
Tekken 4 · Arcade / PlayStation 2 archive
Hwoarang
Throws, moves and combos, in familiar notation.
Main Combos
- Sky Rocket into Hunting Hawk
,
,
,
+

+
,
,
- Right Snap Kick follow-up
- Launcher
RFS
+
,
,
,
,
,
,
- Right Snap Kick follow-up
- Launcher
RFS
+
,
,
,
,
,
,
+
- Uppercut & Machine Gun Kick follow-up
- Launcher (choose one)

+

+
,
,
,
- LFS
,
,
,
,
,
,
+
,
Use an instant while-standing input.
- Fire Cracker follow-up
- Launcher
+
,
,
,
,
,
,
+
- Lefty Grand Theft & Plasma Blade follow-up
- Launcher (choose one)
+
- RFF


,
,
,
,
,
,
,
- Righty Grand Theft & Plasma Blade follow-up
- Launcher (choose one)
- RFF
+
~
- LFF


,
,
,
,
,
,
+
Step in before 2,3.
- RFF
- Right Heel Lance follow-up
- Launcher
- LFS
+
+
,
,
,
,
,
,
+
Back combo.
- LFS
- Sky Rocket follow-up
- Launcher
,
,
+
,
,
,
,
,
+
Just-frame Sky Rocket; run underneath the opponent before the follow-up.
Standing Punishers
- i13Startup
- i14Startup
- i17Startup
While Rising / Crouching Punishers
- i11Startup
Check range and recovery position. Frame-derived string entries show only the opening hit; follow-ups are in the move list. Motion launchers need additional command-entry time.
Wall Combos
- Position-change follow-up
- Launcher
+
,
+
Use position change to push the opponent into the wall. Far wall push.
- Power wall follow-up
~
(wall hit)
,
~
Requires the indicated power wall stun.
Throws
- Human Cannonball

Throw break:

- Pick Pocket
- LFF
+
Throw break:

- Roll & Choke
,
+
Throw break:

- Door Mat


+
Throw break:

- Leg Hook
,
+
Throw break:

- Human Cannonball
+
Throw break:

Unblockable Attacks
- Dynamite Heel
+
- Startup
- 61f
- On block
- KD
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Power Blast
- LFS

- Startup
- 67f
- On block
- KD
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
Move List
- Machine Gun Kicks
,
,
,
- Flying Eagle

~
![]: Closing bracket Closing bracket](/icons-t8/bracketr.png)
- Startup
- 21f
- On block
- -5
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Hunting Hawk
+
,
,
- Startup
- 28f
- On block
- -5 / +7 / —
- On hit
- KD / KD / KD
- Crouching hit
- KD / KD / KD
- Counter hit
- KD / KD / KD
- Sky Rocket
,
,
,
+
- Startup
- 16f
- On block
- -17
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Left Flamingo
+
- Right Flamingo
+
- Startup
- 17f
- On block
- -7
- On hit
- +2
- Counter hit
- +8
- Disrespect

- Stance Change

- Body Blow
+
- Startup
- 13f
- On block
- 0
- On hit
- +6
- Crouching hit
- +6
- Counter hit
- +6
- Lifting Uppercut
,
,
,
+
- Startup
- 15f
- On block
- -7
- On hit
- +4
- Crouching hit
- +4
- Counter hit
- KD
- Bone Stinger
+
- Startup
- 25f
- On block
- +7
- On hit
- +6
- Counter hit
- +14
- Ecoli
,
,
,
+
~
- Startup
- 20f
- On block
- -21
- On hit
- -5
- Crouching hit
- -5
- Counter hit
- KD
- Flamingo Kick
+
- Startup
- 20f
- On block
- +3
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Public Enemy
+
,
- Startup
- 14f
- On block
- -14 / -11
- On hit
- -3 / 0
- Crouching hit
- -3 / 0
- Counter hit
- -3 / 0
Allows delayed follow-ups.
- Knee Buster - Dodge Lift
+
,
- Startup
- 17f
- On block
- -13 / +6
- On hit
- -2 / +20
- Crouching hit
- -2 / —
- Counter hit
- -2 / +8
- Talon Sky Rocket
,
,
+
- Startup
- 16f
- On block
- -12
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Fire Cracker
+
,
- Startup
- 19f
- On block
- -17 / -8
- On hit
- -6 / KD
- Crouching hit
- -6 / KD
- Counter hit
- -6 / KD
- Crippler - Fear Kick
+
,
- Startup
- 16f
- On block
- -16 / -3
- On hit
- -5 / KD
- Crouching hit
- -5 / KD
- Counter hit
- 0 / KD
- Chicken Kick
+
- Startup
- 17f
- On block
- -17
- On hit
- +1
- Crouching hit
- +1
- Counter hit
- +1
- Rejection
+
- Tsunami Kick
+
,
- Startup
- 11f
- On block
- -3 / -4
- On hit
- +8 / +7
- Crouching hit
- +8 / +8
- Counter hit
- +8 / +7
- Double Punch
- LFF
,
- Startup
- 10f
- On block
- +1 / 0
- On hit
- +9 / +8
- Crouching hit
- — / —
- Counter hit
- +9 / +8
- Icicle Crusher
- LFF
+
- Startup
- 15f
- On block
- -8
- On hit
- +10
- Crouching hit
- +10
- Counter hit
- +10
- Bolt Cut
- LFF
+
- Startup
- 13f
- On block
- -3
- On hit
- +4
- Counter hit
- KD
- Right Jab
- LFF

