Paul Phoenix — Tekken Tag Tournament portrait

Tekken Tag Tournament · Arcade / PlayStation 2 archive

Paul Phoenix

Throws, moves and combos, in familiar notation.

Main Combos

High-damage route
Back+Left punch + Right punch,Forward,ForwardLeft punch + Right punch

Guide damage: 124

Juggle follow-up
Launcher (choose one)
  • Up-forward+Right kick
  • DownDown-forwardForward+Left punch
  • Up-forward,Right kick
  • Forward,Forward+Left kick
Follow-up
Left punch,Left punch,Left punch,Left punch,Forward,Forward+Right punch
Juggle follow-up
Launcher (choose one)
  • Up-forward+Right kick
  • DownDown-forwardForward+Left punch
  • Up-forward,Right kick
  • Forward,Forward+Left kick
Follow-up
Left punch,Left punch,Left punch,Left punch,DownDown-forwardForward+Right punch
Juggle follow-up
Launcher (choose one)
  • FCDown-forward+Right punch,Right punch
  • DownDown-backBack+Left kick,Right punch,Right punch
Follow-up
Down+Left punch
Juggle follow-up
Launcher (choose one)
  • FCDown-forward+Right punch,Right punch
  • DownDown-backBack+Left kick,Right punch,Right punch
Follow-up
Down+Right kick,Right punch
Juggle follow-up
Launcher
  • While standingRight punch
Follow-up
Left punch,Left punch,Left punch,Down+Left punch
Juggle follow-up
Launcher
  • While standingRight punch
Follow-up
Left punch,Left punch,Left punch,Forward+Left punch + Right punch

Standing Punishers

i8Startup
Left punch
i10Startup
Right punch
i12Startup
Forward+Right punch
i15Startup
Down-forward+Right punch
Up-forward+Left kick
i17Startup
DownDown-forwardForward+Left punch
Launcher+ command entry

While Rising / Crouching Punishers

i13Startup
FCUp+Right punch + Left kick + Right kick
i15Startup
While standingRight punch
Launcher
i16Startup
FCDown-forward+Right punch

Check range and recovery position. Frame-derived string entries show only the opening hit; follow-ups are in the move list. Motion launchers need additional command-entry time.

Throws

Over the Shoulder
Left punch + Left kick
Startup
12f

Throw break: Left punch

Shoulder Pop
Right punch + Right kick
Startup
12f

Throw break: Right punch

Foot Launch
Back+Right punch + Left kick
Startup
12f

Throw break: Right punch

Twist and Shout
Down-forward+Left punch + Right punch
Startup
11f

Throw break: Left punch + Right punch

Shoulder Ram
Forward,Forward+Left punch + Right punch
Startup
12f

Throw break: Left punch + Right punch

Ultimate Tackle
FCLeft punch + Right punch
OrDown-back+Left punch + Right punch

Recovery Setups

High-damage recovery setup
Counter hitDownDown-forwardForward+Left punch,DownDown-forwardForward+Left punch,Left punch,DownDown-backBack+Left kick,Right punch,Left punch

Guide damage: 80

Not guaranteed. Double-over stun escape after CH CD+1

High-damage recovery setup
Counter hitDownDown-forwardForward+Left punch,DownDown-forwardForward+Left punch,DownDown-forwardForward+Right punch

Guide damage: 76

Not guaranteed. Double-over stun escape after CH CD+1

Team Moves

Rainbow Kick

Partner: Forest Law

FC~DownIntoHold up-forward+Left kick + Right kick

Hold down for one second before the jump input; requires Law as partner.

