
Tekken Tag Tournament · Arcade / PlayStation 2 archive
Jack-2
Throws, moves and combos, in familiar notation.
Main Combos
- High-damage route
+
,
,
+
,
Guide damage: 71
- High-damage route
~
+
,
,
,
,

Guide damage: 70
- High-damage route
~
+
,
,
,
,

Guide damage: 76
- High-damage route
FC~
+
,
,

,
+
Guide damage: 76
- High-damage route
FC~
+
,
,
,
,
Guide damage: 70
- Juggle follow-up
- Launcher (choose one)
+


,
- Juggle follow-up
- Launcher (choose one)
+


+
,
,
+
- Juggle follow-up
- Launcher
+
,
FC
- Juggle follow-up
- Launcher
+
,


- Juggle follow-up
- Launcher
,
+
- Juggle follow-up
- Launcher

- Juggle follow-up
- Launcher
+
,
,
- Juggle follow-up
- Launcher
+
,
+
- Juggle follow-up
- Launcher (choose one)
,
+
+

- Juggle follow-up
- Launcher (choose one)
,
+
+
,
,
,
+
- Juggle follow-up
- Launcher
+
,
,
,
+
- Juggle follow-up
- Launcher
+

- Juggle follow-up
- Launcher
~
,
,
,
cc,
,
- Juggle follow-up
- Launcher
~
,
,
,
cc,
,
+
Standing Punishers
- i10Startup
- i17Startup
- i30Startup
While Rising / Crouching Punishers
- i15Startup
Check range and recovery position. Frame-derived string entries show only the opening hit; follow-ups are in the move list. Motion launchers need additional command-entry time.
Throws
- Hell Press

- Startup
- 20f
Unbreakable
- Gorilla Press

- Startup
- 12f
Throw break:

- Pyramid Driver


+
- Startup
- 11f
Throw break:

- Back Breaker


+
- Startup
- 11f
Throw break:

- Piledriver
,
+
- Startup
- 11f
Throw break:

- Catapult
+
- Startup
- 11f
Throw break:

- Modified Catapult
,
+
- Startup
- 11f
Throw break:

Recovery Setups
- High-damage recovery setup

+
,
+
Guide damage: 71
Not guaranteed. Double-over stun escape after f+3
- High-damage recovery setup
,
+
,
,
,
,
+
Guide damage: 83
Not guaranteed. Throw Escape at d/b,F+1+2
- High-damage recovery setup
,
+
,
,
+
Guide damage: 80
Not guaranteed. Throw Escape at d/b,F+1+2
- High-damage recovery setup
,
+
,
,
+
Guide damage: 75
Not guaranteed. Throw Escape at d/f,D/F+1
Team Moves
- Body Slam tag throw
Partner: Gun Jack
,TAGTag after the throw connects.
- Bravo Knuckle to Fisherman’s Slam
Partner: Bryan Fury
+
~TAG

Bryan performs the final 2 after the launcher connects.
Move List
- Jack Hammer
,
,
- Startup
- 20f
- On block
- -7 / -9 / -13
- On hit
- +4 / 0 / KD
- Counter hit
- +4 / 0 / KD
- Violent Uppercut


- Startup
- 15f
- On block
- -13
- On hit
- KD
- Counter hit
- KD
Tag available: append ~TAG · Class 2.
- Debugger
,
,
,
+
- Startup
- 23f
- On block
- -45
- On hit
- KD
- Counter hit
- KD
- Wind Up




