Baek Doo San — Tekken Tag Tournament portrait

Tekken Tag Tournament · Arcade / PlayStation 2 archive

Baek Doo San

Throws, moves and combos, in familiar notation.

Main Combos

High-damage route
Counter hitForward,Neutral,Down,Down-forward+Left kick,Left kick,Left kick,Left kick,Right kick

Guide damage: 73

Juggle follow-up
Launcher
  • Down-forward+Right punch
Follow-up
Left punch,Left punch,Left punch,Left punch,Left kick + Right kick
Juggle follow-up
Launcher
  • Down-forward+Right punch
Follow-up
Left punch,Left punch,Left punch,Left punch,Forward,Forward+Right kick
Juggle follow-up
Launcher (choose one)
  • Counter hitLeft punch,Right punch,Left kick,Left kick,Left kick,Right kick
  • Counter hitLeft kick,Left kick,Left kick,Right kick
  • Counter hitUp-forward,Neutral+Left kick,Left kick,Left kick,Right kick
Follow-up
Left kick,Left kick,Left kick,Right kick
Juggle follow-up
Launcher (choose one)
  • Counter hitLeft punch,Right punch,Left kick,Left kick,Left kick,Right kick
  • Counter hitLeft kick,Left kick,Left kick,Right kick
  • Counter hitUp-forward,Neutral+Left kick,Left kick,Left kick,Right kick
Follow-up
Left kick,Right kick,Left kick
Juggle follow-up
Launcher (choose one)
  • Counter hitBack+Right punch
  • Forward,Forward+Left kick
Follow-up
Down+Left kick,Left kick,Neutral+Left kick
Juggle follow-up
Launcher (choose one)
  • Counter hitBack+Right punch
  • Forward,Forward+Left kick
Follow-up
Down+Right kick,Left kick,Left kick

Standing Punishers

i10Startup
Left punch
Right punch
i11Startup
Right kick
i13Startup
Back+Right punch
i14Startup
Left kick
i15Startup
Back+Left punch
i16Startup
Back+Right kick
i17Startup
Forward+Right punch

While Rising / Crouching Punishers

i11Startup
While standingRight kick
i12Startup
FCRight kick
i16Startup
FCLeft kick

Check range and recovery position. Frame-derived string entries show only the opening hit; follow-ups are in the move list. Motion launchers need additional command-entry time.

Tag Combos

Tag juggle

Partner: Hwoarang

Left kick,Right kick,Left kick,TAGIntoLeft punch,Right punch,Right kick

Guide damage: 75

After tagging, pause before Hwoarang performs 1,2,4.

Throws

Hammer Head
Left punch + Left kick
Startup
12f

Throw break: Left punch

Blue Shark Claw
Right punch + Right kick
Startup
12f

Throw break: Right punch

Cobra Bite
Forward,Forward+Right punch
Startup
12f

Throw break: Right punch

Swordfish Catch
Down-back+Left punch + Left kick
Startup
12f

Throw break: Left punch + Right punch

Human Cannonball
Forward+Right punch + Left kick
Startup
12f

Throw break: Right punch

Team Moves

Human Cannonball tag throw

Partner: Hwoarang

Forward+Right punch + Left kick,TAG

Tag after the throw connects.

Advanced Techniques

Flamingo cancel
(Flamingo)Hold forward

Hold forward or back to leave Flamingo and access standing moves. Some button-held strings need different inputs.

Unblockable Attacks

Heel Explosion
Down-back+Left kick + Right kick
Startup
61f
On hit
KD
Counter hit
KD

Move List

Twin Jabs
Left punch,Left punch
Startup
10f
On block
0 / +1
On hit
+9 / +9
Counter hit
+10 / +12
Double Punch
Left punch,Right punch
Startup
10f
On block
0 / -2
On hit
+9 / +11
Counter hit
+10 / +9
Stealth Needle
Back+Left punch
Startup
15f
On block
-7
On hit
+4
Counter hit
+6
Lace Hammer
Sidestep+Left punch
Startup
14f
On block
-7
On hit
+9
Counter hit
+9
Mantis Backhand Spin
Right punch,Right punch
Startup
10f
On block
0 / -13
On hit
+9 / -2
Counter hit
+9 / -2
Bolt Cut
Back+Right punch
Startup
13f
On block
-7
On hit
+9
Counter hit
KD
Mantis Backhand
Forward+Right punch
Startup
17f
On block
-13
On hit
-2
Counter hit
-2
Bone Stinger
Up-forward+Right punch
Startup
26f
On block
+7
On hit
+6
Counter hit
+14
Wing Blade
Forward,Neutral,Down,Down-forward+Left kick
Startup
23f
On block
-20
On hit
KD
Counter hit
KD

Tag available: append ~TAG · Class 1.

Launching Rocket
Left kick,Right kick,Left kick
Startup
14f
On block
-14 / -10 / -20
On hit
-3 / 0 / KD
Counter hit
-3 / 0 / KD

The follow-up can be delayed.

Tag available: append ~TAG · Class 2.

