
Tekken 5 / Dark Resurrection · Tekken 5 · Dark Resurrection archive
Asuka Kazama
Throws, moves and combos, in familiar notation.
Shared commands appear once. Differences show Tekken 5 above DR. Edition labels identify documented coverage; only “DR only” means exclusive.
Damage includes the full starter. Earlier hits in a launcher string may not be guaranteed; CH requires a counter hit. PS2 routes are not automatically confirmed for arcade 5.1 or DR.
Main Combos
- Whiplash into Sacred BladeVersion unverified
,


~
![]: Closing bracket Closing bracket](/icons-t8/bracketr.png)
- Juggle follow-upTekken 5
- Launcher (choose one)

+
,
+
Guide damage: 32–34 (varies by launcher)
- Juggle follow-upTekken 5
- Launcher (choose one)

+
+

+
+
+

+
+
,
,
,
+
,
,


+
,
,

+
Guide damage: 55–91 (varies by launcher)
- Juggle follow-upTekken 5
- Launcher (choose one)


+



+
+
Guide damage: 35–39 (varies by launcher)
- Juggle follow-upTekken 5
- Launcher (choose one)


+

+


+
,
,
Guide damage: 51–53 (varies by launcher)
- Juggle follow-upTekken 5
- Launcher
,
,
+
FC
+
Guide damage: 48
- Juggle follow-upTekken 5
- Launcher (choose one)
,
,
+


,



+
,
,
Guide damage: 51–71 (varies by launcher)
- Juggle follow-upTekken 5
- Launcher
,



,
,
Guide damage: 48
- Juggle follow-upTekken 5
- Launcher (choose one)
+

+
+

+
Guide damage: 48
- Juggle follow-upTekken 5
- Launcher (choose one)
+
+
+
Guide damage: 34–46 (varies by launcher)
- Juggle follow-upTekken 5
- Launcher
+
,

~
Guide damage: 54
- Juggle follow-upTekken 5
- Launcher
+
,



,
,
Guide damage: 54
- Juggle follow-upTekken 5
- Launcher
+




+
Guide damage: 40
- Juggle follow-upTekken 5
- Launcher (choose one)
+

+
+
,
,
,
+
,
,
+
,

+
Guide damage: 49–76 (varies by launcher)
- Juggle follow-upTekken 5
- Launcher
+
+
,
,
+
Guide damage: 51
- Juggle follow-upTekken 5
- Launcher (choose one)
,
,
,
+
- FC
,
,
+
+

+
Guide damage: 36
- Juggle follow-upTekken 5
- Launcher (choose one)
,
,
,
+
- FC
,
,
+
+

+

,
,
Guide damage: 57
- Juggle follow-upTekken 5
- Launcher
+
,
,

+
Guide damage: 55
- Juggle follow-upTekken 5
- Launcher

+
+
Guide damage: 36
- Juggle follow-upTekken 5
- Launcher

+
+

+
Guide damage: 43
- Juggle follow-upTekken 5
- Launcher
FC
+
FC
Guide damage: 26
- Juggle follow-upTekken 5
- Launcher
FC
+



+
,
,
Guide damage: 63
- Juggle follow-upTekken 5
- Launcher

+
,



+
,

+
Guide damage: 50
- Juggle follow-upTekken 5
- Launcher

+
+
,
Guide damage: 38
- Juggle follow-upDR
- Launcher
+

,
,
Guide damage: 47
- Juggle follow-upDR
- Launcher
+


+
,


Guide damage: 49
- Juggle follow-upDR
- Launcher
+




+
,


Guide damage: 55
- Juggle follow-upDR
- Launcher
,
+
+
,
,
+
,
,
- Juggle follow-upDR
- Launcher
,
+
+
,
,
,
+
- Juggle follow-upDR
- Launcher (choose one)

+
+
,
,
+
,
,
Follow-up damage: 38.
- Juggle follow-upDR
- Launcher (choose one)

+
+


+
,
,
,
+
Follow-up damage: 38.
- Juggle follow-upDR
- Launcher (choose one)

+
+
,
+
,
,
,
Follow-up damage: 36.
- Juggle follow-upDR
- Launcher (choose one)


+
,
+
,
,
Follow-up damage: 30.
- Juggle follow-upDR
- Launcher (choose one)


+
,
+
,
,
Follow-up damage: 30.
- Juggle follow-upDR
- Launcher
,
+
,
,
+
Follow-up damage: 30.
- Juggle follow-upDR
- Launcher (choose one)
- (
,
),
+
(
,
),
(
+
),
(
+
,
),
(
,
),

+
,
+
,
,
Parenthesized hits must miss. Follow-up damage: 30.
- (
- Juggle follow-upDR
- Launcher (choose one)
- (
,
),
+
(
,
),
(
+
),
(
+
,
),
,
+
,
,
Parenthesized hits must miss. Follow-up damage: 30.
- (
- Juggle follow-upDR
- Launcher
- (
,
),
+
,
,
,
Parenthesized hits must miss. Follow-up damage: 28.
- (
- Juggle follow-upDR
- Launcher (choose one)
,

