Tekken Tag Tournament 2 · Essentials

Devil Jin

Launch. Bound. Tag.

Devil Jin

Main Combos

Forward,Neutral,Down~Down-forward+Right punch Into Forward,Forward+Left kick,Left punchIntoForward+Left punch,Right punchIntoDown-forward+Left punch + Right punchBound / ground bounceIntoDown-forward+Left kick,Right punch,Right kick

Electric input: press down-forward and 2 together.

Down+Left kick + Right kick Into Left punch + Right kickIntoDown-forward+Left punch,Right punchBound / ground bounceIntoForward,Forward+Left kick,Left punch,Right kick

Solo combo

Counter hitBack+Right kick Into Down-forward+Left punch,Right punchBound / ground bounceIntoUp-forward+Left kick

Solo combo

CH CD+4,4 Into Bound / ground bounceIntoForward,Forward+Left kick,Left punch~Forward,ForwardIntoRight punchIntoForward+Left kick + Right kick

Solo combo

Right kick~Left kick Into 1+4 into 2 into df+1+2 bound into f,f+3,1~f,f into DEWGF

Dash electric ender requires precise execution.

Solo combo

Left punch + Right kick,Right punch,Down+Right kick Into 1+4 into 2 into df+1+2 bound into f,f+3,1~f,f into 2 into DEWGF

Solo combo

While standing+Right punch Into f,f+3,1~f,f into 2 into df+1+2 bound into f,f+3,1~f,f into DEWGF

Solo combo

EWGF Into EWGF into df+1+2 bound into f,f+3,1~f,f into 2 into f+3+4

Solo combo

Sidestep+Right punch Into Up+Left punch + Right punchIntoForward,Forward+Left kick,Left punch~Forward,ForwardIntoRight punchIntoDown-forward+Left punch + Right punchBound / ground bounceIntoDown-forward+Left kick,Right punch,Right kick

Solo combo

EWGF Into EWGF into f,f+3,1~f,f into 2 into df+1+2 bound into f,f+3,1~f,f into DEWGF

Advanced dash-electric finish.

Standing Punishers

i10vs −10 or worse
Left punch,Left punch,Right punchHigh
i10vs −10 or worse
Right punch,Right punch
i12vs −12 or worse
Back+Left punch,Right punchHigh
i13vs −13 or worse
Down-forward+Left punchMid
i14vs −14 or worse
EWGFLauncher

Execution-sensitive electric input.

i15vs −15 or worse
Down+Left kick + Right kickLauncher

While Rising Punishers

i11vs −11 or worse
While standing+Right kickMid
i11vs −11 or worse
While standing+Right kick,Right kick
i13vs −13 or worse
While standing+Left punch,Right punch
i15vs −15 or worse
While standing+Right punchMid · Launcher

i10 = 10-frame startup; punish −10 or worse if the move reaches. Highs can miss crouching recovery. Input timing, later contact and pushback still matter.

Team Combos

Both starting orders included.

9 combos

Armor KingDevil Jin starts · Tag AssaultStarterForward,Neutral,Down,Down-forward:Right punch
  1. Devil JinBound & tag
    Forward,Neutral,Down,Down-forward:Right punchIntoForward,Hold forward+Left kick,Left punch,Forward,ForwardIntoRight punchIntoDown-forward+Left punch + Right punchTAGBound / ground bounce
  2. Armor KingAssist
    Left kick + Right kick,Right punch
  3. Devil JinFinish
    CDLeft punch,Hold up-forward
Armor King guide
Armor KingDevil Jin starts · Tag AssaultStarterSidestep leftRight punch
  1. Devil JinBound & tag
    Sidestep leftRight punchIntoUp-forward+Left punch + Right punchIntoForward,Hold forward+Left kick,Left punch,Forward,ForwardIntoRight punchIntoDown-forward+Left punch + Right punchTAGBound / ground bounce
  2. Armor KingAssist
    Left kick + Right kick,Right punch
  3. Devil JinFinish
    While runningLeft kick + Right kick
Armor King guide
YoshimitsuDevil Jin starts · Tag AssaultStarterForward,Neutral,Down,Down-forward:Right punch
  1. Devil JinBound & tag
    Forward,Neutral,Down,Down-forward:Right punchIntoForward,Neutral,Down,Down-forward:Right punchIntoForward,Neutral,Down,Down-forward:Right punchIntoDown-forward+Left punch + Right punchTAGBound / ground bounce
  2. YoshimitsuAssist
    Forward+Left kick,Right kick
  3. Devil JinFinish
    Forward,ForwardCDLeft punch~Hold up-forward
Yoshimitsu guide
YoshimitsuDevil Jin starts · Tag AssaultStarterForward,Neutral,Down,Down-forward:Right punch
  1. Devil JinBound & tag
    Forward,Neutral,Down,Down-forward:Right punchIntoForward,Neutral,Down,Down-forward:Right punchIntoForward,Neutral,Down,Down-forward:Right punchIntoDown-forward+Left punch + Right punchTAGBound / ground bounce
  2. YoshimitsuAssist
    Forward+Left kick,Right kick
  3. Devil JinFinish
    Forward,Neutral,Down,Down-forward:Right punchIntoForward,Forward,Forward+Left kick + Right kick
Yoshimitsu guide
Kazuya MishimaDevil Jin starts · Tag AssaultStarterForward,Neutral,Down,Down-forward:Right punch
  1. Devil JinBound & tag
    Forward,Neutral,Down,Down-forward:Right punchIntoUp-forward+Left punch + Right punchIntoDown-forward+Left punch + Right punch+TAGBound / ground bounce
  2. Kazuya MishimaAssist
    CDRight kick,Left punch
  3. Devil JinFinish
    Forward,Hold forward+Left kick,Left punch,Right kick
Kazuya Mishima guide
Kazuya MishimaDevil Jin starts · Tag AssaultStarterEWGF
  1. Devil JinLaunch & bound
    EWGF into EWGF into 1 into df+1+2~tag bound
  2. Kazuya MishimaAssist
    CD+4,1
  3. Devil JinFinish
    CD+1~UF

