Craig Marduk — Tekken 5 / Dark Resurrection portrait

Tekken 5 / Dark Resurrection · Tekken 5 · Dark Resurrection archive

Craig Marduk

Throws, moves and combos, in familiar notation.

Shared commands appear once. Differences show Tekken 5 above DR. Edition labels identify documented coverage; only “DR only” means exclusive.

Damage includes the full starter. Earlier hits in a launcher string may not be guaranteed; CH requires a counter hit. PS2 routes are not automatically confirmed for arcade 5.1 or DR.

Main Combos

Juggle follow-upTekken 5
Launcher (choose one)
  • Forward+Right punch,Left punch
  • Up-forward+Left punch + Right punch
  • Counter hitLeft punch + Right punch
  • Counter hitBack+Right punch
  • Counter hitForward+Right punch
Follow-up
Down+Right kick

Guide damage: 16–56 (varies by launcher)

Juggle follow-upTekken 5
Launcher (choose one)
  • Forward+Right punch,Left punch
  • Counter hitForward+Right punch
Follow-up
Sidestep leftIntoDown-back+Right punch + Right kickIntoHold down-forward+Left kick,Left punchIntoForward,Forward+Left punch + Right punch

Guide damage: 67–88 (varies by launcher)

Juggle follow-upTekken 5
Launcher (choose one)
  • Forward+Left kick + Right kick
  • Counter hitRight kick
Follow-up
Forward,ForwardIntoDown+Right kick

Guide damage: 35–51 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • Forward+Left kick + Right kick
Follow-up
Forward,ForwardIntoDown-back+Right punch + Right kickIntoForward+Left punchIntoForward+Left punchIntoForward,Forward+Left punch + Right punch

Guide damage: 67

Juggle follow-upTekken 5
Launcher (choose one)
  • Down+Left punch + Right punch
  • Right punch,Down+Left punch + Right punch
  • Down-forward+Left punch
Follow-up
Right punch,Left punch,Left kick,Left punch,Right punch

Guide damage: 42–63 (varies by launcher)

Juggle follow-upTekken 5
Launcher (choose one)
  • Down+Left punch + Right punch
  • Right punch,Down+Left punch + Right punch
Follow-up
Right punchIntoDown-forward+Left kick,Left punchIntoForward,Forward+Left punch + Right punch

Guide damage: 69–81 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • Down-forward+Left punch
Follow-up
Right punchIntoDown-forward+Left kick,Left punchIntoForward+Right punch,Left punch

Guide damage: 57

Juggle follow-up
Launcher
  • Down-back+Left punch + Right punch
Follow-up
Tekken 5
Hold up-forward,Right kickIntoBack+Left punch

Guide damage: 54

DR
Sidestep+Left punch + Right punch

Guide damage: 45

Juggle follow-upTekken 5
Launcher (choose one)
  • Down-back+Left punch + Right punch
  • Hold down-forward+Left kick,Left punch
  • Down-forward+Left kick,Down-forward+Left punch
  • Down-forward+Left kick,Down+Left punch
  • Forward,Forward+Left punch
Follow-up
Down-forward+Left kick,Left punch,Right punchIntoForward,Forward+Left punch + Right punch

Guide damage: 67–76 (varies by launcher)

Juggle follow-upTekken 5
Launcher (choose one)
  • Hold down-forward+Left kick,Left punch
  • Down-forward+Left kick,Down-forward+Left punch
  • Down-forward+Left kick,Down+Left punch
Follow-up
Right punchIntoLeft punchIntoLeft punchIntoForward+Right punch,Left punch

Guide damage: 66

Juggle follow-upTekken 5
Launcher
  • Forward,Forward+Left punch
Follow-up
Left punchIntoLeft punchIntoLeft punchIntoBack+Right kick

Guide damage: 46

Juggle follow-upTekken 5
Launcher
  • Forward,Forward+Left punch + Right punch
Follow-up
Up-forward+Left kick + Right kick

Guide damage: 44

Juggle follow-upTekken 5
Launcher
  • Forward,Forward+Left punch + Right punch
Follow-up
ForwardIntoDown-forward+Left kick,Left punch,Right punch,Forward+Left punch

Guide damage: 61

Juggle follow-upTekken 5
Launcher
  • Up-forward+Left punch + Right punch
Follow-up
Forward,Forward+Left punch,Right punch

Guide damage: 47

Juggle follow-upTekken 5
Launcher
  • Up-forward+Right kick
Follow-up
Down+Left kick

Guide damage: 26

Juggle follow-upTekken 5
Launcher (choose one)
  • Up-forward+Right kick
  • Counter hitWhile standingRight kick
Follow-up
Down-back+Right kick

Guide damage: 33–40 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • Up-forward,Neutral+Left kick
Follow-up
Down-back+Left punchIntoFCDown-forward+Left kick

Guide damage: 34

Juggle follow-upTekken 5
Launcher
  • Up-forward,Neutral+Left kick
Follow-up
Down-back+Left punchIntoWhile standingRight kick

Guide damage: 38

Juggle follow-upTekken 5
Launcher (choose one)
  • Up-forward,Neutral+Right kick
  • Back turnedUp-forward+Right kick
  • While standingLeft kick
Follow-up
Left punchIntoDown-forward+Left kick,Left punch,Right punchIntoBack+Left punch

Guide damage: 49–56 (varies by launcher)

Juggle follow-upTekken 5
Launcher (choose one)
  • Up-forward,Neutral+Right kick
  • Back turnedUp-forward+Right kick
Follow-up
Forward+Left punchIntoDown-forward+Left kick,Left punchIntoForward,Forward+Left punch + Right punch

Guide damage: 62–66 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • While standingLeft kick
Follow-up
Left punch,Right punchIntoBack+Left punch

