Tekken Tag Tournament 2 · Essentials

Combot

Launch. Bound. Tag.

Combot

Build around your equipped moves

Combot uses the moves assigned in Fight Lab. Choose the guides for those moves’ original characters; there is no single fixed combo list for every setup.

Find the original fighter’s guide →
Tag controls & bound — the essentials
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TAG

A raw tag brings in your partner. Give yourself space; the entry can be punished.

Direct Tag Assault

Left punch + Right punch+TAG

The universal attack starts a Tag Assault on hit.

Tag Crash

Right punch+TAG

Use while grounded with your partner in Rage. This spends their Rage and your active fighter’s recoverable health.

Bound / ground bounce Bound (B!) slams an airborne opponent down so you can extend the juggle. Use one bound per normal juggle.

Tag combo: tap TAG during a taggable launcher. Your partner takes over and stays in. Tag Assault: tap TAG as the bound move connects; your partner assists, then control returns. The assist costs their recoverable health and gives the opponent’s partner Rage.

Input key

1 = left punch · 2 = right punch · 3 = left kick · 4 = right kick · TAG = tag button (5).

+ = together · ~ between inputs = immediately after · ~ before a direction = hold · : = strict timing. WS = while rising · FC = full crouch · CH = counter hit.

Bound / ground bounce = Bound (B!), Tag 2’s juggle extender · Into = next combo step. Commas stay within a move or string.

← All Tag 2 fighters