Asuka Kazama — Tekken 5 / Dark Resurrection portrait

Tekken 5 / Dark Resurrection · Tekken 5 · Dark Resurrection archive

Asuka Kazama

Throws, moves and combos, in familiar notation.

Shared commands appear once. Differences show Tekken 5 above DR. Edition labels identify documented coverage; only “DR only” means exclusive.

Damage includes the full starter. Earlier hits in a launcher string may not be guaranteed; CH requires a counter hit. PS2 routes are not automatically confirmed for arcade 5.1 or DR.

Main Combos

Whiplash into Sacred BladeVersion unverified
Left punch,Left punchIntoOpening bracketLeft kick~Right kickClosing bracket
Juggle follow-upTekken 5
Launcher (choose one)
  • Right punch
  • Down-forward+Right punch
Follow-up
Forward,Forward+Right punch

Guide damage: 32–34 (varies by launcher)

Juggle follow-upTekken 5
Launcher (choose one)
  • Right punch
  • Down-forward+Right punch
  • Forward+Right punch
  • Back turnedUp-forward+Right kick
  • Down-back+Right punch
  • Down+Left kick + Right kick
  • Counter hitDown+Left kick + Right kick
  • Forward+Left punch,Right kick
  • Left punch,Left punch,Right kick
  • Back+Right punch,Left punch,Right kick
  • While standingLeft kick
Follow-up
Back+Right punch,Left punch,Left kickIntoForward+Left punch + Right punch

Guide damage: 55–91 (varies by launcher)

Juggle follow-upTekken 5
Launcher (choose one)
  • Left punch + Right punch
  • Right punch + Left kick
  • Up-forward+Right kick
  • Counter hitRight kick
  • Counter hitSidestep+Right kick
Follow-up
Forward+Right punch

Guide damage: 35–39 (varies by launcher)

Juggle follow-upTekken 5
Launcher (choose one)
  • Left punch + Right punch
  • Counter hitDown+Right punch
  • Counter hitBack+Right kick
Follow-up
Left punch + Right kickIntoBack+Right punch,Left punch,Right kick

Guide damage: 51–53 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • Left punch + Right kick,Right punch,Down+Right kick
Follow-up
FCDown-forward+Right kick

Guide damage: 48

Juggle follow-upTekken 5
Launcher (choose one)
  • Left punch + Right kick,Right punch,Down+Right kick
  • Counter hitRight kick
Follow-up
Forward,ForwardIntoLeft punch + Right kickIntoBack+Right punch,Left punch,Right kick

Guide damage: 51–71 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • Right punch + Left kick
Follow-up
Forward,ForwardIntoLeft punch + Right kickIntoLeft punch,Left punch,Right kick

Guide damage: 48

Juggle follow-upTekken 5
Launcher (choose one)
  • Forward+Right punch
  • Back turnedUp-forward+Right kick
Follow-up
Forward+Right kickIntoForward+Right punch

Guide damage: 48

Juggle follow-upTekken 5
Launcher (choose one)
  • Forward+Left punch + Right punch
  • Forward+Right kick
Follow-up
Down-back+Right kick

Guide damage: 34–46 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • Forward+Left punch + Right punch
Follow-up
Forward,ForwardIntoLeft kick~Right kick

Guide damage: 54

Juggle follow-upTekken 5
Launcher
  • Forward+Right kick
Follow-up
Forward,ForwardIntoLeft punch + Right kickIntoLeft punch,Right punch,Left kick

Guide damage: 54

Juggle follow-upTekken 5
Launcher
  • Down-back+Right punch
Follow-up
Left punch + Right kickIntoLeft punch + Right kickIntoDown-forward+Left kick

Guide damage: 40

Juggle follow-upTekken 5
Launcher (choose one)
  • Down+Left kick + Right kick
  • Counter hitDown+Left kick + Right kick
  • Forward+Left punch,Right kick
  • Left punch,Left punch,Right kick
  • Back+Right punch,Left punch,Right kick
Follow-up
Back+Right punch,Left punch + Right punchIntoBack+Left kick

Guide damage: 49–76 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • Up-forward+Right kick
Follow-up
Back+Right punch,Left punch,Down+Right kick

Guide damage: 51

Juggle follow-upTekken 5
Launcher (choose one)
  • Hold down,Down-forward,Down,Hold down-forward+Left punch + Right punch
  • FCDown-forward,Down,Hold down-forward+Left punch + Right punch
Follow-up
Up-forward+Left kickIntoForward+Right punch

Guide damage: 36

Juggle follow-upTekken 5
Launcher (choose one)
  • Hold down,Down-forward,Down,Hold down-forward+Left punch + Right punch
  • FCDown-forward,Down,Hold down-forward+Left punch + Right punch
Follow-up
Back+Right kickIntoUp-forward+Left kickIntoLeft punch,Right punch,Left kick

Guide damage: 57

Juggle follow-upTekken 5
Launcher
  • While standingLeft kick
Follow-up
Back+Right punch,Left punch,Left kickIntoForward+Right punch

Guide damage: 55

Juggle follow-upTekken 5
Launcher
  • Counter hitDown+Right punch
Follow-up
Down-forward+Left kick

Guide damage: 36

Juggle follow-upTekken 5
Launcher
  • Counter hitBack+Right kick
Follow-up
Back+Right kickIntoForward+Right punch

Guide damage: 43

Juggle follow-upTekken 5
Launcher
  • Counter hitFCDown-forward+Right punch
Follow-up
FCLeft kick

Guide damage: 26

Juggle follow-upTekken 5
Launcher
  • Counter hitFCDown-forward+Right punch
Follow-up
While standingLeft kickIntoBack+Right punch,Left punch,Right kick

Guide damage: 63

Juggle follow-upTekken 5
Launcher
  • Counter hitSidestep+Right kick
Follow-up
Forward,ForwardIntoLeft punch + Right kickIntoBack+Right punch,Left punch + Right punchIntoForward+Right punch

Guide damage: 50

Juggle follow-upTekken 5
Launcher
  • Counter hitSidestep left+Right kick
Follow-up
Down-back+Right kick,Right kick

Guide damage: 38

Juggle follow-upDR
Launcher
  • Right punch
Follow-up
Down-back+Left punchIntoLeft punch + Right kick,Right punch,Right kick

Guide damage: 47

Juggle follow-upDR
Launcher
  • Forward+Right punch
Follow-up
Left punchIntoBack+Right punch,Left punch + Right punchIntoRight kick

Guide damage: 49

Juggle follow-upDR
Launcher
  • Forward+Right punch
Follow-up
Left punchIntoLeft punch + Right kickIntoBack+Right punch,Left punch + Right punchIntoRight kick

Guide damage: 55

Juggle follow-upDR
Launcher
  • Right punch,Down-forward+Right punch
Follow-up
Up-forward+Left kick,Left punch,Back+Right punch,Left punch + Right punch,Right kick
Juggle follow-upDR
Launcher
  • Right punch,Down-forward+Right punch
Follow-up
Back+Right punch,Left punch,Left kick,Forward+Left punch + Right punch
Juggle follow-upDR
Launcher (choose one)
  • Right punch
  • Down-forward+Right punch
Follow-up
Up-forward+Left kick,Left punch,Back+Right punch,Left punch + Right punch,Right kick

Follow-up damage: 38.

