Kazuya Mishima — Tekken Tag Tournament portrait

Tekken Tag Tournament · Arcade / PlayStation 2 archive

Kazuya Mishima

Throws, moves and combos, in familiar notation.

Main Combos

High-damage route
Forward+Left punch + Right punch,Back+Left punch + Right kick

Guide damage: 70

Large opponents only.

High-damage route
Counter hitForward+Left punch + Right punch,Forward,Neutral,Down,Down-forward+Left punch,Left kick

Guide damage: 70

Large opponents only.

High-damage route
Counter hitDown-forward+Right punch,Back+Left punch + Right kick

Guide damage: 78

High-damage route
Forward+Right kick,Forward,Neutral,Down,Down-forward+Right punch,Right kick

Guide damage: 74

Requires a crouching opponent.

Juggle follow-up
Launcher (choose one)
  • Forward,Neutral,Down,Down-forward+Right punch
  • Up-forward,Neutral+Right kick
  • While standingLeft punch,Right punch
Follow-up
Left punch,Left punch,Left punch,Left punch,Forward,Neutral,Down,Down-forward+Right punch
Juggle follow-up
Launcher (choose one)
  • Forward,Neutral,Down,Down-forward+Right punch
  • Up-forward,Neutral+Right kick
  • While standingLeft punch,Right punch
Follow-up
Left punch,Left punch,Left punch,Left punch,Right punch
Juggle follow-up
Launcher
  • Counter hitForward,Neutral,Down,Down-forward+Right punch
Follow-up
Left punch,Left punch,Left punch,Left punch,Down-forward+Right punch
Juggle follow-up
Launcher
  • Counter hitForward,Neutral,Down,Down-forward+Right punch
Follow-up
Left punch,Left punch,Left punch,Left punch,Down-forward+Right kick
Juggle follow-up
Launcher
  • Counter hitDown-forward+Right punch
Follow-up
Down+Left punch,cc,Left punch,Down-forward+Right punch
Juggle follow-up
Launcher
  • Counter hitForward+Right kick
Follow-up
Forward,Neutral,Down,Down-forward+Right kick,Right kick
Juggle follow-up
Launcher
  • Counter hitForward+Right kick
Follow-up
Forward,Neutral,Down,Down-forward,Forward+Right kick
Juggle follow-up
Launcher
  • Forward+Left punch + Right punch
Follow-up
Right kick~Left kick
Juggle follow-up
Launcher
  • Forward+Left punch + Right punch
Follow-up
Down-forward+Right kick,Right kick

Standing Punishers

i10Startup
Left punch
Right punch
i11Startup
Forward,Neutral,Down,Down-forward+Right punch
Launcher+ command entry
i13Startup
Down-forward+Right kick
i14Startup
Down-forward+Right punch
i16Startup
Down-forward+Left punch
i25Startup
Forward+Left punch + Right punch
Launcher

While Rising / Crouching Punishers

i11Startup
While standingLeft punch
While standingRight kick
i16Startup
While standingRight punch

Check range and recovery position. Frame-derived string entries show only the opening hit; follow-ups are in the move list. Motion launchers need additional command-entry time.

Throws

Bitch Kicks
Left punch + Left kick
Startup
12f

Throw break: Left punch

Hip Toss
Right punch + Right kick
Startup
12f

Throw break: Right punch

Stone Head
Forward,Forward+Left punch + Right punch
Startup
12f

Throw break: Left punch + Right punch

Ultimate Tackle
FCLeft punch + Right punch
OrDown+Left punch + Right punch
OrDown-back+Left punch + Right punch

Team Moves

Stone Head tag throw

Partner: Jun Kazama

Forward,Forward+Left punch + Right punch,TAG

Tag after the throw connects.

Advanced Techniques

Crouch-dash forward cancel
Forward,Neutral,Down,Down-forward,Forward

The final forward cancels the crouch dash and can supply the forward input for a dash attack. For example, finish with f+1+2 for the Stone Head throw.

Dash Wind Godfist
Forward,Forward,Neutral,Down,Down-forward+Right punch

The extra forward input adds travel before the uppercut; useful when an ordinary WGF falls short in a juggle.

Five-hit string crouching recovery
Forward,Forward+Right punch,Left punch,Right kick,Right kick,Right punch

Stop after the fifth input. The glitch guide reports close-range crouching recovery; this is a positioning trick, not a guaranteed juggle.