Hold up-forward for Heaven’s Door.

Kazuya Mishima guide
Lei WulongDevil Jin starts · Tag AssaultStarterEWGF
  1. Devil JinLaunch & bound
    EWGF into EWGF into df+1+2~tag bound
  2. Lei WulongAssist
    Left kick
  3. Devil JinFinish
    Forward,Forward+Left kick,Left punch~Forward,ForwardIntoRight punchIntoForward+Left kick + Right kick
Lei Wulong guide
Lei WulongDevil Jin starts · Tag comboStarterEWGF~tag
  1. Devil JinLaunch & tag
    EWGF~tag
  2. Lei WulongFinish
    Forward+Left kick,Left punchIntoLeft punch + Right punch,Left punchIntoBack turnedRight kick,Right kickBound / ground bounceIntoForward,Forward+Left kick,Right kick
Lei Wulong guide
Armor KingArmor King starts · Tag AssaultStarterCDRight punch
  1. Armor KingBound & tag
    CDRight punchIntoUp-forward+Left kickIntoDown-forward+Left kickIntoDown-forward+Left punchIntoForward+Left punch + Right punchTAGBound / ground bounce
  2. Devil JinAssist
    Sidestep rightForward,Hold forward+Left kick,Left punch,Forward,Forward~Down-forward+Left kick,Right punch,Right kick
  3. Armor KingFinish
    While runningRight punch + Right kick
Armor King guide

Bound Moves

Use on an airborne opponent. Tap TAG as the bound connects for a Tag Assault.

  • Down-forward+Left punch + Right punchBound / ground bounce
  • Down-forward+Left punch,Right punchBound / ground bounce

Tag Launchers

Tap TAG during the move when it launches. Your partner takes over; counter-hit and crouch requirements still apply.

  • Sidestep+Right punch~TAG
  • Forward,Neutral,Down,Down-forward+Right punch~TAG

Tag Tournament 2 archive. Conditions and frame values follow the cited Tag 2 sources; missing values remain unknown.

Techniques

Tag Assault filler alignment

The long f,f+3,1~f,f, df+3,2,4 assist needs a sidestep right first and can fail after too many preceding hits. b+2,3 keeps the opponent closer when space is tight.

Avoid spending bound before wall carry

Jabs into f+3+4 can carry without bound. Adjust the number of jabs to distance; b+1,2 is a shorter option whose second hit can be withheld if the first already reaches the wall.

Move List

186 moves

1
Left punch

Damage: 9 · h

Startup
10
On block
+1
On hit
+8
Counter hit
+8
1, 1
Left punch,Left punch

Damage: 9,8 · h, h

Startup
10
On block
-1
On hit
+8
Counter hit
+8
1, 1, 2
Left punch,Left punch,Right punch

Damage: 9,8,16 · h, h, m

Startup
10
On block
-17
On hit
KND
Counter hit
KND
Left Right Combo
Left punch,Right punch

Damage: 9,10 · h, h

Startup
10
On block
-1
On hit
+7
Counter hit
+7

NC

1, 2, 2
Left punch,Right punch,Right punch

Damage: 9,10,16 · h, h, h

Startup
10
On block
-12
On hit
+4
Counter hit
+4
Axis Kick
Left punch,Right punch,Left kick

Damage: 9,10,33 · h, h, m

Startup
10
On block
+4
On hit
KND
Counter hit
KND

B! F!

Shoot The Works
Left punch,Right punch,Left kick,Right kick

Damage: 9,10,33,40 · h, h, m, m

Startup
10
On block
0~+1
On hit
+11~+12 OC
Counter hit
+11~+12 OC

B! F!

Shoot The Works Upper
Left punch,Right punch,Left kick,Forward+Right kick

Damage: 9,10,33,13 · h, h, m, m

Startup
10
On block
-6~-5
On hit
+5~+6
Counter hit
+5~+6
One Two Knee
Left punch,Right punch,Right kick

Damage: 9,10,13 · h, h, m

Startup
10
On block
-10
On hit
+4
Counter hit
+4

NC

Wheel Of Pain
Left punch,Right punch,Right kick~Left kick

Damage: 9,10,28 · h, h, m (TJ)

Startup
10
On block
-7~-4 OC
On hit
KND
Counter hit
KND

JG, OCb and Low crushes.