Butterfly Kicks
Left kick,Left kick,Left kick,Right kick
Startup
14f
On block
-14 / -14 / -19 / -14
On hit
-3 / -3 / -8 / KD
Counter hit
-3 / -3 / -8 / KD
Butterfly Needle
Left kick,Left kick,Left kick,Down+Right kick
Startup
14f
On block
-14 / -14 / -19 / -8
On hit
-3 / -3 / -8 / +16
Counter hit
-3 / -3 / -8 / +16
Silver Mantis
Left kick,Left kick,Right kick,Right kick,Right kick,Left kick
Startup
14f
On block
-14 / -14 / -6 / -4 / -11 / -2
On hit
-3 / -3 / +5 / +7 / -2 / KD
Counter hit
-3 / -3 / +5 / +7 / KD / KD

The follow-up can be delayed.

Heavy Wave
While standingLeft kick + Right kick
Wave Needle
While standingLeft kick,Left kick,Right kick

The follow-up can be delayed.

Hurricane
While standingLeft kick,Right kick,Right kick,Right kick,Left kick

The follow-up can be delayed.

Leaping Slash Kick
While running+Left kick
OrForward,Forward,Forward+Left kick
Baek Hop
Up-forward,Neutral
Snake Creep
FCLeft kick,Left kick,Down+Left kick
OrDown+Left kick,Left kick,Down+Left kick
Startup
16f
On block
-14 / -19 / -17
On hit
-3 / -9 / -3
Counter hit
-3 / -9 / -3
Snake Blade
FCLeft kick,Left kick,Neutral+Left kick
Startup
16f
On block
-14 / -19 / -15
On hit
-3 / -9 / KD
Counter hit
-3 / -9 / KD

Tag available: append ~TAG.

Snake Blade
Down+Left kick,Left kick,Neutral+Left kick
Startup
16f
On block
-14 / -19 / -15
On hit
-3 / -9 / KD
Counter hit
-3 / -9 / KD

Tag available: append ~TAG · Class 2.

Hunting Axe
Forward,Forward+Left kick
Hunting Hawk
Up-forward+Left kick,Right kick,Left kick
Startup
28f
On block
-6 / +7 / —
On hit
KD / KD / KD
Counter hit
KD / KD / KD
Hammer Heel
Forward,Forward+Right kick
Startup
20f
On block
-19
On hit
KD
Counter hit
KD
Heel Lance
Back+Right kick
Startup
16f
On block
-3
On hit
+11
Counter hit
+11
Heel Axe
Down-back+Right kick
Startup
17f
On block
-2
On hit
+6
Counter hit
KD
Tsunami Kick
Right kick,Right kick
Startup
11f
On block
-4 / -4
On hit
+7 / +8
Counter hit
+28 / +7

The follow-up can be delayed.

Triple Threat
Forward+Right kick,Right kick,Left kick
Startup
19f
On block
-3 / -10 / -2
On hit
+8 / -1 / KD
Counter hit
+8 / KD / KD
Flame Hawk
While standingRight kick,Right kick,Right kick,Left kick
Startup
11f
On block
-3 / -15 / -9 / -2
On hit
+8 / -4 / -1 / KD
Counter hit
+8 / +4 / KD / KD

The follow-up can be delayed.

Flame Hawk
Down-forward+Right kick~Right kick,Right kick,Left kick
Startup
12f
On block
-4 / -4 / -11 / -2
On hit
+7 / -4 / -2 / KD
Counter hit
+7 / +7 / KD / KD

The follow-up can be delayed.

Baek Needle
FCRight kick,Left kick,Left kick,Down+Left kick
OrDown+Right kick,Left kick,Left kick,Down+Left kick
Startup
12f
On block
-8 / -14 / -20 / -25
On hit
-3 / -3 / -20 / -14
Counter hit
-3 / -3 / -20 / -14
Flamingo Stance
Back+Left kick
Flamingo Steppin'
(Flamingo)Forward,Forward
Flamingo Back Dash
(Flamingo)Back,Back
Flamingo Side Step
(Flamingo)Up
Or(Flamingo)Down
Human Cannonball
(Flamingo)Right punch~Left kick

Tag available: append ~TAG.

Head Crucher
(Flamingo)Back+Left kick
Startup
15f
On block
-10
On hit
0
Counter hit
0
Maha Needle
(Flamingo)Down-back+Left kick
Or(Flamingo)Down+Left kick
Or(Flamingo)Down-forward+Left kick
Startup
11f
On block
-14
On hit
-3
Counter hit
-3
Flamingo Wave Needle
(Flamingo)Left kick,Left kick,Right kick
Startup
15f
On block
-14 / -19 / -8
On hit
-3 / -8 / +16
Counter hit
-3 / -8 / +16
Flamingo Hurricane
(Flamingo)Left kick,Right kick,Right kick,Right kick,Left kick
Startup
15f
On block
-14 / -6 / -4 / -11 / -2
On hit
-3 / +5 / +7 / -2 / KD
Counter hit
-3 / +5 / +7 / KD / KD
Heel Explosion
(Flamingo)Down-back+Right kick
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Tekken Tag Tournament move and combo archive. Frame results are listed per hit, KD means knockdown and means not applicable. Damage figures are guide-reported and depend on the stated conditions. Recovery setups are escapable. Selected archive coverage, routes have not been independently tested in-game. Startup counts begin after command entry. Stagger advantage does not equal guaranteed time unable to block.