Unblockable Attacks

Lightning Godfist
Back+Left punch + Right kick
Startup
43f
On hit
KD
Counter hit
KD
Lightning Screw Godfist
Hold back+Left punch + Right kick
Startup
63f
On hit
KD
Counter hit
KD

Move List

Double Punch
Left punch,Right punch
Startup
10f
On block
+1 / 0
On hit
+9 / +8
Counter hit
+9 / +8

The follow-up can be delayed.

Shining Fists
Left punch,Left punch,Right punch
Startup
10f
On block
+1 / +1 / -17
On hit
+9 / +9 / KD
Counter hit
+9 / +9 / KD

The follow-up can be delayed.

Demon Slayer
Left punch,Right punch,Right punch
Startup
10f
On block
+1 / 0 / -12
On hit
+9 / +8 / +1
Counter hit
+9 / +8 / +1

The follow-up can be delayed.

Twin Pistons
While standingLeft punch,Right punch
Startup
11f
On block
-2 / -6
On hit
+9 / KD
Counter hit
+9 / KD

Tag available: append ~TAG · Class 3.

Entrials Smash
Down-forward+Left punch
Startup
16f
On block
-1
On hit
+3
Counter hit
+3
Thunder Godfist
Forward,Neutral,Down,Down-forward+Left punch
Startup
22f
On block
-14
Glorious Demon Fist
Forward+Left punch + Right punch
Startup
25f
On block
-16
On hit
KD
Counter hit
KD
Kazuya Mist Step
Forward,Neutral
Demon Gut Punch
While standingRight punch
Startup
16f
On block
-13
On hit
KD
Counter hit
KD
Gut Punch
Down-forward+Right punch
Startup
14f
On block
-14
On hit
+5
Counter hit
KD
Demon Backhand Spin
Right punch,Right punch
Startup
10f
On block
0 / -13
On hit
+9 / -2
Counter hit
+9 / -2
Soul Thrust
Forward+Right punch
Startup
20f
On block
-1
On hit
+8
Counter hit
KD
Wind Godfist
Forward,Neutral,Down,Down-forward+Right punch
Startup
11f
On block
-10
On hit
KD
Counter hit
KD

Tag available: append ~TAG · Class 2.

Split Axe Kick
Forward,Forward+Left kick
Startup
19f
On block
-12
On hit
KD
Counter hit
KD
Leaping Slash Kick
While running+Left kick
OrForward,Forward,Forward+Left kick
Startup
22f
On block
+17
On hit
KD
Counter hit
KD
Axe Kick
Forward+Right kick
Startup
19f
On block
+11
On hit
KD
Counter hit
KD
Delay Tsunami Kick
Down-forward+Right kick,Right kick
Startup
13f
On block
-9 / -15
On hit
+2 / -4
Counter hit
+2 / -4

The follow-up can be delayed.

Quick Tsunami Kick
While standingRight kick,Right kick
Startup
11f
On block
-3 / -15
On hit
+8 / -4
Counter hit
+8 / -4
Hell Sweeps
Forward,Neutral,Down,Hold down-forward+Right kick,Right kick
Startup
16f
On block
-23 / -23
On hit
-5 / KD
Counter hit
-5 / KD
Hop Kick
Up-forward,Neutral+Right kick
Startup
23f
On block
-11
On hit
KD
Counter hit
KD
Spinning Demon
Up+Right kick,Right kick,Right kick,Right kick
OrUp-forward+Right kick,Right kick,Right kick,Right kick
Startup
25f
On block
-12 / -12 / -26 / -10
On hit
KD / KD / KD / KD
Counter hit
KD / KD / KD / KD
Demon Scissor
Up-forward+Right kick~Left kick
OrRight kick~Left kick
Startup
25f
On hit
KD
Counter hit
KD
Stature Kick
Down-back+Right kick
Startup
20f
On block
-9
On hit
+7
Counter hit
+7
Basic Left Kick (Less Damage)
Forward+Left kick
Devil Step
Forward,Neutral,Down-forward,Neutral
Lightning Uppercut to Lightning Screw Uppercut
Back+Left punch + Right kick,Back
Rising Demon Scissors
While standingRight kick~Left kick
Rising Sun (Vertical)
Up+Right kick,Right kick
Ultimate Tackle
Hold down-forward+Left punch + Right punch
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Tekken Tag Tournament move and combo archive. Frame results are listed per hit, KD means knockdown and means not applicable. Damage figures are guide-reported and depend on the stated conditions. Recovery setups are escapable. Selected archive coverage, routes have not been independently tested in-game. Startup counts begin after command entry. Stagger advantage does not equal guaranteed time unable to block.