,
,
,
Follow-up damage: 28.
- Juggle follow-upDR
- Launcher
,

,
,
,
Follow-up damage: 26.
- Juggle follow-upDR
- Launcher
,

,
,
Follow-up damage: 23.
- Juggle follow-upDR
- Launcher (choose one)
+
- (
+
),
+
,
+
,
,
,
+
Parenthesized hits must miss. Follow-up damage: 43.
- Juggle follow-upDR
- Launcher (choose one)
+
- (
+
),
+
,
,
+
,
,
Parenthesized hits must miss. Follow-up damage: 38.
- Juggle follow-upDR
- Launcher (choose one)
+
- (
+
),
(delay)
+
,
,
,
+
Parenthesized hits must miss. Follow-up damage: 38.
- Juggle follow-upDR
- Launcher
+
(delay)
,
,
,
+
Follow-up damage: 35.
- Juggle follow-upDR
- Launcher (choose one)
+
+
+
,
,
,
+
Spikes opponent into ground for better oki. Follow-up damage: 32.
- Juggle follow-upDR
- Launcher
+
+
,(delay)
,
,
,
Works as a single, continuous b+3 string (not b+3, db+4, 1+4,2,4). Follow-up damage: 27.
- Juggle follow-upDR
- Launcher
+
(
+
),
Parenthesized hits must miss. Follow-up damage: 14.
- Juggle follow-upDR
- Launcher
+
+
Follow-up damage: 11.
- Juggle follow-upDR
- Launcher
+
+
,
,
,
,

,(
),
+
Parenthesized hits must miss. Follow-up damage: 38.
- Juggle follow-upDR
- Launcher (choose one)
+


,

,
,
,
+
Follow-up damage: 35.
- Juggle follow-upDR
- Launcher
- FC
,
,
+
+
,
+
,
,
,
Follow-up damage: 41.
- FC
- Juggle follow-upDR
- Launcher
- FC
,
,
+
+
,
+
,
,
,
Follow-up damage: 41.
- FC
- Juggle follow-upDR
- Launcher
- FC
,
,
+
+
,
,

,
+
,
,
Follow-up damage: 41.
- FC
- Juggle follow-upDR
- Launcher
+
,
,

,
+
,
,
Follow-up damage: 36.
- Juggle follow-upDR
- Launcher (choose one)
(
,
),
(
+
),
(
+
,
),
,
,
,
+
Parenthesized hits must miss. Follow-up damage: 35.
- Juggle follow-upDR
- Launcher (choose one)
(
,
),
(
+
),

+
(
+
,
),
+
,
,
,
+
Parenthesized hits must miss. Follow-up damage: 38.
- Juggle follow-upDR
- Launcher (choose one)
(
,
),
(
+
),

+
(
+
,
),
(delay)
,
,
,
+
Parenthesized hits must miss. Follow-up damage: 35.
- Juggle follow-upDR
- Launcher (choose one)
(
,
),
(
+
),

+
(
+
,
),
+
,
,
,
+
Spikes opponent into ground for better oki. Parenthesized hits must miss. Follow-up damage: 32.
- Juggle follow-upDR
- Launcher (choose one)
(
,
),

+
(
+
),
(
+
,
),
(
+
),
+
,
,

,
+
,
,
Parenthesized hits must miss. Follow-up damage: 36.
- Juggle follow-upDR
- Launcher (choose one)
(
,
),

+
(
+
),
(
+
,
),
(
+
),
+
,
,
+
,
,
Parenthesized hits must miss. Follow-up damage: 34.
- Juggle follow-upDR
- Launcher (choose one)
,

,
+
,
,
Follow-up damage: 30.
- Juggle follow-upDR
- Launcher (choose one)
,

,
+
,
,
Follow-up damage: 30.
- Juggle follow-upDR
- Launcher
,

,
,
,
Follow-up damage: 28.
- Juggle follow-upDR
- Launcher

(near wall)
,
,
Follow-up damage: 36.
- Juggle follow-upDR
- Launcher (choose one)
(
+
),
(
+
,
),
(
+
),
+
,
+
,
,
+
Parenthesized hits must miss. Follow-up damage: 30.
- Juggle follow-upDR
- Launcher

+
+
,
,
+
,
,
Follow-up damage: 34.
- Juggle follow-upDR
- Launcher
FC
+

,
+
,
,
,
,

,(
),
+
Parenthesized hits must miss. Follow-up damage: 60.
- Juggle follow-upDR
- Launcher
FC
+

,
+
,
,
,
+
Spikes opponent into ground for better oki. Follow-up damage: 54.
- Juggle follow-upDR
- Launcher
FC
+

,
,

,
+
,
,
Follow-up damage: 52.
Standing Punishers
- i10Startup
- i12Startup
- i13Startup
- i14Startup
- i15Startup
- i16Startup
- i17Startup
- i18Startup
- i19Startup
- i20Startup
- i24Startup
- i28Startup
While Rising / Crouching Punishers
- i10Startup
- i11Startup
- i14Startup
- i15Startup
- i16Startup
- i19Startup
- i20Startup
Check range and recovery position. Frame-derived string entries show only the opening hit; follow-ups are in the move list. Motion launchers need additional command-entry time.
Wall Combos
- Wall follow-upDR
+
,
,
Regular combo (scaled) Does not combo at normal wall splat height, use as high wall splat combo. Follow-up damage: 39.
- Wall follow-upDR
,
,
Regular combo (scaled) Does not combo at normal wall splat height, use as high wall splat combo. Follow-up damage: 37.
- Wall follow-upDR
,
,
+
Regular combo (scaled) Does not combo at normal wall splat height, use as high wall splat combo. Follow-up damage: 34.
- Wall follow-upDR
+
,
Regular combo (scaled) Does not combo at normal wall splat height, use as high wall splat combo. Follow-up damage: 32.
- Wall follow-upDR

