Tekken Tag Tournament 2 · Essentials

King

Launch. Bound. Tag.

King

Main Combos

Up-forward+Right kick Into Right punch,Left punchIntoForward+Right punch,Right punch,Right punchBound / ground bounceIntoDown+Left kick + Right kick,Right punch
Up-forward+Left punch + Right punch Into Down-forward+Right kick,Left kickIntoForward+Left punchIntoBack+Right punch,Left punch + Right punchBound / ground bounceIntoForward+Right punch + Left kick

Low parry

Low parry Into Forward+Left kickIntoDown-forward+Right kick,Left kickIntoGS

Standing Punishers

i10vs −10 or worse
Left punch,Right punchHigh
i10vs −10 or worse
Right punch,Left punch
i10vs −10 or worse
Forward+Left punch,Right punch
i12vs −12 or worse
Back+Left punch,Right punch
i13vs −13 or worse
Down-forward+Right punchMid
i14vs −14 or worse
Down-forward+Left punch,Right punch
i15vs −15 or worse
Up-forward+Right kickMid · Launcher
i15vs −15 or worse
Forward+Right punch,Right punch

Measured first-hit startup is i15.

i16vs −16 or worse
Back+Left kick

While Rising Punishers

i11vs −11 or worse
While standing+Right kickMid
i14vs −14 or worse
While standing+Right punch,Right punchMid
i15vs −15 or worse
FCDown-forward+Right punchLauncher

Can tag-buffer the launcher.

i15vs −15 or worse
Up-forward+Right kickLauncher

i10 = 10-frame startup; punish −10 or worse if the move reaches. Highs can miss crouching recovery. Input timing, later contact and pushback still matter.

Team Combos

Both starting orders included.

12 combos

AlexKing starts · Tag AssaultStarterUp-forward+Right kick
  1. KingBound & tag
    Up-forward+Right kickIntoForward+Left kickIntoForward+Left punchIntoForward+Right punch,Right punch,Right punch+TAGBound / ground bounce
  2. AlexAssist
    CDLeft punch
  3. KingFinish
    Forward,Forward,Forward+Right punch + Right kick
Alex guide
AngelKing starts · Tag AssaultStarterUp-forward+Right kick
  1. KingBound & tag
    Up-forward+Right kickIntoForward+Left kickIntoForward+Left punchIntoForward+Right punch,Right punch,Right punchTAGBound / ground bounce
  2. AngelAssist
    Forward+Left kick,Right punch,Left punch
  3. KingFinish
    Forward,Forward,Hold forward+Right punch + Right kick
Angel guide
Armor KingKing starts · Tag AssaultStarterUp-forward+Right kick
  1. KingBound & tag
    Up-forward+Right kickIntoRight kickIntoBack+Right punch,Left punch + Right punch~TAGBound / ground bounce
  2. Armor KingAssist
    Left kick + Right kick,Right punch
  3. KingFinish
    While runningRight punch + Right kick
Armor King guide
Jin KazamaKing starts · Tag AssaultStarterUp-forward+Right kick
  1. KingBound & tag
    Up-forward+Right kickIntoLeft punch,Right punchIntoForward+Right punch,Right punch,Right punch+TAGBound / ground bounce
  2. Jin KazamaAssist
    Back+Right punch,Left punch
  3. KingFinish
    Forward+Right punch + Left kick
Jin Kazama guide
Armor KingKing starts · Tag AssaultStarterUp-forward+Right kick
  1. KingBound & tag
    Up-forward+Right kickIntoForward+Right punch,Right punchIntoForward+Left punchIntoBack+Right punch,Left punch + Right punchTAGBound / ground bounce
  2. Armor KingAssist
    Left kick + Right kick,Right punch
  3. KingFinish
    While runningRight punch + Right kick
Armor King guide
Armor KingKing starts · Tag AssaultStarterDown+Left punch + Right punchTAG
  1. KingLaunch & tag
    Down+Left punch + Right punchTAG
  2. Armor KingBound & tag
    Up-forward+Left kickIntoUp-forward+Left kickIntoDown-forward+Left punchIntoDown-forward+Right punchTAGBound / ground bounce
  3. KingAssist
    Forward+Right punch,Right punch,Left punch
  4. Armor KingFinish
    While runningRight punch + Right kick
Armor King guide
Lars AlexanderssonKing starts · Tag AssaultStarterUp-forward+Right kick
  1. KingLaunch & bound
    Up-forward+Right kickIntoRight punch,Left punchIntoForward+Right punch,Right punch,Right punch~TAGBound / ground bounce
  2. Lars AlexanderssonAssist
    Down-forward+Left kick,Left kick
  3. KingFinish
    Forward,Forward,Forward+Right punch + Right kick
Lars Alexandersson guide
AlexAlex starts · Tag AssaultStarterUp-forward+Right kick
  1. AlexBound & tag
    Up-forward+Right kickIntoLeft punch + Right punchIntoDown-forward+Left punch + Right punch+TAGBound / ground bounce
  2. KingAssist
    Left punch + Right punch,Left kick
  3. AlexFinish
    CDLeft punch
Alex guide
Armor KingArmor King starts · Tag AssaultStarterCDRight punch
  1. Armor KingBound & tag
    CDRight punchIntoDown-forward+Left punchIntoLeft punch + Right punch,Right punchIntoDown+Right punchTAGBound / ground bounce
  2. KingAssist
    Forward+Right punch,Right punch,Left punch
  3. Armor KingFinish
    While runningRight punch + Right kick
Armor King guide
Armor KingArmor King starts · Tag AssaultStarterForward,Down,Down-forward+Right punch
  1. Armor KingBound & tag
    Forward,Down,Down-forward+Right punchIntoUp-forward+Left kickIntoDown-forward+Left kickIntoDown-forward+Left punchIntoLeft punch + Right punch+TAGBound / ground bounce
  2. KingAssist
    Forward+Right punch,Right punch,Left punch
  3. Armor KingFinish
    Forward,Forward,Hold forward+Right punch + Right kick
Armor King guide
Jin KazamaJin Kazama starts · Tag AssaultStarterBack,Hold forward+Right punch,Left kick
  1. Jin KazamaBound & tag
    Back,Hold forward+Right punch,Left kickIntoLeft punch + Right punchIntoForward,Forward+Left punch,Right punch,Left kickTAGBound / ground bounce
  2. KingAssist
    Down-forward+Right punch,Left punch
  3. Jin KazamaFinish
    Forward,Forward+Left punch,Right punch,Right kick
Jin Kazama guide
Lars AlexanderssonLars Alexandersson starts · Tag AssaultStarterForward+Left punch + Right punch
  1. Lars AlexanderssonLaunch & bound
    Forward+Left punch + Right punchIntoDown-forward+Right punchIntoDown-back+Right punch,Left punchIntoDown-back+Right punch~ForwardIntoSEDown-forward+Left punch~TAGBound / ground bounce
  2. KingAssist
    Left punch + Right punch,Left kick
  3. Lars AlexanderssonFinish
    Forward,Forward,Forward+Right punch + Right kick
Lars Alexandersson guide

Bound Moves

Use on an airborne opponent. Tap TAG as the bound connects for a Tag Assault.