Juggle follow-upDR
Launcher (choose one)
  • Right punch
  • Down-forward+Right punch
  • Down-back+Right punch
  • While standingLeft kick
Follow-up
Back+Right punch,Left punch,Left kick,Forward+Left punch + Right punch

Follow-up damage: 38.

Juggle follow-upDR
Launcher (choose one)
  • Right punch
  • Down-forward+Right punch
Follow-up
Down-forward+Left punch,Up-forward+Left kick,Left punch,Right punch,Left kick

Follow-up damage: 36.

Juggle follow-upDR
Launcher (choose one)
  • Left punch + Right punch
  • Counter hitBack+Right kick
Follow-up
Left punch + Right kick,Back+Right punch,Left punch + Right punch,Right kick

Follow-up damage: 30.

Juggle follow-upDR
Launcher (choose one)
  • Left punch + Right punch
  • Counter hitBack+Right kick
Follow-up
Left punch + Right kick,Back+Right punch,Left punch,Right kick

Follow-up damage: 30.

Juggle follow-upDR
Launcher
  • Left punch + Right punch
Follow-up
Left punch + Right kick,Back+Right punch,Left punch,Forward+Right punch

Follow-up damage: 30.

Juggle follow-upDR
Launcher (choose one)
  • (Left punch + Right kick,Right punch),Down+Right kick
  • Counter hit(Left punch,Left punch),Left kick
  • Counter hit(Forward+Left punch),Left kick
  • Counter hit(Back+Right punch,Left punch),Left kick
  • Counter hit(Left punch,Right punch),Right kick
  • Counter hitDown+Right punch
Follow-up
Left punch + Right kick,Back+Right punch,Left punch + Right punch,Right kick

Parenthesized hits must miss. Follow-up damage: 30.

Juggle follow-upDR
Launcher (choose one)
  • (Left punch + Right kick,Right punch),Down+Right kick
  • Counter hit(Left punch,Left punch),Left kick
  • Counter hit(Forward+Left punch),Left kick
  • Counter hit(Back+Right punch,Left punch),Left kick
Follow-up
Left punch + Right kick,Back+Right punch,Left punch,Right kick

Parenthesized hits must miss. Follow-up damage: 30.

Juggle follow-upDR
Launcher
  • (Left punch + Right kick,Right punch),Down+Right kick
Follow-up
Left punch + Right kick,Left punch,Left punch,Right kick

Parenthesized hits must miss. Follow-up damage: 28.

Juggle follow-upDR
Launcher (choose one)
  • Right punch + Left kick
  • Counter hitSidestepRight kick
Follow-up
Forward,ForwardIntoLeft punch + Right kick,Left punch,Left punch,Right kick

Follow-up damage: 28.

Juggle follow-upDR
Launcher
  • Right punch + Left kick
Follow-up
Forward,ForwardIntoLeft punch + Right kick,Left punch,Right punch,Right kick

Follow-up damage: 26.

Juggle follow-upDR
Launcher
  • Right punch + Left kick
Follow-up
Forward,ForwardIntoLeft punch + Right kick,Right punch,Right kick

Follow-up damage: 23.

Juggle follow-upDR
Launcher (choose one)
  • Forward+Right punch
  • (Back+Left kick),Right punch
Follow-up
Down-forward+Left punch,Back+Right punch,Left punch,Left kick,Forward+Left punch + Right punch

Parenthesized hits must miss. Follow-up damage: 43.

Juggle follow-upDR
Launcher (choose one)
  • Forward+Right punch
  • (Back+Left kick),Right punch
Follow-up
Up-forward+Left kick,Left punch,Back+Right punch,Left punch + Right punch,Right kick

Parenthesized hits must miss. Follow-up damage: 38.

Juggle follow-upDR
Launcher (choose one)
  • Forward+Right punch
  • (Back+Left kick),Right punch
Follow-up
(delay)Back+Right punch,Left punch,Left kick,Forward+Left punch + Right punch

Parenthesized hits must miss. Follow-up damage: 38.

Juggle follow-upDR
Launcher
  • Down-back+Right punch
Follow-up
(delay)Left punch,Left punch,Left kick,Forward+Left punch + Right punch

Follow-up damage: 35.

Juggle follow-upDR
Launcher (choose one)
  • Down-back+Right punch
  • Up-forward+Right kick
Follow-up
Back+Right punch,Left punch,Left kick,Down+Right punch

Spikes opponent into ground for better oki. Follow-up damage: 32.

Juggle follow-upDR
Launcher
  • Back+Left kick
Follow-up
Back+Left kick,(delay)Right kick,Left punch + Right kick,Right punch,Right kick

Works as a single, continuous b+3 string (not b+3, db+4, 1+4,2,4). Follow-up damage: 27.

Juggle follow-upDR
Launcher
  • Back+Left kick
Follow-up
(Back+Left kick),Right punch

Parenthesized hits must miss. Follow-up damage: 14.

Juggle follow-upDR
Launcher
  • Back+Left kick
Follow-up
Down-forward+Right kick

Follow-up damage: 11.

Juggle follow-upDR
Launcher
  • Up-forward+Right kick
Follow-up
Back+Right punch,Left punch,Left kick,Forward,ForwardIntoLeft punch + Right kick,(Right punch),Down+Right kick

Parenthesized hits must miss. Follow-up damage: 38.

Juggle follow-upDR
Launcher (choose one)
  • Up-forward+Right kick
  • While standingLeft kick
Follow-up
Forward,ForwardIntoLeft punch,Left punch,Left kick,Forward+Left punch + Right punch

Follow-up damage: 35.

Juggle follow-upDR
Launcher
  • FCDown-forward,Down,Down-forward+Left punch + Right punch
Follow-up
Back+Right kick,Up-forward+Left kick,Left punch,Right punch,Left kick

Follow-up damage: 41.

Juggle follow-upDR
Launcher
  • FCDown-forward,Down,Down-forward+Left punch + Right punch
Follow-up
Back+Right kick,Up-forward+Left kick,Left punch,Left punch,Right kick

Follow-up damage: 41.

Juggle follow-upDR
Launcher
  • FCDown-forward,Down,Down-forward+Left punch + Right punch
Follow-up
Back+Right kick,Forward,ForwardIntoLeft punch + Right kick,Back+Right punch,Left punch + Right punch,Right kick

Follow-up damage: 41.

Juggle follow-upDR
Launcher
  • While standingLeft kick
Follow-up
Down-forward+Left punch,Forward,ForwardIntoLeft punch + Right kick,Back+Right punch,Left punch + Right punch,Right kick

Follow-up damage: 36.

Juggle follow-upDR
Launcher (choose one)
  • Counter hit(Left punch,Left punch),Left kick
  • Counter hit(Forward+Left punch),Left kick
  • Counter hit(Back+Right punch,Left punch),Left kick
Follow-up
Left punch,Left punch,Left kick,Forward+Left punch + Right punch

Parenthesized hits must miss. Follow-up damage: 35.