Low wall hit (near ground, after wall carry etc.) Follow-up damage: 17.
- Wall follow-upDR
+
Low wall hit (near ground, after wall carry etc.) Follow-up damage: 15.
- Wall follow-upDR
~
Low wall hit (near ground, after wall carry etc.) Follow-up damage: 15.
- Wall follow-upDR


Low wall hit (near ground, after wall carry etc.) Follow-up damage: 15.
Throws
- Aiki Nage
Or
+
Damage: 35
Throw break:
DRThrow
- Startup
- 12~14f
- On block
- -2
- On hit
- ±0d
Throw break 1. Side switch. Opponent recovers in FUFT
- Katanuki
Or
+
Damage: 35
Throw break:
DRThrow
- Startup
- 12~14f
- On block
- -2
- On hit
- -3d
Throw break 2. Opponent recovers in FDFA
- Spider Entwine
- (left throw)
Or(left throw)
Damage: 40
Throw break:

- Wind Wheel
- (right throw)
Or(right throw)
Damage: 40
Throw break:

- Twisted Limbs
- (back throw)
Or(back throw)
Damage: 50
Unbreakable
- White Mountain
+
Damage: 40
Throw break:

- Cherry Blossom
+
Damage: 40
Throw break:
DRThrow
- Startup
- 12f
- On block
- -3
- On hit
- ±0d
Throw break 1+2. Opponent recovers in FUFA
- High & Mid Attack Reversal
+
DRDamage: 25 · Special
- On block
- +6
- On hit
- +23d / punches / +3d / kicks
Opponent recovers in FUFT. Damage is 25 + 50% of the opponent's attack. Parries mid or high punches or kicks. Chickenable, 15 damage to Asuka
- Falling Rain
- FC
,
,
+
Damage: 15,30
Throw break:

Launches on hit.
- Ki Charge
DRSpecial
- Ultimate Tackle
~
+
,
,
- Ultimate Punches
~
+
,
,
,
,
,
,
Or
~
+
,
,
,
,
,
,
- Supercharge > Ultimate Tackle (UT)DR
,
+
,
,
Damage: 5 · Special / Throw
Follow-up only
- Startup
- 16f
- On hit
- -17d
- 1+2+3+4,~df+3+4,3+4,1+2,(During tackle) 1,2,1,2,1DR
,
+
,
,
,(During tackle)
,
,
,
,
Damage: 5,5,5,5,5,10 · Special / Throw / Throw
Follow-up only
- On hit
- +11d
Alternate strings: (1,2,1,1,2) (2,1,2,1,2) (2,1,2,2,1)
- White MountainDR
+
Damage: 40 · Throw
- Startup
- 12f
- On block
- -6
- On hit
- -2d
Throw break 2. Opponent recovers in FUFT
- Falling RainDR
- FC
,
,
+
Damage: 15(,30) · Throw
- Startup
- 11~12f
- On block
- -6
- On hit
- +55a / (+27)
Throw break 1+2. Side switch. Combo throw. Opponent recovers in FDFT
Recovery Setups
- Guaranteed follow-upDR
- Launcher (choose one)
~
- (
+
),
+
,


Parenthesized hits must miss. Follow-up damage: 25.
- Guaranteed follow-upDR
- Launcher (choose one)
~
- (
+
),
+
,

+
Parenthesized hits must miss. Follow-up damage: 15.
- Guaranteed follow-upDR
- Launcher
+
+
,
Can whiff depending on initial angle. Follow-up damage: 17.
- Guaranteed follow-upDR
- Launcher
+
,

~
Damage changes depending on if/how opponent tech rolls. Follow-up damage: 15/22.
- Guaranteed follow-upDR
- Launcher
(
+
),
+
Parenthesized hits must miss. Follow-up damage: 15.
Unblockable Attacks
- Spinning Heel Drop (charged)Version unverified
+
(hold)
Move List
- Haze Palm Fist Combo
,
Damage: 6,15 · High / Mid
Tekken 5- Startup
- 10f
- On block
- -1 / -7
- On hit
- +10 / +4
- Counter hit
- +10 / +4
DRDamage: 8,15
Follow-up only
- Startup
- 24f
- On block
- -7
- On hit
- +4
Input can be delayed 3f
- Blossom Rush
,
High / Mid
Tekken 5Damage: 6,10
- Startup
- 10f
- On block
- -1 / -5
- On hit
- +10 / +6
- Counter hit
- +10 / +6
DRDamage: 8,10
Follow-up only
- Startup
- 24~25f
- On block
- -5
- On hit
- +6
- Sacred Blade
,
,
+
Damage: 6,15,22 · High / Mid / Low (grounded)
Tekken 5Follow-up only
- On block
- -18
- On hit
- KD
- Counter hit
- KD
DRDamage: 8,15,22 · High / Mid / Low
Follow-up only
- Startup
- 24~26f
- On block
- -19
- On hit
- +40a
Combos from 2nd hit CH. Input can be delayed 10f
- Spinning Heel Drop
,
,
High / Mid / Mid
DRDamage: 8,10,24
Follow-up only
- Startup
- 29~32f
- On block
- -7
- On hit
- +24a / (+15)
Has two levels of charge. Cancel to r34 with B. Input can be delayed 4f
- Haze Palm Fist
+
Damage: 18 · Mid
Tekken 5- Startup
- 20f
- On block
- -7
- On hit
- +4
- Counter hit
- KD
DR- Startup
- 20f
- On block
- -7
- On hit
- +4
- Cartwheel Stomp