  • Forward+Right punch,Right punch,Right punchBound / ground bounce
  • Back+Right punch,Left punch + Right punchBound / ground bounce

Tag Launchers

Tap TAG during the move when it launches. Your partner takes over; counter-hit and crouch requirements still apply.

  • Down+Left punch + Right punch~TAG
  • While standing+Left punch + Right punch~TAG

Tag Tournament 2 archive. Conditions and frame values follow the cited Tag 2 sources; missing values remain unknown.

Techniques

Buffer throws behind pokes

King’s df+1,2, df+2 and b+1 strings can delay their follow-ups. Buffer throw motions behind the pokes, then vary throw breaks once the opponent starts respecting the mid and counter-hit threats.

Giant Swing near your back wall

Forward,BackDown-backDownDown-forwardForward+Left punch

Giant Swing can use the wall behind King for extra damage. Its threat works alongside Shining Wizard, whose similar animation requires a different break.

Move List

294 moves

1
Left punch

Damage: 9 · h

Startup
10
On block
+1
On hit
+8
Counter hit
+8
Palm Attack
Left punch,Right punch

Damage: 9,20 · h, h

Startup
10
On block
-1
On hit
+6
Counter hit
+6

NC

Palm Strike to Head Jammer
Left punch,Right punch,Right punch + Right kick

Damage: 9,20,30 · h, h, h(Throw)

Startup
10
On hit
Throw(KND)

The last part of the string is a standing throw, press 2 to break

Palm Strike to V-Driver
Left punch,Right punch,Down+Right punch + Right kick

Damage: 9,20,45 · h, h, l(Throw)

Startup
10
On hit
Throw(KND)

The last part of the string is a crouch throw, press 2 to break

Palm Attack to Uppercut
Left punch,Right punch,Left punch

Damage: 9,20,13 · h, h, m

Startup
10
On block
-4
On hit
+5
Counter hit
+5

NCc

Palm Upper to Suplex
Left punch,Right punch,Left punch,Right punch + Right kick

Damage: 9,20,13,40 · h, h, m, h(Throw)

Startup
10
On hit
Throw(KND)

The last part of the string is a standing throw, press 2 to break

Palm Upper to V-Driver
Left punch,Right punch,Left punch,Down+Right punch + Right kick

Damage: 9,20,13,45 · h, h, m, l(Throw)

Startup
10
On hit
Throw(KND)

The last part of the string is a crouch throw, press 2 to break

2
Right punch

Damage: 13 · h

Startup
10
On block
+1
On hit
+7
Counter hit
+7
European Uppercut
Right punch,Left punch

Damage: 13,16 · h, m

Startup
10
On block
-2~-1
On hit
+5~+6
Counter hit
+5~+6

NC

Head Spinner
Left punch + Right punch

Damage: 24 · m

Startup
18~19 RBT
On block
-11~-10
On hit
-2~-1
Counter hit
0~+1

Recovers BT

1+2, 1
Left punch + Right punch,Left punch

Damage: 24,28 · m, m

Startup
18~19
On block
-13
On hit
KND
Counter hit
KND
Brutal Sting
Left punch + Right punch,Left kick

Damage: 24,33 · m, h

Startup
18~19
On block
-3
On hit
KND
Counter hit
KND

NC, W!

1+4
Left punch + Right kick

Damage: 33 · !

Startup
52~56 RG
On block
KND
On hit
KND
Counter hit
KND
BT 1+4
Back turnedLeft punch + Right kick

Damage: 40 · !

Startup
41~45 RG
On block
KND
On hit
KND
Counter hit
KND
f+2
Forward+Right punch

Damage: 16 · h

Startup
15
On block
-3
On hit
+3
Counter hit
+3
f+2, 2
Forward+Right punch,Right punch

Damage: 16,18 · h, h

Startup
15
On block
-4
On hit
+8
Counter hit
+8
f+2, 2, 1
Forward+Right punch,Right punch,Left punch

Damage: 16,18,31 · h, h, h

Startup
15
On block
-4
On hit
KND
Counter hit
KND
f+2, 2, 2
Forward+Right punch,Right punch,Right punch

Damage: 16,18,28 · h, h, m

Startup
15
On block
-10 OC
On hit
+7 OC
Counter hit
KND
f+2, 2, 2, B (Cancel)
Forward+Right punch,Right punch,Right punch,Hold back(Cancel)

Damage: 16,18 · h, h, (Special)

Startup
15
On block
-16
On hit
-4
Counter hit
-4
Front Kick
Forward+Left kick

Damage: 24 · m

Startup
15
On block
-9
On hit
+1
Counter hit
+9
Rolling Sobat
Forward+Right kick

Damage: 31 · m (TJ)

Startup
18
On block
-9
On hit
KND
Counter hit
KND

Homing. Homing, W!

Shadow Lariat
Forward+Left punch + Right punch

Damage: 33 · h

Startup
20~21
On block
-1~0
On hit
KND
Counter hit
KND

KND

f+1+2*
f+1+2*

Damage: 54 · h!

Startup
29
On block
KND
On hit
KND
Counter hit
KND
f+3+4
Forward+Left kick + Right kick

Damage: 33 · h (TJ)

Startup
38~39
On block
+7~+8
On hit
KND
Counter hit
KND
f, F+3+4
Forward,Hold forward+Left kick + Right kick

Damage: 33 · h (TJ)

Startup
28~29 (29~)
On block
+7~+8
On hit
KND
Counter hit
KND
Body Check
Forward+Left punch + Right kick

Damage: 28 · m

Startup
17~18
On block
+3~+4
On hit
+5~+6
Counter hit
KND

KNDc

Shoulder Tackle
Forward+Right punch + Left kick

Damage: 47 · m

Startup
25~31
On block
-10~-4
On hit
KFUD
Counter hit
KFUD

KND

d/f+1
Down-forward+Left punch

Damage: 20 · m

Startup
14~16
On block
-1~+1
On hit
+3~+5
Counter hit
+3~+5
d/f+1, 2
Down-forward+Left punch,Right punch

Damage: 20,16 · m, m

Startup
14~16
On block
-11
On hit
+2
Counter hit
+2
Elbow Sting
d/f+1>2

Damage: 20,16 · m, m

Startup
14~16
On block
-9
On hit
+4
Counter hit
+4

NC

Smashing Hook
Down-forward+Right punch

Damage: 16 · m

Startup
13
On block
-6
On hit
+3
Counter hit
+3
d/f+2, 1
Down-forward+Right punch,Left punch

Damage: 16,20 · m, h

Startup
13
On block
-4
On hit
KND
Counter hit
KND
d/f+3
Down-forward+Left kick

Damage: 22 · m

Startup
14
On block
-9
On hit
+2
Counter hit
+2
Lasso Kick
Down-forward+Left kick,Right kick

Damage: 22,28 · m, h (TJ)

Startup
14 RG
On block
0
On hit
KND
Counter hit
KND

NCc

d/f+4
Down-forward+Right kick

Damage: 13 · l

Startup
14
On block
-14
On hit
-3
Counter hit
-3
d/f+4, 3
Down-forward+Right kick,Left kick

Damage: 13,14 · l, h

Startup
14
On block
-5
On hit
+6
Counter hit
+6
d/f+4, 3, 4
Down-forward+Right kick,Left kick,Right kick

Damage: 13,14,36 · l, h, m (TJ)