White Heron
Left punch,Right punch,Right kick~Left punch

Damage: 9,10,6,6 · h, h, Sm, h

Startup
10
On block
-4
On hit
+3
Counter hit
+3
1, 2, 4~1 (First hit only)
Left punch,Right punch,Right kick~Left punch(First hit only)

Damage: 9,10,6 · h, h, Sm

Startup
10
On block
-18~-17
On hit
-7~-6
Counter hit
-7~-6
2
Right punch

Damage: 13 · h

Startup
10
On block
0
On hit
+9
Counter hit
+9
Demon Backhand Spin
Right punch,Right punch

Damage: 13,24 · h, h

Startup
10
On block
-13
On hit
-2
Counter hit
-2

NC

4~3 or WS+4~3
4~3 or WS+4~3

Damage: 28 · m (TJ)

Startup
29~32 (30~)
On block
-7~-4 OC
On hit
KND
Counter hit
KND
Hellfire Blast
Left punch + Right punch

Damage: 54 · h!

Startup
39~43
On block
KND
On hit
KND
Counter hit
KND

KND, Can also be steered into either the foreground or background.

1+4
Left punch + Right kick

Damage: 6,6 · Sm, h

Startup
14~15 ,29
On block
-4
On hit
+3
Counter hit
+3
1+4 (First hit only)
Left punch + Right kick(First hit only)

Damage: 6,6 · Sm

Startup
14~15
On block
-18~-17
On hit
-7~-6
Counter hit
-7~-6
1+4, 2
Left punch + Right kick,Right punch

Damage: 6,6,13 · Sm, h, h

Startup
14~15
On block
-7
On hit
+4
Counter hit
+4
Three Ring Circus
Left punch + Right kick,Right punch,Right kick

Damage: 6,6,13,28 · Sm, h, h, m

Startup
14~15
On block
-11~-10
On hit
+4~+5 OC
Counter hit
+4~+5 OC

KS

Three Ring Circus Combo
Left punch + Right kick,Right punch,Down+Right kick

Damage: 6,6,13,18 · Sm, h, h, l (TC)

Startup
14~15
On block
-26
On hit
KND
Counter hit
KND

JG

1+4, 2, d+4 (Far)
Left punch + Right kick,Right punch,Down+Right kick(Far)

Damage: 6,6,13,18 · Sm, h, h, l (TC)

Startup
14~15
On block
-8
On hit
KND
Counter hit
KND
f+2
Forward+Right punch

Damage: 18 · m

Startup
17~18
On block
-8~-7
On hit
+3~+4
Counter hit
+3~+4
839P Knee Kick
Forward+Right punch,Right kick

Damage: 18,22 · m, m

Startup
17~18
On block
-10
On hit
+1
Counter hit
CS

Second strike JGs on CH

Spinning High Kick
Forward+Left kick

Damage: 40 · h

Startup
21~22
On block
-4~-3
On hit
KND
Counter hit
KND

Tracks but can be avoided by sidestepping right. KNDs, Wall-splats and WB!

f+4
Forward+Right kick

Damage: 13 · m

Startup
15~16
On block
-12~-11
On hit
-1~0
Counter hit
-1~0
f+4, 3
Forward+Right kick,Left kick

Damage: 13,20 · m, m (TJ), (TC)

Startup
15~16 Air
On block
-33~-32
On hit
Launch (JG?)
Counter hit
Launch (JG?)
f+4, 3, U
Forward+Right kick,Left kick,Hold up

Damage: 13,20 · m, m (TJ), (Special) (TJ)(FLY)

Startup
15~16 Air
On block
-20~-19 (-93~-92)
On hit
Launch (JG?)
Counter hit
Launch (JG?)
Tsujikaze
Forward+Left punch + Right punch

Damage: 16,33 · mm

Startup
17~18, 44
On block
-12
On hit
KND
Counter hit
KND

Homing attack, KNDs, Wall-splats and WB!

Hisou
Forward+Left kick + Right kick

Damage: 13,32 · mm (TJ)

Startup
16,31
On block
-16
On hit
KND
Counter hit
KND

KNDs, Wall-splats and WB!

d/f+1
Down-forward+Left punch

Damage: 14 · m

Startup
13
On block
-3
On hit
+8
Counter hit
+8
d/f+1, 2
Down-forward+Left punch,Right punch

Damage: 14,20 · m, m

Startup
13
On block
-8~-7
On hit
+3~+4
Counter hit
+3~+4
d/f+3
Down-forward+Left kick

Damage: 13 · m

Startup
16
On block
-9
On hit
+2
Counter hit
+2
d/f+3, 2
Down-forward+Left kick,Right punch

Damage: 13,10 · m, m

Startup
16
On block
-13
On hit
-7
Counter hit
-7
Rengoku
Down-forward+Left kick,Right punch,Right kick

Damage: 13,10,21 · m, m, m (TJ)

Startup
16 Air
On block
-33~-32
On hit
Launch (JG?)
Counter hit
Launch (JG?)

