or worse
Left punch,Right punch,Right punch
i10vs −10 or worse
Forward,Hold forward+Right kick,Right punch
i12vs −12 or worse
Right punch,Right punch
i12vs −12 or worse
Right kick,Right punch
i13vs −13 or worse
Forward+Right punch,Left kick
i14vs −14 or worse
Forward,Neutral,Down,Down-forward+Right punch
i15vs −15 or worse
Down-forward+Right punch
i15vs −15 or worse
Up-forward+Left kick
i15vs −15 or worse
Up-forward+Left kick,Right kick
i19vs −19 or worse
Up-back+Left kick + Right kick

While Rising Punishers

i10vs −10 or worse
FCDown+Left punch
i10vs −10 or worse
FCLeft punch
i11vs −11 or worse
While standingRight kick
i11vs −11 or worse
Forward,Hold forward+Right kick,Right punch
i13vs −13 or worse
While standingLeft punch,Left punch
i14vs −14 or worse
While standingRight punch,Right kick
i15vs −15 or worse
While standingLeft kick
i19vs −19 or worse
Up-back+Left kick + Right kick

i10 means 10-frame startup. Punish at the listed disadvantage or worse, provided the move reaches. Motion inputs and stance transitions also require their input timing.

Important Throws

Manji Rana

ForwardLeft punch + Left kick + Right kick
BreakLeft punch

Manji Cartwheel

Up-forwardLeft punch + Right punch
BreakLeft punch + Right punch

Tamaki

Left punch + Left kick
BreakLeft punchorRight punch

Mizore

Right punch + Right kick
BreakLeft punchorRight punch

Fading Chakra Drop

Back turnedLeft punch + Left kick + Right kick
BreakLeft punch + Right punch

Wall Combos

Left punchDown-forward+Left punch,Right punch,Right punch

Wall

Starter

DownDown-forwardForward+Left punch + Right punch

Follow-up

Left punchDown-forward+Left punchDown+Right punch,Left punch,Right punch,Left punch + Right punch

Damage: +28

Wall

Starter

DownDown-forwardForward+Left punch + Right punch

Follow-up

Down-back+Right punch,Right kick,Right punch

Damage: +25

Wall

Starter

Back+Right kick,Left kick

Follow-up

Back+Right kick(wall splat)Hold forward~Left punchDown-forward+Left punchDown+Right punch,Left punch,Right punch,Left punch + Right punch

Damage: +35

Wall

Starter

Forward+Right punch,Left kick
SETRight punch

Follow-up

SidestepBack+Right kickBack turnedLeft punch,Right punch,Left punchScrew / spin extenderDown-forward+Left kick + Right kickDownDown-forwardForward+Right punch

Damage: +43

Wall

Starter

Forward+Right punch,Left kick
SETRight punch

Follow-up

SidestepBack+Right kick(wall splat)Hold forward~Left punchDown-forward+Left punchDown+Right punch,Left punch,Right punch,Left punch + Right punch

Damage: +35

Wall

Starter

While standingLeft kick
Down-forward+Right punch
Up-forward+Left kick

Follow-up

Right punch,Right punchLeft punchDown-forward+Left punchDown+Right punch,Left punch,Right punch,Left punch + Right punch

Damage: +38

Wall

Starter

While standingLeft kick

Follow-up

Right kick,Right punchBack turnedLeft punch,Right punch,Left punch

Damage: +35

Input key & stance abbreviations

1 = left punch · 2 = right punch · 3 = left kick · 4 = right kick. + means together; ~ before a direction means hold; ~ between buttons means a quick slide input; : marks strict timing.

WS = while rising · FC = full crouch · CH = counter hit · Screw / spin extender = Tekken 7’s screw/spin extender · Into = next combo step. Notes in parentheses describe timing or conditions.

SET
Setsunagake
KAT
Katon
BT
Back Turned

Tekken 7 archive. Source pages are kept separate from Tekken 8 and may cover different Tekken 7 updates.