Juggle follow-upDR
Launcher (choose one)
  • Counter hit(Left punch,Left punch),Right kick
  • Counter hit(Forward+Left punch),Right kick
  • Counter hitDown+Left kick + Right kick
  • Counter hit(Back+Right punch,Left punch),Right kick
Follow-up
Back+Right punch,Left punch,Left kick,Forward+Left punch + Right punch

Parenthesized hits must miss. Follow-up damage: 38.

Juggle follow-upDR
Launcher (choose one)
  • Counter hit(Left punch,Left punch),Right kick
  • Counter hit(Forward+Left punch),Right kick
  • Counter hitDown+Left kick + Right kick
  • Counter hit(Back+Right punch,Left punch),Right kick
Follow-up
(delay)Left punch,Left punch,Left kick,Forward+Left punch + Right punch

Parenthesized hits must miss. Follow-up damage: 35.

Juggle follow-upDR
Launcher (choose one)
  • Counter hit(Left punch,Left punch),Right kick
  • Counter hit(Forward+Left punch),Right kick
  • Counter hitDown+Left kick + Right kick
  • Counter hit(Back+Right punch,Left punch),Right kick
Follow-up
Back+Right punch,Left punch,Left kick,Down+Right punch

Spikes opponent into ground for better oki. Parenthesized hits must miss. Follow-up damage: 32.

Juggle follow-upDR
Launcher (choose one)
  • Counter hit(Left punch,Right punch),Right kick
  • Counter hitDown+Right punch
  • Counter hit(Down-back+Right kick),Right kick
  • Counter hit(Down-back+Right kick,Right kick),Right kick
  • Counter hit(Back+Left kick),Right kick
Follow-up
Down-forward+Left punch,Forward,ForwardIntoLeft punch + Right kick,Back+Right punch,Left punch + Right punch,Right kick

Parenthesized hits must miss. Follow-up damage: 36.

Juggle follow-upDR
Launcher (choose one)
  • Counter hit(Left punch,Right punch),Right kick
  • Counter hitDown+Right punch
  • Counter hit(Down-back+Right kick),Right kick
  • Counter hit(Down-back+Right kick,Right kick),Right kick
  • Counter hit(Back+Left kick),Right kick
Follow-up
Down-forward+Left punch,Left punch,Back+Right punch,Left punch + Right punch,Right kick

Parenthesized hits must miss. Follow-up damage: 34.

Juggle follow-upDR
Launcher (choose one)
  • Counter hitRight kick
  • Counter hitSidestepRight kick
Follow-up
Forward,ForwardIntoLeft punch + Right kick,Back+Right punch,Left punch + Right punch,Right kick

Follow-up damage: 30.

Juggle follow-upDR
Launcher (choose one)
  • Counter hitRight kick
  • Counter hitSidestepRight kick
Follow-up
Forward,ForwardIntoLeft punch + Right kick,Back+Right punch,Left punch,Right kick

Follow-up damage: 30.

Juggle follow-upDR
Launcher
  • Counter hitRight kick
Follow-up
Forward,ForwardIntoLeft punch + Right kick,Left punch,Right punch,Left kick

Follow-up damage: 28.

Juggle follow-upDR
Launcher
  • Counter hitRight kick(near wall)
Follow-up
Left punch,Left punch,Right kick

Follow-up damage: 36.

Juggle follow-upDR
Launcher (choose one)
  • Counter hit(Down-back+Right kick),Right kick
  • Counter hit(Down-back+Right kick,Right kick),Right kick
  • Counter hit(Back+Left kick),Right kick
Follow-up
Down-forward+Left punch,Back+Right punch,Left punch,Forward+Right punch

Parenthesized hits must miss. Follow-up damage: 30.

Juggle follow-upDR
Launcher
  • Counter hitBack+Right kick
Follow-up
Down-forward+Left punch,Left punch,Back+Right punch,Left punch + Right punch,Right kick

Follow-up damage: 34.

Juggle follow-upDR
Launcher
  • Counter hitFCDown-forward+Right punch
Follow-up
While standingLeft kick,Back+Right punch,Left punch,Left kick,Forward,ForwardIntoLeft punch + Right kick,(Right punch),Down+Right kick

Parenthesized hits must miss. Follow-up damage: 60.

Juggle follow-upDR
Launcher
  • Counter hitFCDown-forward+Right punch
Follow-up
While standingLeft kick,Back+Right punch,Left punch,Left kick,Down+Right punch

Spikes opponent into ground for better oki. Follow-up damage: 54.

Juggle follow-upDR
Launcher
  • Counter hitFCDown-forward+Right punch
Follow-up
While standingLeft kick,Forward,ForwardIntoLeft punch + Right kick,Back+Right punch,Left punch + Right punch,Right kick

Follow-up damage: 52.

Standing Punishers

i10Startup
Left punch
Tekken 5
Left punch
DR
Right kick
DR
i12Startup
Down-back+Left punch
DR
Down-forward+Right kick
DR
i13Startup
Down-forward+Left punch
Tekken 5
Down-forward+Left punch
DR
i14Startup
Down+Left kick + Right kick
Tekken 5Launcher
i15Startup
Right punch
DRLauncher
Back+Right punch
Tekken 5
Back+Right punch,Left punch + Right punch
DR

Best used if too far away for 2, as it has short range.

Back+Right kick
Tekken 5
i16Startup
Left punch + Right punch
Tekken 5Launcher
Left punch + Right punch
DRLauncher
Back+Left kick
Tekken 5Launcher
Back+Left kick
DRLauncher
i17Startup
Forward+Left punch + Right punch
Tekken 5Launcher
Forward+Left punch + Right punch
DR

Wallsplat combo near wall.

i18Startup
Down-forward+Left kick
Tekken 5
Down+Right punch
Tekken 5
Forward+Right punch
Tekken 5Launcher
Forward+Right punch
DRLauncher
i19Startup
Down-forward+Right punch
Tekken 5Launcher
Forward+Right kick
Tekken 5Launcher
i20Startup
Up-forward+Right kick
Tekken 5Launcher
Up-forward+Right kick
DRLauncher
i24Startup
Down-back+Right punch
Tekken 5Launcher
i28Startup
Right punch + Left kick
Tekken 5Launcher

While Rising / Crouching Punishers

i10Startup
FCLeft punch
DR
i11Startup
While standingRight kick
DR
i14Startup
While standingRight punch
Tekken 5
While standingRight punch,Left punch
DR
i15Startup
While standingLeft punch
Tekken 5
i16Startup
While standing,Forward+Left kick
DR

Wallsplat combo near wall.

i19Startup
While standingLeft kick
Tekken 5Launcher
While standingLeft kick
DRLauncher
i20Startup
Up-forward+Right kick
DRLauncher

Check range and recovery position. Frame-derived string entries show only the opening hit; follow-ups are in the move list. Motion launchers need additional command-entry time.

Wall Combos

Wall follow-upDR
Back+Right punch,Left punch,Right kick

Regular combo (scaled) Does not combo at normal wall splat height, use as high wall splat combo. Follow-up damage: 39.

Wall follow-upDR
Left punch,Left punch,Right kick

Regular combo (scaled) Does not combo at normal wall splat height, use as high wall splat combo. Follow-up damage: 37.

Wall follow-upDR
Left punch,Left punch,Down+Right kick

Regular combo (scaled) Does not combo at normal wall splat height, use as high wall splat combo. Follow-up damage: 34.