Startup
14
On block
-15
On hit
KND
Counter hit
CS
d/f+4, 3, 4, B
Down-forward+Right kick,Left kick,Right kick,Hold back

Damage: 13,14,36 · l, h, m (TJ)

Startup
14 RBT
On block
-8
On hit
KND
Counter hit
CS
d/f+4, 3, d/b or d+4
d/f+4, 3, d/b or d+4

Damage: 13,14,21 · l, h, l (TJ)

Startup
14 RC( RG)
On block
-13
On hit
KND
Counter hit
KND
d/f+3+4 (Close)
Down-forward+Left kick + Right kick(Close)

Damage: 20(,30) · Sm (TJ)(, h(Throw))

Startup
28 RG( RBT)
On block
Throw(KND)
On hit
Throw(KND)
Counter hit
Throw(KND)
Frankensteiner
Down-forward+Left kick + Right kick

Damage: 20 · Sm (TJ)

Startup
28~35 RG
On block
-18~-11
On hit
-7~0 OC
Counter hit
-7~0 OC

At close range, King will do a throw despite the attack being blocked, Tag

d+1 or FC+d+1
d+1 or FC+d+1

Damage: 6 · Sm (TC)

Startup
10 RC
On block
-5
On hit
+6
Counter hit
+6
d+1, n+2
Down+Left punch,Neutral+Right punch

Damage: 6,17 · Sm (TC), m

Startup
10
On block
-11~-10
On hit
0~+1
Counter hit
0~+1
Atlas Hammer
Down+Left punch + Right punch

Damage: 28 · m (TC)

Startup
25
On block
-18
On hit
Launch(JG?)
Counter hit
Launch(JG?)

JG, Tag

d+3+4 or FC+d/f+4
d+3+4 or FC+d/f+4

Damage: 18 · l (TC)(ALI)

Startup
16 RC
On block
-25
On hit
-9
Counter hit
-9
2+4+4
Right punch+Right kick+Right kick

Damage: 29 · l (TC)(ALI)

Startup
14 RC
On block
-25
On hit
-9
Counter hit
-9
d+3+4, 4
Down+Left kick + Right kick,Right kick

Damage: 18,9 · l (TC), l (TC)(ALI)

Startup
14 RC
On block
-25
On hit
-9
Counter hit
-9
d+3+4, 4, 4
Down+Left kick + Right kick,Right kick,Right kick

Damage: 18,9,9 · l (TC) x 3(ALI)

Startup
14 RC
On block
-29
On hit
+12
Counter hit
+12
d+3+4, 4, 4, 4
Down+Left kick + Right kick,Right kick,Right kick,Right kick

Damage: 21,9,9,5,3 · l (TC) x 5(ALI)

Startup
14 RC
On block
-35
On hit
+15
Counter hit
+15
ALI 2
ALI 2

Damage: 18,13 · l (TC) x , m

Startup
14
On block
-15
On hit
KND
Counter hit
KND
Corporate Elbow
Down+Right punch + Left kick

Damage: 33 · m

Startup
30~34 Air
On block
-8~-4
On hit
0~+4 OC
Counter hit
0~+4 OC

OC

Brain Chop
Down-back+Right punch

Damage: 28 · m

Startup
25
On block
-5 OC
On hit
KND
Counter hit
KND

B!, OCb, KND

Crouching Low Kick
Down-back+Left kick

Damage: 22 · l (TC)

Startup
23 RC
On block
-16
On hit
+2 OC
Counter hit
KND

JGc

d/b+4
Down-back+Right kick

Damage: 27 · l (TJ)

Startup
27~29 RC
On block
-17~-15
On hit
KND
Counter hit
KND
Quick Hook
Back+Left punch

Damage: 17 · h

Startup
12
On block
-8
On hit
+3
Counter hit
CS

JGc

b+1, 2
Back+Left punch,Right punch

Damage: 17,27 · h, h

Startup
12
On block
-13
On hit
+3
Counter hit
+3
b+1, 4
Back+Left punch,Right kick

Damage: 17,33 · h, m

Startup
12 RG
On block
-9~-7
On hit
KND
Counter hit
KND
b+2
Back+Right punch

Damage: 16 · h

Startup
14
On block
-5
On hit
+1
Counter hit
+1
b+2, 1+2
Back+Right punch,Left punch + Right punch

Damage: 16,29 · h, h

Startup
14
On block
0 OC
On hit
KND
Counter hit
KND
b+2, 4
Back+Right punch,Right kick

Damage: 16,24 · h, m

Startup
14
On block
-9
On hit
+9
Counter hit
Throw
Toll Kick
Back+Left kick

Damage: 31 · h

Startup
16~17
On block
-10~-9
On hit
KND
Counter hit
KFUD

KND

b+4 (Close)
Back+Right kick(Close)

Damage: 40 · h

Startup
15 RBT
On block
-6
On hit
KND
Counter hit
KND
Disgraceful Kick
Back+Right kick

Damage: 27 · h

Startup
16~21 RBT
On block
-17~-12
On hit
KND
Counter hit
KND

KND, Blockstun, Recovers BT

Water Parting Chop
Up-back+Left punch

Damage: 40 · h

Startup
20~21
On block
-3~-2
On hit
+8~+9
Counter hit
+8~+9
u/b+2
Up-back+Right punch

Damage: 47 · m(?)

Startup
48~52 RG
On block
-18~-14 OC
On hit
KND
Counter hit
KND
u+2
Up+Right punch

Damage: 47 · m (TJ)(?)

Startup
48~52 RG
On block
-18~-14 OC
On hit
KND
Counter hit
KND
u/f+2
Up-forward+Right punch

Damage: 47 · m (TJ)(?)

Startup
48~52 RG
On block
-18~-14 OC
On hit
KND
Counter hit
KND
Spinning Heel Kick
Up-forward+Left kick

Damage: 33 · m (TJ)

Startup
22~23 RG
On block
-10~-9
On hit
KND
Counter hit
KND

KND, Lowcrush

u/f+3 (Second part)
Up-forward+Left kick(Second part)

Damage: 24 · m

Startup
24~28 RG
On block
-5~-1
On hit
KND
Counter hit
KND
u/b+4
Up-back+Right kick

Damage: 14 · m (TJ)

Startup
15
On block
-20
On hit
-8
Counter hit
-8
u+4
Up+Right kick

Damage: 20 · m (TJ)

Startup
15
On block
-13
On hit
KND
Counter hit
Launch (JG?)
Jumping Knee Lift
Up-forward+Right kick

Damage: 17 · m (TJ)

Startup
15~16
On block
-13~-12
On hit
Launch (JG?)
Counter hit
Launch (JG?)