Damage: 10,21 · Mid / Mid (grounded)
Tekken 5- Startup
- 23f
- On block
- -13 / -6
- On hit
- -2 / KD
- Counter hit
- -2 / KD
DRMid / Mid
- Startup
- 23~24 / 30~32f
- On block
- -6
- On hit
- +25a
Transition to FC with d. Second hit can sometimes whiff, leaving first hit at -13 on block, -2 on hit
- Destabilizer
+
Unbreakable
DRDamage: 0 · Throw
- Startup
- 14~15f
- On block
- !
- On hit
- +9
Unbreakable
- Jab

Damage: 6 · High
DRDamage: 8
- Startup
- 10f
- On block
- -1
- On hit
- +10g
- Down Jab
+
Damage: 5 · Special mid
DR- Startup
- 10f
- On block
- -5
- On hit
- +6
- Crouch Jab
- FC

Damage: 5 · Special mid
DR- Startup
- 10f
- On block
- -5
- On hit
- +6
- Uppercut

Damage: 16 · Mid
Launches on hit.
DR- Startup
- 15~16f
- On block
- -6
- On hit
- +35a / (+25)
- Crouch Straight
- FC

Damage: 8 · Special mid
DR- Startup
- 11f
- On block
- -4
- On hit
- +7
- Reverse Chin Kick

Damage: 12 · Low
DRDamage: 10
- Startup
- 16f
- On block
- -10
- On hit
- +1
- Low Spin Kick
+
Damage: 12 · Low (grounded)
DRLow
- Startup
- 16f
- On block
- -17
- On hit
- -3
- Crouch Spin Kick
- FC

Damage: 12 · Low (grounded)
DRLow
- Startup
- 16f
- On block
- -17
- On hit
- -3
- Roundhouse

Damage: 18 · High
Launches on counter hit.
DR- Startup
- 10f
- On block
- -4
- On hit
- +7
- Counter hit
- +32a / (+22)
- Shin Kick
+
Damage: 7 · Low
DR- Startup
- 12f
- On block
- -13
- On hit
- -2
- Crouch Shin Kick
- FC

Damage: 10 · Low
DR- Startup
- 12f
- On block
- -15
- On hit
- -4
- Haze Blossom Kick
,
,
Damage: 6,15,16 · High / Mid / Mid
Launches on counter hit.
Tekken 5Follow-up only
- On block
- -5
- On hit
- +6
- Counter hit
- KD
DRDamage: 8,15,16
Follow-up only
- Startup
- 21~22f
- On block
- -5
- On hit
- +6
- Counter hit
- +26a / (+19)
Combos from 2nd hit CH
- Purple Cloud Kicks
,
,
Damage: 6,15,5,20 · High / Mid / Low / High
Launches on hit.
Tekken 5Follow-up only
- On block
- -4
- On hit
- KD
- Counter hit
- KD
DRDamage: 8,15,5,20 · High / Mid / Special low / High
Follow-up only
- Startup
- 18~19 / 28~30f
- On block
- -6
- On hit
- +30a / (+20)
-25c if the 1st hit is blocked. Input can be delayed 13f
- Front Kick
,
,
High / Mid / Mid
Tekken 5Damage: 6,10,20
Follow-up only
- On block
- -11
- On hit
- 0
- Counter hit
- KD
DRDamage: 8,10,20
Follow-up only
- Startup
- 18~19f
- On block
- -11
- On hit
- ±0
- Counter hit
- +22a
Combos from 2nd hit CH
- Reverse Shin Combo
,
Damage: 6,10 · High / Low
Tekken 5- Startup
- 10f
- On block
- -1 / -10
- On hit
- +10 / +1
- Counter hit
- +10 / +1
DRDamage: 8,10
Follow-up only
- Startup
- 21f
- On block
- -10
- On hit
- +1
Input can be delayed 3f
- Leg Cutter Combo
,
Damage: 6,14 · High / Low (grounded)
Tekken 5- Startup
- 10f
- On block
- -1 / -10
- On hit
- +10 / +1
- Counter hit
- +10 / +1
DRDamage: 8,14 · High / Low
Follow-up only
- Startup
- 26~28f
- On block
- -10
- On hit
- +1
Can go into any other db+4 string
- Haze Blossom Kick
+
,
Damage: 18,16 · Mid / Mid
Launches on counter hit.
Tekken 5Follow-up only
- On block
- -5
- On hit
- +6
- Counter hit
- KD
DRFollow-up only
- Startup
- 21~22f
- On block
- -5
- On hit
- +6
- Counter hit
- +26a / (+19)
Combos from 1st hit CH
- Purple Cloud Kicks
+
,
Damage: 18,5,20 · Mid / Low / High
Launches on hit.
Tekken 5Follow-up only
- On block
- -4
- On hit
- KD
- Counter hit
- KD
DRMid / Special low / High
Follow-up only
- Startup
- 18~19 / 28~30f
- On block
- -6
- On hit
- +30a / (+20)
-25c if the 1st hit is blocked. Combos from 1st hit CH. Input can be delayed 13f
- Sacred Blade
+
,
+
Damage: 18,22 · Mid / Low (grounded)
Tekken 5Follow-up only
- On block
- -18
- On hit
- KD
- Counter hit
- KD
DRMid / Low
Follow-up only
- Startup
- 24~26f
- On block
- -19
- On hit
- +40a
Combos from 1st hit CH. Input can be delayed 10f
- Falling Tower
+
,
Damage: 10,13,18
Tekken 5- Startup
- 13f
- On block
- -3 / -3
- On hit
- +8 / KD
- Counter hit
- +8 / KD
DRDamage: 10,13 · Mid / h( / t)
Follow-up only
- Startup
- 22f
- On block
- -3
- On hit
- +8 / (±0d)
Transition to attack throw on hit. Combos from 1st hit CH. Input can be delayed 6f. Opponent recovers in FUFT
- Sparrow Trip
+
Damage: 16 · Low (grounded)
Tekken 5- Startup
- 28f
- On block
- -6
- On hit
- +7
- Counter hit
- KD
DRDamage: 16(,22) · Low
- Startup
- 28~30f
- On block
- -12
- On hit
- +7
- Counter hit
- ±0d
Transition to attack throw on CH. Opponent recovers in FUFT
- Sparrow Gut Punch