Wall follow-upDR
Back+Left punch + Right kick,Right kick

Regular combo (scaled) Does not combo at normal wall splat height, use as high wall splat combo. Follow-up damage: 32.

Wall follow-upDR
Left kick + Right kick

Low wall hit (near ground, after wall carry etc.) Follow-up damage: 17.

Wall follow-upDR
Down-forward+Left kick

Low wall hit (near ground, after wall carry etc.) Follow-up damage: 15.

Wall follow-upDR
Left kick~Right kick

Low wall hit (near ground, after wall carry etc.) Follow-up damage: 15.

Wall follow-upDR
While standingLeft kick

Low wall hit (near ground, after wall carry etc.) Follow-up damage: 15.

Throws

Aiki Nage
Left punch + Left kick
OrHold forward+Left punch + Left kick

Damage: 35

Throw break: Left punch

DR

Throw

Startup
12~14f
On block
-2
On hit
±0d

Throw break 1. Side switch. Opponent recovers in FUFT

Katanuki
Right punch + Right kick
OrHold forward+Right punch + Right kick

Damage: 35

Throw break: Right punch

DR

Throw

Startup
12~14f
On block
-2
On hit
-3d

Throw break 2. Opponent recovers in FDFA

Spider Entwine
(left throw)Left punch + Left kick
Or(left throw)Right punch + Right kick

Damage: 40

Throw break: Left punch

Wind Wheel
(right throw)Left punch + Left kick
Or(right throw)Right punch + Right kick

Damage: 40

Throw break: Right punch

Twisted Limbs
(back throw)Left punch + Left kick
Or(back throw)Right punch + Right kick

Damage: 50

Unbreakable

White Mountain
Down-forward+Right punch + Left kick

Damage: 40

Throw break: Left punch + Right punch

Cherry Blossom
Back+Left punch + Right punch

Damage: 40

Throw break: Left punch + Right punch

DR

Throw

Startup
12f
On block
-3
On hit
±0d

Throw break 1+2. Opponent recovers in FUFA

High & Mid Attack Reversal
Back+Left punch + Left kick
DR

Damage: 25 · Special

On block
+6
On hit
+23d / punches / +3d / kicks

Opponent recovers in FUFT. Damage is 25 + 50% of the opponent's attack. Parries mid or high punches or kicks. Chickenable, 15 damage to Asuka

Falling Rain
FCDown-forward,Down,Down-forward+Left punch + Right punch

Damage: 15,30

Throw break: Left punch + Right punch

Launches on hit.

Ki Charge
Left punch + Right punch + Left kick + Right kick
DR

Special

Ultimate Tackle
Left punch + Right punch + Left kick + Right kick~Down-forward+Left kick + Right kick,Left kick + Right kick,Left punch + Right punch
Ultimate Punches
Left punch + Right punch + Left kick + Right kick~Down-forward+Left kick + Right kick,Left kick + Right kick,Left punch + Right punch,Right punch,Left punch,Right punch,Left punch
OrLeft punch + Right punch + Left kick + Right kick~Down-forward+Left kick + Right kick,Left kick + Right kick,Left punch + Right punch,Right punch,Left punch,Left punch,Right punch
Supercharge > Ultimate Tackle (UT)DR
Left punch + Right punch + Left kick + Right kick,Hold down-forward+Left kick + Right kick,Left kick + Right kick,Left punch + Right punch

Damage: 5 · Special / Throw

Follow-up only

Startup
16f
On hit
-17d
1+2+3+4,~df+3+4,3+4,1+2,(During tackle) 1,2,1,2,1DR
Left punch + Right punch + Left kick + Right kick,Hold down-forward+Left kick + Right kick,Left kick + Right kick,Left punch + Right punch,(During tackle)Left punch,Right punch,Left punch,Right punch,Left punch

Damage: 5,5,5,5,5,10 · Special / Throw / Throw

Follow-up only

On hit
+11d

Alternate strings: (1,2,1,1,2) (2,1,2,1,2) (2,1,2,2,1)

White MountainDR
Hold down-forward+Right punch + Left kick

Damage: 40 · Throw

Startup
12f
On block
-6
On hit
-2d

Throw break 2. Opponent recovers in FUFT

Falling RainDR
FCDown-forward,Down,Hold down-forward+Left punch + Right punch

Damage: 15(,30) · Throw

Startup
11~12f
On block
-6
On hit
+55a / (+27)

Throw break 1+2. Side switch. Combo throw. Opponent recovers in FDFT

Recovery Setups

Guaranteed follow-upDR
Launcher (choose one)
  • Left kick~Right kick
  • (Forward+Left punch),Down+Right kick
Follow-up
Forward,ForwardIntoLeft kick + Right kick

Parenthesized hits must miss. Follow-up damage: 25.

Guaranteed follow-upDR
Launcher (choose one)
  • Left kick~Right kick
  • (Forward+Left punch),Down+Right kick
Follow-up
Forward,ForwardIntoDown-back+Left kick

Parenthesized hits must miss. Follow-up damage: 15.

Guaranteed follow-upDR
Launcher
  • Forward+Right kick
Follow-up
Down-back+Right kick,Right kick

Can whiff depending on initial angle. Follow-up damage: 17.

Guaranteed follow-upDR
Launcher
  • Forward+Right kick
Follow-up
Forward,ForwardIntoLeft kick~Right kick

Damage changes depending on if/how opponent tech rolls. Follow-up damage: 15/22.

Guaranteed follow-upDR
Launcher
  • Counter hit(Back+Left punch + Right kick),Left kick
Follow-up
Down-back+Left kick

Parenthesized hits must miss. Follow-up damage: 15.

Unblockable Attacks

Spinning Heel Drop (charged)Version unverified
Forward+Left kick(hold)

Move List

Haze Palm Fist Combo
Left punch,Left punch

Damage: 6,15 · High / Mid

Tekken 5
Startup
10f
On block
-1 / -7
On hit
+10 / +4
Counter hit
+10 / +4
DR

Damage: 8,15

Follow-up only

Startup
24f
On block
-7
On hit
+4

Input can be delayed 3f

Blossom Rush
Left punch,Right punch

High / Mid

Tekken 5

Damage: 6,10

Startup
10f
On block
-1 / -5
On hit
+10 / +6
Counter hit
+10 / +6
DR

Damage: 8,10

Follow-up only

Startup
24~25f
On block
-5
On hit
+6
Sacred Blade
Left punch,Left punch,Down+Right kick

Damage: 6,15,22 · High / Mid / Low (grounded)

Tekken 5

Follow-up only

On block
-18
On hit
KD
Counter hit
KD
DR

Damage: 8,15,22 · High / Mid / Low

Follow-up only

Startup
24~26f
On block
-19
On hit
+40a

Combos from 2nd hit CH. Input can be delayed 10f

Spinning Heel Drop
Left punch,Right punch,Left kick

High / Mid / Mid

DR

Damage: 8,10,24

Follow-up only

Startup
29~32f
On block
-7
On hit
+24a / (+15)

