
Tekken Tag Tournament · Arcade / PlayStation 2 archive
Baek Doo San
Throws, moves and combos, in familiar notation.
Main Combos
- High-damage route

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+
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Guide damage: 73
- Juggle follow-up
- Launcher
+
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,
- Juggle follow-up
- Launcher
+
,
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,
+
- Juggle follow-up
- Launcher (choose one)

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,

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,

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+
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- Juggle follow-up
- Launcher (choose one)

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,

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,

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+
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- Juggle follow-up
- Launcher (choose one)

+
,
+
+
,
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+
- Juggle follow-up
- Launcher (choose one)

+
,
+
+
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,
Standing Punishers
- i10Startup
- i11Startup
- i13Startup
- i14Startup
- i15Startup
- i16Startup
- i17Startup
While Rising / Crouching Punishers
- i11Startup
- i12Startup
- i16Startup
Check range and recovery position. Frame-derived string entries show only the opening hit; follow-ups are in the move list. Motion launchers need additional command-entry time.
Tag Combos
- Tag juggle
Partner: Hwoarang
,
,
,TAG
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,
Guide damage: 75
After tagging, pause before Hwoarang performs 1,2,4.
Throws
- Hammer Head

- Startup
- 12f
Throw break:

- Blue Shark Claw

- Startup
- 12f
Throw break:

- Cobra Bite
,
+
- Startup
- 12f
Throw break:

- Swordfish Catch
+
- Startup
- 12f
Throw break:

- Human Cannonball
+
- Startup
- 12f
Throw break:

Team Moves
- Human Cannonball tag throw
Partner: Hwoarang
+
,TAGTag after the throw connects.
Advanced Techniques
- Flamingo cancel
- (Flamingo)

Hold forward or back to leave Flamingo and access standing moves. Some button-held strings need different inputs.
Unblockable Attacks
- Heel Explosion
+
- Startup
- 61f
- On hit
- KD
- Counter hit
- KD
Move List
- Twin Jabs
,
- Startup
- 10f
- On block
- 0 / +1
- On hit
- +9 / +9
- Counter hit
- +10 / +12
- Double Punch
,
- Startup
- 10f
- On block
- 0 / -2
- On hit
- +9 / +11
- Counter hit
- +10 / +9
- Stealth Needle
+
- Startup
- 15f
- On block
- -7
- On hit
- +4
- Counter hit
- +6
- Lace Hammer
+
- Startup
- 14f
- On block
- -7
- On hit
- +9
- Counter hit
- +9
- Mantis Backhand Spin
,
- Startup
- 10f
- On block
- 0 / -13
- On hit
- +9 / -2
- Counter hit
- +9 / -2
- Bolt Cut
+
- Startup
- 13f
- On block
- -7
- On hit
- +9
- Counter hit
- KD
- Mantis Backhand
+
- Startup
- 17f
- On block
- -13
- On hit
- -2
- Counter hit
- -2
- Bone Stinger
+
- Startup
- 26f
- On block
- +7
- On hit
- +6
- Counter hit
- +14
- Wing Blade
,
,
,
+
- Startup
- 23f
- On block
- -20
- On hit
- KD
- Counter hit
- KD
Tag available: append ~TAG · Class 1.
- Launching Rocket
,
,
- Startup
- 14f
- On block
- -14 / -10 / -20
- On hit
- -3 / 0 / KD
- Counter hit
- -3 / 0 / KD
The follow-up can be delayed.
Tag available: append ~TAG · Class 2.
- Butterfly Kicks
,
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- Startup
- 14f
- On block
- -14 / -14 / -19 / -14
- On hit
- -3 / -3 / -8 / KD
- Counter hit
- -3 / -3 / -8 / KD
- Butterfly Needle
,
,
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+
- Startup
- 14f
- On block
- -14 / -14 / -19 / -8
- On hit
- -3 / -3 / -8 / +16
- Counter hit
- -3 / -3 / -8 / +16
- Silver Mantis
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- Startup
- 14f
- On block
- -14 / -14 / -6 / -4 / -11 / -2
- On hit
- -3 / -3 / +5 / +7 / -2 / KD
- Counter hit
- -3 / -3 / +5 / +7 / KD / KD
The follow-up can be delayed.
- Heavy Wave