Guide damage: 37

Juggle follow-upTekken 5
Launcher (choose one)
  • Counter hitLeft punch + Right punch
  • Counter hitRight kick
Follow-up
Forward+Right punch + Right kick

Guide damage: 35–38 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • Counter hitBack+Right punch
Follow-up
Hold down-forward+Left kick,Left punch,Right punch

Guide damage: 56

Juggle follow-upTekken 5
Launcher
  • Counter hitForward+Left kick
Follow-up
Left punch,Right punchIntoLeft punchIntoBack+Right kick

Guide damage: 60

Juggle follow-upTekken 5
Launcher
  • Counter hitForward+Left kick
Follow-up
Down-forward+Left kick,Left punchIntoForward,Forward+Left punch + Right punch

Guide damage: 72

Juggle follow-upTekken 5
Launcher
  • Counter hitWhile standingRight kick
Follow-up
Forward+Right kick

Guide damage: 37

Juggle follow-upDR
Launcher
  • Down-back+Left punch + Right punch
Follow-up
Forward,Forward+Right kick

Guide damage: 46

Juggle follow-upDR
Launcher
  • Down-forward+Left punch
Follow-up
Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,(air throw)Forward,Forward+Left punch + Right punch
Juggle follow-upDR
Launcher
  • Down-forward+Left punch
Follow-up
Right punch,Down-forward+Left kick,Left punch,Forward+Right punch,Left punch
Juggle follow-upDR
Launcher (choose one)
  • (Right punch),Down+Left punch + Right punch
  • Down-forward+Left punch
  • Down-forward+Left kick,Down-forward+Left punch
  • Down+Left punch + Right punch
Follow-up
Right punch,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,(air throw)Forward,Forward+Left punch + Right punch

Parenthesized hits must miss. Follow-up damage: 47.

Juggle follow-upDR
Launcher (choose one)
  • (Right punch),Down+Left punch + Right punch
  • Down-forward+Left punch
  • Down-forward+Left kick,Down-forward+Left punch
  • Down+Left punch + Right punch
Follow-up
Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Down-forward+Left kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,(air throw)Forward,Forward+Left punch + Right punch

Parenthesized hits must miss. Follow-up damage: 46.

Juggle follow-upDR
Launcher (choose one)
  • (Right punch),Down+Left punch + Right punch
  • Down-forward+Left punch
  • Down-forward+Left kick,Down-forward+Left punch
  • Down+Left punch + Right punch
Follow-up
Right punch,Down-forward+Left kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,(air throw)Forward,Forward+Left punch + Right punch

Parenthesized hits must miss. Follow-up damage: 43.

Juggle follow-upDR
Launcher
  • (Forward+Right punch),Left punch
Follow-up
Down-forward+Left kick,Left punch,Right punch,Left kick + Right kick,VTSLeft punch,Right punch

Longer combo only connects on bears, Jack-5 and Marduk. Parenthesized hits must miss. Follow-up damage: 33.

Juggle follow-upDR
Launcher
  • (Forward+Right punch),Left punch
Follow-up
Down-forward+Left kick,Left punch,Down+Right punch,Right kick

Parenthesized hits must miss. Follow-up damage: 31.

Juggle follow-upDR
Launcher
  • (Forward+Right punch),Left punch
Follow-up
Down-forward+Left kick,Left punch,Down-forward+Left kick,Left punch,Back+Left punch

Parenthesized hits must miss. Follow-up damage: 30.

Juggle follow-upDR
Launcher
  • Down-back+Left punch + Right punch
Follow-up
Sidestep left,Down-forward+Left kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,(air throw)Forward,Forward+Left punch + Right punch

Follow-up damage: 48.

Juggle follow-upDR
Launcher
  • Down-back+Left punch + Right punch
Follow-up
Sidestep left,Down-forward+Left kick,Left punch,Down-forward+Left kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,(air throw)Forward,Forward+Left punch + Right punch

Follow-up damage: 48.

Juggle follow-upDR
Launcher
  • Down-back+Left punch + Right punch
Follow-up
Sidestep left,(delay)Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Down-forward+Left kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,(air throw)Forward,Forward+Left punch + Right punch

Follow-up damage: 46.

Juggle follow-upDR
Launcher (choose one)
  • Up-forward+Left punch + Right punch
  • Counter hitForward+Right punch
  • Counter hit(While standingLeft punch),Right punch
  • Counter hit(VTSLeft punch),Right punch
Follow-up
Forward,Forward+Left punch,Right punch

Full combos with df+3 only work on bears, Armor King, Jack-5, King and Marduk. Parenthesized hits must miss. Follow-up damage: 26.

Juggle follow-upDR
Launcher (choose one)
  • Up-forward+Left punch + Right punch
  • Counter hitForward+Right punch
  • Counter hit(While standingLeft punch),Right punch
  • Counter hit(VTSLeft punch),Right punch
Follow-up
Down-back+Left punch + Right punch

Damage changes depending on if/how opponent tech rolls. Full combos with df+3 only work on bears, Armor King, Jack-5, King and Marduk. Parenthesized hits must miss. Follow-up damage: 19/28.

Juggle follow-upDR
Launcher (choose one)
  • Up-forward+Left punch + Right punch
  • Counter hitForward+Right punch
  • Counter hit(While standingLeft punch),Right punch
  • Counter hit(VTSLeft punch),Right punch
Follow-up
Down-back+Left punch,While standingLeft punch,Right punch

Full combos with df+3 only work on bears, Armor King, Jack-5, King and Marduk. Parenthesized hits must miss. Follow-up damage: 19.

Juggle follow-upDR
Launcher
  • Up-forward,Neutral+Left kick
Follow-up
Down-back+Left punch,FCDown-forward+Left kick

Follow-up damage: 9.