Has two levels of charge. Cancel to r34 with B. Input can be delayed 4f

Haze Palm Fist
Forward+Left punch

Damage: 18 · Mid

Tekken 5
Startup
20f
On block
-7
On hit
+4
Counter hit
KD
DR
Startup
20f
On block
-7
On hit
+4
Cartwheel Stomp
Left kick + Right kick

Damage: 10,21 · Mid / Mid (grounded)

Tekken 5
Startup
23f
On block
-13 / -6
On hit
-2 / KD
Counter hit
-2 / KD
DR

Mid / Mid

Startup
23~24 / 30~32f
On block
-6
On hit
+25a

Transition to FC with d. Second hit can sometimes whiff, leaving first hit at -13 on block, -2 on hit

Destabilizer
Down-back+Left punch + Right punch

Unbreakable

DR

Damage: 0 · Throw

Startup
14~15f
On block
!
On hit
+9

Unbreakable

Jab
Left punch

Damage: 6 · High

DR

Damage: 8

Startup
10f
On block
-1
On hit
+10g
Down Jab
Down+Left punch

Damage: 5 · Special mid

DR
Startup
10f
On block
-5
On hit
+6
Crouch Jab
FCLeft punch

Damage: 5 · Special mid

DR
Startup
10f
On block
-5
On hit
+6
Uppercut
Right punch

Damage: 16 · Mid

Launches on hit.

DR
Startup
15~16f
On block
-6
On hit
+35a / (+25)
Crouch Straight
FCRight punch

Damage: 8 · Special mid

DR
Startup
11f
On block
-4
On hit
+7
Reverse Chin Kick
Left kick

Damage: 12 · Low

DR

Damage: 10

Startup
16f
On block
-10
On hit
+1
Low Spin Kick
Down+Left kick

Damage: 12 · Low (grounded)

DR

Low

Startup
16f
On block
-17
On hit
-3
Crouch Spin Kick
FCLeft kick

Damage: 12 · Low (grounded)

DR

Low

Startup
16f
On block
-17
On hit
-3
Roundhouse
Right kick

Damage: 18 · High

Launches on counter hit.

DR
Startup
10f
On block
-4
On hit
+7
Counter hit
+32a / (+22)
Shin Kick
Down+Right kick

Damage: 7 · Low

DR
Startup
12f
On block
-13
On hit
-2
Crouch Shin Kick
FCRight kick

Damage: 10 · Low

DR
Startup
12f
On block
-15
On hit
-4
Haze Blossom Kick
Left punch,Left punch,Left kick

Damage: 6,15,16 · High / Mid / Mid

Launches on counter hit.

Tekken 5

Follow-up only

On block
-5
On hit
+6
Counter hit
KD
DR

Damage: 8,15,16

Follow-up only

Startup
21~22f
On block
-5
On hit
+6
Counter hit
+26a / (+19)

Combos from 2nd hit CH

Purple Cloud Kicks
Left punch,Left punch,Right kick

Damage: 6,15,5,20 · High / Mid / Low / High

Launches on hit.

Tekken 5

Follow-up only

On block
-4
On hit
KD
Counter hit
KD
DR

Damage: 8,15,5,20 · High / Mid / Special low / High

Follow-up only

Startup
18~19 / 28~30f
On block
-6
On hit
+30a / (+20)

-25c if the 1st hit is blocked. Input can be delayed 13f

Front Kick
Left punch,Right punch,Right kick

High / Mid / Mid

Tekken 5

Damage: 6,10,20

Follow-up only

On block
-11
On hit
0
Counter hit
KD
DR

Damage: 8,10,20

Follow-up only

Startup
18~19f
On block
-11
On hit
±0
Counter hit
+22a

Combos from 2nd hit CH

Reverse Shin Combo
Left punch,Left kick

Damage: 6,10 · High / Low

Tekken 5
Startup
10f
On block
-1 / -10
On hit
+10 / +1
Counter hit
+10 / +1
DR

Damage: 8,10

Follow-up only

Startup
21f
On block
-10
On hit
+1

Input can be delayed 3f

Leg Cutter Combo
Left punch,Right kick

Damage: 6,14 · High / Low (grounded)

Tekken 5
Startup
10f
On block
-1 / -10
On hit
+10 / +1
Counter hit
+10 / +1
DR

Damage: 8,14 · High / Low

Follow-up only

Startup
26~28f
On block
-10
On hit
+1

Can go into any other db+4 string

Haze Blossom Kick
Forward+Left punch,Left kick

Damage: 18,16 · Mid / Mid

Launches on counter hit.

Tekken 5

Follow-up only

On block
-5
On hit
+6
Counter hit
KD
DR

Follow-up only

Startup
21~22f
On block
-5
On hit
+6
Counter hit
+26a / (+19)

Combos from 1st hit CH

Purple Cloud Kicks
Forward+Left punch,Right kick

Damage: 18,5,20 · Mid / Low / High

Launches on hit.

Tekken 5

Follow-up only

On block
-4
On hit
KD
Counter hit
KD
DR

Mid / Special low / High

Follow-up only

Startup
18~19 / 28~30f
On block
-6
On hit
+30a / (+20)

-25c if the 1st hit is blocked. Combos from 1st hit CH. Input can be delayed 13f

Sacred Blade
Forward+Left punch,Down+Right kick

Damage: 18,22 · Mid / Low (grounded)

Tekken 5

Follow-up only

On block
-18
On hit
KD
Counter hit
KD
DR

Mid / Low

Follow-up only

Startup
24~26f
On block
-19
On hit
+40a

Combos from 1st hit CH. Input can be delayed 10f

Falling Tower
Down-forward+Left punch,Right punch

Damage: 10,13,18

Tekken 5
Startup
13f
On block
-3 / -3
On hit
+8 / KD
Counter hit
+8 / KD
DR

Damage: 10,13 · Mid / h( / t)

Follow-up only

Startup
22f
On block
-3
On hit
+8 / (±0d)

Transition to attack throw on hit. Combos from 1st hit CH. Input can be delayed 6f. Opponent recovers in FUFT

Sparrow Trip
Back+Left punch

Damage: 16 · Low (grounded)

Tekken 5
Startup
28f
On block
-6
On hit
+7
Counter hit
KD
DR

Damage: 16(,22) · Low

Startup
28~30f
On block
-12
On hit
+7
Counter hit
±0d

Transition to attack throw on CH. Opponent recovers in FUFT

Sparrow Gut Punch
While standingLeft punch

Damage: 19 · Mid

Tekken 5
Startup
15f
On block
-7
On hit
+6
Counter hit
KD
DR
Startup
15~16f
On block
-7
On hit
+6
Counter hit
+54a

CH stun can be broken with f

Vacuum Mist Palm
Left punch + Right punch

Damage: 22 · Mid

Launches on hit.