Move List

172 moves

Rage Art
(Rage)Down+Left punch + Right punch

Damage: 55 · m

Startup
i20~21
On block
-22~-21
On hit
-4d

Damage increases with lower health

Rage Drive
(Rage)Forward+Right punch + Left kick

Damage: 38 · m

Startup
i16~21
On block
+6g~+10g
On hit
+10d

The last hit will deal unscaled damage if the attack lands on the last active frame (i21); Wall hit on block +9g (5 damage)

Jab
Left punch

Damage: 7 · h

Startup
i10
On block
+1
On hit
+8
Memai Tsuki
Left punch,Left punch

Damage: 7,12 · h,m

Startup
,i21~22
On block
-5
On hit
+6~+7

Combo from 1st hit

Memai Tsuki to Ryu Enko
Left punch,Left punch,Left punch

Damage: 7,12,21 · h,m,m

Startup
,i21~22
On block
-11~-10
On hit
+15a (+6a)

Screw; Weapon; Combo from 2nd CH with 8f delay; Delay does not change the timing of the attack; Interrupt with i10 from 2nd block

Memai Tsuki to Dark Clutch
Left punch,Left punch,Right punch

Damage: 7,12,24 · h,m,m

Startup
,i19~20
On block
-9~-8
On hit
+14a (+5a)
Counter hit
+46a (-1a)

Balcony break; Weapon; Combo from 2nd CH with 8f delay; Delay does not change the timing of the attack; Interrupt with i8 from 2nd block

Memai Tsuki to Pouncing Strike
Left punch,Left punch,Right kick

Damage: 7,12,23 · h,m,m

Startup
,i26~27
On block
+3~+4
On hit
+5a

Spike; Input can be delayed 8f; Delay does not change the timing of the attack

Memai Tsuki to Katon
Left punch,Left punch,Left punch + Right punch

Damage: 7,12 · h,m

On block
-7~-6
On hit
+4~+5

Transition can be delayed 9f

1,2
Left punch,Right punch

Damage: 7,8 · h,h

Startup
,i12
On block
-1
On hit
+7

Jail from 1st attack

Spinning Slash
Left punch,Right punch,Right punch

Damage: 7,8,11 · h,h,h

Startup
,i20~21
On block
-12~-11
On hit
+4~+5

Weapon; Combo from 1st hit; Combo from 2nd hit

Spinning Assault
1,2,2~B
On block
-16
On hit
-8
Flash Kick Combination
Left punch,Right punch,Right kick

Damage: 7,8,20 · h,h,m

Startup
,i23~24
On block
-14~-13
On hit
+38d (-20d)

Balcony break; Combo from 1st CH; Combo from 2nd CH with 3f delay

Right Jab
Right punch

Damage: 12 · h

Startup
i12~13
On block
-5~-4
On hit
+1~+2

Weapon

Lotus Blade
Right punch,Right punch

Damage: 12,14 · h,m

Startup
,i12~13
On block
-6~-5
On hit
+5~+6

Weapon; Combo from 1st hit with 4f delay

Shrouded Lotus Blade to Setsunagake
Right punch,Right punch,Left punch + Right punch

Damage: 12,14 · h,m

On block
-5~-6
On hit
+5~+6

Transition can be delayed 5f

Shrouded Lotus Blade
Right punch,Right punch,Right punch

Damage: 12,14,16 · h,m

Startup
,i18~19
On block
-9~-8
On hit
+2~+3

Weapon; Combo from 2nd CH with 10f delay

Shrouded Lotus Blade to Setsunagake
Right punch,Right punch,Right punch,Hold forward

Damage: 12,14,16 · h,m,h

On block
-4~-3
On hit
+7~+8

Transition can be delayed 6f

2,2,2,2
Right punch,Right punch,Right punch,Right punch

Damage: 12,14,16,16 · h,m,h,h

Startup
i14~15
On block
-7~-6
On hit
+2~+3

Weapon; Combo from 3rd CH with 5f delay

Relentless Lotus Blade
Right punch,Right punch,Right punch,Right punch,Right punch

Damage: 12,14,16,16,21 · h,m,h,h,M

Startup
,i27~28
On block
-10~-9
On hit
+5a
Counter hit
+40a

Spike; Weapon; Input can be delayed 8f

Lethal Lotus Blade
2,2,2,2,2~B

Damage: 12,14,16,16 · h,m,h,h

On block
-21
On hit
-12
3
Left kick

Damage: 17 · h

Startup
i16~17
On block
-9
On hit
+7~+8

Homing

Getsurin Renkyaku
Left kick,Right kick

Damage: 17,21 · h,h

Startup
,i25~27
On block
-5~-3
On hit
+20a
Counter hit
+46a

Screw; Combo from 1st hit with 10f delay; Input can be delayed 10f

4
Right kick

Damage: 16 · h

Startup
i12~13
On block
-9~-8
On hit
-2~-3
Kagenade Slash
Right kick,Right punch

Damage: 16,14 · h,h

Startup
,i19~20
On block
-3~-2
On hit
+6~+7

Weapon; Jail from 1st attack with 1f delay; Input can be delayed 1f

Eternal Recurrence
Left kick + Right kick,Left kick + Right kick

Damage: 16,16,16,. · m,m,m,.