Or
,
+
- Uppercut Rush
+
,
,
,
- Startup
- 14f
- On block
- -11 / -7 / -9 / -2
- On hit
- KD / +4 / +2 / +9
- Counter hit
- KD / +4 / +2 / +9
- Quick Upper Rush
,
,
,
OrFC~
+
,
,
- Startup
- 17f
- On block
- -6 / -8 / -2
- On hit
- +5 / +2 / +9
- Counter hit
- +5 / +2 / +9
- Windmill
- FC
+
,
,
- Startup
- 24f
- On block
- -22 / -22 / -2
- On hit
- -12 / -12 / -12
- Counter hit
- -12 / -12 / -12
- Medium Hammer Rush
,
,
OrFC~
+
,
- Startup
- 17f
- On block
- -6 / -8
- On hit
- +5 / +2
- Counter hit
- +5 / +2
- Hammer Rush
- FC
,
,
,
- Startup
- 19f
- On block
- -8 / +1 / -12 / -8
- On hit
- +2 / +12 / -1 / +1
- Counter hit
- +2 / +12 / -1 / +1
- Low Punch - Megaton Punch
- FC
,
- Startup
- 19f
- On block
- -8 / -14
- On hit
- +2 / KD
- Counter hit
- +2 / KD
- Jack Hammer
+
- Startup
- 32f
- On block
- 0
- On hit
- KD
- Counter hit
- KD
Tag available: append ~TAG · Class 1.
- Double Knuckle Swing
+
- Startup
- 19f
- On block
- -1
- On hit
- KD
- Counter hit
- KD
- Hammer Knuckle - Double Uppercut
,
- Startup
- 17f
- On block
- -15 / -20
- On hit
- KD / KD
- Counter hit
- KD / KD
The follow-up can be delayed.
- Double Uppercut - Hammer Knuckle

,
- Startup
- 20f
- On block
- -15 / -16
- On hit
- KD / KD
- Counter hit
- KD / KD
The follow-up can be delayed.
- Arm Scissors
+
- Startup
- 17f
- On block
- -10
- On hit
- KD
- Counter hit
- KD
- Bravo Knuckle
+
- Startup
- 30f
- On block
- -23
- On hit
- KD
- Counter hit
- KD
Tag available: append ~TAG · Class 3.
- Cross Cut Saw
- FC

- Startup
- 21f
- On block
- -19
- On hit
- KD
- Counter hit
- KD
- Quick Uppercut Rush
,
,
,
OrFC~
+
,
,
- Startup
- 18f
- On block
- -9 / -2 / -9
- On hit
- -2 / +10 / +2
- Counter hit
- -2 / +10 / +2
- Hammer Uppercut Rush
+
,
,
,
- Startup
- 15f
- On block
- -11 / -6 / -9 / -1
- On hit
- KD / +5 / +3 / +10
- Counter hit
- KD / +5 / +3 / +10
- Atomic Hook
,
+
- Startup
- 19f
- On block
- -2
- On hit
- KD
- Counter hit
- KD
- Punch - Elbow - Uppercut
,
,
- Startup
- 10f
- On block
- 0 / 0 / -15
- On hit
- +7 / +2 / KD
- Counter hit
- +7 / +2 / KD
Tag available: append ~TAG.
- Short Hammer Rush
,
OrFC
+
- Startup
- 18f
- On block
- -13
- On hit
- -2
- Counter hit
- -2
- Megaton Punch
,
,
,
+
- Startup
- 21f
- On block
- -17
- On hit
- KD
- Counter hit
- KD
- Granite Stomp
,
+
- Startup
- 25f
- On block
- +3
- On hit
- KD
- Counter hit
- KD
- Giga Shoulder Ram
+
OrFC
+
- Startup
- 21f
- On block
- -7
- On hit
- KD
- Counter hit
- KD
- Cossack Kicks
+
,
,
,
,
,
- Startup
- 21f
- Hip Press
+
- Startup
- 33f
- On block
- -1
- On hit
- -40
- Counter hit
- -40
- Sit Down

- Crouching to Sit
- FC~
+
- LA-Z-Boy
- (Sitting)

- LA-Z-Boy Mid Kick
- (Sitting)
,
- LA-Z-Boy Low Kick
- (Sitting)
,
- Pancake Press to Sit Punches 1
+
,(Sitting)
,
,
,
- Pancake Press to Sit Punches 2
+
,(Sitting)
,
,
,
- Recliner
- (Sitting)

- Recliner Mid Kick
- (Sitting)
,
- Recliner Low Kick
- (Sitting)
,
- Rushing Uppercut R High
+
,
,
,
+
- Rushing Uppercut R Low
+
,
,
,
+