Tekken 5
Startup
16f
On block
-7
On hit
KD
Counter hit
KD
DR
Startup
16~17f
On block
-6
On hit
+27a
Inner Strength
Forward+Left punch + Right punch

High

Tekken 5

Damage: 32

Startup
17f
On block
-3
On hit
KD
Counter hit
KD
DR

Damage: 30

Startup
17~18f
On block
-9
On hit
+36d / (-21)

Knockdown can be teched with f or b

Raging Storm
Down-forward+Left punch + Right punch

Mid / Mid

Tekken 5

Damage: 10,22

Startup
42f
On block
-14
On hit
KD
Counter hit
KD
DR

Damage: 12,24

Startup
42 / 47f
On block
-11
On hit
+12a

Low sabaki parry

White Heron Dance
Left punch + Right kick,Right punch

Damage: 5,8,10 · Low (grounded) / High / High

Tekken 5
Startup
14f
On block
-2 / -4
On hit
+9 / +7
Counter hit
+9 / +7
DR

Special low / High / High

Follow-up only

Startup
19f
On block
-4
On hit
+7

Combos from 3rd hit CH

Cresent Kick
Left punch + Right kick,Right punch,Right kick

Damage: 5,8,10,23 · Low (grounded) / High / High / Mid

Tekken 5

Follow-up only

On block
-15
On hit
KD
Counter hit
KD
DR

Special low / High / High / Mid

Follow-up only

Startup
24f
On block
-15
On hit
+11a

Combos from 4th hit CH

Cresent Sweep
Left punch + Right kick,Right punch,Down+Right kick

Damage: 5,8,10,18 · Low (grounded) / High / High / Low (grounded)

Launches on hit.

Tekken 5

Follow-up only

On block
-26
On hit
KD
Counter hit
KD
DR

Special low / High / High / Low

Follow-up only

Startup
24~25f
On block
-26
On hit
+27a

Combos from 4th hit CH

Charging Strike
Forward+Right punch

Damage: 21 · Mid

Launches on hit.

Tekken 5
Startup
18f
On block
-17
On hit
KD
Counter hit
KD
DR
Startup
18f
On block
-17
On hit
+34a / (+24)

Cancel into r? FC -12 on block with D

Strike Cancel
Forward+Right punch,Hold down
OrBack+Left kick,Right punch,Hold down
Mist Palm Thrust
Forward,Forward+Right punch

Damage: 23 · Mid

Tekken 5
Startup
13f
On block
-12
On hit
KD
Counter hit
KD
DR
Startup
13~14f
On block
-12
On hit
+14a / (+5)

Built in evasion to left side

Heaven's Hammer
Down+Right punch

Damage: 18 · Mid

Launches on counter hit.

Tekken 5
Startup
18f
On block
-2
On hit
+11
Counter hit
KD
DR
Startup
18f
On block
-1c
On hit
+12cg
Counter hit
+22a
Blossom Upper
Down-forward+Right punch

Damage: 18 · Mid

Launches on hit.

Tekken 5
Startup
19f
On block
-5
On hit
KD
Counter hit
KD
DR
Startup
19~20f
On block
-5
On hit
+36a / (+26)
Rock Shooter
Down-back+Right punch

Damage: 16 · Mid

Launches on hit.

Tekken 5
Startup
24f
On block
-10
On hit
KD
Counter hit
KD
DR
Startup
24~25f
On block
-10
On hit
+31a / (+21)
Driving Sparrow
Back+Right punch

Damage: 12 · Mid

Tekken 5
Startup
15f
On block
-4
On hit
+1
Counter hit
+1
DR
Startup
15f
On block
-4c
On hit
+1c
Spinning Nest
Back+Right punch,Left punch + Right punch

Mid / High

Follow-up can be delayed.

Tekken 5

Damage: 12,13

Follow-up only

On block
-7
On hit
+9
Counter hit
KD
DR

Damage: 12,12

Follow-up only

Startup
21f
On block
-10
On hit
+1

Combos from 1st hit. Input can be delayed 12f

Haze Palm Fist
Back+Right punch,Left punch

Damage: 12,15 · Mid / Mid

Tekken 5

Follow-up only

On block
-7
On hit
+4
Counter hit
+4
DR

Damage: 12,14

Follow-up only

Startup
28f
On block
-7
On hit
+4

Can go into any f+1 string. Combos from 1st hit CH

Haze Blossom Kick
Back+Right punch,Left punch,Left kick

Damage: 12,15,16 · Mid / Mid / Low

Launches on counter hit.

Tekken 5

Follow-up only

On block
-5
On hit
+6
Counter hit
KD
Purple Cloud Kicks
Back+Right punch,Left punch,Right kick

Damage: 12,15,5,20 · Mid / Mid / Low / High

Launches on hit.

Tekken 5

Follow-up only

On block
-4
On hit
KD
Counter hit
KD
Sacred Blade
Back+Right punch,Left punch,Down+Right kick

Damage: 12,15,22 · Mid / Mid / Low (grounded)

Tekken 5

Follow-up only

On block
-18
On hit
KD
Counter hit
KD
Leg Cutter
Back+Right punch,Right kick

Damage: 12,14 · Mid / Low (grounded)

Tekken 5

Follow-up only

On block
-11
On hit
-1
Counter hit
-1
DR

Mid / Low

Follow-up only

Startup
33~35f
On block
-9
On hit
+2

Can go into any db+4 string. Combos from 1st hit CH

Mist Elbow
While standingRight punch

Damage: 15 · Mid

Tekken 5
Startup
14f
On block
-7
On hit
+9
Counter hit
+9
DR

Damage: 18

Startup
14~15f
On block
-7
On hit
+9
Sweeping Sparrow
FCDown-forward+Right punch
OrHold down-forward+Right punch

Damage: 12 · Low (grounded)

Tekken 5
Startup
15f
On block
-9
On hit
-1
Counter hit
+19
DR

Low

Startup
15f
On block
-11
On hit
±0
Counter hit
+19

Transition on r? FC at (-5/+6c) with D

Sparrow Pirouette
Right punch + Left kick

Damage: 21 · High

Tekken 5
Startup
28f
On block
0
On hit
KD
Counter hit
KD
DR
Startup
28~29f
On block
±0
On hit
+24a

Punch sabaki parry

Sacred Blade
Left kick~Right kick

Damage: 22 · Low (grounded)

Tekken 5
Startup
24f
On block
-17
On hit
KD
Counter hit
KD
DR

Low

Startup
24~26f
On block
-17
On hit
+29a
Spinning Heel Drop
Forward+Left kick

Mid

DR

Damage: 30

Startup
29~32f
On block
-2
On hit
+29a / (+20)

Has two levels of charge. Cancel to r34 with B

Minazuki
Down-forward+Left kick

Damage: 22 · Mid

Tekken 5
Startup
18f
On block
-11
On hit
KD
Counter hit
KD
DR
Startup
18f
On block
-11
On hit
+15a / (+6)
Enchanted Circle
Down-back+Left kick

Damage: 15 · Low (grounded)

Tekken 5
Startup
21f
On block
-12
On hit
+4
Counter hit
+4
DR

Low

Startup
21f
On block
-12
On hit
+6c
Dragon Wheel
Back+Left kick

Damage: 20 · Mid

Launches on hit.

Tekken 5
Startup
16f
On block
-19
On hit
KD
Counter hit
KD
DR
Startup
16~17f
On block
-19
On hit
+38a / (+28)
Charging Strike
Back+Left kick,Right punch

Damage: 20,21 · Mid / Mid

Launches on hit.