- Startup
- 10f
- On block
- 0
- On hit
- +8
- Counter hit
- +9
- Home Surgery
- LFF
,
,
,
- Startup
- 10f
- On block
- +1 / -2 / -10 / 15
- On hit
- +9 / +9 / +1 / -4
- Crouching hit
- — / — / +1 / —
- Counter hit
- +9 / +9 / +1 / -4
- Rusty Knife - Righty
- LFF
+
- Startup
- 15f
- On block
- -6
- On hit
- +5
- Crouching hit
- +5
- Counter hit
- +5
- Rusty Knife - Lefty
- LFF
+
- Startup
- 15f
- On block
- -12
- On hit
- -1
- Crouching hit
- -1
- Counter hit
- -1
- Ecoli
- LFF
+
~
- Startup
- 20f
- On block
- -21
- On hit
- -5
- Crouching hit
- -5
- Counter hit
- KD
- Spiral Trap
- LFF
,
+
- Startup
- 22f
- On block
- +5
- On hit
- +4
- Crouching hit
- +5
- Counter hit
- +4
- Grand Theft
- LFF
+
- Startup
- 17f
- On block
- -15
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Menace
- LFF
,
- Startup
- 14f
- On block
- -7 / -14
- On hit
- +4 / -3
- Crouching hit
- — / -3
- Counter hit
- +4 / -3
- Plasma Blade
- LFF


- Startup
- 14f
- On block
- -13
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Right Flamingo Feint
- LFF
,
+
- Nose Bleeder
- LFF
+
- Startup
- 12f
- On block
- -7
- On hit
- +4
- Counter hit
- +3
- Short Outrage
- LFF
+
,
- Startup
- 17f
- On block
- +7 / -7
- On hit
- +20 / +2
- Crouching hit
- — / —
- Counter hit
- +8 / KD
- Torpedo Kick
- LFF
,
+
- Startup
- 18f
- On block
- -13
- On hit
- +8
- Counter hit
- +8
- Axe Murderer - Righty
- LFF
,
- Startup
- 11f
- On block
- -4 / -4
- On hit
- +7 / +7
- Crouching hit
- — / +7
- Counter hit
- +7 / +7
- Axe Murderer - Lefty
- LFF
,
+
- Startup
- 11f
- On block
- -4 / -10
- On hit
- +7 / +1
- Crouching hit
- — / +1
- Counter hit
- +7 / +1
- Rude Boy - Righty
- LFF
,
+
- Startup
- 11f
- On block
- -4 / -5
- On hit
- +7 / +6
- Crouching hit
- — / —
- Counter hit
- +7 / +6
- Rude Boy - Lefty
- LFF
,
- Startup
- 11f
- On block
- -4 / -9
- On hit
- +7 / +2
- Crouching hit
- — / —
- Counter hit
- +7 / +2
- Right Foot Cancel
- RFF

- Lefty
- RFF

- Migrane
- RFF
,
- Startup
- 10f
- On block
- +1 / -7
- On hit
- +9 / +4
- Crouching hit
- — / +4
- Counter hit
- +7 / +4
- Big Fists
- RFF
,
,
- Startup
- 10f
- On block
- +4 / +1 / -7
- On hit
- +15 / +12 / +4
- Crouching hit
- — / — / +4
- Counter hit
- +15 / +9 / +4
- PK Combo
- RFF
,
- Startup
- 10f
- On block
- +4 / -7
- On hit
- +15 / +4
- Crouching hit
- — / —
- Counter hit
- +15 / +3
- Jab - Chainsaw Flamingo
- RFF
,
~
- Startup
- 10f
- On block
- +4 / -8
- On hit
- +15 / +3
- Crouching hit
- — / —
- Counter hit
- +15 / KD
- Jab - Chainsaw Kick
- RFF
,
,
- Startup
- 10f
- On block
- +4 / -8 / -21
- On hit
- +15 / +3 / KD
- Crouching hit
- — / — / KD
- Counter hit
- +15 / KD / KD
- Jab - Double Hook
- RFF
,
,
- Startup
- 10f
- On block
- +4 / -8 / -9
- On hit
- +15 / +3 / KD
- Crouching hit
- — / — / KD
- Counter hit
- +15 / KD / KD
Allows delayed follow-ups.
- Jab - Spin Kick
- RFF
,
+
- Startup
- 10f
- On block
- +4 / +1
- On hit
- +15 / KD
- Crouching hit
- — / KD
- Counter hit
- +15 / KD
- Teaser Trip
- RFF