Startup
i32~33 i51~52
On block
-5~-4
On hit
+6c~+7c

Spike

f+2
Forward+Right punch

Damage: 12 · h

Startup
i13
On block
-9
On hit
+2
Phoenix Tail
Forward+Right punch,Left kick

Damage: 12,20 · h,h

Startup
,i16~18
On block
-6~-4
On hit
+20a (+11a)

Screw; Combo from 1st hit with 8f delay

Rolling Cross Chop
FUFTLeft kick + Right kick

Damage: 20 · m

Startup
i48~58
On block
+10a~+20a
On hit
+1a (-9a)

Balcony break

Kusabiyuki
Forward+Right kick

Damage: 14 · m

Startup
i15~16
On block
-8~-7
On hit
-1~+0
Kusabiyuki to Setsunagake
Forward+Right kick,Hold forward
On block
+0~+1
On hit
+7~+8
Kanameishi
Forward+Left punch + Right punch

Damage: 20 · m

Startup
i14~15
On block
-11~-10
On hit
+6a~+7a

Balcony break

Growling Jewel
Forward+Left kick + Right kick

Damage: 20 · h

Startup
i18~19
On block
-2~-1
On hit
+18a (+9a)
Counter hit
+63a (+43a)

Screw; Homing

d/f+1
Down-forward+Left punch

Damage: 10 · m

Startup
i13~14
On block
-2~-1
On hit
+5~+6
d/f+1,2
Down-forward+Left punch,Right punch

Damage: 10,12 · m,m

Startup
,18~19
On block
-10~-9
On hit
+1~+2

Weapon; Combo from 1st CH with 7f delay; Input can be delayed 9f; Move can be delayed 8f

Unmuzan to Oboro Engetsu
Down-forward+Left punch,Right punch,Right punch

Damage: 10,12,20 · m,m,M

Startup
,i22~23
On block
-14c~-13c
On hit
+8a~+9a

Balcony break; Spike; Weapon; Combo from 1st CH; Combo from 2nd CH with 1f delay

Muten Cannon
Down-forward+Left punch,Left kick

Damage: 10,20 · m,h

Startup
,i21
On block
-9
On hit
+5 NBS
Counter hit
+44a (+34a)

Combo from 1st CH with 4f delay; Input can be delayed 9f; Move can be delayed 8f; Nosebleed stun

Rising Moon Slash
Down-forward+Right punch

Damage: 13 · M

Startup
i15~16
On block
-12~-11
On hit
+30a (+20a)

Weapon; On hit +0~+1 against crouching opponent; Launches crouching opponent on CH

d/f+3
Down-forward+Left kick

Damage: 14 · m

Startup
i17~18
On block
-6~-5
On hit
+2~+3
Counter hit
+4~+5
Ice Cleaver
Down-forward+Left kick,Right punch

Damage: 14,20 · m,L

Startup
,i28~29
On block
-15~-14
On hit
+37a

Weapon; Balcony break; Combo from 1st CH

d/f+3,2,d
Down-forward+Left kick,Right punch,Down
On block
-13
On hit
-5
Counter hit
-3
d/f+4
Down-forward+Right kick

Damage: 13 · m

Startup
i12
On block
-9
On hit
+2
Asura Blade
Down-forward+Left punch + Right punch

Damage: 9,20 · M,M

Startup
i17~18 i22~24
On block
-14~-12
On hit
+11a

Spike

Falling Hail
Down-forward+Left kick + Right kick

Damage: 10,10 · m,m

Startup
i17~18 i7~9
On block
-4~-2
On hit
+5c~+7c

Spike; Can hit grounded from certain angles

Falling Hail Ura
Down-forward+Left kick + Right kick,Hold back
On block
-4
On hit
+5c~+7c