Juggle follow-upDR
Launcher (choose one)
  • Up-forward,Neutral+Right kick
  • Forward,Forward+Left punch
Follow-up
Right kick,Forward,ForwardIntoLeft punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,(air throw)Forward,Forward+Left punch + Right punch

Follow-up damage: 54.

Juggle follow-upDR
Launcher (choose one)
  • Up-forward,Neutral+Right kick
  • Forward,Forward+Left punch
Follow-up
Left kick + Right kick,VTSLeft punch,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,(air throw)Forward,Forward+Left punch + Right punch

Follow-up damage: 49.

Juggle follow-upDR
Launcher (choose one)
  • Up-forward,Neutral+Right kick
  • Forward,Forward+Left punch
Follow-up
Right kick,Forward,ForwardIntoLeft punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Left punch,Right punch,Left kick + Right kick,VTSLeft punch,Right punch

Follow-up damage: 48.

Juggle follow-upDR
Launcher
  • Forward,Forward+Left punch + Right punch
Follow-up
Sidestep right,Down-forward+Left kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Back+Left punch

Follow-up damage: 46.

Juggle follow-upDR
Launcher
  • Forward,Forward+Left punch + Right punch
Follow-up
Sidestep right,Down-forward+Left kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Left punch,Right punch,Left kick + Right kick,VTSLeft punch,Right punch

Follow-up damage: 44.

Juggle follow-upDR
Launcher
  • Forward,Forward+Left punch + Right punch
Follow-up
Sidestep right,Down-forward+Left kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Right punch,Down+Left punch + Right punch

Follow-up damage: 36.

Juggle follow-upDR
Launcher (choose one)
  • While standingLeft kick
  • VTSLeft kick
Follow-up
Left punch,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Back+Left punch

Follow-up damage: 40.

Juggle follow-upDR
Launcher (choose one)
  • While standingLeft kick
  • VTSLeft kick
Follow-up
Left punch,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Left punch,Right punch,Left kick + Right kick,VTSLeft punch,Right punch

Follow-up damage: 38.

Juggle follow-upDR
Launcher (choose one)
  • While standingLeft kick
  • VTSLeft kick
Follow-up
Left punch,Down-forward+Left kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Back+Left punch

Follow-up damage: 37.

Juggle follow-upDR
Launcher
  • Counter hitForward+Left kick
Follow-up
Down-forward+Left kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,(air throw)Forward,Forward+Left punch + Right punch

Follow-up damage: 48.

Juggle follow-upDR
Launcher
  • Counter hitForward+Left kick
Follow-up
Down-forward+Left kick,Left punch,Down-forward+Left kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,(air throw)Forward,Forward+Left punch + Right punch

Follow-up damage: 48.

Juggle follow-upDR
Launcher
  • Counter hitForward+Left kick
Follow-up
Right punch,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,(air throw)Forward,Forward+Left punch + Right punch

Follow-up damage: 47.

Juggle follow-upDR
Launcher
  • Counter hitBack+Right punch
Follow-up
Down-forward+Left kick,Left punch,Right punch,Left kick + Right kick,VTSLeft kick + Right kick,Right punch,Down+Left punch + Right punch

Follow-up damage: 34.

Juggle follow-upDR
Launcher
  • Counter hitBack+Right punch
Follow-up
Down-forward+Left kick,Left punch,Right punch,Left kick + Right kick,VTSRight kick

Follow-up damage: 27.

Juggle follow-upDR
Launcher
  • Counter hitBack+Right punch
Follow-up
Down-forward+Left kick,Left punch,Right punch,Forward+Left punch

Follow-up damage: 27.

Standing Punishers

i10Startup
Left punch
Tekken 5
Left punch,Right punch
DR
Left punch,Right punch,Left kick + Right kick
DR

Transitions to VTS.

Left punch,Right punch,Left kick + Right kick~Left kick + Right kick
DR

Transitions to VTS, then back to normal stance for fakeout.

Left punch,Down+Right punch
DR
Right punch
Tekken 5
Right punch,Left punch
DR
i12Startup
Forward,Forward+Right punch
DR+ command entry

Wallsplat combo near wall.

i13Startup
Left punch + Right punch
Tekken 5
Right kick
DR

Best used on moves with large pushback.

i14Startup
Down-back+Right punch
Tekken 5
Down-back+Right punch
DR
i15Startup
Down-forward+Right punch
Tekken 5
i16Startup
Down-forward+Left punch
Tekken 5Launcher
Down-forward+Left punch
DRLauncher
Down+Right punch
Tekken 5
Down+Right punch,Right kick
DR
Forward+Right punch
Tekken 5
i17Startup
Left kick
DR

Wallsplat combo near wall.

Down-forward+Left punch + Right punch
Tekken 5
Down-forward+Left kick
Tekken 5
Down-forward+Left kick,Left punch,Right punch,Left kick + Right kick
DR

Transitions to VTS.

Down-forward+Left kick,Left punch,Right punch,Left kick + Right kick~Left kick + Right kick
DR

Transitions to VTS, then back to normal stance for fakeout.

Down-forward+Left kick,Left punch,Down+Right punch
DR
Down-forward+Left kick,Down-forward+Left punch
DRLauncher
Down-forward+Right kick
Tekken 5
Up-forward+Left punch + Right punch
Tekken 5Launcher
Up-forward+Left punch + Right punch
DRLauncher
i18Startup
Back+Right kick
Tekken 5
Back+Right kick
DR

Wallsplat combo near wall.

