
Tekken 4 · Arcade / PlayStation 2 archive
Steve Fox
Throws, moves and combos, in familiar notation.
Main Combos
- Standard follow-up
- Launcher (choose one)
,
,
,
,
,

+
,
,
,
,
,
,
+
- Standard follow-up
- Launcher (choose one)
,
,
,
,
,
,
,
,
,
,
+
,
+
- Quick Hook follow-up
- Launcher (choose one)

+

+
,
,
,
,
,
+
One hit d/f+1+2.
- Sea Hawk Upper & Rising Upper follow-up
- Launcher (choose one)
+
,
+
+
,
+
,
+
WS+2 must hit a crouching opponent.
- Counter-hit rising uppercut
- Launcher

+
,
,
+
Standing Punishers
- i8Startup
- i10Startup
- i13Startup
- i14Startup
While Rising / Crouching Punishers
- i11Startup
Check range and recovery position. Frame-derived string entries show only the opening hit; follow-ups are in the move list. Motion launchers need additional command-entry time.
Wall Combos
- Position-change follow-up
- Launcher
,
Use position change to push the opponent into the wall. Close wall push.
- Power wall follow-up
,
,
+
,
,
,
,
,
,
,
,
,
,
Requires the indicated power wall stun.
Throws
- Clinch

Throw break:

Hold forward with 2+4 for the extended-reach version.
- Gut Wrencher
- DuringClinching

- Brain Pulverizer
- DuringClinching

- Eagle Elbow


+
Throw break:

- Swordfish Stretch
,
+
Throw break:

- Griffon
- FLK
+
Throw break:

Unblockable Attacks
- Hellfire


,
+
- Startup
- 66f
- On block
- KD
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
Move List
- Double Jab
,
- Startup
- 8f
- On block
- 0 / -7
- On hit
- +4 / -3
- Crouching hit
- — / —
- Counter hit
- +4 / -3
- Left Right
,
- Flicker Stance
+
- Ducking Left

- Ducking Right

- Sonic Fang
+
- Startup
- 10f
- On block
- -2
- On hit
- +4
- Counter hit
- +4
- Lightning Combo
,
,
- Startup
- 8f
- On block
- 0 / -7 / -4
- On hit
- +4 / -3 / +2
- Crouching hit
- — / — / —
- Counter hit
- +4 / -3 / +2
- British Edge
,
,
,
- Startup
- 8f
- On block
- 0 / -3 / -2 / -5
- On hit
- +4 / +3 / -1 / KD
- Crouching hit
- — / — / — / -3
- Counter hit
- +4 / +3 / +9 / KD
- British Edge Low
,
,
,
+
- Startup
- 8f
- On block
- 0 / -3 / -2 / -15
- On hit
- +4 / +3 / -1 / KD
- Crouching hit
- — / — / — / KD
- Counter hit
- +4 / +3 / +9 / KD
- Left Upper
+
- Startup
- 13f
- On block
- -2
- On hit
- +4
- Crouching hit
- +4
- Counter hit
- +4
- Upper Combo
+
,
- Startup
- 13f
- On block
- -2 / -5
- On hit
- +4 / +1
- Crouching hit
- +4 / —
- Counter hit
- +4 / +1
- Upper Feint Combo
+
,
,
- Startup
- 13f
- On block
- -2 / -5
- On hit
- +4 / KD
- Crouching hit
- +4 / KD
- Counter hit
- +4 / KD
- Upper Feint Twin Jabs
+
,
,
- Startup
- 13f
- On block
- -2 / — / -3
- On hit
- +4 / — / 0
- Crouching hit
- +4 / — / —
- Counter hit
- +4 / — / +3
- Rising Upper - Eagle Claw
+
,
- Startup
- 11f
- On block
- -3 / -13
- On hit
- +3 / +2
- Crouching hit
- +3 / -2
- Counter hit
- +8 / KD
- Sonic Fang
+
- Startup
- 14f
- On block
- — / -10
- On hit
- — / KD
- Crouching hit
- — / KD
- Counter hit
- — / KD
- Eagle Hook