Spike

Sakumaishi
Down+Left punch

Damage: 23 · m

Startup
i19
On block
-3
On hit
+5c
Counter hit
+21d

Spike

d+2
Down+Right punch

Damage: 11 · m

Startup
i16
On block
-9
On hit
+2c

Spike; Weapon

d+2,1
Down+Right punch,Left punch

Damage: 11,7 · m,m

Startup
,i16~17
On block
-12~-11
On hit
-1~+0

Combo from 1st CH with 2f delay

d+2,1,2
Down+Right punch,Left punch,Right punch

Damage: 11,7,7 · m,m,m

Startup
,i11~12
On block
-9~-8
On hit
+4~+5

Weapon; Combo from 2nd hit with 1f delay

Amamikanameishi
Down+Right punch,Left punch,Right punch,Left punch + Right punch

Damage: 11,7,7,20 · m,m,m,m

Startup
,i23~24
On block
-13~-12
On hit
+7a

Balcony break; Combo from 3rd CH

d+3
Down+Left kick

Damage: 12 · L

Startup
i16~17
On block
-14~-13
On hit
-3~-2
d+3,4
Down+Left kick,Right kick

Damage: 12,16 · L,h

Startup
,i21~22
On block
-9~-8
On hit
+0~+1

Combo from 1st CH with 7f delay

Rinbu Kick to Piercing Kunai Throw
Down+Left kick,Right kick,Left punch

Damage: 12,16,10 · L,h,s

Startup
,i26~37
On block
-11
On hit
-4d

Combo from 1st CH with 7f delay; Combo from 2nd hit with 1f delay

d/b+2
Down-back+Right punch

Damage: 15 · M

Startup
i16~17
On block
-6~-5
On hit
+7~+8

Weapon

d/b+2,4
Down-back+Right punch,Right kick

Damage: 15,15 · M,m

Startup
,i24~25
On block
-9~-8
On hit
+2~+3

Combo from 1st hit with 7f delay

Kousa Renbu
Down-back+Right punch,Right kick,Right punch

Damage: 15,15,21 · M,m,M

Startup
,i35
On block
-8
On hit
+15a

Spike; Weapon; Input can be delayed 1f

d/b+3
Down-back+Left kick

Damage: 8 · l

Startup
i18~19
On block
-25~-24
On hit
-14~-13
D/B+3,3
Hold down-back+Left kick,Left kick

Damage: 8,7 · l,l

Startup
,i15~17
On block
-19~-17
On hit
-7~-5

Combo from 1st hit

D/B+3,3,3
Hold down-back+Left kick,Left kick,Left kick

Damage: 8,7,7 · l,l,l

Startup
,i15~17
On block
-19~-17
On hit
-7~-5

Combo from 2nd CH

D/B+3,3,3,3
Hold down-back+Left kick,Left kick,Left kick,Left kick

Damage: 8,7,7,5 · l,l,l,l

Startup
,i15~17
On block
-19~-17
On hit
-7~-5

Combo from 3rd CH

D/B+3,3,3,3,3
Hold down-back+Left kick,Left kick,Left kick,Left kick,Left kick

Damage: 8,7,7,5,5 · l,l,l,l,l

Startup
,i15~17
On block
-19~-17
On hit
-7~-5

Combo from 4th CH

Manji Spin Low Kicks
Hold down-back+Left kick,Left kick,Left kick,Left kick,Left kick,Left kick

Damage: 8,7,7,5,5,5 · l,l,l,l,l,l

Startup
,i15~17
On block
-47~-45
On hit
-35~-33
Counter hit
-35

Combo from 5th CH

Manji Spin Low Kicks Front Kick
Hold down-back+Left kick,Left kick,Left kick,Left kick,Left kick,Right kick

Damage: 8,7,7,5,5,15 · l,l,l,l,l,m

Startup
,i12~13
On block
-8~-7
On hit
+23a (+13)

Balcony break; Alternate inputs:; DB+3,3,4; DB+3,3,3,4; DB+3,3,3,3,4; Same animation as ws4

Yamashiro Kuzushi
Down-back+Right kick

Damage: 11 · l

Startup
i17
On block
-12
On hit
+0
Counter hit
+8c
Supreme Thrust
Down-back+Left punch + Right punch

Damage: 25 · m

Startup
i27~28
On block
-14~-13
On hit
+9a (+0)

Wall break; Weapon; Backswing blow

b+1
Back+Left punch

Damage: 9 · h

Startup
i17
On block
+1
On hit
+7
Counter hit
+12
b+1,1
Back+Left punch,Left punch

Damage: 9,10 · h,h

Startup
,i12
On block
+5
On hit
+6
Counter hit
+11

Combo from 1st hit

b+1,1,1
Back+Left punch,Left punch,Left punch

Damage: 9,10,11 · h,h,h

Startup
,i12
On block
+5
On hit
+6
Counter hit
+11

Combo from 1st hit; Combo from 2nd hit

b+1,1,1,1
Back+Left punch,Left punch,Left punch,Left punch

Damage: 9,10,11,12 · h,h,h,h

Startup
,i12
On block
+5
On hit
+6
Counter hit
+11

Combo from 3rd CH

b+1,1,1,1,1
Back+Left punch,Left punch,Left punch,Left punch,Left punch

Damage: 9,10,11,12,13 · h,h,h,h,h

Startup
,i12
On block
+5
On hit
+6
Counter hit
+11

Combo from 4th hit; Combo from 3rd CH

Slap U Silly
Back+Left punch,Left punch,Left punch,Left punch,Left punch,Left punch