JG, Lowcrush

Capital Punishment
Up-forward+Left punch + Right punch

Damage: 33 · m (TJ)

Startup
35
On block
+2 OC
On hit
KND
Counter hit
KND

JG, Lowcrush

u/f+1+2*
u/f+1+2*

Damage: 60 · ! (TJ)

Startup
88~89
On block
KND
On hit
KND
Counter hit
KND
Neck Cutter Kick
Up-forward+Left kick + Right kick

Damage: 37 · h (TJ)

Startup
23 RG
On block
-16
On hit
KND
Counter hit
KND
f, F+1
Forward,Hold forward+Left punch

Damage: 33 · m

Startup
22(23~)
On block
-5
On hit
KND
Counter hit
KND

Homing

f, F+2
Forward,Hold forward+Right punch

Damage: 25 · m

Startup
31(32~)
On block
+2 OC
On hit
+4
Counter hit
+4 OC
f, F+2, 1
Forward,Hold forward+Right punch,Left punch

Damage: 25,33 · h

Startup
31(32~)
On block
-1
On hit
KND
Counter hit
KND
f, F+4
Forward,Hold forward+Right kick

Damage: 33 · m

Startup
15(16~)
On block
-15
On hit
KND
Counter hit
Throw(KND)
f, F+1+2
Forward,Hold forward+Left punch + Right punch

Damage: 20 · h (TJ)

Startup
20~39 (21~)
On block
-5~+14
On hit
KND
Counter hit
KND
f, F+1+2 (Far)
Forward,Hold forward+Left punch + Right punch(Far)

Damage: 20 · l (TJ)

Startup
40~43 (41~)
On block
-25~-22
On hit
KND
Counter hit
KND
f, F+2+3 (Close)
Forward,Hold forward+Right punch + Left kick(Close)

Damage: 40,5 · m (TJ), (throw)

Startup
21~25 RG (22~)
On block
-15~-11 OC
On hit
KND
Counter hit
KND
f, F+2+3
Forward,Hold forward+Right punch + Left kick

Damage: 40 · m (TJ)

Startup
26~42 RG (27~)
On block
-10~+6 OC
On hit
-13~+3 OC
Counter hit
-13~+3 OC
f, f, 2
Forward,Forward,Right punch

Damage: 18 · l (TC)

Startup
18(19~)
On block
-15
On hit
0 OC
Counter hit
FS(+3) 16
f, f, 1+2
Forward,Forward,Left punch + Right punch

Damage: 0 · m

Startup
9(10~)
On block
0
On hit
+7
Counter hit
+18
f, f, f+3+4 or 2+4+3+4
f, f, f+3+4 or 2+4+3+4

Damage: 54 · m (TJ)

Startup
28~30 RG (31~)
On block
+17~+19 GB
On hit
KND
Counter hit
KND
WS+2
While standing+Right punch

Damage: 14 · m

Startup
14
On block
-9
On hit
+1
Counter hit
+1

Homing

WS+2, 2
While standing+Right punch,Right punch

Damage: 14,33 · m, m

Startup
14
On block
-12
On hit
+3
Counter hit
+3
Snap Uppercut
While standing+Left punch + Right punch

Damage: 24 · m

Startup
18~19
On block
-10~-9
On hit
Launch (JG?)
Counter hit
Launch (JG?)

JG, Tag

FC+d/f+1
FC+d/f+1

Damage: 27 · l (TC)

Startup
30 RC
On block
-9
On hit
KND
Counter hit
KND
FC+d/f+2
FC+d/f+2

Damage: 28 · m

Startup
15~16
On block
-14~-13
On hit
CS
Counter hit
CS
Victory Palm
Sidestep+Right punch

Damage: 40 · h

Startup
18(27~)
On block
-5
On hit
KND
Counter hit
KND

KND

Deadly Boomerang
Sidestep+Left kick + Right kick

Damage: 67 · h (TJ)

Startup
27~31 RG (36~)
On block
-1~+3
On hit
KND
Counter hit
KND

KND

Atomic Blaster
Back turnedLeft punch + Right punch

Damage: 67 · h!

Startup
27~29
On block
KND
On hit
KND
Counter hit
KND

UB

Blind Kick
Back turnedLeft kick

Damage: 20 · m

Startup
13
On block
-16
On hit
+7
Counter hit
CS

JGc

BT d+4
Back turnedDown+Right kick

Damage: 27 · l (TJ)

Startup
22~24 RC
On block
-17~-15
On hit
KND
Counter hit
KND
3+4 (to JGS)
Left kick + Right kick(to JGS)

(Special) (TJ)(JGS)

Startup
Air
b+3+4 (to JGS (backwards))
b+3+4 (to JGS (backwards))

(Special) (TJ)(JGS (backwards))

Startup
Air
3+4, 1 (one spin)
Left kick + Right kick,Left punch(one spin)

Damage: 28 · h

Startup
19(43)
On block
-5
On hit
CS
Counter hit
CS
3+4, 1 (two spins)
Left kick + Right kick,Left punch(two spins)

Damage: 33 · h

Startup
19(71)
On block
-1
On hit
CS
Counter hit
CS
3+4, 1 (three spins)
Left kick + Right kick,Left punch(three spins)

Damage: 41 · h

Startup
19(103)
On block
-1
On hit
CS
Counter hit
CS
3+4, 1 (four spins)
Left kick + Right kick,Left punch(four spins)

Damage: 41 · h

Startup
19(135)
On block
-1
On hit
CS
Counter hit
CS
3+4, 1 (five spins)
Left kick + Right kick,Left punch(five spins)

Damage: 41 · h

Startup
19(167)
On block
-1
On hit
CS
Counter hit
CS
3+4, 2 (one spin)
Left kick + Right kick,Right punch(one spin)

Damage: 20 · m

Startup
11~12 (35)
On block
-9~-8
On hit
+2~+3 (+13~+14 OC)
Counter hit
+2~+3 (+13~+14 OC)
3+4, 2 (two spins)
Left kick + Right kick,Right punch(two spins)

Damage: 24 · m

Startup
11~12 (67)
On block
-2~-1
On hit
+2~+3 (+13~+14 OC)
Counter hit
+2~+3 (+13~+14 OC)
3+4, 2 (three spins)
Left kick + Right kick,Right punch(three spins)

Damage: 29 · m

Startup
11~12 (99)
On block
0~+1 OC
On hit
+2~+3 (+13~+14 OC)
Counter hit
+2~+3 (+13~+14 OC)
3+4, 2 (four spins)
Left kick + Right kick,Right punch(four spins)

Damage: 29 · m

Startup
11~12 (131)
On block
0~+1 OC
On hit
+2~+3 (+13~+14 OC)
Counter hit
+2~+3 (+13~+14 OC)
3+4, 2 (five spins)
Left kick + Right kick,Right punch(five spins)

Damage: 29 · m

Startup
11~12 (163)
On block
0~+1 OC
On hit
+2~+3 (+13~+14 OC)
Counter hit
+2~+3 (+13~+14 OC)
3+4, 3 (one spin)
Left kick + Right kick,Left kick(one spin)

Damage: 31 · m (TJ)

Startup
22(46)
On block
-5
On hit
KND
Counter hit
KND
3+4, 3 (two spins)
Left kick + Right kick,Left kick(two spins)

Damage: 36 · m (TJ)

Startup
22(74)
On block
-1
On hit
KND
Counter hit
KND
3+4, 3 (three spins)
Left kick + Right kick,Left kick(three spins)

Damage: 45 · m (TJ)

Startup
22(106)
On block
-1
On hit
KND
Counter hit
KND
3+4, 3 (four spins)
Left kick + Right kick,Left kick(four spins)

Damage: 45 · m (TJ)

Startup
22(138)
On block
-1
On hit
KND
Counter hit
KND
3+4, 3 (five spins)
Left kick + Right kick,Left kick(five spins)

Damage: 45 · m (TJ)

Startup
22(170)
On block
-1
On hit
KND
Counter hit
KND
3+4, 3, 2+3 (Close)
Left kick + Right kick,Left kick,Right punch + Left kick(Close)

Damage: 40,5 · m (TJ), (throw)

Startup
22(170) RG
On block
-15~-11 OC
On hit
KND
Counter hit
KND
3+4, 3, 2+3
Left kick + Right kick,Left kick,Right punch + Left kick

Damage: 40 · m (TJ)

Startup
22(170) RG
On block
-10~+6 OC
On hit
-13~+3 OC
Counter hit
-13~+3 OC
3+4, 4 (one spin)
Left kick + Right kick,Right kick(one spin)

Damage: 54 · h

Startup
17(41)
On block
+8
On hit
KND
Counter hit
KND
3+4, 4 (two spins)
Left kick + Right kick,Right kick(two spins)

Damage: 56 · h!

