
Tekken 4 · Arcade / PlayStation 2 archive
Yoshimitsu
Throws, moves and combos, in familiar notation.
Main Combos
- Standard follow-up
- Launcher (choose one)
+

,
,
,
,
,
+
- Standard follow-up
- Launcher (choose one)
+

,
,
+
,
+
,
,
+
Sweep kick, not manji spin.
- Uppercut follow-up
- Launcher
+
+
,
,
,
,
- Shrine Lift follow-up
- Launcher
+
,
+
,
- Inner Palm & Cyclone Lift follow-up
- Launcher (choose one)

+
+
,
+
,
+
,
- Lunging Sweep follow-up
- Launcher (choose one)
- FC
+
,
,
- FC
- Kangaroo Kick follow-up
- Launcher (choose one)
~
+
,
,
+
,
+
,
,
- Whirlwind follow-up
- Launcher

+
,
,
,
+
- Uppercut, jab carry
- Launcher
+
,
,
,
,
+
Standing Punishers
- i10Startup
- i12Startup
- i14Startup
- i16Startup
- i17Startup
While Rising / Crouching Punishers
- i11Startup
- i18Startup
Check range and recovery position. Frame-derived string entries show only the opening hit; follow-ups are in the move list. Motion launchers need additional command-entry time.
Wall Combos
- Position-change follow-up
- Launcher
,
,
Use position change to push the opponent into the wall.
- Power wall follow-up
~
,
+
,
(wall hit)
+
,
,
,
,
,
Requires the indicated power wall stun. Begin with yoshi against the wall.
Throws
- Sword Face Smash

Throw break:

- Rainbow Drop
,
,
+
Throw break:

- Devious Plot
+
Throw break:

- Soul Siphon


+
Throw break:

- Possession


,
+
Unbreakable
Recovery Setups
- Sword Impale recovery trap
+





,
+
Baits a tech roll into Sword Impale. Leave room away from the wall; wall recovery can escape the setup. The ending is not guaranteed.
10 Hit Combos
- 10 Hit Combo
,
,
,
,
,
,
,
,
,
Use the string’s rhythm; these ten attacks are not all guaranteed on hit.
Unblockable Attacks
- Harakiri
- DuringMeditation

- Sword Impale
,
+
- Startup
- 80f
- On block
- KD
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Death Pose
+
- Moonsault Slayer


+
- On block
- — / — / 0
- On hit
- — / — / 0
- Crouching hit
- — / — / 0
- Counter hit
- — / — / 0
- Wood Cutter
+
,
- Startup
- 17f
- On block
- -10 / -10
- On hit
- +1 / -10
- Crouching hit
- +1 / -10
- Counter hit
- +1 / -10
- Harakiri
+
- Startup
- 29f
- On block
- KD
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Suicide
,
+
- Startup
- 45f
- On block
- KD
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Sword Slice
+
- Startup
- 24f
- On block
- -5
- On hit
- -5
- Crouching hit
- -5
- Counter hit
- -5
- Deathcopter
+
- Startup
- 113f
- On block
- +10
- On hit
- +10
- Crouching hit
- +10
- Counter hit
- +10
- Cyclone Lift
+
- Startup
- 28f
- On block
- KD
- On hit
- KD
- Crouching hit
- -7
- Counter hit
- KD
- Sword Flash

- Startup
- 5f
- On block
- -9
- On hit
- -9
- Crouching hit
- -9
- Counter hit
- -9
Move List
- Flash Attack
,
- Startup
- 10f
- On block
- 0 / -7
- On hit
- +6 / KD
- Crouching hit
- — / —
- Counter hit
- +6 / KD
Allows delayed follow-ups.
- Indian Stance / Meditation