JG, Can enter FLY by holding up.

d/f+3, 2, 4, U
Down-forward+Left kick,Right punch,Right kick,Hold up

Damage: 13,10,21 · m, m, m (TJ), (Special) (TJ)(FLY)

Startup
16 Air
On block
-20~-19 (-93~-92)
On hit
Launch (JG?)
Counter hit
Launch (JG?)
d/f+4
Down-forward+Right kick

Damage: 13 · m

Startup
13~14
On block
-9~-8
On hit
+2~+3
Counter hit
+2~+3
d/f+4, 4
Down-forward+Right kick,Right kick

Damage: 13,21 · m, m

Startup
13~14
On block
-15~-14
On hit
-4~-3 OC
Counter hit
-4~-3 OC
Aratama Strike
Down-forward+Left punch + Right punch

Damage: 28 · m

Startup
20~21 RC
On block
-4~-3
On hit
+7~+8 OC
Counter hit
KND

B! F!

Corpse Thrust
Down+Left punch

Damage: 27 · m (TC)

Startup
18~19
On block
-10~-9
On hit
KND
Counter hit
KND

KNDs, wall-splats and WB!. High crushes, KNDs and wall-splats

Broken Plate
Down+Left kick

Damage: 18 · l

Startup
18~19
On block
-12~-11
On hit
-1~0
Counter hit
+7~+8 OC

KS on CH

Double Lift Kick
Down+Left kick + Right kick

Damage: 6,27 · m, m (TJ)

Startup
15,30
On block
-15
On hit
Launch (JG?)
Counter hit
Launch (JG?)

Low crushes, JG & Tag-able.

Malicious Mace
Down-back+Right punch

Damage: 21 · l (TC)

Startup
22 RC
On block
-12
On hit
+5 OC
Counter hit
+5 OC

High crushes

b+1
Back+Left punch

Damage: 13 · h

Startup
12
On block
-6
On hit
+5
Counter hit
+5
Brimstone Strike
Back+Left punch,Right punch

Damage: 13,27 · h, m

Startup
12
On block
-15
On hit
KND
Counter hit
KND

Can feint the second strike by holding back and also be hit-confirmed. KNDs, Wall-splats and WB!

b+1, 2, B (Cancel)
Back+Left punch,Right punch,Hold back(Cancel)

Damage: 13 · h, (Special)

Startup
12
On block
-18
On hit
-7
Counter hit
-7
b+2
Back+Right punch

Damage: 16 · h

Startup
17
On block
-13
On hit
-2
Counter hit
-2
Back Fist to Side High Kick
Back+Right punch,Left kick

Damage: 16,27 · h, h

Startup
17
On block
-5
On hit
+1
Counter hit
+1
b+2, 4
Back+Right punch,Right kick

Damage: 16,13 · h, h

Startup
17
On block
-13
On hit
-2
Counter hit
-2
b+2, 4, 2
Back+Right punch,Right kick,Right punch

Damage: 16,13,13 · h, h, m

Startup
17
On block
-12
On hit
-1
Counter hit
-1
b+2, 4, 2, 1
Back+Right punch,Right kick,Right punch,Left punch

Damage: 16,13,13,13 · h, h, m, m

Startup
17
On block
-12
On hit
+1
Counter hit
+1
Hell Scraper
Back+Right punch,Right kick,Right punch,Left punch,Right punch

Damage: 16,13,13,13, 32 · h, h, m, m, m

Startup
17
On block
-11
On hit
KND
Counter hit
KND

The second strike KNDs off-axis opponents.

Jambu Spear
Back+Left kick

Damage: 32 · m (TJ)

Startup
30~31
On block
-16~-15
On hit
KND
Counter hit
KND

Does a small backsway before attack, KNDs, Wall-splats and WB!

Demon Steel Pedal
Back+Right kick

Damage: 29 · m

Startup
17~18
On block
-8~-7
On hit
+6~+7
Counter hit
CS

JGs on CH

b+1+2
Back+Left punch + Right punch

(Special)

Startup
17~18
b*1+2 (Short)
b*1+2 (Short)

Damage: 20 · m

Startup
15(25~)
On block
-4
On hit
+9
Counter hit
+9
b*1+2 (Long)
b*1+2 (Long)

Damage: 33 · m

Startup
13(46~)
On block
0
On hit
+7
Counter hit
+7
b*1+2 (Very long)
b*1+2 (Very long)

Damage: 56 · m

Startup
11(61~)
On block
+7
On hit
KND
Counter hit
KND
Lightning Uppercut
Back+Left punch + Right kick

Damage: 40 · !

Startup
43~44 Air
On block
Launch
On hit
Launch
Counter hit
Launch
B+1+4
Hold back+Left punch + Right kick

Damage: 67 · !

Startup
63 Air
On block
Launch
On hit
Launch
Counter hit
Launch
Decapitating Sword
Up-back+Right punch

Damage: 33 · h

Startup
20~21
On block
-4~-3
On hit
KND
Counter hit
KND

Homing. Homing move, KNDs and can JG If you SS left first.

Samsara
Up+Right kick

Damage: 27 · m (TJ)

Startup
20~21 Air
On block
-36~-35
On hit
Launch (JG?)
Counter hit
Launch (JG?)

Low crushes, JG, Can enter FLY by holding up.

u+4, U
Up+Right kick,Hold up

Damage: 27 · m (TJ), (Special) (TJ)(FLY)

Startup
20~21 Air
On block
-23~-22 (-71~-70)
On hit
Launch (JG?)
Counter hit
Launch (JG?)
Reaper's Scythe
Up-forward+Left kick

Damage: 28 · m (TJ)

Startup
28
On block
+3 OC
On hit
+7 OC
Counter hit
KND

Low crushes, B! and JGs on CH

Wraith Kick
Up-forward+Right kick

Damage: 28 · m (TJ)

Startup
18(7js)
On block
-8
On hit
KND
Counter hit
KND

Low crushes, KNDs and can JG pick up If wall is to your left.

u/b or u or u/f+1+2
u/b or u or u/f+1+2

Damage: 29 · (Sky)!