Damage: 19 · Mid
Tekken 5- Startup
- 15f
- On block
- -7
- On hit
- +6
- Counter hit
- KD
DR- Startup
- 15~16f
- On block
- -7
- On hit
- +6
- Counter hit
- +54a
CH stun can be broken with f
- Vacuum Mist Palm

Damage: 22 · Mid
Launches on hit.
Tekken 5- Startup
- 16f
- On block
- -7
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 16~17f
- On block
- -6
- On hit
- +27a
- Inner Strength
+
High
Tekken 5Damage: 32
- Startup
- 17f
- On block
- -3
- On hit
- KD
- Counter hit
- KD
DRDamage: 30
- Startup
- 17~18f
- On block
- -9
- On hit
- +36d / (-21)
Knockdown can be teched with f or b
- Raging Storm
+
Mid / Mid
Tekken 5Damage: 10,22
- Startup
- 42f
- On block
- -14
- On hit
- KD
- Counter hit
- KD
DRDamage: 12,24
- Startup
- 42 / 47f
- On block
- -11
- On hit
- +12a
Low sabaki parry
- White Heron Dance
,
Damage: 5,8,10 · Low (grounded) / High / High
Tekken 5- Startup
- 14f
- On block
- -2 / -4
- On hit
- +9 / +7
- Counter hit
- +9 / +7
DRSpecial low / High / High
Follow-up only
- Startup
- 19f
- On block
- -4
- On hit
- +7
Combos from 3rd hit CH
- Cresent Kick
,
,
Damage: 5,8,10,23 · Low (grounded) / High / High / Mid
Tekken 5Follow-up only
- On block
- -15
- On hit
- KD
- Counter hit
- KD
DRSpecial low / High / High / Mid
Follow-up only
- Startup
- 24f
- On block
- -15
- On hit
- +11a
Combos from 4th hit CH
- Cresent Sweep
,
,
+
Damage: 5,8,10,18 · Low (grounded) / High / High / Low (grounded)
Launches on hit.
Tekken 5Follow-up only
- On block
- -26
- On hit
- KD
- Counter hit
- KD
DRSpecial low / High / High / Low
Follow-up only
- Startup
- 24~25f
- On block
- -26
- On hit
- +27a
Combos from 4th hit CH
- Charging Strike
+
Damage: 21 · Mid
Launches on hit.
Tekken 5- Startup
- 18f
- On block
- -17
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 18f
- On block
- -17
- On hit
- +34a / (+24)
Cancel into r? FC -12 on block with D
- Strike Cancel
+
,
Or
+
,
,
- Mist Palm Thrust
,
+
Damage: 23 · Mid
Tekken 5- Startup
- 13f
- On block
- -12
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 13~14f
- On block
- -12
- On hit
- +14a / (+5)
Built in evasion to left side
- Heaven's Hammer
+
Damage: 18 · Mid
Launches on counter hit.
Tekken 5- Startup
- 18f
- On block
- -2
- On hit
- +11
- Counter hit
- KD
DR- Startup
- 18f
- On block
- -1c
- On hit
- +12cg
- Counter hit
- +22a
- Blossom Upper
+
Damage: 18 · Mid
Launches on hit.
Tekken 5- Startup
- 19f
- On block
- -5
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 19~20f
- On block
- -5
- On hit
- +36a / (+26)
- Rock Shooter
+
Damage: 16 · Mid
Launches on hit.
Tekken 5- Startup
- 24f
- On block
- -10
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 24~25f
- On block
- -10
- On hit
- +31a / (+21)
- Driving Sparrow
+
Damage: 12 · Mid
Tekken 5- Startup
- 15f
- On block
- -4
- On hit
- +1
- Counter hit
- +1
DR- Startup
- 15f
- On block
- -4c
- On hit
- +1c
- Spinning Nest
+
,
Mid / High
Follow-up can be delayed.
Tekken 5Damage: 12,13
Follow-up only
- On block
- -7
- On hit
- +9
- Counter hit
- KD
DRDamage: 12,12
Follow-up only
- Startup
- 21f
- On block
- -10
- On hit
- +1
Combos from 1st hit. Input can be delayed 12f
- Haze Palm Fist
+
,
Damage: 12,15 · Mid / Mid
Tekken 5Follow-up only
- On block
- -7
- On hit
- +4
- Counter hit
- +4
DRDamage: 12,14
Follow-up only
- Startup
- 28f
- On block
- -7
- On hit
- +4
Can go into any f+1 string. Combos from 1st hit CH
- Haze Blossom Kick
+
,
,
Damage: 12,15,16 · Mid / Mid / Low
Launches on counter hit.
Tekken 5Follow-up only
- On block
- -5
- On hit
- +6
- Counter hit
- KD
- Purple Cloud Kicks
+
,
,
Damage: 12,15,5,20 · Mid / Mid / Low / High
Launches on hit.
Tekken 5Follow-up only
- On block
- -4
- On hit
- KD
- Counter hit
- KD
- Sacred Blade
+
,
,
+
Damage: 12,15,22 · Mid / Mid / Low (grounded)
Tekken 5Follow-up only
- On block
- -18
- On hit
- KD
- Counter hit
- KD
- Leg Cutter
+
,
Damage: 12,14 · Mid / Low (grounded)
Tekken 5Follow-up only
- On block
- -11
- On hit
- -1
- Counter hit
- -1
DRMid / Low
Follow-up only
- Startup
- 33~35f
- On block
- -9
- On hit
- +2
Can go into any db+4 string. Combos from 1st hit CH
- Mist Elbow