Startup
17(73)
On block
KND
On hit
KND
Counter hit
KND
3+4, 4 (three spins)
Left kick + Right kick,Right kick(three spins)

Damage: 70 · h!

Startup
17(105)
On block
KND
On hit
KND
Counter hit
KND
3+4, 4 (four spins)
Left kick + Right kick,Right kick(four spins)

Damage: 70 · h!

Startup
17(137)
On block
KND
On hit
KND
Counter hit
KND
3+4, 4 (five spins)
Left kick + Right kick,Right kick(five spins)

Damage: 70 · h!

Startup
17(169)
On block
KND
On hit
KND
Counter hit
KND
3+4, d/f+4 (one spin)
Left kick + Right kick,Down-forward+Right kick(one spin)

Damage: 40 · m

Startup
17~18 (41)
On block
-17~-16
On hit
KND
Counter hit
KND
3+4, d/f+4 (two spins)
Left kick + Right kick,Down-forward+Right kick(two spins)

Damage: 48 · m

Startup
17~18 (73)
On block
+8~+9
On hit
KND
Counter hit
KND
3+4, d/f+4 (three spins)
Left kick + Right kick,Down-forward+Right kick(three spins)

Damage: 60 · m

Startup
17~18 (105)
On block
+8~+9
On hit
KND
Counter hit
KND
3+4, d/f+4 (four spins)
Left kick + Right kick,Down-forward+Right kick(four spins)

Damage: 60 · m

Startup
17~18 (137)
On block
+8~+9
On hit
KND
Counter hit
KND
3+4, d/f+4 (five spins)
Left kick + Right kick,Down-forward+Right kick(five spins)

Damage: 60 · m

Startup
17~18 (169)
On block
+8~+9
On hit
KND
Counter hit
KND
3+4, 1+4 or 3+4, 2+3
3+4, 1+4 or 3+4, 2+3

Damage: 20 · h(Throw)

Startup
12(36~)
On hit
Throw
f, n, d, D/F
Forward,Neutral,Down,Hold down-forward

(Special)

Startup
RC
f, n, d, D/F+1
Forward,Neutral,Down,Hold down-forward+Left punch

Damage: 27 · l (TC)

Startup
30 RC(34~)
On block
-9
On hit
KND
Counter hit
KND
f, n, d, D/F+4
Forward,Neutral,Down,Hold down-forward+Right kick

Damage: 28 · m (TJ)

Startup
15(19~)
On block
-9
On hit
CS
Counter hit
CS
f, n, d, D/F+1+2
Forward,Neutral,Down,Hold down-forward+Left punch + Right punch

Damage: 32 · m

Startup
20~22 (24~)
On block
-12~-10 OC
On hit
KND
Counter hit
KND
f, n, d, D/F+2+3
Forward,Neutral,Down,Hold down-forward+Right punch + Left kick

Damage: 25 · h(Throw)

Startup
12
On hit
Throw(KND)
f, n, d, D/F+1+4
Forward,Neutral,Down,Hold down-forward+Left punch + Right kick

Damage: 20 · h(Throw)

Startup
12
On hit
Throw(KND)
3
Left kick

Damage: 33 · h

Startup
17
On block
-14
On hit
KND
Counter hit
KND
4
Right kick

Damage: 27 · h

Startup
13
On block
-5
On hit
+6
Counter hit
Launch (JG?)
f+1
Forward+Left punch

Damage: 9 · h

Startup
10
On block
+1
On hit
+8
Counter hit
+8
f, F+3
Forward,Hold forward+Left kick

Damage: 24 · m

Startup
15(16~)
On block
-9
On hit
+1
Counter hit
+9
d/b or d+1
d/b or d+1

Damage: 6 · Sm (TC)

Startup
10 RC
On block
-5
On hit
+6
Counter hit
+6
d+2
Down+Right punch

Damage: 10 · Sm (TC)

Startup
11 RC
On block
-4
On hit
+7
Counter hit
+7
d+3
Down+Left kick

Damage: 16 · l (TC)

Startup
18 RC
On block
-16
On hit
-2
Counter hit
-2
d+4
Down+Right kick

Damage: 9 · l (TC)

Startup
14 RC
On block
-13
On hit
-2
Counter hit
-2
FC+d/b or d+1
FC+d/b or d+1

Damage: 6 · Sm (TC)

Startup
10 RC
On block
-5
On hit
+6
Counter hit
+6
FC+d/b or d+2
FC+d/b or d+2

Damage: 10 · Sm (TC)

Startup
11 RC
On block
-4
On hit
+7
Counter hit
+7
FC+3
FC+3

Damage: 16 · l (TC)

Startup
18 RC
On block
-16
On hit
-2
Counter hit
-2
FC+d/b or d+4
FC+d/b or d+4

Damage: 13 · l (TC)

Startup
14 RC
On block
-13
On hit
-2
Counter hit
-2
Uppercut
While standing+Left punch

Damage: 16 · m

Startup
10~11
On block
-4~-3
On hit
+3~+4
Counter hit
+3~+4
Roundhouse
While standing+Left kick

Damage: 37 · m

Startup
16
On block
-16
On hit
KND
Counter hit
KND

W!

Rising Front Kick
While standing+Right kick

Damage: 27 · m

Startup
11
On block
-6
On hit
+5
Counter hit
+5
u or u/f+1
u or u/f+1

Damage: 16 · m (TJ)

Startup
18
On block
-8
On hit
+3
Counter hit
+3
u/b or u+3
u/b or u+3

Damage: 33 · m (TJ)

Startup
23
On block
-19
On hit
KND
Counter hit
KND
Jumping Knee Lift
Up-forward+Right kick

Damage: 17 · m (TJ)

Startup
15
On block
-13
On hit
Launch (JG?)
Counter hit
Launch (JG?)