Startup
20~32
On block
KND
On hit
KND
Counter hit
KND
U/B+2+4
Hold up-back+Right punch + Right kick

Damage: 33 · m (TJ)

Startup
56~58 (57~)
On block
-3~-1
On hit
KND
Counter hit
KND
U+2+4
Hold up+Right punch + Right kick

Damage: 40 · m (TJ)

Startup
56~58 (57~)
On block
-3~-1
On hit
KND
Counter hit
KND
U/F+2+4
Hold up-forward+Right punch + Right kick

Damage: 47 · m (TJ)

Startup
56~58 (57~)
On block
-3~-1
On hit
KND
Counter hit
KND
f, F+2
Forward,Hold forward+Right punch

Damage: 32 · m

Startup
15(16~)
On block
-11
On hit
KND
Counter hit
KND
f, F+3
Forward,Hold forward+Left kick

Damage: 21 · m

Startup
17(18~)
On block
-12
On hit
-6
Counter hit
-6
f, F+3, 1
Forward,Hold forward+Left kick,Left punch

Damage: 21,14 · m, h

Startup
17(18~)
On block
0
On hit
+6
Counter hit
+6
f, F+3, 1, f, f
Forward,Hold forward+Left kick,Left punch,Forward,Forward

Damage: 21,14 · m, h, (Special)

Startup
17(18~)
On block
-2
On hit
+4
Counter hit
+4
f, F+3, 1, 3
Forward,Hold forward+Left kick,Left punch,Left kick

Damage: 21,14,17 · m, h, l

Startup
17(18~)
On block
-15
On hit
+1 OC
Counter hit
+1 OC
f, F+3, 1, 4
Forward,Hold forward+Left kick,Left punch,Right kick

Damage: 21,14,27 · m, h, m

Startup
17(18~)
On block
-9
On hit
KND
Counter hit
CS
f, F+3, 1, b+1+2
Forward,Hold forward+Left kick,Left punch,Back+Left punch + Right punch

Damage: 21,14 · m, h, (Special)

Startup
17(18~)
On block
+4
On hit
+10
Counter hit
+10
f, F+4
Forward,Hold forward+Right kick

Damage: 43 · h

Startup
17(18~)
On block
+5
On hit
KND
Counter hit
KND

Homing

b, f+2
Back,Forward+Right punch

Damage: 16 · m

Startup
15~16 (15~)
On block
-12~-11
On hit
-1~0
Counter hit
FS(+6~+7) 19~20
b, f+2, 1
Back,Forward+Right punch,Left punch

Damage: 16,16 · m, m

Startup
15~16 (15~)
On block
-12
On hit
+1
Counter hit
+1
b, f+2, 1, 2
Back,Forward+Right punch,Left punch,Right punch

Damage: 16,16,32 · m, m, m

Startup
15~16 (15~)
On block
-11
On hit
KND
Counter hit
KND
b, f+2, 1, d/b or d or d/f+2
b, f+2, 1, d/b or d or d/f+2

Damage: 16,16,13 · m, m, m

Startup
15~16 (15~)
On block
-14
On hit
Launch (JG?)
Counter hit
Launch (JG?)
b, f+2, 1, 4
Back,Forward+Right punch,Left punch,Right kick

Damage: 16,16,28 · m, m, m (TJ)

Startup
15~16 (15~)
On block
-8~-5 OC
On hit
KND
Counter hit
KND
f, f, f+3 or 2+4+3 or f, n, d, d/f, U/F+3
f, f, f+3 or 2+4+3 or f, n, d, d/f, U/F+3

Damage: 40 · m (TJ)

Startup
22~23 (25~)
On block
+9~+10 GB
On hit
KND
Counter hit
KND
WS+1
While standing+Left punch

Damage: 16 · m

Startup
13~14
On block
-6~-5
On hit
+5~+6
Counter hit
+5~+6
WS+1, 2
While standing+Left punch,Right punch

Damage: 16,18 · m, m

Startup
13~14
On block
-5
On hit
+6
Counter hit
+6
Uppercut
While standing+Right punch

Damage: 27 · m

Startup
15~16
On block
-12~-11
On hit
KND
Counter hit
KND

JGs and Wall-splats.

WS+4
While standing+Right kick

Damage: 17 · m

Startup
11~12
On block
-3~-2
On hit
+8~+9
Counter hit
+8~+9
Tsunami Kick
While standing+Right kick,Right kick

Damage: 17,21 · m, m

Startup
11~12
On block
-15~-14
On hit
-4~-3 OC
Counter hit
-4~-3 OC

Spikes in combos giving F!