- Wave Needle

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The follow-up can be delayed.
- Hurricane

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The follow-up can be delayed.
- Leaping Slash Kick
+
Or
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+
- Baek Hop
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- Snake Creep
- FC
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Or
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+
- Startup
- 16f
- On block
- -14 / -19 / -17
- On hit
- -3 / -9 / -3
- Counter hit
- -3 / -9 / -3
- Snake Blade
- FC
,
,
+
- Startup
- 16f
- On block
- -14 / -19 / -15
- On hit
- -3 / -9 / KD
- Counter hit
- -3 / -9 / KD
Tag available: append ~TAG.
- Snake Blade
+
,
,
+
- Startup
- 16f
- On block
- -14 / -19 / -15
- On hit
- -3 / -9 / KD
- Counter hit
- -3 / -9 / KD
Tag available: append ~TAG · Class 2.
- Hunting Axe
,
+
- Hunting Hawk
+
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- Startup
- 28f
- On block
- -6 / +7 / —
- On hit
- KD / KD / KD
- Counter hit
- KD / KD / KD
- Hammer Heel
,
+
- Startup
- 20f
- On block
- -19
- On hit
- KD
- Counter hit
- KD
- Heel Lance
+
- Startup
- 16f
- On block
- -3
- On hit
- +11
- Counter hit
- +11
- Heel Axe
+
- Startup
- 17f
- On block
- -2
- On hit
- +6
- Counter hit
- KD
- Tsunami Kick
,
- Startup
- 11f
- On block
- -4 / -4
- On hit
- +7 / +8
- Counter hit
- +28 / +7
The follow-up can be delayed.
- Triple Threat
+
,
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- Startup
- 19f
- On block
- -3 / -10 / -2
- On hit
- +8 / -1 / KD
- Counter hit
- +8 / KD / KD
- Flame Hawk

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- Startup
- 11f
- On block
- -3 / -15 / -9 / -2
- On hit
- +8 / -4 / -1 / KD
- Counter hit
- +8 / +4 / KD / KD
The follow-up can be delayed.
- Flame Hawk
+
~
,
,
- Startup
- 12f
- On block
- -4 / -4 / -11 / -2
- On hit
- +7 / -4 / -2 / KD
- Counter hit
- +7 / +7 / KD / KD
The follow-up can be delayed.
- Baek Needle
- FC
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+
Or
+
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,
,
+
- Startup
- 12f
- On block
- -8 / -14 / -20 / -25
- On hit
- -3 / -3 / -20 / -14
- Counter hit
- -3 / -3 / -20 / -14
- Flamingo Stance
+
- Flamingo Steppin'
- (Flamingo)
,
- Flamingo Back Dash
- (Flamingo)
,
- Flamingo Side Step
- (Flamingo)
Or(Flamingo)
- Human Cannonball
- (Flamingo)
~
Tag available: append ~TAG.
- Head Crucher
- (Flamingo)
+
- Startup
- 15f
- On block
- -10
- On hit
- 0
- Counter hit
- 0
- Maha Needle
- (Flamingo)
+
Or(Flamingo)
+
Or(Flamingo)
+
- Startup
- 11f
- On block
- -14
- On hit
- -3
- Counter hit
- -3
- Flamingo Wave Needle
- (Flamingo)
,
,
- Startup
- 15f
- On block
- -14 / -19 / -8
- On hit
- -3 / -8 / +16
- Counter hit
- -3 / -8 / +16
- Flamingo Hurricane
- (Flamingo)
,
,
,
,
- Startup
- 15f
- On block
- -14 / -6 / -4 / -11 / -2
- On hit
- -3 / +5 / +7 / -2 / KD
- Counter hit
- -3 / +5 / +7 / KD / KD
- Heel Explosion
- (Flamingo)
+