JG, Lowcrush

SS+1
Sidestep+Left punch

Damage: 9 · h

Startup
10(11~)
On block
+1
On hit
+8
Counter hit
+8
SS+3
Sidestep+Left kick

Damage: 33 · h

Startup
17(18~)
On block
-14
On hit
KND
Counter hit
KND
SS+4
Sidestep+Right kick

Damage: 27 · h

Startup
13(14~)
On block
-5
On hit
+6
Counter hit
Launch (JG?)
BT 1 or 2
BT 1 or 2

Damage: 20 · h

Startup
8
On block
-8
On hit
+3
Counter hit
+3
BT 4
Back turnedRight kick

Damage: 33 · h

Startup
10
On block
-8
On hit
KND
Counter hit
KND
Winding Nut [to BT]
1+3_F+1+3_BT 1+3 [~B]

Damage: 35

Front throw; break: 1

Suplex
2+4_F+2+4_BT 2+4

Damage: 35

F!. Front throw; break: 2

Argentine Backbreaker
Approach left side 1+3_2+4

Damage: 40

Left throw; break: 1

Knee Crusher
Approach right side 1+3_2+4

Damage: 42

Right throw; break: 2

Half Boston Crab
Approach back 1+3

Damage: 60

Back throw; break: No Break

Cobra Twist
Approach back 2+4

Damage: 60

Back throw; break: No Break

Stretch Buster
Approach back b~F+1+2

Damage: 75

F!. Back throw; break: No Break

Knee Bash
Down-forward+Right punch + Left kick

Damage: 40

Front throw; break: 2

Figure Four Leg Lock
Down-back+Left punch + Right punch

Damage: 40

Can be reversed after the initial grab with 3+4. Front throw; break: 1+2

Throw Away (Irish Whip)
Back+Left punch + Right punch

Damage: 0

W!. Front throw; break: 1+2

Turn Around
Back+Left punch + Right punch~Left punch + Right punch

Damage: 0

Front throw; break: 1+2

Throw and Destroy
Back+Left punch + Right punch~Left kick + Right kick

Damage: 10

Front throw

Throw Away Feint
Back+Left punch + Right punch~Left punch + Left kick

Damage: 0

Front throw

Throw Away Knockdown
Back+Left punch + Right punch~Right punch + Right kick

Damage: 8

Front throw

Executioner Drop
u+1+2 [~B]

Damage: 30_15

W! Holding B will make King throw the opponent on his back. Does less damage when done on a wall but gives you a wall combo.. Front throw; break: 1+2

Pile Driver
DownDown-forwardForwardLeft punch

Damage: 30

F!. Front throw; break: 1

Boston Crab
DownDown-forwardForwardLeft punchIntoLeft punch + Right punch,Left kick,Right kick,Left punch + Right punch

Damage: 15

When this multi follow-up is done, the Piledriver won't cause Floorbreak. Damage and properties apply to the follow-up step.. Multi; break: 1+2

Double Arm Facebuster
DownDown-forwardForwardLeft punch~Left punch + Right punch,Left punch + Right punch

Damage: 35

F!. Front throw; break: 2

Tomahawk (Shining Wizard_iSW)
ffF+2+4_WR 2+4

Damage: 40

Front throw; break: 1+2

Giant Swing (GS)
Forward,BackDown-backDownDown-forwardForwardLeft punch

Damage: 45, 20

Bufferable, W! Can be tech-rolled to reduce damage. Front throw; break: 1

Tijuana Twister (GS2)
Forward,BackDown-backDownDown-forwardForwardRight punch

Damage: 50

Bufferable. Front throw; break: 2

Muscle Buster
DownDown-backBackLeft punch + Right punch

Damage: 50

BT, F!. Front throw; break: 1+2

Tombstone Piledriver (TS)
Down-back,Hold forward+Right punch + Right kick

Damage: 58

Front throw; break: 2

Clothesline Press (Rock Bottom)
FC db~d~DB+1+2

Damage: 45

Bufferable, F!. Front throw; break: 1+2

Ultimate Tackle
FCLeft punch + Right punch

Damage: 5

Tackle; break: 1+2

Mounted Punches
FC 1+2 into 1_2, 1_2, 1_2, 1_2

Damage: 5, 5, 5, 15

Damage and properties apply to the follow-up step.. Chain

Cross Arm Lock
FCLeft punch + Right punchIntoLeft punch + Right punch

Damage: 25

Can be done after 1~3 Mount Punches. Damage and properties apply to the follow-up step.. Chain

Arm Twist
FCLeft punch + Right punchIntoLeft punch + Right punchIntoLeft punch + Right punch

Damage: 10

Damage and properties apply to the follow-up step.. Chain

Leg Cross Hold
FCLeft punch + Right punchIntoLeft kick + Right kick

Damage: 20

Damage and properties apply to the follow-up step.. Chain

Stretch Combo
FCLeft punch + Right punchIntoLeft kick + Right kickInto:Left punch + Right punch

Damage: 30

Damage and properties apply to the follow-up step.. Chain

Iron Lariat
Approach crouching d+1+3

Damage: 45

F!. Crouch; break: 1

V Driver
Approach crouching d+2+4

Damage: 45

Crouch; break: 2

Air Leg Cross Hold
Approach mid-air 1+3

Damage: 12

Air; break: No Break

Air Leg Screw
Approach mid-air 2+4

Damage: 12

Air; break: No Break

Double Heel Hold
Approach mid-air d+1+3_d+2+4

Damage: 5

Air; break: No Break

Swing Away
Approach mid-air d+1+3_d+2+4 into 2, 1, 3, 4

Damage: 12, 10

Can be reversed after the initial grab with 3+4. Damage and properties apply to the follow-up step.. Chain

Flapjack
Approach mid-air d+1+3_d+2+4 into 1+2, 1+2

Damage: 12

Damage and properties apply to the follow-up step.. Chain

Spinning Jaguar Bomb
Approach mid-air f, hcf 1_2

Damage: 16

F!. Air; break: No Break

Running Jaguar Bomb
Approach mid-air ff~F+2+4

Damage: 18

F!. Air; break: No Break

Shining Torpedo
Approach wallstun ff~F+2+4_f, hcf 1

Can also be done out of the Jaguar Step (3+4...) with either 1+4 or 2+3. Wall; break: No Break

Arm Whip
Time enemy right punch 1+3

Right high or mid punch attach reversal, damage depends on the attack. Reversal; break: No Break

Leg Cross Hold
Time enemy left kick 2+4

Right high or mid kick reversal, damage depends on the attack. Reversal; break: No Break

Dragon Leg Screw
Time enemy right kick 2+4

Left high or mid kick reversal, damage depends on the attack. Reversal; break: No Break

Swing Away
Approach Feet db+(1+3_2+4)

Damage: 20, 10

Opponent's Face Up when Grounded. W!. FUFT; break: 1_2. Opponent's Face Down when Grounded. FDFT

Head Bomber
Approach Feet DB+1+3

Damage: 33

Opponent's Face Up when Grounded. F!. FUFT; break: 1

Figure Four Leg Lock
Approach Feet DB+2+4

Damage: 33

Opponent's Face Up when Grounded. FUFT; break: 2

Shoulder Cracker
Approach Head db+(1+3_2+4)

Damage: 28

Opponent's Face Up when Grounded. FUFA. Opponent's Face Down when Grounded. FDFA

Turn Over
Approach Any Side db+(1+3_2+4)

Damage: 0

Opponent's Face Up when Grounded. FU Left_Right

Camel Clutch
Approach Left Side db+(1+3_2+4)

Damage: 35

Opponent's Face Down when Grounded. FD Left

Bow and Arrow Stretch Hold
Approach Right Side db+(1+3_2+4)