Down+Left punch
Tekken 5
Forward,Forward+Left punch
Tekken 5Launcher+ command entry
Forward,Forward+Left punch
DRLauncher+ command entry
i19Startup
Down+Left punch + Right punch
Tekken 5Launcher
Down+Left punch + Right punch
DRLauncher
i23Startup
Up-forward,Neutral+Right kick
DRLauncher+ command entry
Up-forward+Right kick
Tekken 5Launcher
i25Startup
Down-back+Left punch + Right punch
Tekken 5Launcher
i32Startup
Forward+Left kick + Right kick
Tekken 5Launcher

While Rising / Crouching Punishers

i10Startup
FCLeft punch
DR
While standingLeft punch + Right punch
Tekken 5
While standingLeft punch + Right punch
DR
i11Startup
While standingLeft punch
DR
i12Startup
Forward,Forward+Right punch
DR+ command entry

Wallsplat combo near wall.

i13Startup
While standingRight kick
Tekken 5
While standingRight kick
DR
i14Startup
While standingLeft punch
Tekken 5
i17Startup
Up-forward+Left punch + Right punch
DRLauncher
i18Startup
Forward,Forward+Left punch
DRLauncher+ command entry
While standingLeft kick
Tekken 5Launcher
While standingLeft kick
DRLauncher
i23Startup
Up-forward,Neutral+Right kick
DRLauncher+ command entry

Check range and recovery position. Frame-derived string entries show only the opening hit; follow-ups are in the move list. Motion launchers need additional command-entry time.

Wall Combos

Wall follow-upDR
Down-forward+Left kick,Left punch,Right punch,Left kick

Regular combo (scaled) Follow-up damage: 35.

Wall follow-upDR
Left punch,Right punch,Forward+Left punch

Regular combo (scaled) Does not combo at normal wall splat height, use as high wall splat combo. Follow-up damage: 30.

Wall follow-upDR
Left punch,Right punch,Left kick

Regular combo (scaled) Use 4, 2 or 1 for high wall splat hit, then continue with normal combo. Follow-up damage: 26.

Wall follow-upDR
Forward+Left kick + Right kick

Regular combo (scaled) Follow-up damage: 24.

Wall follow-upDR
Forward,Forward,Forward+Left kick

Low wall hit (near ground, after wall carry etc.) Follow-up damage: 24.

Wall follow-upDR
Down-back+Left punch + Right punch

Low wall hit (near ground, after wall carry etc.) Follow-up damage: 19.

Wall follow-upDR
Up-forward+Left kick + Right kick

Low wall hit (near ground, after wall carry etc.) Follow-up damage: 17.

Wall follow-upDR
(grounded opponent)Down-back+Right kick

Low wall hit (near ground, after wall carry etc.) Follow-up damage: 15.

Throws

Rolling Splash
Left punch + Left kick
OrHold forward+Left punch + Left kick

Damage: 35

Throw break: Left punch

DR

Throw

On hit
KND / (FDFT)

Throw break 1 Alternate input: f+1+3 (Lead throw). Side switch

Knee Crusher
Right punch + Right kick
OrHold forward+Right punch + Right kick

Damage: 35

Throw break: Right punch

DR

Throw

On hit
KND

Throw break 2. Alternate input: f+2+4 (Lead throw)

Cyclone Knuckles
Forward+Left punch + Right punch

Damage: 21 · High

Tekken 5
Startup
15f
On block
-15
On hit
0
Counter hit
KD
DR
Startup
15f
On block
-13
On hit
+0
Counter hit
KND / (FUFA)
Northern Lights Suplex
DownDown-forwardForward+Left punch

Damage: 25

Throw break: Left punch

DR

Throw

On hit
KND / (FUFA)

Throw break 1. Side switch

Jack Hammer
Forward,BackDown-backDownDown-forwardForward+Left punch

Damage: 45

Throw break: Left punch

DR

Throw

On hit
KND

Throw break 1. Side switch

Atomic Buster
Forward,Forward+Left punch + Right punch

Damage: 30

Throw break: Left punch + Right punch

Launches on hit.

DR

Throw

On hit
KND / (FDFT)

Throw break 1+2 (opponent backturn). Can combo after throw. Side switch

Back Freaker
DownDown-backBack+Left punch + Right punch

Damage: 40

Throw break: Left punch + Right punch

DR

Throw

On hit
KND

Throw break 1+2. Side switch

Power Slam
DownDown-forwardForward+Right punch

Damage: 25

Throw break: Right punch

DR

Throw

On hit
KND / (FUFA)

Throw break 2. Side switch

Mount
DownDown-forwardForward+Right punch,Left punch + Right punch
Power Bomb
(crouch throw)Down+Left punch + Left kick

Damage: 45

Throw break: Left punch

Ultimate Knee
(crouch throw)Down+Right punch + Right kick

Damage: 45

Throw break: Right punch

Air Suplex
(air throw)Forward,Forward+Left punch + Right punch
Tekken 5

Damage: 25

DR

Damage: 22 · Throw

On hit
KND / (FDFA)

Side switch

Gator Slam
(air throw)Left punch + Left kick
Or(air throw)Hold forward+Left punch + Left kick

Damage: 17

DR

Throw

On hit
KND / (FDFT)

Alternate input: AIR.f+1+3 (Lead throw). Side switch

Tudo Swing
(air throw)Right punch + Right kick
Or(air throw)Hold forward+Right punch + Right kick

Damage: 17

Tekken 5
DR

Olympus Screw

Throw

On hit
KND / (FUFA)

Alternate input: AIR.f+2+4 (Lead throw). Side switch

Body Blow - Tudo Mount
(ground throw)Down-back+Left punch + Left kick
Or(ground throw)Down-back+Right punch + Right kick

Damage: 12

Reverse Head Crusher
(left throw)Left punch + Left kick
Or(left throw)Right punch + Right kick

Damage: 45

Throw break: Left punch

Lift Drop
(right throw)Left punch + Left kick
Or(right throw)Right punch + Right kick

Damage: 40

Throw break: Right punch

Back Drop
(back throw)Left punch + Left kick
Or(back throw)Hold forward+Left punch + Left kick