Damage: 15 · Mid
Tekken 5- Startup
- 14f
- On block
- -7
- On hit
- +9
- Counter hit
- +9
DRDamage: 18
- Startup
- 14~15f
- On block
- -7
- On hit
- +9
- Sweeping Sparrow
- FC
+
Or
+
Damage: 12 · Low (grounded)
Tekken 5- Startup
- 15f
- On block
- -9
- On hit
- -1
- Counter hit
- +19
DRLow
- Startup
- 15f
- On block
- -11
- On hit
- ±0
- Counter hit
- +19
Transition on r? FC at (-5/+6c) with D
- Sparrow Pirouette

Damage: 21 · High
Tekken 5- Startup
- 28f
- On block
- 0
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 28~29f
- On block
- ±0
- On hit
- +24a
Punch sabaki parry
- Sacred Blade
~
Damage: 22 · Low (grounded)
Tekken 5- Startup
- 24f
- On block
- -17
- On hit
- KD
- Counter hit
- KD
DRLow
- Startup
- 24~26f
- On block
- -17
- On hit
- +29a
- Spinning Heel Drop
+
Mid
DRDamage: 30
- Startup
- 29~32f
- On block
- -2
- On hit
- +29a / (+20)
Has two levels of charge. Cancel to r34 with B
- Minazuki
+
Damage: 22 · Mid
Tekken 5- Startup
- 18f
- On block
- -11
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 18f
- On block
- -11
- On hit
- +15a / (+6)
- Enchanted Circle
+
Damage: 15 · Low (grounded)
Tekken 5- Startup
- 21f
- On block
- -12
- On hit
- +4
- Counter hit
- +4
DRLow
- Startup
- 21f
- On block
- -12
- On hit
- +6c
- Dragon Wheel
+
Damage: 20 · Mid
Launches on hit.
Tekken 5- Startup
- 16f
- On block
- -19
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 16~17f
- On block
- -19
- On hit
- +38a / (+28)
- Charging Strike
+
,
Damage: 20,21 · Mid / Mid
Launches on hit.
Tekken 5Follow-up only
- On block
- -18
- On hit
- KD
- Counter hit
- KD
DRFollow-up only
- Startup
- 18f
- On block
- -18
- On hit
- +33a / (+23)
Can cancel into FC with d
- Leg Cutter
+
,
Damage: 20,14 · Mid / Low (grounded)
Tekken 5Follow-up only
- On block
- -10
- On hit
- +1
- Counter hit
- KD
DRMid / Low
Follow-up only
- Startup
- 20~22f
- On block
- -10
- On hit
- +1
Can go into any db+4 string
- Imato
+
Damage: 16 · Mid
Tekken 5- Startup
- 20f
- On block
- -3
- On hit
- +8
- Counter hit
- +8
DR- Startup
- 20~21f
- On block
- -3
- On hit
- +8
- Moon Scent