Tekken 5

Follow-up only

On block
-18
On hit
KD
Counter hit
KD
DR

Follow-up only

Startup
18f
On block
-18
On hit
+33a / (+23)

Can cancel into FC with d

Leg Cutter
Back+Left kick,Right kick

Damage: 20,14 · Mid / Low (grounded)

Tekken 5

Follow-up only

On block
-10
On hit
+1
Counter hit
KD
DR

Mid / Low

Follow-up only

Startup
20~22f
On block
-10
On hit
+1

Can go into any db+4 string

Imato
Up-forward+Left kick

Damage: 16 · Mid

Tekken 5
Startup
20f
On block
-3
On hit
+8
Counter hit
+8
DR
Startup
20~21f
On block
-3
On hit
+8
Moon Scent
While standingLeft kick

Damage: 22 · Mid

Launches on hit.

Tekken 5
Startup
19f
On block
-15
On hit
KD
Counter hit
KD
DR
Startup
19~20f
On block
-18
On hit
+30a / (+20)

Transition to r56? FC with D

Purple Cloud Kicks
Down+Left kick + Right kick

Damage: 5,20 · Low / High

Launches on hit.

Tekken 5
Startup
14f
On block
-4
On hit
KD
Counter hit
KD
DR

Low / Mid

Startup
14 / 24~27f
On block
-6(-25)
On hit
+30a / (+20)

Combo from 1st CH. -25 if 1st hit is blocked

Twin Cloud Kicks
FCLeft kick + Right kick,Left kick
OrWhile standingLeft kick + Right kick,Left kick

Damage: 10,10,10,10 · Mid / Mid / Mid / Mid

Tekken 5
Startup
21f
On block
-6 / 0
On hit
+5 / +14
Counter hit
+5 / +14
DR

Follow-up only

Startup
30~31 / 40~41f
On block
±0c
On hit
+15cg

Transition on r22 FC at (+1/+16c) with D

Crescent Kick
Forward+Right kick

Damage: 25 · High

Tekken 5
Startup
19f
On block
+3
On hit
KD
Counter hit
KD
DR
Startup
19~21f
On block
+3
On hit
+27a
Siwasu
Forward,Forward+Right kick

Damage: 30

Tekken 5

High

Startup
22f
On block
-15
On hit
KD
Counter hit
KD
DR

Mid

Startup
22f
On block
-5
On hit
+17a / (+8)
Toe Kick
Down-forward+Right kick

Damage: 12 · Mid

DR

Damage: 16

Startup
12f
On block
-11
On hit
±0
Leg Cutter
Down-back+Right kick

Damage: 14 · Low (grounded)

Tekken 5
Startup
22f
On block
-12
On hit
-1
Counter hit
-1
DR

Low

Startup
22~24f
On block
-10
On hit
-1

Transition to r20 FC with D

Heart Stopper
Back+Right kick

Damage: 18 · Mid

Tekken 5
Startup
15f
On block
-3
On hit
+21
Counter hit
KD
DR
Startup
15~16f
On block
-3
On hit
+21g
Counter hit
+62a
Night Sky
Up-forward+Right kick

Damage: 25 · Mid

Launches on hit.

Tekken 5
Startup
20f
On block
-10
On hit
KD
Counter hit
KD
DR
Startup
20~21f
On block
-10
On hit
+31a / (+21)
Boomerang Sparrow
Sidestep+Right kick

Damage: 18 · High

Tekken 5
Startup
17f
On block
-6
On hit
+7
Counter hit
KD
High & Mid Attack Reversal
Back+Right punch + Right kick
Evasive Backflip
Up,Up-back
Wall Jump
Back,Back,Up-back

Damage: 25 · Mid

Haze Palm Fist Combo
(Haze palm fist)Left punch,Left punch

Damage: 12,15 · High / Mid

Tekken 5
Startup
10f
On block
-8 / -7
On hit
+3 / +4
Counter hit
+3 / +4
Haze Blossom Kick
(Haze palm fist)Left punch,Left punch,Left kick

Damage: 12,15,16 · High / Mid / Mid

Launches on counter hit.

Tekken 5

Follow-up only

On block
-5
On hit
+6
Counter hit
KD
Purple Cloud Kicks
(Haze palm fist)Left punch,Left punch,Right kick

Damage: 12,15,1,20 · High / Mid / Low / High

Launches on hit.

Tekken 5

Follow-up only

On block
-4
On hit
KD
Counter hit
KD
Sacred Blade
(Haze palm fist)Left punch,Left punch,Down+Right kick

Damage: 12,15,22 · High / Mid / Low (grounded)

Tekken 5

Follow-up only

On block
-18
On hit
KD
Counter hit
KD
Blossom Rush
(Haze palm fist)Left punch,Right punch

Damage: 12,10 · High / Mid

Tekken 5
Startup
10f
On block
-8 / -5
On hit
+3 / +6
Counter hit
+3 / +6
Spinning Heel Drop
(Haze palm fist)Left punch,Right punch,Left kick

High / Mid / Mid

Front Kick
(Haze palm fist)Left punch,Right punch,Right kick

Damage: 12,10,20 · High / Mid / Mid

Tekken 5

Follow-up only

On block
-11
On hit
0
Counter hit
KD
Reverse Shin Kick Combo
(Haze palm fist)Left punch,Left kick

Damage: 12,10 · High / Low

Tekken 5
Startup
10f
On block
-8 / -10
On hit
+3 / +1
Counter hit
+3 / +1
Leg Cutter Combo
(Haze palm fist)Left punch,Right kick

Damage: 12,14 · High / Low (grounded)

Tekken 5
Startup
10f
On block
-8 / -10
On hit
+3 / +1
Counter hit
+3 / +1
White Heron Dance
(Leg cutter)Left punch + Right kick,Right punch

Damage: 5,8,10 · Low (grounded) / High / High

Tekken 5
On block
-2 / -4
On hit
+9 / +7
Counter hit
+9 / +7
Cartwheel Stomp
(Leg cutter)Left kick

Damage: 10,21 · Mid / Mid (grounded)

Tekken 5
On block
-8 / 0
On hit
+3 / KD
Counter hit
+3 / KD
Double Leg Cutter
(Leg cutter)Right kick

Damage: 16 · Low (grounded)

Launches on counter hit.

Tekken 5
On block
-7
On hit
-4
Counter hit
KD
White Heron Dance
(Leg cutter)Right kick,Left punch + Right kick,Right punch

Damage: 16,5,8,10 · Low (grounded) / Low (grounded) / High / High

Tekken 5

Follow-up only

On block
-2 / -4
On hit
+9 / +7
Counter hit
+9 / +7
Cartwheel Stomp
(Leg cutter)Right kick,Left kick

Damage: 16,10,21 · Low (grounded) / Mid / Mid (grounded)

Tekken 5

Follow-up only

On block
-8 / 0
On hit
+3 / KD
Counter hit
+3 / KD
Triple Leg Cutter
(Leg cutter)Right kick,Right kick

Damage: 16,18 · Low (grounded) / Low (grounded)

Launches on counter hit.