Damage: 60

Unbreakable

Reverse Air Splash
(back throw)Right punch + Right kick
Or(back throw)Hold forward+Right punch + Right kick

Unbreakable

Tekken 5

Damage: 55

DR

Damage: 60

FC 1+2~bDR
FCLeft punch + Right punch~Back

Damage: 25,10 · Mid / Throw

Follow-up only

On hit
KND / (FUFA)

Side switch

Strangle SlamDR
VTSLeft punch + Left kick

Damage: 35 · Throw

On hit
KND / (FUFA)

Throw break 1

Body SlamDR
VTSRight punch + Right kick

Damage: 35 · Throw

On hit
KND / (FUFA)

Throw break 2

Double Leg Take DownDR
VTSLeft punch + Right punch

Damage: 12 · Mid throw

Transition to MNT. Throw break 1+2. Opponent still in FUFT if broken. Unable to be broken if thrown from back. Can cancel out of MNT with u, or with no input for a few seconds. Replaces generic while running tackle. If opponent inputs break before attack, their character's hands will shift to each side

Left Melon MasherDR
(Mount)Left punch

Damage: 35 · Throw

On hit
KND

Throw break 2 Side switch. Input 1~2 to feint into MNT.2

Right Melon MasherDR
(Mount)Right punch

Damage: 35 · Throw

On hit
KND

Throw break 1. Input 2~1 to feint into MNT.1

Mount Mongolian ChopDR
(Mount)Left punch + Right punch

Damage: 40 · Throw

On hit
KND

Throw break 1+2/n

Skull CrusherDR
(Mount)Left kick + Right kick

Damage: 40 · Throw

On hit
KND

Throw break 1+2/n

Neck LockDR
(Mount)Left punch + Left kick

Damage: 40 · Throw

On hit
KND

Throw break 2

Knee BarDR
(Mount)Right punch + Right kick

Damage: 40 · Throw

On hit
KND

Throw break 1 Side switch

Power BombDR
Down+Left punch + Left kick

Damage: 45 · Mid throw

On hit
KND

Throw break 1

Ultimate KneeDR
Down+Right punch + Right kick

Damage: 45 · Mid throw

On hit
KND / (FDFA)

Throw break 2

Hercules' HammerDR
(Face up feet towards)Down-back+Left punch + Left kick

Damage: 20 · Throw

On hit
KND / (FDFT)

Alternate input: FUFA.db+1+3/db+2+4. Throw break 1 (if done with db+1+3). Throw break 2 (if done with db+2+4). Can combo off throw. Side switch

Mount PositionDR
(Face up feet left)Down-back+Left punch + Left kick

Damage: 12 · Throw

Transition to MNT Alternate input: FUFR.db+1+3/db+2+4. Throw break 1 (if done with db+1+3). Throw break 2 (if done with db+2+4)

Mount PositionDR
(Face down feet left)Down-back+Left punch + Left kick

Damage: 12 · Throw

On hit
KND / (FUFL/FUFR)

Alternate input: FDFR.db+1+3/db+2+4. Throw break 1 (if done with db+1+3). Throw break 2 (if done with db+2+4)

Recovery Setups

Guaranteed follow-upDR
Launcher (choose one)
  • Up-forward+Right kick
  • SidestepLeft punch + Right punch
Follow-up
Forward+Right kick

Follow-up damage: 18.

Guaranteed follow-upDR
Launcher
  • Up-forward+Right kick
Follow-up
(grounded opponent)Down-back+Right kick

Follow-up damage: 15.

Guaranteed follow-upDR
Launcher (choose one)
  • While standingRight punch
  • VTSRight punch
  • Counter hitForward+Left punch + Right punch
  • Counter hitFCDown-forward+Right kick
Follow-up
FCDown-forward+Right kick

Damage changes depending on if/how opponent tech rolls. Follow-up damage: 13/19.

Guaranteed follow-upDR
Launcher (choose one)
  • While standingRight punch
  • VTSRight punch
  • Counter hitUp-forward+Left kick + Right kick
Follow-up
Back+Left punch

Damage changes depending on if/how opponent tech rolls. Follow-up damage: 12/18.

Guaranteed follow-upDR
Launcher
  • SidestepLeft punch + Right punch
Follow-up
(grounded opponent)Down-back+Right kick

Follow-up damage: 22.

Guaranteed follow-upDR
Launcher (choose one)
  • Counter hit(Left punch,Right punch),Forward+Left punch
  • Counter hit(Down-forward+Left kick,Left punch,Right punch),Forward+Left punch
  • Counter hit(Down+Right punch),Right kick
Follow-up
Up-forward+Left kick + Right kick

Parenthesized hits must miss. Follow-up damage: 25.

Guaranteed follow-upDR
Launcher (choose one)
  • Counter hit(Left punch,Right punch),Forward+Left punch
  • Counter hit(Down-forward+Left kick,Left punch,Right punch),Forward+Left punch
Follow-up
(grounded opponent)Down-back+Right kick

Parenthesized hits must miss. Follow-up damage: 15.

Guaranteed follow-upDR
Launcher
  • Counter hitRight kick
Follow-up
(air throw)Forward+Right punch + Right kick

Follow-up damage: 17.

Guaranteed follow-upDR
Launcher
  • Counter hitRight kick
Follow-up
Forward+Left punch + Right punch

Follow-up damage: 14.

Guaranteed follow-upDR
Launcher
  • Counter hitLeft punch + Right punch
Follow-up
Forward,Forward+Right punch

Follow-up damage: 22.

Guaranteed follow-upDR
Launcher
  • Counter hitLeft punch + Right punch
Follow-up
Forward+Left punch + Right punch

Follow-up damage: 21.

Guaranteed follow-upDR
Launcher
  • Counter hitForward+Left punch + Right punch
Follow-up
Forward,ForwardIntoBack+Left punch

Damage changes depending on if/how opponent tech rolls. Follow-up damage: 12/18.