SS+2
Sidestep+Right punch

Damage: 33 · m

Startup
17(26~)
On block
-22
On hit
Launch
Counter hit
Launch
SS+2 U(When hit )
Sidestep+Right punchHold up(When hit )

Damage: 30(,21,20) · m, (throw)

Startup
17(26~)
On hit
Throw(KND)
Opponent Down d+1+2
Opponent Down d+1+2

Damage: 25 · l(On grounded opponent)

Startup
25~26
On block
-16~-13
On hit
KND
Counter hit
KND
Grounded face up 3+4
Grounded face up 3+4

(Special) (TJ)(FLY)

Startup
Air
u/b+5 (Only with Jin)
Up-back+TAG(Only with Jin)

Damage: 0 · (Special)

Startup
10~
On block
-25~
On hit
-25~
Counter hit
-25~
1+2+3+4
Left punch + Right punch + Left kick + Right kick

(Special) (TJ)

Startup
Air
3+4 or From certain moves (to FLY)
3+4 or From certain moves (to FLY)

(Special) (TJ)(FLY)

Startup
Air
Near Death
FLYLeft punch

Damage: 32 · h (TJ)

Startup
18(58~)
On block
0
On hit
KND
Counter hit
KND

Slightly tracks, KNDs, WB! and JGs on CH

Infernal Annhilation
FLYRight punch

Damage: 27(,30) · h! (TJ)(, (throw))

Startup
36 Air(76~)
On hit
Throw(KND)

TT, KNDs

Amara
FLYLeft kick

Damage: 40 · m (TJ)

Startup
15~21 (55~)
On block
-15~-9
On hit
KND
Counter hit
KND

B!, FB!

Infernal Destruction
FLYLeft punch + Right punch

Damage: 67 · ! (TJ)

Startup
50~66 (80~)
On block
KND
On hit
KND
Counter hit
KND

KNDs

Cross Infernal Destruction
FLYForward+Left punch + Right punch

Damage: 67 · ! (TJ)

Startup
123~153 (153~)
On block
KND
On hit
KND
Counter hit
KND

KNDs

f, n, d, D/F
Forward,Neutral,Down,Hold down-forward

(Special)

Startup
RC
f, n, d, d/f, U/F
Forward,Neutral,Down,Down-forward,Hold up-forward

(Special) (TJ)

Startup
Air
f, n, d, d/f, U/F+3
Forward,Neutral,Down,Down-forward,Hold up-forward+Left kick

Damage: 40 · m (TJ)

Startup
22~23 (27~)
On block
+9~+10 GB
On hit
KND
Counter hit
KND
Dragon Uppercut
Forward,Neutral,Down,Down-forward+Left punch

Damage: 33 · m

Startup
23(26~)
On block
-15
On hit
Launch
Counter hit
Launch

KNDs and Wall-splats.

f, n, d, d/f+1, U/F
Forward,Neutral,Down,Down-forward+Left punch,Hold up-forward

Damage: 33,10 · m, (throw)

Startup
23(26~)
On block
-15
On hit
Throw(KND)
Counter hit
Throw(KND)
Dragon Uppercut to Middle Kick
Forward,Neutral,Down,Down-forward+Left punch,Left kick

Damage: 33,20 · m, m

Startup
23(26~)
On block
-14
On hit
KND
Counter hit
KND

KNDs and Wall-splats.

Dragon Uppercut to Spinning Low Kick
Forward,Neutral,Down,Down-forward+Left punch,Right kick

Damage: 33,16 · m, l (TC)

Startup
23(26~)
On block
-20
On hit
KND
Counter hit
KND

Second strike can JG.

f, n, d, D/F+2
Forward,Neutral,Down,Hold down-forward+Right punch

Damage: 31 · h

Startup
11(15~)
On block
-10
On hit
Launch (JG?)
Counter hit
Launch (JG?)
Wind God Fist
Forward,Neutral,Down,Down-forward+Right punch

Damage: 31 · h

Startup
11(14~)
On block
+5
On hit
Launch (JG?)
Counter hit
Launch (JG?)

JGs and is tag-able.

f, n, d, D/F (Hold as long as possible)2
Forward,Neutral,Down,Hold down-forward(Hold as long as possible)Right punch

Damage: 31 · h

Startup
12(34~)
On block
-4
On hit
+12
Counter hit
+12
Demon's Hoof
Forward,Neutral,Down,Down-forward+Left kick

Damage: 27 · m (TJ)

Startup
26~28 (29~)
On block
-8~-6 OC
On hit
KND
Counter hit
KND

JGs

f, n, d, D/F+3
Forward,Neutral,Down,Hold down-forward+Left kick

Damage: 32 · l (TC)

Startup
33(37~)
On block
-23
On hit
KND
Counter hit
KND
f, n, d, d/f+4
Forward,Neutral,Down,Down-forward+Right kick

Damage: 16 · l

Startup
16(19~)
On block
-23
On hit
+1 OC
Counter hit
KND
Spinning Demon (Hellsweeps)
Forward,Neutral,Down,Down-forward+Right kick,Right kick

Damage: 16,27 · l, m

Startup
16(19~)
On block
-16~-15
On hit
+4 OC~+5 OC
Counter hit
+4 OC~+5 OC

B! and JGs on CH

3
Left kick

Damage: 21 · h

Startup
14
On block
-14
On hit
-3
Counter hit
-3
4
Right kick

Damage: 28 · h

Startup
16
On block
-9
On hit
KND
Counter hit
CS
f+1
Forward+Left punch

Damage: 9 · h

Startup
10
On block
+1
On hit
+8
Counter hit
+8
f, F+1
Forward,Hold forward+Left punch