Unblockable Attacks

Burning Death Fist
Back+Left punch + Right punch
Startup
100f
On hit
KD
Counter hit
KD

Move List

Double Punch
Left punch,Right punch
Startup
8f
On block
+2 / 0
On hit
+5 / +6
Counter hit
+5 / +6
Reverse PDK Combo
Left punch,Right kick
Startup
8f
On block
+2 / -10
On hit
+5 / +1
Counter hit
+5 / +1
Hammer of Gods
Forward+Left punch + Right punch
Startup
20f
On block
+3
On hit
0
Counter hit
KD
Shoulder Rush
Forward+Left punch + Right kick
Startup
20f
On block
-19
On hit
KD
Counter hit
KD
Thruster
DownDown-forwardForward+Left punch
Startup
17f
On block
-8
On hit
KD
Counter hit
KD

Tag available: append ~TAG · Class 2.

Tile Splitter
Down+Left punch
Startup
14f
On block
-8
On hit
-8
Counter hit
+4
Turn Thruster
Sidestep+Left punch
Startup
23f
On block
+2
On hit
+4
Counter hit
KD
PK Combo
Right punch,Left kick
Startup
10f
On block
0 / -12
On hit
+6 / KD
Counter hit
+6 / KD
PDK Combo
Right punch,Down+Left kick
Startup
10f
On block
0 / -15
On hit
+6 / -1
Counter hit
+6 / -1
Quick PK Combo
Forward+Right punch,Left kick
Startup
12f
On block
0 / -26
On hit
+6 / -12
Counter hit
+6 / -12
Flash Elbow
Forward,Forward+Right punch
Startup
15f
On block
-18
On hit
KD
Counter hit
KD
Upper
Down-forward+Right punch
Startup
15f
On block
-7
On hit
KD
Counter hit
KD
Death Fist
DownDown-forwardForward+Right punch
Startup
13f
On block
-17
On hit
KD
Counter hit
KD
Thunder Palm
While standingRight punch
Startup
15f
On block
-18
On hit
KD
Counter hit
KD
Jaw Breaker
FCDown-forward+Right punch
OrHold down-forward+Right punch
Startup
16f
On block
-19
On hit
-6
Counter hit
-6
Sway
DownDown-backBack

Tag available: append ~TAG.

Pumpin' Pedal
Sidestep+Left kick
Startup
24f
On block
-10
On hit
+3
Counter hit
+3
Shredder
Up-forward+Left kick,Right kick
Startup
15f
On block
-17 / -13
On hit
KD / KD
Counter hit
KD / KD
Shredder
Forward,Forward+Left kick,Right kick
Startup
15f
On block
-7 / -13
On hit
KD / KD
Counter hit
KD / KD
Falling Leaf
Down+Right kick,Right punch
Startup
15f
On block
-31 / -29
On hit
-22 / KD
Counter hit
KD / KD
Neutron Bomb
Forward,Forward+Right kick
Startup
26f
On block
-2
On hit
-2
Counter hit
-2
Incomplete Somersault
FCUp+Right punch + Left kick + Right kick
Startup
13f
Somersault
FCUp-forward+Left kick + Right kick
Startup
46f
On hit
KD
Counter hit
KD
Ground Pounce
Hold down+Right punch
Startup
18f
On block
-12
On hit
-1
Counter hit
-1
High and Mid Attack Reversal
Back+Left punch + Left kick
OrBack+Right punch + Right kick
Body Blow
Down-forward+Left punch
Mist Step
DownDown-forwardForward,Neutral
Running Double Hop Kick High
While running+Left kick,Right kick,Right kick
Running Double Hop Kick Low
While running+Left kick,Right kick,Down+Right kick
Running Triple Kick Combo
While running+Left kick,Right kick,Forward+Right kick
Shredder
Up+Left kick,Right kick
OrUp-back+Left kick,Right kick
Ultimate Punch 2 to Arm Breaker
(During tackle)Left punch,Right punch,Left punch,Left punch + Right punch
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Tekken Tag Tournament move and combo archive. Frame results are listed per hit, KD means knockdown and means not applicable. Damage figures are guide-reported and depend on the stated conditions. Recovery setups are escapable. Selected archive coverage, routes have not been independently tested in-game. Startup counts begin after command entry. Stagger advantage does not equal guaranteed time unable to block.