Guaranteed follow-upDR
Launcher
  • Counter hit(Down+Right punch),Right kick
Follow-up
FCDown-forward+Right kick

Parenthesized hits must miss. Follow-up damage: 19.

Guaranteed follow-upDR
Launcher
  • Counter hitDown-back+Right punch
Follow-up
Down-back+Left punch

Follow-up damage: 5.

Guaranteed follow-upDR
Launcher (choose one)
  • Counter hitUp-forward+Left kick + Right kick
  • Counter hitFCDown-forward+Right kick
Follow-up
(grounded opponent)Down-back+Right kick

Damage changes depending on if/how opponent tech rolls. Must be crouch canceled with u before executing. Follow-up damage: 15/22.

Guaranteed follow-upDR
Launcher (choose one)
  • Counter hitWhile standingRight kick
  • Counter hitVTSRight kick
Follow-up
Up+Left kick + Right kick

Damage changes depending on if/how opponent tech rolls. Follow-up damage: 21/25.

Guaranteed follow-upDR
Launcher (choose one)
  • Counter hitWhile standingRight kick
  • Counter hitVTSRight kick
Follow-up
FCDown-forward+Right kick

Follow-up damage: 19.

Advanced Techniques

VTS cancelTekken 5
Left kick + Right kick~Left kick + Right kick

Press the second 3+4 immediately to cancel the stance. The entry can still be interrupted.

Sidestep VTS cancelTekken 5
Sidestep+Left kick + Right kick~Left kick + Right kick~Left kick + Right kick

Cancel the sidestep stance transition to recover sooner. Marduk can still be hit during the sidestep.

Unblockable Attacks

Craig Cannon
Back+Right punch + Left kick

Damage: 80 · Unblockable

Tekken 5
Startup
80f
On block
KD
On hit
KD
Counter hit
KD
DR

Unblockable high

Startup
80f
On block
!
On hit
KND

Can cancel with b,b

Move List

One Two Punch
Left punch,Right punch

Damage: 7,12 · High / High

Tekken 5
Startup
10f
On block
+2 / -1
On hit
+9 / +5
Counter hit
+9 / +5
DR

Follow-up only

On block
-1
On hit
+5

Transition at -6, +0 VTS with 3+4. Can do immediate cancel out of VTS for feint at -2, +4 with 3+4~3+4

Mount
DownDown-forwardForward+Left punch,Left punch + Right punch
Leg BreakerVersion unverified
Down+Left kick + Right kick
Hammer
Forward+Right punch

Damage: 20 · High

Tekken 5
Startup
16f
On block
-10
On hit
+4
Counter hit
KD
DR
Startup
16f
On block
-10
On hit
+4
Jab
Left punch

Damage: 7 · High

DR
Startup
10f
On block
+2
On hit
+9
Forward Jab
Forward+Left punch

Damage: 7 · High

Down Jab
Down-back+Left punch

Damage: 5 · Special mid

Crouch Jab
FCLeft punch

Damage: 5 · Special mid

DR
Startup
10f
On block
-5
On hit
+7
Straight
Right punch

High

Tekken 5

Damage: 12

DR

Damage: 10

Startup
10f
On block
+0
On hit
+5
Crouch Straight
FCRight punch

Damage: 8 · Special mid

DR
Startup
11f
On block
-4
On hit
+7
Hook Kick
Left kick

Damage: 28 · High

DR
Startup
17f
On block
-14
On hit
KND
Step Shin Kick
Down+Left kick

Damage: 12 · Low

DR
Startup
16f
On block
-13
On hit
-1

Alternate input with db+3

Low Spin Kick
FCLeft kick

Damage: 12 · Low

DR
Startup
20f
On block
-17
On hit
-3
Sideswipe Kick
Right kick

Damage: 20 · High

Launches on counter hit.

DR
Startup
13f
On block
-4
On hit
+5
Knee Slicer
Down+Right kick

Damage: 16 · Low

DR
Startup
14f
On block
-16
On hit
-5
Crouch Shin Kick
FCRight kick

Damage: 10 · Low

DR
Startup
12f
On block
-15
On hit
-4
Elbow Sting
Left punch,Right punch,Forward+Left punch

Damage: 7,12,21 · High / High / High

Tekken 5

Follow-up only

On block
+4
On hit
+6
Counter hit
KD
DR

Follow-up only

On block
+4
On hit
+6
Counter hit
KND / (FDFT)
Stomach Kick - Tudo Noogie
Left punch,Right punch,Left kick,Left punch + Right punch

Damage: 7,12,17,28 · High / High / Mid / High

Tekken 5

Follow-up only

On block
-11 / -10
On hit
0 / +4
Counter hit
0 / +4
DR

Follow-up only

On block
-10
On hit
+4
Vale Tudo Style
Left punch,Right punch,Left kick + Right kick
OrDown-forward+Left kick,Left punch,Right punch,Left kick + Right kick
OrLeft kick + Right kick
DR

Damage: 30 · Mid / High / High

Startup
17f
On block
-6 / VTS
On hit
+0 / VTS

Transition to VTS. Can transition out of stance by getting hit, blocking, or 3+4. Input u/d to sidestep while in stance. Input df or db to cancel into FC, enabling faster FC/ws moves. Can perform all ws moves with press of respective button, except ws+1+2 Transition at -6, +0 VTS with 3+4. Can do immediate cancel out of VTS for feint at -2, +4 with 3+4~3+4 Transition at -6, +0 VTS with 3+4. Can do immediate cancel out of VTS for feint at -2, +4 with 3+4 again

Straight - Gut Punch
Left punch,Down+Right punch

Damage: 7,13 · High / Mid

Tekken 5
Startup
10f
On block
+2 / -5
On hit
+9 / +6
Counter hit
+9 / +6
DR

Follow-up only

On block
-5
On hit
+6
Blister Elbow
Forward,Forward+Left punch

Damage: 21 · Mid

Launches on hit.