Damage: 37

Opponent's Face Down when Grounded. FD Right

Arm Breaker
cD+1+3

Damage: 20

Front throw; break: 1

Triple Arm Breaker
cD+1+3 into 1+2, 1+2

Damage: 30

Damage and properties apply to the follow-up step.. Chain

Head Jammer
cD+1+3 into 1+2, 4, 2+4

Damage: 20

Damage and properties apply to the follow-up step.. Chain

Struggle Combination
cD+1+3 into 1+2, 4, 2+4 into 4, 3, 4, 3+4, 1+2

Damage: 25

Damage and properties apply to the follow-up step.. Chain; break: No Break

Chicken Wing Arm Lock
cD+1+3 into 2, 1, 1+2+3

Damage: 20

Damage and properties apply to the follow-up step.. Chain

Dragon Sleeper
cD+1+3 into 2, 1, 1+2+3 into 2, 1, 3, 1+2+4, 1+2+4

Damage: 30

Damage and properties apply to the follow-up step.. Chain

Rolling Death Cradle (RDC)
cD+1+3 into 2, 1, 1+2+3 into 1+3, 3+4, 2+4, 1+2, 1+2+3

Damage: 70

Damage and properties apply to the follow-up step.. Chain

Standing Achilles Hold
cD+2+4

Damage: 25

Front throw

S.T.F.
cD+2+4 into 1, 2, 3, 1+2

Damage: 35

When escaped, opponent will do a little shove kick that cause 5 damage to King.. Damage and properties apply to the follow-up step.. Chain

Scorpion Death Lock
cD+2+4 into 1+2, 3, 1, 1+3

Damage: 40

When escaped, opponent will do a little shove kick that cause 5 damage to King.. Damage and properties apply to the follow-up step.. Chain

Indian Death Lock
cD+2+4 into 1+2, 1, 3, 1+2+3

Damage: 25

When escaped, opponent will do a little shove kick that cause 5 damage to King.. Damage and properties apply to the follow-up step.. Chain

King's Bridge
cD+2+4 into 1+2, 1, 3, 1+2+3 into 1, 3, 4, 1+2, 3+4

Damage: 45

Damage and properties apply to the follow-up step.. Chain

Reverse Arm Slam
f~DF+1+3_f~DF+2+3

Damage: 22

Front throw

Backdrop
f~DF+1+3_f~DF+2+3 into 2, 1, 1+2

Damage: 15

Damage and properties apply to the follow-up step.. Chain

German Suplex
f~DF+1+3_f~DF+2+3 into 2, 1, 1+2 into 3+4, 1+2

Damage: 15

Damage and properties apply to the follow-up step.. Chain

Powerbomb
f~DF+1+3_f~DF+2+3 into 2, 1, 1+2 into 3+4, 1+2 into 1, 2, 3+4

Damage: 22

Damage and properties apply to the follow-up step.. Chain

Giant Swing
f~DF+1+3_f~DF+2+3 into 2, 1, 1+2 into 3+4, 1+2 into 1, 2, 3+4 into 2, 1, 3, 4

Damage: 25

Damage and properties apply to the follow-up step.. Chain

Muscle Buster
f~DF+1+3_f~DF+2+3 into 2, 1, 1+2 into 3+4, 1+2 into 1, 2, 3+4 into 3, 1, 2, 3+4, 1+2+3+4

Damage: 30

Damage and properties apply to the follow-up step.. Chain

Reverse Special Stretch Bomb
Down-forward+Left punch + Right punch

Damage: 25

Front throw

Reverse Special Stretch Bomb [Cancel]
SS 2+4 [~B]

Damage: 25

Front throw

Reverse Special Stretch Bomb
Approach crouching df, DF+1+3_DF+2+4

Damage: 25

Crouch

Cannonball Buster
Approach crouching df, DF+1+3_DF+2+4 into 2, 2, 1+2 (or Approach side/back SS 2+4)

Damage: 15

Damage and properties apply to the follow-up step.. Chain/Side or Back

Manhattan Drop
Approach crouching df, DF+1+3_DF+2+4 into 2, 2, 1+2 (or Approach side/back SS 2+4) into 3+4, 1+2, 1+2+4

Damage: 15

Damage and properties apply to the follow-up step.. Chain

Victory Bomb
Approach crouching df, DF+1+3_DF+2+4 into 2, 2, 1+2 (or Approach side/back SS 2+4) into 3+4, 1+2, 1+2+4 into 1, 2, 3+4, 1+2

Damage: 18

Damage and properties apply to the follow-up step.. Chain

Giant Swing
Approach crouching df, DF+1+3_DF+2+4 into 2, 2, 1+2 (or Approach side/back SS 2+4) into 3+4, 1+2, 1+2+4 into 1, 2, 3+4, 1+2 into 2, 1, 3, 4

Damage: 25

Damage and properties apply to the follow-up step.. Chain

Muscle Buster
Approach crouching df, DF+1+3_DF+2+4 into 2, 2, 1+2 (or Approach side/back SS 2+4) into 3+4, 1+2, 1+2+4 into 1, 2, 3+4, 1+2 into 3, 1, 2, 3+4, 1+2+3+4

Damage: 30

Damage and properties apply to the follow-up step.. Chain

Cobra Clutch
JGS 1+4_2+3

Damage: 20

Front throw

Funeral Suplex
JGS 1+4_2+3 into 2+4, 1+2, 1+2

Damage: 25

Damage and properties apply to the follow-up step.. Chain

Choke Sleeper
JGS 1+4_2+3 into 3+4, 3+4, 1+2

Damage: 15

Damage and properties apply to the follow-up step.. Chain

Triple Trouble
JGS 1+4_2+3 into 3+4, 3+4, 1+2 into 1, 1, 1+2

Damage: 20

Damage and properties apply to the follow-up step.. Chain

Human Nectie
JGS 1+4_2+3 into 3+4, 3+4, 1+2 into 3, 4, 1+2, 3+4

Damage: 23

Damage and properties apply to the follow-up step.. Chain

Cobra Twist
JGS 1+4_2+3 into 1, 4, 2, 3

Damage: 12

Damage and properties apply to the follow-up step.. Chain

Reverse DDT
JGS 1+4_2+3 into 1, 4, 2, 3 into 2, 1, 1+2+3_1+2+4

Damage: 13

Damage and properties apply to the follow-up step.. Chain

Samurai Lock
JGS 1+4_2+3 into 1, 4, 2, 3 into 2, 1, 1+2+3_1+2+4 into 2, 3, 1, 1+2

Damage: 24

Damage and properties apply to the follow-up step.. Chain

Reverse Special Stretch Bomb
JGS 1+4_2+3 into 1, 4, 2, 3 into 2, 1, 1+2+3_1+2+4 into 1+2, 1, 2, 1+2+3_1+2+4

Damage: 16

You can continue the Reverse Stretch Bomb Arts String after it.. Damage and properties apply to the follow-up step.. Chain

Backdrop
JGS 1+4_2+3 into 1, 4, 2, 3 into 2, 1, 1+2+3_1+2+4 into 1+2, 1, 2, 1+2+3_1+2+4 into 3+4, 1+2

Damage: 15

Damage and properties apply to the follow-up step.. Chain

Sol Naciente
JGS 1+4_2+3 into 1, 4, 2, 3 into 2, 1, 1+2+3_1+2+4 into 1+2, 1, 2, 1+2+3_1+2+4 into 1+2, 4, 1+2, 1+2+3

Damage: 27

Damage and properties apply to the follow-up step.. Chain

Burning Hammer
JGS 1+4_2+3 into 1, 4, 2, 3 into 2, 1, 1+2+3_1+2+4 into 1+2, 1, 2, 1+2+3_1+2+4 into 1+2, 4, 1+2, 1+2+3 into 1+2, 3, 4, (1_2)+3+4

Damage: 18

Damage and properties apply to the follow-up step.. Chain

Screwdriver
JGS 1+4_2+3 into 1, 4, 2, 3 into 2, 1, 1+2+3_1+2+4 into 1+2, 1, 2, 1+2+3_1+2+4 into 1+2, 4, 1+2, 1+2+3 into 1+2, 3, 4, (1_2)+3+4 into 2+4, 3+4, 1+3, 1+2, 1+2+(3_4)

Damage: 32

Damage and properties apply to the follow-up step.. Chain

Head Spinner
Left punch + Right punch,Right punch

Damage: 24, 28 · m, m

NC, W!