Damage: 22 · Mid
Launches on hit.
Tekken 5- Startup
- 19f
- On block
- -15
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 19~20f
- On block
- -18
- On hit
- +30a / (+20)
Transition to r56? FC with D
- Purple Cloud Kicks
+
Damage: 5,20 · Low / High
Launches on hit.
Tekken 5- Startup
- 14f
- On block
- -4
- On hit
- KD
- Counter hit
- KD
DRLow / Mid
- Startup
- 14 / 24~27f
- On block
- -6(-25)
- On hit
- +30a / (+20)
Combo from 1st CH. -25 if 1st hit is blocked
- Twin Cloud Kicks
- FC
,
Or
,
Damage: 10,10,10,10 · Mid / Mid / Mid / Mid
Tekken 5- Startup
- 21f
- On block
- -6 / 0
- On hit
- +5 / +14
- Counter hit
- +5 / +14
DRFollow-up only
- Startup
- 30~31 / 40~41f
- On block
- ±0c
- On hit
- +15cg
Transition on r22 FC at (+1/+16c) with D
- Crescent Kick
+
Damage: 25 · High
Tekken 5- Startup
- 19f
- On block
- +3
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 19~21f
- On block
- +3
- On hit
- +27a
- Siwasu
,
+
Damage: 30
Tekken 5High
- Startup
- 22f
- On block
- -15
- On hit
- KD
- Counter hit
- KD
DRMid
- Startup
- 22f
- On block
- -5
- On hit
- +17a / (+8)
- Toe Kick
+
Damage: 12 · Mid
DRDamage: 16
- Startup
- 12f
- On block
- -11
- On hit
- ±0
- Leg Cutter
+
Damage: 14 · Low (grounded)
Tekken 5- Startup
- 22f
- On block
- -12
- On hit
- -1
- Counter hit
- -1
DRLow
- Startup
- 22~24f
- On block
- -10
- On hit
- -1
Transition to r20 FC with D
- Heart Stopper
+
Damage: 18 · Mid
Tekken 5- Startup
- 15f
- On block
- -3
- On hit
- +21
- Counter hit
- KD
DR- Startup
- 15~16f
- On block
- -3
- On hit
- +21g
- Counter hit
- +62a
- Night Sky
+
Damage: 25 · Mid
Launches on hit.
Tekken 5- Startup
- 20f
- On block
- -10
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 20~21f
- On block
- -10
- On hit
- +31a / (+21)
- Boomerang Sparrow
+
Damage: 18 · High
Tekken 5- Startup
- 17f
- On block
- -6
- On hit
- +7
- Counter hit
- KD
- High & Mid Attack Reversal
+
- Evasive Backflip
,
- Wall Jump
,
,
Damage: 25 · Mid
- Haze Palm Fist Combo
- (Haze palm fist)
,
Damage: 12,15 · High / Mid
Tekken 5- Startup
- 10f
- On block
- -8 / -7
- On hit
- +3 / +4
- Counter hit
- +3 / +4
- Haze Blossom Kick
- (Haze palm fist)
,
,
Damage: 12,15,16 · High / Mid / Mid
Launches on counter hit.
Tekken 5Follow-up only
- On block
- -5
- On hit
- +6
- Counter hit
- KD
- Purple Cloud Kicks
- (Haze palm fist)
,
,
Damage: 12,15,1,20 · High / Mid / Low / High
Launches on hit.
Tekken 5Follow-up only
- On block
- -4
- On hit
- KD
- Counter hit
- KD
- Sacred Blade
- (Haze palm fist)
,
,
+
Damage: 12,15,22 · High / Mid / Low (grounded)
Tekken 5Follow-up only
- On block
- -18
- On hit
- KD
- Counter hit
- KD
- Blossom Rush
- (Haze palm fist)
,
Damage: 12,10 · High / Mid
Tekken 5- Startup
- 10f
- On block
- -8 / -5
- On hit
- +3 / +6
- Counter hit
- +3 / +6
- Spinning Heel Drop
- (Haze palm fist)
,
,
High / Mid / Mid
- Front Kick
- (Haze palm fist)
,
,
Damage: 12,10,20 · High / Mid / Mid
Tekken 5Follow-up only
- On block
- -11
- On hit
- 0
- Counter hit
- KD
- Reverse Shin Kick Combo
- (Haze palm fist)
,
Damage: 12,10 · High / Low
Tekken 5- Startup
- 10f
- On block
- -8 / -10
- On hit
- +3 / +1
- Counter hit
- +3 / +1
- Leg Cutter Combo
- (Haze palm fist)
,
Damage: 12,14 · High / Low (grounded)
Tekken 5- Startup
- 10f
- On block
- -8 / -10
- On hit
- +3 / +1
- Counter hit
- +3 / +1
- White Heron Dance
- (Leg cutter)
,
Damage: 5,8,10 · Low (grounded) / High / High
Tekken 5- On block
- -2 / -4
- On hit
- +9 / +7
- Counter hit
- +9 / +7
- Cartwheel Stomp
- (Leg cutter)

Damage: 10,21 · Mid / Mid (grounded)
Tekken 5- On block
- -8 / 0
- On hit
- +3 / KD
- Counter hit
- +3 / KD
- Double Leg Cutter
- (Leg cutter)