Tekken 5
On block
-7 / -7
On hit
-4 / -4
Counter hit
KD / KD
White Heron Dance
(Leg cutter)Right kick,Right kick,Left punch + Right kick,Right punch

Damage: 16,18,7,10,10 · Low (grounded) / Low (grounded) / Low (grounded) / High / High

Tekken 5

Follow-up only

On block
-2 / -4
On hit
+9 / +7
Counter hit
+9 / +7
Cartwheel Stomp
(Leg cutter)Right kick,Right kick,Left kick

Damage: 16,18,21,25 · Low (grounded) / Low (grounded) / Mid / Mid (grounded)

Tekken 5

Follow-up only

On block
-8 / 0
On hit
+3 / KD
Counter hit
+3 / KD
Tsubame ReturnDR only
Down-back+Left punch

Damage: 13 · Mid

Startup
12~13f
On block
-7
On hit
+3
Mist BlossomDR only
Back+Left punch + Right kick

Damage: 12,6 · High / Low

Startup
12 / 29~30f
On block
-8
On hit
+1
Low CresentDR only
Back+Left punch + Right kick,Left kick

Damage: 12,6,18 · High / Low / Low

Follow-up only

Startup
32~33f
On block
-16
On hit
+2
Counter hit
+16a
Mist CresentDR only
Back+Left punch + Right kick,Right kick

Damage: 12,6,23 · High / Low / Mid

Follow-up only

Startup
25~26f
On block
-14
On hit
+7a / (-2)

Combos from 2nd hit CH

Lotus BloomDR only
Back+Right punch,Left punch + Right punch,Right kick

Damage: 12,12,22 · Mid / High / Mid

Follow-up only

Startup
23~24f
On block
-13
On hit
+18a / (+9)

Follow-up can be delayed. Combos from 2nd hit CH

Blizzard Combo to Jab Low KickTekken 5
Left punch + Right kick,Right punch,Left punch,Left kick
Blizzard Combo to Jab UppercutTekken 5
Left punch + Right kick,Right punch,Left punch,Right punch
Blizzard Combo to Lunging Mist Thrust Double Lift KickTekken 5
Left punch + Right kick,Right punch,Left punch,Left punch,Right kick
Blizzard Combo to Lunging Mist Thrust Toe KickTekken 5
Left punch + Right kick,Right punch,Left punch,Left punch,Left kick
Spinning Heel Drop CancelTekken 5
Forward+Left kick,Back
Whiplash Combo Low KickTekken 5
Forward+Left punch,Left kick,Left punch,Left kick
Whiplash Combo Front KickTekken 5
Forward+Left punch,Left kick,Left punch,Left kick,Right punch,Right kick
Whiplash Combo Spinning Heel DropTekken 5
Forward+Left punch,Left kick,Left punch,Right punch,Left kick
White Heron Spinning Heel DropTekken 5
Left punch + Right kick,Right punch,Left punch,Right punch,Left kick
White Heron Front KickTekken 5
Left punch + Right kick,Right punch,Left punch,Right punch,Right kick
1,1,3,1DR
Left punch,Left punch,Left kick,Left punch

Damage: 8,15,16,12 · High / Mid / Mid / High

Follow-up only

Startup
28f
On block
-8
On hit
+3

Can go into any other 1 string. Combos from 3rd hit

1,2,3 (charge level 1)DR
Left punch,Right punch,Left kick(charge level 1)

Damage: 8,10,40 · High / Mid / Mid

Follow-up only

Startup
54~56f
On block
+6
On hit
+28a / (+19)

Cancel to r44? with B

1,2,3 (charge level 2)DR
Left punch,Right punch,Left kick(charge level 2)

Damage: 8,10,50 · High / Mid / Unblockable mid

Follow-up only

Startup
69~71f
On block
!
On hit
+27a / (+18)

Cancel to r41? with B

1+4DR
Left punch + Right kick

Damage: 5,8 · Special low / High

Startup
14 / 17f
On block
-2
On hit
+9

Jail from 1st attack. -19c if the 1st hit is blocked

Blizzard ComboDR
Left punch + Right kick,Right punch,Left punch

Damage: 5,8,10,12 · Special low / High / High / High

Follow-up only

Startup
21f
On block
-3
On hit
+8

Can go into any other 1 string

Whiplash ComboDR
Forward+Left punch,Left kick,Left punch

Damage: 18,16,12 · Mid / Mid / High

Follow-up only

Startup
28f
On block
-8
On hit
+3

Can go into any 1 string. Combos from 2nd hit

f+3 (charge level 1)DR
Forward+Left kick(charge level 1)

Damage: 40 · Mid

Startup
54~56f
On block
+6
On hit
+28a / (+19)

Cancel to r44? with B

f+3 (charge level 2)DR
Forward+Left kick(charge level 2)

Damage: 50 · Unblockable mid

Startup
69~71f
On block
!
On hit
+27a / (+18)

Cancel to r41? with B

d/f+1DR
Down-forward+Left punch

Damage: 10 · Mid

Startup
13~14f
On block
-1
On hit
+10g
d/b+4,4DR
Down-back+Right kick,Right kick

Damage: 14,16 · Low / Low

Follow-up only

Startup
31~33f
On block
-7
On hit
+4
Counter hit
+34a

Transition to r20 FC with D

d/b+4,4,4DR
Down-back+Right kick,Right kick,Right kick

Damage: 14,16,18 · Low / Low / Low

Follow-up only

Startup
31~33f
On block
-7
On hit
+4
Counter hit
+34a

Transition to r20 FC with D

Leg Cutter Thunder Fall KickDR
Down-back+Right kick,Left kick

Damage: 14,10,21 · Low / Mid / Mid

Follow-up only

Startup
42~44 / 50~52f
On block
±0
On hit
+31a

Transition to r22 FC with D

Leg Cutter Blizzard ComboDR
Down-back+Right kick,Left punch + Right kick

Damage: 14,5,8 · Low / Low / High

Follow-up only

Startup
22 / 17f
On block
-2
On hit
+9

Can go into any 1+4 string. -19c if the 1st hit is blocked

FC 3+4DR
FCLeft kick + Right kick

Damage: 10,10 · Mid / Mid

Startup
13~14 / 23~24f
On block
-6
On hit
+5c
Tornado KickDR
While standing,Forward+Left kick

Damage: 25 · High

Startup
16f
On block
-16
On hit
+15a / (-24)
WS 4DR
While standingRight kick

Damage: 15 · Mid

Startup
11~12f
On block
-3
On hit
+8
WS 1+2DR
While standingLeft punch + Right punch

Damage: 12 · Mid

Startup
12~13f
On block
-2
On hit
+9
CamelliaDR
SidestepRight kick

Damage: 18 · High

Startup
17~21f
On block
-6
On hit
+7
Counter hit
+30a
Thunder Fall Kick (grounded)DR
(grounded opponent)Left kick + Right kick

Damage: 25 · Mid

Startup
30~32f

Alternate input is OTG.(db+4),3 and its variations

WS 2,1DR
While standingRight punch,Left punch

Damage: 28 · Mid / High

Startup
14f
On block
-5
On hit
+6

Excellent parries and counter tools. Strong defensive character.

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Tekken 5 / Dark Resurrection move and combo archive. Version labels identify documented coverage, not exclusivity. DR only marks confirmed additions. Vanilla frames are not DR measurements. PS2 combo damage comes from the guides; some routes differ in arcade 5.1. Preset 10-hit strings are not guaranteed juggles.

Original character artwork: Namco / Bandai Namco. Portrait source