Jaguar Step
Left kick + Right kick(hold till 7 spins)

Lowcrush

Reverse Jaguar Step
Back+Left kick + Right kick

Lowcrush. Backward Jaguar Step can only spin once.

Moonsault Body Press
1+4_BT 1+4

Damage: 33 · M

UB, Jumping

Striking Elbow Rush
F+2>2>1

Damage: 16, 18, 31 · m, m, h

W!

Rolling Elbow Rush [Cancel]
F+2>2>2 [~B]

Damage: 16, 18, 28 · m, m, m

B!

Front Kick to DDT
Forward+Left kick:Left punch + Right punch

Damage: 24, 20* · m, t (Shift)

The last part will do a inescapable throw when the first strike hits

Jaguar Lariat
Hold forward+Left punch + Right punch(hold)

Damage: 54 · h

UB!

Exploder
f+3+4_ff+3+4

Damage: 33 · h

King only ends up grounded if the move completely whiffs the opponent, Jumping, Blockstun

Double Hook Disaster
df+2>1

Damage: 16, 20 · m, h

JG

Mincer
df+4, 3, 4 [~B]

Damage: 13, 14, 36 · l, h, m

W!

Mincer Low
Down-forward+Right kick,Left kick,Down+Right kick

Damage: 13, 14, 21 · l, h, L

KND

Crouch Jab Uppercut
Down+Left punch,Neutral,Right punch

Damage: 6, 17 · s, m

NCc

Stagger Kicks (Ali Kicks)
d+3+4_FC df+4, 4, 4

Damage: L, L, L · 18, 9, 9

Extended Stagger Kicks
1st hit CH d+3+4_FC df+4, 4, 4, 4

Damage: 18, 9, 9, 5, 4 · L, L, L, L, L

Extended Ali Kicks can only be done if the 1st Ali Kick was a counter hit mS

Spinning Uppercut
During Ali Kick 2

Damage: 13 · m

the "2" spin punch follow-up can be done with up to 3 consecutive Ali Kicks KND

Low Drop Kick
db+4_BT d+4

Damage: 27 · L

KND

Quick Hook Uppercut
b+1>2

Damage: 17, 27 · h, h

NC

Quick Hook Heel Kick
b+1>4

Damage: 17, 33 · h, m

NC, F!

Chupacabra to Headbutt
b+2>1+2

Damage: 16, 29 · h, h

B!, OCb, KND

Chupacabra to Toe Kick
b+2>4

Damage: 16, 24 · h, m

Olympian Slam
CH (b+2)>4

Damage: 28*, 20* · m, t

King will do an unbreakable throw when the last part hits the opponent on CH

High Elbow Drop
ub+2_u+2_uf+2

Damage: 47 · M

KND

Burning Knuckle
Hold up-forward+Left punch + Right punch(hold)

Damage: 60 · m

UB

Jaguar Hook
ff+1

Damage: 33 · m

Homing, W!

Rolling Elbow [Cancel]
ff+2 [~B]

Damage: 25 · m

Clothesline Combo
ff+2>1

Damage: 25, 33 · m, h

NC

Konvict Kick
ff+4

Damage: 33 · m

KND

Konvict Kick to DDT
CH ff+4

Damage: 39*, 20* · m, t (Shift)

King will do an unbreakable throw when the last part hits the opponent on CH

Flying Cross Chop
ff+1+2

Damage: 20 · m_L

Lowcrush

Diving Body Press
ff+2+3

Damage: 40, 5* · M, t (Shift)

At close range King will land on top of the opponent, causing extra damage and PLD Lowcrush

Stomach Smash
Forward,Forward~Neutral+Right punch

Damage: 18 · l

Highcrush

Hi Jack Backbreaker
Counter hitForward,Forward~Neutral+Right punch,Left punch + Right punch

Damage: 21*, 35* · m, t (Shift)

The last part will do a inescapable throw when the first strike hits

Jaguar Driver
Counter hitForward,Forward~Neutral+Right punch,Left punch + Right punch,Up~Down~Neutral+Left kick + Right kick

Damage: 21*, 50* · m, t (Shift)

The last part will do a inescapable throw when the first strike hits

Lay Off
Forward,Forward~Neutral+Left punch + Right punch

Damage: 0 · m

Jumping Knee
cdRight kick(Forward~Neutral~Down~Down-forward+Right kick)

Damage: 28 · m

JGc, Highcrush

Black Bomb
cdLeft punch + Right punch(Forward~Neutral~Down~Down-forward+Left punch + Right punch)

Damage: 32 · M

KND, JGc

Spinning Exploder
ff~F+3+4

m

KND, Lowcrush

Round Trip Chop
WS 2>2

Damage: 14, 33 · m, m

NC, Homing

Leg Breaker
FC df+1_cd 1 (f~n~d~df+1)

Damage: 27 · L

JG, Highcrush, RC

Body Blow
FCDown-forward+Right punch

Damage: 28 · m

JG, Tag

Blind Kick to Neckbreaker
Back turnedLeft kick:Left punch + Right punch

Damage: 20, 20* · M, t (Shift)

The last part will do a inescapable throw when the first strike hits F!

Wall Climb to Body Press
Back against Wall bb~ub

M, t (Shift)

At close range King will land on top of the opponent, causing extra damage and PLD Lowcrush

Jaguar Step (JGS)
Left kick + Right kick(hold)

Holding 3+4 will make King do multiple spins. Damage increases after each steps up to the 3rd. After 6 spins, King will fall down

Jaguar Step to Hook
JGSLeft punch

Damage: 28_33_41 · h

JG

Jaguar Step to Elbow
JGSRight punch

Damage: 20_24_29 · m

OCc

Jaguar Step to Sobat
JGSLeft kick

Damage: 31_36_45 · m

Jaguar Step to Sobat and Press
JGSLeft kick,Right punch + Left kick

Damage: 31_36_45, 30* · m, M, t (Shift)

At close range, the last hit will make King land on top of the opponent, causing extra damage and PLD

Jaguar Step to High Kick
JGSRight kick

Damage: 54, 56, 70 · h

Blockstun/UB At first JGS spin, the attack will cause a blockstun, after second spin, the attack is unblockable

Jaguar Step to Mid Kick
JGSDown-forward+Right kick

Damage: 40_48_60 · m

pushback

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