Damage: 16 · Low (grounded)
Launches on counter hit.
Tekken 5- On block
- -7
- On hit
- -4
- Counter hit
- KD
- White Heron Dance
- (Leg cutter)
,
,
Damage: 16,5,8,10 · Low (grounded) / Low (grounded) / High / High
Tekken 5Follow-up only
- On block
- -2 / -4
- On hit
- +9 / +7
- Counter hit
- +9 / +7
- Cartwheel Stomp
- (Leg cutter)
,
Damage: 16,10,21 · Low (grounded) / Mid / Mid (grounded)
Tekken 5Follow-up only
- On block
- -8 / 0
- On hit
- +3 / KD
- Counter hit
- +3 / KD
- Triple Leg Cutter
- (Leg cutter)
,
Damage: 16,18 · Low (grounded) / Low (grounded)
Launches on counter hit.
Tekken 5- On block
- -7 / -7
- On hit
- -4 / -4
- Counter hit
- KD / KD
- White Heron Dance
- (Leg cutter)
,
,
,
Damage: 16,18,7,10,10 · Low (grounded) / Low (grounded) / Low (grounded) / High / High
Tekken 5Follow-up only
- On block
- -2 / -4
- On hit
- +9 / +7
- Counter hit
- +9 / +7
- Cartwheel Stomp
- (Leg cutter)
,
,
Damage: 16,18,21,25 · Low (grounded) / Low (grounded) / Mid / Mid (grounded)
Tekken 5Follow-up only
- On block
- -8 / 0
- On hit
- +3 / KD
- Counter hit
- +3 / KD
- Tsubame ReturnDR only
+
Damage: 13 · Mid
- Startup
- 12~13f
- On block
- -7
- On hit
- +3
- Mist BlossomDR only
+
Damage: 12,6 · High / Low
- Startup
- 12 / 29~30f
- On block
- -8
- On hit
- +1
- Low CresentDR only
+
,
Damage: 12,6,18 · High / Low / Low
Follow-up only
- Startup
- 32~33f
- On block
- -16
- On hit
- +2
- Counter hit
- +16a
- Mist CresentDR only
+
,
Damage: 12,6,23 · High / Low / Mid
Follow-up only
- Startup
- 25~26f
- On block
- -14
- On hit
- +7a / (-2)
Combos from 2nd hit CH
- Lotus BloomDR only
+
,
,
Damage: 12,12,22 · Mid / High / Mid
Follow-up only
- Startup
- 23~24f
- On block
- -13
- On hit
- +18a / (+9)
Follow-up can be delayed. Combos from 2nd hit CH
- Blizzard Combo to Jab Low KickTekken 5
,
,
,
- Blizzard Combo to Jab UppercutTekken 5
,
,
,
- Blizzard Combo to Lunging Mist Thrust Double Lift KickTekken 5
,
,
,
,
- Blizzard Combo to Lunging Mist Thrust Toe KickTekken 5
,
,
,
,
- Spinning Heel Drop CancelTekken 5
+
,
- Whiplash Combo Low KickTekken 5
+
,
,
,
- Whiplash Combo Front KickTekken 5
+
,
,
,
,
,
- Whiplash Combo Spinning Heel DropTekken 5
+
,
,
,
,
- White Heron Spinning Heel DropTekken 5
,
,
,
,
- White Heron Front KickTekken 5
,
,
,
,
- 1,1,3,1DR
,
,
,
Damage: 8,15,16,12 · High / Mid / Mid / High
Follow-up only
- Startup
- 28f
- On block
- -8
- On hit
- +3
Can go into any other 1 string. Combos from 3rd hit
- 1,2,3 (charge level 1)DR
,
,
(charge level 1)Damage: 8,10,40 · High / Mid / Mid
Follow-up only
- Startup
- 54~56f
- On block
- +6
- On hit
- +28a / (+19)
Cancel to r44? with B
- 1,2,3 (charge level 2)DR
,
,
(charge level 2)Damage: 8,10,50 · High / Mid / Unblockable mid
Follow-up only
- Startup
- 69~71f
- On block
- !
- On hit
- +27a / (+18)
Cancel to r41? with B
- 1+4DR

Damage: 5,8 · Special low / High
- Startup
- 14 / 17f
- On block
- -2
- On hit
- +9
Jail from 1st attack. -19c if the 1st hit is blocked
- Blizzard ComboDR
,
,
Damage: 5,8,10,12 · Special low / High / High / High
Follow-up only
- Startup
- 21f
- On block
- -3
- On hit
- +8
Can go into any other 1 string
- Whiplash ComboDR
+
,
,
Damage: 18,16,12 · Mid / Mid / High
Follow-up only
- Startup
- 28f
- On block
- -8
- On hit
- +3
Can go into any 1 string. Combos from 2nd hit
- f+3 (charge level 1)DR
+
(charge level 1)Damage: 40 · Mid
- Startup
- 54~56f
- On block
- +6
- On hit
- +28a / (+19)
Cancel to r44? with B
- f+3 (charge level 2)DR
+
(charge level 2)Damage: 50 · Unblockable mid
- Startup
- 69~71f
- On block
- !
- On hit
- +27a / (+18)
Cancel to r41? with B
- d/f+1DR
+
Damage: 10 · Mid
- Startup
- 13~14f
- On block
- -1
- On hit
- +10g
- d/b+4,4DR
+
,
Damage: 14,16 · Low / Low
Follow-up only
- Startup
- 31~33f
- On block
- -7
- On hit
- +4
- Counter hit
- +34a
Transition to r20 FC with D
- d/b+4,4,4DR
+
,
,
Damage: 14,16,18 · Low / Low / Low
Follow-up only
- Startup
- 31~33f
- On block
- -7
- On hit
- +4
- Counter hit
- +34a
Transition to r20 FC with D
- Leg Cutter Thunder Fall KickDR
+
,
Damage: 14,10,21 · Low / Mid / Mid
Follow-up only
- Startup
- 42~44 / 50~52f
- On block
- ±0
- On hit
- +31a
Transition to r22 FC with D
- Leg Cutter Blizzard ComboDR
+
,
Damage: 14,5,8 · Low / Low / High
Follow-up only
- Startup
- 22 / 17f
- On block
- -2
- On hit
- +9
Can go into any 1+4 string. -19c if the 1st hit is blocked
- FC 3+4DR
- FC

Damage: 10,10 · Mid / Mid
- Startup
- 13~14 / 23~24f
- On block
- -6
- On hit
- +5c
- Tornado KickDR
,
+
Damage: 25 · High
- Startup
- 16f
- On block
- -16
- On hit
- +15a / (-24)
- WS 4DR


Damage: 15 · Mid
- Startup
- 11~12f
- On block
- -3
- On hit
- +8
- WS 1+2DR


Damage: 12 · Mid
- Startup
- 12~13f
- On block
- -2
- On hit
- +9
- CamelliaDR


Damage: 18 · High
- Startup
- 17~21f
- On block
- -6
- On hit
- +7
- Counter hit
- +30a
- Thunder Fall Kick (grounded)DR
- (grounded opponent)

Damage: 25 · Mid
- Startup
- 30~32f
Alternate input is OTG.(db+4),3 and its variations
- WS 2,1DR

,
Damage: 28 · Mid / High
- Startup
- 14f
- On block
- -5
- On hit
- +6
Excellent parries and counter tools. Strong defensive character.
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