Tekken 5
Startup
18f
On block
-10
On hit
KD
Counter hit
KD
DR
Startup
18f
On block
-10
Blister Knuckle
Forward,Forward+Left punch,Right punch

Damage: 21,24 · Mid / Mid

Follow-up can be delayed.

Tekken 5

Follow-up only

On block
-7
On hit
KD
Counter hit
KD
DR

Follow-up only

On block
-7
On hit
KND
Swing Upper
Down-forward+Left punch

Damage: 15 · Mid

Launches on hit.

Tekken 5
Startup
16f
On block
-12
On hit
KD
Counter hit
KD
DR
Startup
16f
On block
-12
Tank Elbow
Down+Left punch

Damage: 18 · Mid

Tekken 5
Startup
18f
On block
+6
On hit
+11
Counter hit
+11
DR
Startup
17f
On block
+3c
On hit
+6c
Knuckle Dunk
Back+Left punch

Damage: 18 · Mid (grounded)

Tekken 5
Startup
21f
On block
-8
On hit
+2
Counter hit
KD
DR

Mid

Startup
21f
On block
-8c
On hit
+2c
Counter hit
KND / (FDFA)
Health Tap
While standingLeft punch

Damage: 12 · Mid

Tekken 5
Startup
14f
On block
-3
On hit
+7
Counter hit
+7
DR

Damage: 14

Startup
11f
On block
-3
On hit
+7

Alternate input with VTS.1

Guard Push
Left punch + Right punch

Mid

Tekken 5
Startup
13f
On block
-2
On hit
+4
Counter hit
+15
DR

Damage: 0

Startup
13f
On block
-2
On hit
+4
Counter hit
+15
Tudo Noogie
Down-forward+Left punch + Right punch

Damage: 23 · Mid

Tekken 5
Startup
17f
On block
-11
On hit
+3
Counter hit
+3
DR
Startup
17f
On block
-11
On hit
+3c
Shoulder Impact
Down+Left punch + Right punch

Damage: 24 · Mid

Launches on hit.

Tekken 5
Startup
19f
On block
-12
On hit
KD
Counter hit
KD
DR
Startup
19f
On block
-12
Sway Power Hammer
Down-back+Left punch + Right punch

Damage: 28 · Mid

Launches on hit.

Tekken 5
Startup
25f
On block
-20
On hit
KD
Counter hit
KD
DR
Startup
25f
On block
-20
Mongolian Crush
Up-forward+Left punch + Right punch

Damage: 21 · High

Tekken 5
Startup
17f
On block
-6
On hit
KD
Counter hit
KD
DR
Startup
17f
On block
-6
On hit
KND
Quick Upper
While standingLeft punch + Right punch

Damage: 12 · Mid

Tekken 5
Startup
10f
On block
-4
On hit
+7
Counter hit
+7
DR
Startup
10~11f
On block
-3~-4
On hit
+7~+8
Craig Horn - Tudo TossTekken 5
FCLeft punch + Right punch:Back

Damage: 20,4 · Mid

Startup
22f
On block
-9
On hit
+2
Counter hit
+2
Kong Combo
Right punch,Left punch

High / High

Tekken 5

Damage: 12,12

Startup
10f
On block
0 / +3
On hit
+5 / +5
Counter hit
+5 / +5
DR

Damage: 10,12

Follow-up only

On block
+3
On hit
+5
Hook - Shoulder Impact
Right punch,Down+Left punch + Right punch

High / Mid

Launches on hit.

Tekken 5

Damage: 12,24

Startup
10f
On block
0 / -10
On hit
+5 / KD
Counter hit
+5 / KD
DR

Kong Shoulder Impact

Damage: 10,24

Follow-up only

On block
-12
Hammer Hook
Forward+Right punch,Left punch

Damage: 20,25 · High / High

Follow-up can be delayed.

Tekken 5

Follow-up only

On block
-7
On hit
KD
Counter hit
KD
DR

Follow-up only

On block
-7
On hit
KND
Hook Smash
Forward+Right punch,Down+Left punch

Damage: 20,21 · High / Mid

Follow-up can be delayed.

Tekken 5

Follow-up only

On block
-13
On hit
+2
Counter hit
+2
DR

Follow-up only

On block
-13
On hit
+2
Elbow Sting
Forward,Forward+Right punch

Damage: 21 · High

Tekken 5
Startup
11f
On block
-1
On hit
KD
Counter hit
KD
DR
Startup
11f
On block
-1
On hit
KND
Gut Punch
Down-forward+Right punch

Damage: 13 · Mid

Tekken 5
Startup
15f
On block
0
On hit
+6
Counter hit
+6
DR
Startup
15f
On block
+0
On hit
+6
Alligator
Down+Right punch,Right kick

Damage: 18,21 · Mid / Mid

Tekken 5
Startup
16f
On block
-7 / -8
On hit
+7 / +3
Counter hit
+7 / KD
DR

Follow-up only

On hit
+3
Flash Tomahawk
Down-back+Right punch

Damage: 18 · Mid

Tekken 5
Startup
14f
On block
-1
On hit
+3
Counter hit
+12
DR
Startup
14f
On block
-1c
On hit
+3c
Counter hit
+12c
Rolling Back Chop
Back+Right punch

Damage: 24 · Mid

Tekken 5
Startup
22f
On block
-10
On hit
0
Counter hit
KD
DR
Startup
22f
On block
-10
On hit
+0
Tornado Chop
While standingRight punch

Damage: 28 · High

Tekken 5
Startup
20f
On block
-3
On hit
KD
Counter hit
KD
DR
Startup
20f
On block
-3
On hit
KND / (FUFA)

Alternate input with VTS.2

Backhand Spin Knuckle
Sidestep+Right punch

Damage: 24 · Mid

Tekken 5
Startup
21f
On block
-5
On hit
KD
Counter hit
KD
Knee Lift
Forward+Left kick

Damage: 27 · Mid

Launches on counter hit.