- Flea

- Kangaroo Kick

~
![]: Closing bracket Closing bracket](/icons-t8/bracketr.png)
- Startup
- 36f
- On block
- -16
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Jab - Double Uppercut
,
,
- Stone Fists
+
,
,
,
,
,
- Startup
- 10f
- Crouching hit
- — / — / — / — / — / —
- Inner Palm
+
- Startup
- 17f
- On block
- -12
- On hit
- +2
- Crouching hit
- +2
- Counter hit
- KD
- Hilt Strike - Backfist
+
,
- Startup
- 14f
- On block
- -10 / -19
- On hit
- +1 / +21
- Crouching hit
- +1 / —
- Counter hit
- +1 / +21
- Door Knocker
+
,
,
,
- Startup
- 14f
- On block
- -10 / -6 / -5 / +2
- On hit
- +1 / +5 / +6 / +4
- Crouching hit
- +1 / — / — / +5
- Counter hit
- +1 / +5 / +6 / +4
Allows delayed follow-ups.
- Quick Upper
+
- Startup
- 11f
- On block
- -3
- On hit
- +8
- Crouching hit
- +8
- Counter hit
- +8
- Dive Bomb
,
+
- Startup
- 22f
- On block
- -8
- On hit
- +3
- Crouching hit
- +3
- Counter hit
- +3
- Manji Spin Slaps
+
,
,
,
,
,
- Startup
- 14f
- Low Flash Attack
,
+
- Startup
- 10f
- On block
- 0 / -15
- On hit
- +6 / -1
- Crouching hit
- — / -1
- Counter hit
- +6 / -1
- Shrine Lift
+
- Startup
- 18f
- On block
- -9
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Backfist
+
- Startup
- 17f
- On block
- -13
- On hit
- +17
- Counter hit
- +17
- Ninja Blade Smash
,
+
- Startup
- 15f
- On block
- -10
- On hit
- +1
- Crouching hit
- +1
- Counter hit
- KD
- Step in Upper
+
- Startup
- 16f
- On block
- -5 / -16
- On hit
- KD / KD
- Crouching hit
- — / KD
- Counter hit
- KD / KD
- Lunging Sweep
- FC
+
- Startup
- 18f
- On block
- -16
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Manji Spin Kicks
+
,
,
,
,
,
- Startup
- 26f
- Ballerina Combo
,
- Startup
- 16f
- On block
- -5 / -20
- On hit
- KD / KD
- Crouching hit
- — / KD
- Counter hit
- KD / KD
- Zig Zag
,
- Startup
- 16f
- On block
- -5 / -14
- On hit
- KD / KD
- Crouching hit
- — / KD
- Counter hit
- KD / KD
- Zig Kangaroo Kick
,
+
- Startup
- 16f
- On block
- -5 / -16
- On hit
- KD / KD
- Crouching hit
- — / KD
- Counter hit
- KD / KD
- Samurai Knee
+
- Startup
- 14f
- On block
- -14
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Shark Attack
,
+
- Startup
- 22f
- On block
- -20
- On hit
- -9
- Crouching hit
- -9
- Counter hit
- -9
- Poison Wind
+
- Startup
- 31f
- On block
- -16
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Side Kick
+
- Startup
- 12f
- On block
- -7
- On hit
- +4
- Crouching hit
- +4
- Counter hit
- +4
- Whirlwind
+
- Startup
- 16f
- On block
- -11
- On hit
- 0
- Counter hit
- KD
- Fubuki
,
+
- Startup
- 7f
- On block
- -17
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Triple Roundhouse Combo
,
,
- Startup
- 12f
- On block
- -14 / -5 / -8
- On hit
- -3 / -3 / -4
- Crouching hit
- — / — / —
- Counter hit
- -3 / -3 / -4
- Fake Suicide
,
+
- Spirit Shield

- Startup
- 22f
- On block
- -19
- On hit
- -19
- Crouching hit
- -19
- Counter hit
- -19
- Evasive Side Spin
+
,
,
,
,
,
- Wall Jump
,
,
- Startup
- 37f
- On block
- 0
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Yoga
- IND

- Healing
- IND

- Indian Moonsault Slayer
- IND

- Startup
- 53f
- On block
- 0
- On hit
- 0
- Crouching hit
- 0
- Counter hit
- 0
- Dive Bomb
- IND

- Startup
- 38f
- On block
- -27
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Kangaroo Kick
- IND

- Startup
- 65f
- On block
- -16
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Manji Spin Slaps
- IND
,
+
,
,
,
- Startup
- 39f
- On block
- -9 / -9 / -8 / -8 / —
- On hit
- +2 / +2 / +3 / +3 / —
- Crouching hit
- +2 / +2 / +3 / +3 / —
- Counter hit
- +2 / +2 / +3 / +3 / —
- Sword Hilt Healing
- MED

- Startup
- 30f
- On block
- KD
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Sword Slice
- MED
+
- Startup
- 24f
- On block
- -8
- On hit
- -8
- Crouching hit
- -8
- Counter hit
- -8
- Backfist
- MED

- Startup
- 15f
- On block
- -7
- On hit
- +14
- Counter hit
- +14
- Manji Backflip
- MED

- Startup
- 33f
- On block
- 7
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Harakiri
- MED

- Startup
- 29f
- On block
- KD
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
- Soul Siphon
- MED

- Possession
- MED


,
+
- Full Back Spin
- MED
,
- Half Back Spin
- MED
~
- Ducking Flea
- FLE

- Skull Splitter
- FLE

- Startup
- 18f
- On block
- -8
- On hit
- +6
- Counter hit
- KD
- Indian Sit
- FLE
+
- Kangaroo Kick
- FLE

- Startup
- 37f
- On block
- -17
- On hit
- KD
- Crouching hit
- KD
- Counter hit
- KD
Self-damage moves and unique stances (Flea, Meditation) are signature.
← Choose another fighter