Damage: 9,10,11,12,13,14 · h,h,h,h,h,h

Startup
,i12
On block
-72
On hit
-71
Counter hit
-66

Combo from 4th hit; Combo from 3rd CH

Secret Flower
Back+Left punch + Left kick

Alternate input b+2+4; Parries high or mid punches or kicks

b+1+3,P
b+1+3,P

Damage: 25 · M!

Startup
i25~26
On hit
+9a~+10a

Spike; Invincible for 21 frames on a successful parry; Successful parry animation adds 39 frames, total startup is i64~65

Hakkouen
Back+Right punch

Damage: 23 · m

Startup
i17~18
On block
-13~-12
On hit
+8

Screw; Weapon; Wall crush on hit +20g~

b+3
Back+Left kick

Damage: 10 · M

Startup
i21~24
On block
-10~-7
On hit
+1c~+4c

Spike

Kodama Flip
Back+Left kick,Right kick

Damage: 10,23 · M,M

Startup
,17~18
On block
-20~-19
On hit
+9a (+2)

Combo from 1st hit with 1f delay

Tenrou
Back+Right kick

Damage: 15 · M

Startup
,i18~19
On block
-8~-7
On hit
+6~+7
Uratenrou
Back+Right kick,Left kick

Damage: 15,20 · M,M

Startup
,i17~18
On block
-16~-15
On hit
+25a (+10)
Counter hit
+34a (+24)

Balcony break; Combo from 1st hit with 8f delay

Cycle of Rebirth
Back+Left punch + Right punch

Damage: 10,20 · h,m

Startup
i17~18 i13~14
On block
-11~-10
On hit
-4c~-3c

Spike; Sabaki, shifts to her b+1+3 parry

Disengage
Back+Left kick + Right kick
BT 1
Back turnedLeft punch

Damage: 15 · h

Startup
i15
On block
-6
On hit
+5
BT 1,2
Back turnedLeft punch,Right punch

Damage: 15,14 · h,m

Startup
,i15
On block
-8~-7
On hit
+3~+4

Weapon; Combo from 1st hit with 8f delay

Aratama Slash to Ryu Enko
Back turnedLeft punch,Right punch,Left punch

Damage: 15,14,21 · h,m,m

Startup
,i31~32
On block
-11~-10
On hit
+15a (+6a)

Screw; Weapon; Combo from 2nd CH; Interrupt with i10 from 2nd block

Aratama Slash to Dark Clutch
Back turnedLeft punch,Right punch,Right punch

Damage: 15,14,24 · h,m,m

Startup
,i29~30
On block
-9~-8
On hit
+14a (+5a)
Counter hit
+46a (-1a)

Balcony break; Weapon; Combo from 2nd CH; Interrupt with i8 from 2nd block

Aratama Slash to Pouncing Strike
Back turnedLeft punch,Right punch,Right kick

Damage: 15,14,23 · h,m,m

Startup
,i36~37
On block
+3~+4
On hit
+5a

Spike

Aratama Kick
Back turnedLeft punch,Left kick

Damage: 15,14 · h,m

Startup
,i22~23
On block
-6~-5
On hit
+1~+2

Combo from 1st hit with 8f delay

Aratama Kick to Setsunagake
Back turnedLeft punch,Left kick,Hold forward

Damage: 15,14 · h,m

On block
-1~+0
On hit
+6~+7
BT 2
Back turnedRight punch

Damage: 12 · h

Startup
i12
On block
-9
On hit
+2
Phoenix Tail
Back turnedRight punch,Left kick

Damage: 12,20 · h,h

Startup
,i16~18
On block
-6~-4
On hit
+20a (+11)

