
Tekken 4 · Arcade / PlayStation 2 archive
Lei Wulong
Throws, moves and combos, in familiar notation.
Main Combos
- Spiral Upper follow-up
- Launcher
,
,
+
- Spiral Upper follow-up
- Launcher
,
,
,
+
- Standard follow-up
- Launcher (choose one)
+
+

+
- (Panther stance)


+
- CRA
,
,
,
,
(Dragon stance)
,
- Soaring Crane Wing follow-up
- Launcher
+
CRA
- Low Back Spin follow-up
- Launcher

+

- Turn Over Kicks follow-up
- Launcher
+
,
- Tiger Strike follow-up
- Launcher
(Tiger stance)
,
~
- Snake Bite follow-up
- Launcher
(Snake stance)
+
,
,
+
~
,
,
+
~
,
,
Standing Punishers
- i8Startup
- i14Startup
- i33Startup
While Rising / Crouching Punishers
No startup data available for this position.
Check range and recovery position. Frame-derived string entries show only the opening hit; follow-ups are in the move list. Motion launchers need additional command-entry time.
Wall Combos
- Position-change follow-up
- Launcher
+
,
+
Use position change to push the opponent into the wall. Far wall push.
- Power wall follow-up
~
~
,
(wall hit)
,
+
Requires the indicated power wall stun.
Throws
- Sleeper Hold

Throw break:

- Sky Kick
+
Throw break:

- Thai Trip
,
+
Throw break:

- Dragon Falls
+
Throw break:

Move List
- Five Gates Form - Snake
+
- Drunken Master Walk
+
- Phoenix Illusion
+
- Play Dead
+
- Razor Rush
,
,
,
,
,
- Double Jab
,
- Startup
- 8f
- On block
- +1 / 0
- On hit
- +7 / +6
- Crouching hit
- — / —
- Counter hit
- +7 / +6
- Hook Punch

- Startup
- 14f
- On block
- -5
- On hit
- +4
- Counter hit
- KD
- Cannonball
+
- Startup
- 26~32f
- On block
- -5
- On hit
- +6~+12
- Crouching hit
- +6~+12
- Counter hit
- KD
- Guard Melting Punches
,
+
,
,
,
- Startup
- 12f
- On block
- +2 / 0 / -17 / +9
- On hit
- +7 / +2 / KD / KD
- Crouching hit
- — / +2 / KD / KD
- Counter hit
- +7 / +2 / KD / KD
- Breaking Rush
,
+
,
,
Allows delayed follow-ups.
- Drunken Rapid Fist
+
- Startup
- 18f
- On block
- -7
- On hit
- -9
- Crouching hit
- -8
- Counter hit
- KD
- Crescent Trip
,
- Startup
- 14f
- On block
- -14 / -19
- On hit
- -4 / KD
- Crouching hit
- — / KD
- Counter hit
- -2 / KD
- Leaping Slash Kick
,
,
+
- Startup
- 22f
- On block
- +17
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Razor Kick
,
+
- Startup
- 16f
- On block
- +1
- On hit
- KD
- Counter hit
- KD
- Falling Blade
+
- Startup
- 34f
- On block
- -1
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Turn Over Kicks
+
- Startup
- 33f
- On block
- -1
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Ankle Kick
~
- Startup
- 16f
- Clean Sweep
~
- Startup
- 31f
- Wolf Fang Rush
,
+
,
,
- Startup
- 10f
- On block
- -22 / -1 / -10
- On hit
- -11 / +5 / -1
- Crouching hit
- — / +5 / —
- Counter hit
- -11 / +5 / -1
- Beating Kick
+
- Startup
- 24f
- On block
- -17
- On hit
- KD
- Counter hit
- KD
- Slide Postion
+
- Hopping Phoenix Kicks
- AOP
,
,
,
- Turn Around
+
- Spinning Back Blow


- Startup
- 10f
- On block
- -6
- On hit
- +5
- Counter hit
- +5
- Spiral Upper


- Startup
- 19f
- On block
- -16
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Flip Flop

,
,
- Startup
- 34f
- On block
- -4 / -10 / -10
- On hit
- KD / KD / KD
- Crouching hit
- KD / KD / KD
- Counter hit
- KD / KD / KD
- Reverse Kick


- Reverse Hop Kick

+
- Face Down Position

+
- Knock Down Position

+
- Crane's Bill
- CRA

- Startup
- 22f
- On block
- +9
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Wing of Crane
- CRA

- Startup
- 17f
- On block
- -12
- On hit
- +12
- Counter hit
- +11
- Crane Dance
- CRA
,
,
,
- Startup
- 14f
- On block
- -5 / -13 / -16 / -12
- On hit
- +6 / 0 / -5 / KD
- Crouching hit
- +6 / 0 / -5 / KD
- Counter hit
- +6 / 0 / -5 / KD
Allows delayed follow-ups.
- Crane Kick
- CRA

- Startup
- 21f
- On block
- -19
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Art of Panther
- CRA

- Art of Snake
- CRA

- Automatic High Parry
- (Tiger stance)

- Tiger Strike
- (Tiger stance)

- Startup
- 16f
- On block
- +2
- On hit
- +2
- Crouching hit
- +3
- Counter hit
- KD
- Tiger Claw Palm
- (Tiger stance)

- Startup
- 22f
- On block
- -4
- On hit
- +5
- Crouching hit
- +5
- Counter hit
- KD
- Tiger Kick
- (Tiger stance)

- Startup
- 14f
- On block
- -27
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Tiger Tail
- (Tiger stance)

- Startup
- 15f
- On block
- -30
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Art of Snake
- (Tiger stance)

- Art of Dragon
- (Tiger stance)

- Automatic Low Parry
- (Panther stance)

- Panther Scratch
- (Panther stance)

- Startup
- 11f
- On block
- -14
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Panther Claw
- (Panther stance)
~
- Startup
- 11f
- On block
- -22
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Panther Paw
- (Panther stance)

- Startup
- 15f
- On block
- -10
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Guard Melting Punches
- (Panther stance)
,
,
,
- Startup
- 15f
- On block
- +2 / 0 / -17 / +9
- On hit
- +7 / +2 / KD / KD
- Crouching hit
- — / +2 / KD / KD
- Counter hit
- +7 / +2 / KD / KD
- Beating Kick
- (Panther stance)

- Startup
- 23f
- On block
- -17
- On hit
- KD
- Counter hit
- KD
- Art of Snake
- (Panther stance)

- Art of Crane
- (Panther stance)

- Crescent Trip
- (Dragon stance)
,
- Startup
- 16f
- On block
- -15 / -19
- On hit
- -5 / KD
- Crouching hit
- — / KD
- Counter hit
- -3 / KD
- Rush Combo
- (Dragon stance)
,
,
- Startup
- 10f
- On block
- -22 / -1 / -10
- On hit
- -11 / +5 / -1
- Crouching hit
- — / +5 / —
- Counter hit
- -11 / +5 / -1
- Art of Tiger
- (Dragon stance)

- Art of Snake
- (Dragon stance)

- Rattle Snake
- (Snake stance)

- Startup
- 28f
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Snake Kick
- (Snake stance)

- Startup
- 16f
- On block
- -6
- On hit
- -7
- Crouching hit
- +6
- Counter hit
- +6
- Art of Dragon
- (Snake stance)

- Art of Panther
- (Snake stance)

Five Animal forms + Drunken Master Walk and Play Dead are central.
← Choose another fighter