Damage: 9 · h

Startup
10(11~)
On block
+1
On hit
+8
Counter hit
+8
d/b+1
Down-back+Left punch

Damage: 6 · Sm (TC)

Startup
10 RC
On block
-5
On hit
+6
Counter hit
+6
d+2
Down+Right punch

Damage: 10 · Sm (TC)

Startup
11 RC
On block
-4
On hit
+7
Counter hit
+7
d/b+3
Down-back+Left kick

Damage: 16 · l (TC)

Startup
16 RC
On block
-17
On hit
-3
Counter hit
-3
d/b or d+4
d/b or d+4

Damage: 9 · l (TC)

Startup
12 RC
On block
-13
On hit
-2
Counter hit
-2
FC+1
FC+1

Damage: 6 · Sm (TC)

Startup
10 RC
On block
-5
On hit
+6
Counter hit
+6
FC+2
FC+2

Damage: 10 · Sm (TC)

Startup
11 RC
On block
-4
On hit
+7
Counter hit
+7
FC+3
FC+3

Damage: 16 · l (TC)

Startup
16 RC
On block
-17
On hit
-3
Counter hit
-3
FC+4
FC+4

Damage: 13 · l (TC)

Startup
12 RC
On block
-15
On hit
-4
Counter hit
-4
WS+3
While standing+Left kick

Damage: 37 · h

Startup
16
On block
-16
On hit
KND
Counter hit
KND
d/f+2
Down-forward+Right punch

Damage: 20 · m

Startup
15
On block
-7
On hit
+4
Counter hit
Launch (JG?)
u/b or u or u/f+1
u/b or u or u/f+1

Damage: 16 · m (TJ)

Startup
18
On block
-8
On hit
+3
Counter hit
+3
u or u/f+2
u or u/f+2

Damage: 22 · h

Startup
15
On block
-12
On hit
+9
Counter hit
+9
u/b or u+3 or u/f+3+4
u/b or u+3 or u/f+3+4

Damage: 33 · m (TJ)

Startup
21
On block
-17
On hit
KND
Counter hit
KND
u/b+4
Up-back+Right kick

Damage: 14 · m (TJ)

Startup
15
On block
-12
On hit
-1
Counter hit
-1
Wraith Kick
Up-forward+Right kick

Damage: 28 · m (TJ)

Startup
18
On block
-8
On hit
KND
Counter hit
KND

Low crushes, KNDs and can JG pick up If wall is to your left.

SS+1
Sidestep+Left punch

Damage: 9 · h

Startup
10(11~)
On block
+1
On hit
+8
Counter hit
+8
SS+3
Sidestep+Left kick

Damage: 21 · h

Startup
14(15~)
On block
-14
On hit
-3
Counter hit
-3
SS+4
Sidestep+Right kick

Damage: 28 · h

Startup
16(17~)
On block
-9
On hit
KND
Counter hit
CS
BT 1 or 2
BT 1 or 2

Damage: 20 · h

Startup
8
On block
-8
On hit
+3
Counter hit
+3
BT 3 or 4
BT 3 or 4

Damage: 33 · h

Startup
10
On block
-8
On hit
KND
Counter hit
KND
Double High Sweep
1+3_F+1+3

Damage: 35

Front throw; break: 1

Over the Shoulder Reverse
2+4_F+2+4

Damage: 35

Front throw; break: 2

Shoulder Flip
Opening bracketHold forward+Closing bracket(1+3_2+4)

Damage: 43

Left throw; break: 1. Right throw; break: 2. Back throw

Obliteration
Forward,BackDown-backDownDown-forwardForward+Left punch + Right punch

Damage: 45

Front throw; break: 1+2

Stonehead
ff+1+2

Damage: 35

Is tag-able. Opponent can tech roll after the throw, damage remains the same.. Front throw; break: 1+2

Wrist Chuck Slam
Down-forward+Right punch + Left kick

Damage: 40

F!. Front throw; break: 2

Complication Wire
DownDown-backBack+Left punch + Left kick

Damage: 40

Front throw; break: 1

Ultimate Tackle
(FC_d_d/b)+1+2

Damage: 5

Front throw; break: System

Ultimate Punches
(FC_d_d/b)+1+2 into (1,2,1_2,1,2)

Damage: 5,5,5

Damage and properties apply to the follow-up step.

Ultimate Punches
(FC_d_d/b)+1+2 into (1,2,1_2,1,2) into (1,2_2,1)

Damage: 5,5

Damage and properties apply to the follow-up step.

Cross Arm Lock
(FC_d_d/b)+1+2 into (1,2,1_2,1,2) into 1+2

Damage: 25

Damage and properties apply to the follow-up step.

Cross Arm Lock
(FC_d_d/b)+1+2 into 1+2

Damage: 25

Damage and properties apply to the follow-up step.

Attack Reversal
Back+(1+3_2+4)

High and mid attack reversal, damage and escape depends on the attack.

Flash Punch Combo
1, 1< 2

Damage: 9 ・8 ・16 · h, h, m

KNDs, NC, Can be hit-confirmed.

Demon Slayer
1, 2< 2

Damage: 9 ・10 ・16 · h, h, h

NC

Wheel Of Pain
Right kick~Left kick

Damage: 28 · m

JG, OCb and Low crushes.