Screw; Combo from 1st hit wth 8f delay

Tobitengu
Back turnedLeft kick

Damage: 20 · m

Startup
i24
On block
-3~-1
On hit
+11a~+13a

Spike

Senzanka
Back turnedRight kick

Damage: 17 · h

Startup
i13~14
On block
-3~-2
On hit
+16g~+17g
Counter hit
+26a~+27a

Homing; Screw

Lycoris radiata
Back turnedLeft punch + Right punch

Damage: 10,15 · m,m

Startup
i14 i10~11
On block
-2~-1
On hit
+7~+8

Weapon

Secret Flower Ura
Back turnedLeft kick + Right kick

Same parry as b+1+3; Parries high or mid punches or kicks

Shadow Strike
Back turnedForward+Left punch + Right punch

Damage: 21 · m

Startup
i16~17
On block
-12~-11
On hit
+54a

Weapon

Sinking Thrust
Back turnedDown+Right punch

Damage: 20 · L

Startup
i17~18
On block
-13~-12
On hit
+3c~+4c
Counter hit
+16a~+17a

Spike; Weapon

Araremaki
Back turnedDown+Right kick

Damage: 10,10 · L,L

Startup
i20~21 i26~27
On block
-14~-13
On hit
+1c~+2c
Fatal Stab
Up-back+Right punch

Damage: 17 · h

Startup
i13~14
On block
-7~-6
On hit
+5~+6
Counter hit
+0d

Weapon; 45 damage on CH

Nigemizu
Up-back+Left kick
Hiryu
Up-back+Left kick + Right kick

Damage: 25 · m

Startup
i19~20
On block
-17~-16
On hit
+32a (+22)
Tobikage
Up+Left kick
Tenton
Up+Left punch + Right punch

Damage: 21 · M!

Startup
i51~52
On hit
+10a

Spike; Weapon

Guillotine Crow Kick
Up+Left kick + Right kick

Damage: 10,12 · M,M

Startup
i39~42 i4~6
On block
+5c~+7c
On hit
+28a

Spike

Kurama Itto
Up-forward+Right punch

Damage: 19 · L

Startup
i35~36
On block
-14~-13
On hit
+8~+9
Counter hit
+27a

Weapon

Rising Knee
Up-forward+Left kick

Damage: 13 · m

Startup
i15~16
On block
-13~-12
On hit
+31a (+21)
Double Rising Knee
Up-forward+Left kick,Right kick

Damage: 13,14 · m,h

Startup
,i13~14
On block
-13~-12
On hit
+30a (+20)

Combo from 1st hit

Crescent Moon Kick
Up-forward+Right kick

Damage: 22 · m

Startup
i24~25
On block
-7~-6
On hit
+22a~+23a

Alternate inputs: ub+4, u+4

Climbing Shadow
Forward,Hold forward+Right punch

Damage: 24 · M

Startup
i19~20
On block
-10~-9
On hit
+19a (+2)
Counter hit
+31a (+21)

Balcony break; Weapon

f,F+4
Forward,Hold forward+Right kick

Damage: 11 · m

Startup
i9~11
On block
-17~-15
On hit
-1~+1
Raging Blizzard
Forward,Hold forward+Right kick,Right punch

Damage: 11,23 · m,h

Startup
,i13~14
On block
-17~-16
On hit
+36a (-22)

Balcony break; Weapon; Jail from 1st attack with 1f delay

Kunaigake
Forward,Hold forward+Left punch + Right punch

Damage: 20 · h!

Startup
i30~31
On hit
+31a (-27)

Balcony break; Weapon

Ninpo Shinkiro
Forward,Hold forward+Left kick + Right kick

Damage: 15 · m

Startup
i22~30
On block
-12~-4
On hit
+1~+9

Can recover in r26 BT with B

Ninpo Shinkiro to Tensho Kaisen
Forward,Hold forward+Left kick + Right kick,Right punch

Damage: 15,15 · m,M

Startup
,i22~23 i25~26
On block
-17~-16

Screw; Weapon; Combo from 1st CH with 5f delay

Ninpo Shinkiro to Tobitengu
Forward,Hold forward+Left kick + Right kick,Left kick

Damage: 15,20 · m,m

Startup
,i29~31
On block
-3~-1
On hit
+11a~+13a

Spike; Input can be delayed 5f

Ninpo Shinkiro to Tobikage
Forward,Hold forward+Left kick + Right kick,Hold up

Damage: 15 · m

Startup
22~30
On block
-61~-53
On hit
-48~-40
Tensho Kaisen
Forward,Neutral,Down,Down-forward+Right punch

Damage: 15,16 · m,h

Startup
i14~15 i25~26
On block
-17~-16
On hit
+59a (+42)

Screw; Weapon; 2nd hit available only as combo from 1st hit; Can be buffered

Piercing Kunai Throw
DownDown-forwardForward+Left punch

Damage: 10,17 · s

Startup
i15~26
On block
-11
On hit
-4d

Weapon; Can be buffered; Opponent recovers FUFA; Block advantage is always -11; Kunimitsu does not teleport on whiff