+
- Startup
- 18f
- On block
- +1
- On hit
- -2
- Crouching hit
- +2
- Counter hit
- KD
- Heart Break Shot
+
- Startup
- 36f
- On block
- -21
- Quick British Edge
,
,
- Startup
- 10f
- On block
- -3 / -2 / -5
- On hit
- +3 / 0 / KD
- Crouching hit
- — / — / +3
- Counter hit
- +3 / +9 / KD
- Quick British Edge Low
,
,
+
- Startup
- 10f
- On block
- -3 / -2 / -15
- On hit
- +3 / 0 / KD
- Crouching hit
- — / — / KD
- Counter hit
- +3 / +9 / KD
- Quick Short
,
- Startup
- 10f
- On block
- -3 / -2
- On hit
- +3 / 0
- Crouching hit
- — / —
- Counter hit
- +3 / +9
- Straight - Body Hook
,
- Startup
- 10f
- On block
- -3 / -5
- On hit
- +3 / +6
- Crouching hit
- — / +6
- Counter hit
- +3 / +6
- Straight - Twin Jabs
,
- Startup
- 10f
- On block
- -3 / — / -3
- On hit
- +3 / — / 0
- Crouching hit
- — / — / —
- Counter hit
- +3 / — / +3
- Feint Eagle
+
~
- Startup
- 28f
- On block
- -4
- On hit
- +2
- Crouching hit
- +2
- Counter hit
- +7
- Feint Eagle Claw
+
~
,
- Startup
- 28f
- On block
- -4 / -13
- On hit
- +2 / +2
- Crouching hit
- +2 / -2
- Counter hit
- +7 / KD
- Eagle Hook
+
,
,
+
- Startup
- 17f
- On block
- -18 / -8 / -7
- On hit
- -5 / -2 / -1
- Crouching hit
- -5 / -2 / —
- Counter hit
- -5 / +3 / -1
- Feint Eagle Hook
+
~
,
+
- Startup
- 28f
- On block
- -8 / -7
- On hit
- -2 / -1
- Crouching hit
- -2 / —
- Counter hit
- +3 / -1
- Right Upper
+
- Startup
- 14f
- On block
- -6
- On hit
- +3
- Crouching hit
- +3
- Counter hit
- +3
- Eagle Claw
,
+
- Startup
- 14f
- On block
- -11
- On hit
- KD
- Crouching hit
- +5
- Counter hit
- KD
- Stomp Step
+
- Startup
- 16f
- On block
- -15
- On hit
- +21
- Crouching hit
- +21
- Counter hit
- +1
- Ground Punch
+
- Startup
- 17f
- On block
- -11
- On hit
- 0
- Crouching hit
- 0
- Counter hit
- 0
- Punch Parry
~
- Startup
- 2f
- Albatross Spin

- Wall Jump
,
,
- Startup
- 15f
- On block
- 0
- On hit
- KD
- Counter hit
- KD
- Twin Gut Hook
- (Left Weave)
,
- Startup
- 14f
- On block
- -8 / -3
- On hit
- +3 / +8
- Crouching hit
- +3 / +6
- Counter hit
- KD / KD
Allows delayed follow-ups.
- Short Shoulder
- (Left Weave)

- Startup
- 14f
- On block
- -5
- On hit
- +4
- Crouching hit
- +4
- Counter hit
- +4
- Sway
- (Left Weave)
+
- Extended Ducking
- (Left Weave)
+
- Weave Side Step
- (Left Weave)

- Short Shoulder
- (Right Weave)

- Startup
- 14f
- On block
- -5
- On hit
- +4
- Crouching hit
- +4
- Counter hit
- +4
- Atomic Blow
- (Right Weave)

- Startup
- 14f
- On block
- -3
- On hit
- +7
- Crouching hit
- +7
- Counter hit
- KD
- Sway
- (Right Weave)
+
- Extended Ducking
- (Right Weave)
+
- Weave Side Step
- (Right Weave)

- Gazelle Punch
- DCK

- Startup
- 19f
- On block
- -7
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Sea Hawk Upper
- DCK

- Startup
- 19f
- On block
- -10
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Sea Hawk Hook
- DCK
+
- Startup
- 15f
- On block
- -2
- On hit
- KD
- Counter hit
- KD
- Left Weave
- DCK

- Right Weave
- DCK

- Sea Hawk Chop
- (Sway)

- Startup
- 16f
- On block
- -10
- On hit
- +10
- Crouching hit
- +2
- Counter hit
- KD
- Trident Hook
- (Sway)

- Startup
- 17f
- On block
- -6
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Left Weave
- (Sway)

- Right Weave
- (Sway)

- Spit Fire Hammer
- FLK
,
+
- Startup
- 12f
- On block
- -4 / +3
- On hit
- +7 / 0
- Crouching hit
- — / +13
- Counter hit
- +7 / KD
- Eagle Hook
- FLK

- Startup
- 18f
- On block
- 0
- On hit
- KD
- Crouching hit
- +2
- Counter hit
- KD
- Trident Lunge
- FLK
+
- Startup
- 14f
- On block
- -12
- On hit
- -3
- Counter hit
- KD
- Left Weave
- FLK

- Right Weave
- FLK

- Albatross Spin
- FLK

- Sway
- FLK
+
Pure boxer. Excellent pressure, ducking, and Flicker Stance tools.
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