Twisted Samsara
f+4< 3

Damage: 13 ・20 · m

JG, Can enter FLY by holding up.

Twin Lancer
d/f+1< 2

Damage: 14 ・20 · m

B!, Can be hit-confirmed on CH and spikes giving F!

Tsunami Kick
d/f+4< 4

Damage: 13 ・21 · m

Second strike can be hit-confirmed and spikes in combos giving F!

Infinite Power
Hold back+Left punch + Right punch

Damage: 20 · m

Demon's Spear
Hold back+Left punch + Right punch(Hold)

Damage: 56 · m

KNDs, W!

Lightning Screw Uppercut
Hold back+Left punch + Right kick(Hold)

Damage: 67 · m (!)

Hellfire Cannon
u/b+1+2_u+1+2_u/f+1+2

Damage: 16 (at 60% dmg scaling) · h (!)

High Pounce (Backwards)
Up-back+Right punch + Right kick

Damage: 33 · m

KNDs

High Pounce (Upwards)
Up+Right punch + Right kick

Damage: 40 · m

KNDs

High Pounce (Forwards)
Up-forward+Right punch + Right kick

Damage: 47 · m

KNDs

Demon's Paw
ff+2

Damage: 32 · m

KNDs, Wall-splats and WB!

Demon Cyclone
ff+3, 1, 3

Damage: 21 ・14 ・17 · m, h, l

Can stop the last strike by quickly inputting ~ff.

Hell Spiral
ff+3, 1, 4

Damage: 21 ・14 ・27 · m, h, m

Last strike KNDs, Wall-splats and can JG on CH. Can also stop the last strike by quickly inputting ~ff.

Demon Cyclone Spear
ff+3, 1, b+1+2

Damage: 21 ・14 ・20 · m, h, m

Can charge the last strike for more damage and stop it by quickly inputting ~ff.

Last Rites
ff+4

Damage: 43 · h

Homing move, Wall-splats and WB!

Laser Cannon
b,f+2< 1< 2

Damage: 16 ・16 ・32 · m, m, m

Can be hit-confirmed, KNDs, Wall-splats and WB!

Laser Scraper
b,f+2< 1< d/f+2

Damage: 16 ・16 ・13 · m, m, m

Can be hit-confirmed, JGs and is tag-able.

Leaping Side Kick
fff+3_wr+3_cd,f,u/f+3

Damage: 40 · m

KNDs and Wall-splats.

Twin Pistons
ws+1< 2

Damage: 16 ・18 · m, m

Can be hit-confirmed.

Devil Twister
Sidestep+Right punch

Damage: 33 · m

JGs and is tag-able.

Hell's Gate
ss+2~U (Hold)

Damage: 33 ・21 ・20 · m, (!), (!)

TT

Yomigaeri
While down (Facing Up) 3+4

Enter FLY

Hellfire Incinerator
(While opponent is down)Down+Left punch + Right punch

Damage: 25 (at 100% dmg scaling) · l

Heaven's Dooor
Forward,Neutral,Down,Down-forward+Left punch,Hold up-forward(Hold)

Damage: 10 (at 100% dmg scaling) · m

KNDs and TT

Electric Wind God Fist
Forward,Neutral,Down,Down-forward+Right punch(precise input)

Damage: 31 · h

Much more safer, JGs and is tag-able.

Demon's Tail
Forward,Neutral,Down,Hold down-forward+Left kick(Hold)

Damage: 32 · l

KNDs

10 Hit Combo 1
Left kick,Right punch,Right kick,Left kick,Left punch + Right kick,Right punch,Right punch,Left punch,Right punch

Damage: 21 ・8 ・13 ・13 ・9 ・6 ・9 ・13 ・20 ・40 · h, h, m, h, l, h, h, m, m, m

10 Hit Combo 2
Left kick,Right punch,Right kick,Left kick,Left punch + Right kick,Right punch,Left punch

Damage: 21 ・8 ・13 ・13 ・9 ・6 ・9 ・40 · h, h, m, h, l, h, h, m

10 Hit Combo 3
Back+Right punch,Right kick,Right kick,Right kick,Right kick,Right punch,Left punch + Right kick,Right punch,Left punch

Damage: 16 ・13 ・13 ・10 ・8 ・8 ・6 ・6 ・6 ・40 · h, h, m, l, m, m, l, h, h, m

10 Hit Combo 4
Back+Right punch,Right kick,Right kick,Right kick,Right kick,Right punch,Left punch + Right kick,Right punch,Left kick + Right kick

Damage: 16 ・13 ・13 ・10 ・8 ・8 ・6 ・6 ・6 ・13 ・28 · h, h, m, l, m, m, l, h, h, m, m

10 Hit Combo 5
ffn2, 1, 2, 2, 3, 4, 4, 1, 2, 1

Damage: 13 ・10 ・8 ・9 ・8 ・14 ・6 ・6 ・10 ・40 · h, h, h, h, h, m, l, h, m, m

10 Hit Combo 6
ffn2, 1, 2, 2, 3, 4, 4, 3, 2, 1

Damage: 13 ・10 ・8 ・9 ・8 ・14 ・6 ・6 ・33 ・40 · h, h, h, h, h, m, l, l, m, (!)

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