Oboro Engetsu
DownDown-forwardForward+Right punch

Damage: 21 · M

Startup
i13~14
On block
-12~-11
On hit
+8a~+9a

Spike; Weapon; Can be buffered

Ensa Sogetsu
DownDown-forwardForward+Left punch + Right punch

Damage: 27 · m

Startup
i20~21
On block
-9~-8
On hit
+6a (-3)

Weapon; Balcony break; Can be buffered

Sakekuga
Up-back,Back+Left kick

Damage: 30 · m

Startup
i33~37
On block
0~+4
On hit
+44a (-14)

Balcony break; Back handspring adds 50 frames, total startup is i83~87; Same attack as WR.3 but slower to impact

Sword Smash
While runningRight punch

Damage: 20,10,10 · h

Startup
i15~17
On block
+0~+2
On hit
+0d

Weapon; Transitions to attack throw only on front hit only, otherwise knockdown

Kuga
While runningLeft kick

Damage: 30 · m

Startup
i23~27
On block
+0~+4
On hit
+44a (-14)

Balcony break

Seneizan
FCDown-forward+Right punch

Damage: 16 · L

Startup
i22
On block
-11
On hit
+2
Counter hit
+15g

Weapon

Spinning Sweep
FCDown-forward+Left kick

Damage: 20 · L

Startup
i18~19
On block
-26~-25
On hit
+28a
ws 1
While standingLeft punch

Damage: 11 · m

Startup
i13
On block
-7
On hit
+4
Shigure
While standingLeft punch,Left punch

Damage: 11,15 · m,m

Startup
,i15
On block
-12
On hit
+3c
Counter hit
+13a

Spike; Combo from 1st hit with 9f delay; Combo from 1st CH with 15f delay

ws 2
While standingRight punch

Damage: 14 · m

Startup
i14~15
On block
-9~-8
On hit
+1~+2

Weapon

Kaisen Rengeki
While standingRight punch,Right kick

Damage: 14,20 · m,h

Startup
,i25~26
On block
-9~-8
On hit
+11g~+12g
Counter hit
+63a (+43)

Screw; Combo from 1st hit with 6f delay; Input can be delayed 9f

Kaisen Rengeki to Setsunagake
While standingRight punch,Right kick,Hold forward

Damage: 14,20 · m,h

On block
-9~-8
On hit
+11g~+12g
Kaede
While standingLeft kick

Damage: 16 · m

Startup
i15~16
On block
-13~-12
On hit
+32a (+22)
ws 4
While standingRight kick

Damage: 15 · m

Startup
i11~-12
On block
-6~-5
On hit
+5~+6
Katon
Left punch + Right punch
Snow Flurry
KATLeft punch

Damage: 14 · m

Startup
i15~16
On block
-5~-4
On hit
+6~+7
Counter hit
+12~+13
Kogetsu
KATRight punch

Damage: 21 · M

Startup
i22~23
On block
-11~-10
On hit
+16a (+9a)

Weapon

KAT 3
KATLeft kick

Damage: 10 · M

Startup
i18~25
On block
-6~+1
On hit
+2c~+9c

Spike

Leaping Moon Blade
KATLeft kick,Right punch

Damage: 10,15 · M,M

Startup
i20~22
On block
-16~-14
On hit
+34a (+24a)

Weapon; Combo from 1st hit with 2f delay; Move can be delayed 2f

KAT 4
KATRight kick

Damage: 16 · L

Startup
i22~28
On block
-16~-10
On hit
-2~+4
Moonlight Assassin
KATRight kick,Right punch

Damage: 16,23 · L,h

Startup
i23~24
On block
-9~-8
On hit
+15a (+6a)
Counter hit
+60a (+40a)

Screw; Weapon; Combo from 1st CH with 2f delay; Move can be delayed 2f

Setsunagake
KATHold forward
Urakarin
KATHold back
Cumulonimbi
KATHold up
Setsunagake
Forward+Left kick
SET 1
SETLeft punch

Damage: 10 · h

Startup
i10~11
On block
-3~-2
On hit
+8~+9
SET 1,2
SETLeft punch,Right punch

Damage: 10,13 · h,h

Startup
,i17~18
On block
-6~-5
On hit
+8~+9

Weapon; Combo from 1st hit with 12f delay

Gekka Renzan to Ryu Enko
SETLeft punch,Right punch,Left punch

Damage: 10,13,21 · h,h,m

Startup
,i31~32
On block
-11~-10
On hit
+15a (+6a)