- Startup
- 17f
- On block
- -13
- On hit
- -2
- Crouching hit
- -2
- Counter hit
- -2
- Teaser Trip - Wild Roundhouse
- RFF
,
- Startup
- 17f
- On block
- -13 / -2
- On hit
- -2 / KD
- Crouching hit
- -2 / KD
- Counter hit
- -2 / KD
- Backlash
- RFF
~
- Startup
- 25f
- On block
- +4
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Cheap Shot
- RFF
+
- Startup
- 14f
- On block
- +12
- On hit
- +23
- Counter hit
- +23
- Plasma Blade
- RFF


- Startup
- 14f
- On block
- -13
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Ripoff
- RFF
,
+
- Startup
- 28f
- On block
- 0
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Misdemeanor
- RFF
+
- Startup
- 12f
- On block
- -7
- On hit
- +4
- Counter hit
- +4
- Snap Spin Kick
- RFF
+
- Startup
- 27f
- On block
- -1
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Chainsaw Kick
- RFF
,
- Startup
- 12f
- On block
- -8 / -21
- On hit
- +3 / KD
- Crouching hit
- — / KD
- Counter hit
- KD / KD
- Double Hook
- RFF
,
- Startup
- 12f
- On block
- -8 / -9
- On hit
- +3 / KD
- Crouching hit
- — / —
- Counter hit
- KD / KD
Allows delayed follow-ups.
- Right Flamingo Stance
- RFF
+
- Grand Theft
- RFF
+
~
- Startup
- 17f
- On block
- -12
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Pirouette Kick
- RFF
,
+
- Startup
- 22f
- On block
- -17
- On hit
- -8
- Crouching hit
- -6
- Counter hit
- -6
- Screw Pirouette Kick
- RFF
,
+
~
- Startup
- 22f
- On block
- -17 / +14
- On hit
- -8 / KD
- Crouching hit
- -6 / KD
- Counter hit
- -6 / KD
- Lefty
- LFS

- Flamingo Steppin'
- LFS

- Flamingo Back Dash
- LFS

- Flamingo Switch
- LFS

- Left Jab
- LFS

- Startup
- 13f
- On block
- +5
- On hit
- +7
- Counter hit
- +7
- Right Back Hand
- LFS

- Startup
- 16f
- On block
- -4
- On hit
- +7
- Crouching hit
- +7
- Counter hit
- +7
- Parabellum Kick
- LFS
+
- Startup
- 8f
- On block
- -3
- On hit
- +8
- Counter hit
- +8
- Left Snap Kick
- LFS
+
- Startup
- 17f
- On block
- -5
- On hit
- +6
- Crouching hit
- +6
- Counter hit
- +6
- Snap Spin Kick
- LFS
+
- Startup
- 27f
- On block
- -5
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Machine Gun Kicks
- LFS
,
,
- Startup
- 14f
- On block
- -15 / -14 / -2
- On hit
- -4 / -3 / KD
- Crouching hit
- -4 / -3 / KD
- Counter hit
- -4 / -3 / KD
Allows delayed follow-ups.
- Menace to Society
- LFS
,
,
- Startup
- 14f
- On block
- -15 / -14 / +8
- On hit
- -4 / -3 / +21
- Crouching hit
- -4 / -3 / —
- Counter hit
- -4 / -3 / +8
- Bad Menace
- LFS
,
,
,
- Startup
- 14f
- On block
- -15 / -14 / +8 / -7
- On hit
- -4 / -3 / +21 / +2
- Crouching hit
- -4 / -3 / — / +2
- Counter hit
- -4 / -3 / +8 / KD
- Public Enemy
- LFS
,
- Startup
- 14f
- On block
- -15 / -11
- On hit
- -4 / 0
- Crouching hit
- -4 / 0
- Counter hit
- -4 / 0
Allows delayed follow-ups.
- Famingo Hop Kick
- LFS

- Startup
- 14f
- On block
- -2
- On hit
- KD
- Counter hit
- KD
- Right Heel Lance
- LFS
+
- Startup
- 16f
- On block
- -14
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Righty
- RFS

- Flamingo Steppin'
- RFS

- Flamingo Back Dash
- RFS

- Flamingo Swith
- RFS

- Spin Back Fist
- RFS

- Startup
- 16f
- On block
- -4
- On hit
- +7
- Crouching hit
- +7
- Counter hit
- +7
- Right Jab
- RFS

- Startup
- 13f
- On block
- +5
- On hit
- +9
- Counter hit
- +9
- Flamingo Hop Kick
- RFS

- Startup
- 14f
- On block
- -7
- On hit
- KD
- Counter hit
- KD
- Left Heel Lance
- RFS
+
- Startup
- 16f
- On block
- -11
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Super Right
- RFS

- Startup
- 14f
- On block
- -14
- On hit
- +3
- Crouching hit
- +3
- Counter hit
- KD
- Parabellum Kick
- RFS
+
- Startup
- 8f
- On block
- -3
- On hit
- +8
- Counter hit
- +8
- Right Snap Kick
- RFS
+
- Startup
- 17f
- On block
- +2
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Snap Spin Kick
- RFS
+
- Startup
- 27f
- On block
- -1
- On hit
- KD
- Counter hit
- KD
Stance switches (Left/Right Stance, Left/Right Flamingo) are central.
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