Screw; Weapon; Combo from 2nd CH; Interrupt with i10 from 2nd block

Gekka Renzan to Dark Clutch
SETLeft punch,Right punch,Right punch

Damage: 10,13,24 · h,h,m

Startup
,i29~30
On block
-9~-8
On hit
+14a (+5)

Balcony break; Weapon; Interrupt with i8 from 2nd block

Moon Light Dance
SETLeft punch,Right punch,Left kick

Damage: 10,13,23 · h,h,M

Startup
,i33~34
On block
-4~-3
On hit
+25d~+26d

Spike; Combo from 2nd CH

Gekka Renzan to Pouncing Strike
SETLeft punch,Right punch,Right kick

Damage: 10,13,23 · h,h,m

Startup
,i36~37
On block
+3~+4
On hit
+6a

Spike

Kasumi Slash
SETRight punch

Damage: 17 · m

Startup
i12~13
On block
-9~-8
On hit
+12g~+13g
Counter hit
+53a (+31a)

Weapon; Screw; Transitions to attack throw on frontal CH, otherwise knockdown; Does not transition to an attack throw on CH if it connects on the opponent's back during their attack animation, i.e. Dragunov's d+2, CH advantage will be +59a

Frost Slide
SETLeft kick

Damage: 17 · L

Startup
i18~23
On block
-16~-11
On hit
+0c~+5c
Counter hit
+25a~+30a
Veiled Tenrou
SETRight kick

Damage: 16 · M

Startup
i18~19
On block
-8~-7
On hit
+6~+7
Tenrou Destroyer
SETRight kick,Left kick

Damage: 16,23 · m,m

Startup
,i32~33
On block
-13~-12
On hit
+39d (-19d)

Balcony break; Combo from 1st hit

Musasabi
SETLeft kick + Right kick
Setsunagake to Sit
SETHold down
Sliding Sweep
SETHold back

Can block mids/highs on frame 12~ (22~)

Chakra Drop
SETUp-forward+Right kick

Damage: 12,25 · M

Startup
13~14
On block
-14~-13
On hit
+0d

Spike; Transitions to attack throw on front hit

Musasabi
Up-forward+Left kick + Right kick
Sasabibarai
MUS 2

Damage: 25 · L

Startup
i25
On block
-18
On hit
+17a
Counter hit
+39a

Weapon

Sasabikujiki
MUS 4

Damage: 30 · m

Startup
i13~15
On block
-14
On hit
-8a

Can be consistently punished near the wall

SS 2
SidestepRight punch

Damage: 13 · m

Startup
i17~18
On block
-6~-5
On hit
+5~+6

Spike; Weapon

SS 2,B
SidestepRight punch,Hold back

Damage: 13 · m

On block
-5~-4
On hit
+6~+7
Spiral Sunder
SidestepRight punch,Left punch + Right punch

Damage: 13,10,20 · m,M,M

Startup
,i22~23 9~10
On block
-10~-9
On hit
+4c~+5c

Combo from 1st CH with 1f delay; Spike; Weapon

Will-O-the-Wisp
Sidestep+Right kick

Damage: 23 · l

Startup
i24~26
On block
-37~-35
On hit
+13a
Taunt
Left punch + Left kick + Right kick
Welcome
Right punch + Left kick + Right kick
Back Handspring
U/B,​​b
Tamaki
Left punch + Left kick

Damage: 35 · t

Startup
i12~14
On block
+0
On hit
+0d

Throw break 1 or 2

Mizore
Right punch + Right kick

Damage: 35 · t

Startup
i12~14
On block
+0
On hit
+0d

Throw break 1 or 2; Side switch on hit

Avalanche
Left throw

Damage: 40 · t

On block
-3
On hit
-2d

Throw break 1; Can side switch on hit

Tornado
Right throw

Damage: 40 · t

On block
-3
On hit
+0d

Throw break 2; Can side switch on hit

Yamikazan
Back throw

Damage: 50 · t

On hit
+0d

Unbreakable

Manji Cartwheel
Up-forward+Left punch + Right punch

Damage: 40 · t

Startup
i12
On block
+0
On hit
-4

Throw break 1+2; Side switch on hit; Alternate input: SET.1+2

Manji Rana
Forward+Left punch + Right kick

Damage: 38 · t

Startup
i11
On block
-3
On hit
-4

Throw break 1; Side switch; Alternate input: SET.1+4; Kunimitsu recovers r56 BT on break

Fading Chakra Drop
BT 1+4_2+3

Damage: 40 · t

Startup
i12~14
On block
+0
On hit
+0

Throw break 1+2; Side switch

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