Tekken 5
Startup
23f
On block
-5
On hit
+2
Counter hit
KD
DR
Startup
23f
On block
-5
On hit
+2
Stomach Kick
Down-forward+Left kick

Mid

Tekken 5

Damage: 18

Startup
17f
On block
-6
On hit
+2
Counter hit
+2
DR

Damage: 15

Startup
17f
On block
-6
On hit
+2
One Two Punch
Down-forward+Left kick,Left punch,Right punch

Mid / High / High

Tekken 5

Damage: 18,7,12

Follow-up only

On block
+2 / -1
On hit
+5 / +5
Counter hit
+5 / +5
DR

Damage: 15,5,10

Follow-up only

On block
-1
On hit
+5

Transition at -6, +0 VTS with 3+4. Can do immediate cancel out of VTS for feint at -2, +4 with 3+4 again

Elbow Sting
Down-forward+Left kick,Left punch,Right punch,Forward+Left punch

Mid / High / High / High

Tekken 5

Damage: 18,7,12,21

Follow-up only

On block
+4
On hit
+6
Counter hit
KD
DR

Damage: 15,5,10,21

Follow-up only

On block
+4
On hit
+6
Counter hit
KND / (FDFT)
Stomach Kick - Tudo Noogie
Down-forward+Left kick,Left punch,Right punch,Left kick,Left punch + Right punch

Mid / High / High / Mid / High

Tekken 5

Damage: 18,7,12,17,28

Follow-up only

On block
-11 / -10
On hit
0 / +4
Counter hit
0 / +4
DR

Stomach Kick Tudo Noogie

Damage: 15,5,10,17,28

Follow-up only

On block
-10c
On hit
+4c
Straight - Gut Punch
Down-forward+Left kick,Left punch,Down+Right punch

Mid / High / Mid

Tekken 5

Damage: 18,7,13

Follow-up only

On block
+2 / -5
On hit
+5 / +6
Counter hit
+5 / +6
DR

Damage: 15,5,13

Follow-up only

On block
-5
On hit
+6
Kong Rush
Down-forward+Left kick,Down+Left punch,Right punch

Mid / Mid / Mid

Follow-up can be delayed. Launches on hit.

Tekken 5

Damage: 18,12,21

Follow-up only

On block
-10 / -3
On hit
KD / -6
Counter hit
KD / -6
DR

Damage: 15,10,21

Tudo Noogie
Down-forward+Left kick,Left punch + Right punch

Mid / High

Tekken 5

Damage: 18,28

Follow-up only

On block
-6
On hit
+8
Counter hit
+8
DR

Damage: 15,28

Follow-up only

On block
-6c
On hit
+8c
Raid Kick
While standingLeft kick

Damage: 18 · Mid

Launches on hit.

Tekken 5
Startup
18f
On block
-11
On hit
KD
Counter hit
KD
DR
Startup
18f
On block
-11

Alternate input with VTS.3

Bicycle Kick
Forward,Forward,Forward+Left kick
OrWhile running+Left kick

Damage: 35 · Mid (grounded)

Tekken 5
Startup
31f
On block
+5
On hit
KD
Counter hit
KD
DR

Mid

Startup
31f
On block
+5
On hit
KND
Alligator Tackle
Forward+Left kick + Right kick

Damage: 35 · Mid

Tekken 5
Startup
32f
On block
-7
On hit
KD
Counter hit
KD
DR
Startup
32f
On block
-7
On hit
KND

Knockdown can be teched with f or b

Backdash Vale Tudo Style
Down-back+Left kick + Right kick
DR

Special

Similar to 3+4 transition, but moves backwards. Cannot be canceled out of with df/db or 3+4, must input u/d to go into VTS and cancel manually

Gator Stomp
Up-back+Left kick + Right kick
OrUp+Left kick + Right kick
OrUp-forward+Left kick + Right kick

Mid (grounded)

Tekken 5

Damage: 21

Startup
31f
On block
0
On hit
+1
Counter hit
KD
DR

Damage: 25 · Mid

Startup
31f
On block
+0c
On hit
+1c(+14cg)
Counter hit
KND

Alternate input with ub+3+4/u+3+4

Wild Stomp
Forward+Right kick

Damage: 18 · Mid (grounded)

Tekken 5
Startup
19f
On block
-12
On hit
+1
Counter hit
KD
DR

Mid

Startup
19~20f
On block
-11~-12
On hit
+1~+2
Counter hit
KND / (FDFA)
Side Kick
Down-forward+Right kick

Damage: 19 · Mid

Tekken 5
Startup
17f
On block
-10
On hit
+1
Counter hit
+1
DR
Startup
17f
On hit
+1
Leg Scissors
Down-back+Right kick

Damage: 12 · Low

Tekken 5
Startup
23f
On hit
KD
Counter hit
KD
DR
Startup
23f
On block
FUFT
On hit
KND / (FUFA)
Counter hit
KND / (FDFT)

Transitions to attack throw on CH, must hit up close. Side switch, 12 more damage

Bazooka Heel
Back+Right kick

Damage: 30 · High

Tekken 5
Startup
18f
On block
-14
On hit
KD
Counter hit
KD
DR
Startup
18f
On block
-14
On hit
KND
Jump Gut Kick
Up-forward+Right kick

Damage: 18 · Mid

Tekken 5
Startup
23f
On block
-6
On hit
KD
Counter hit
KD
DR
Startup
23f
On block
-6
On hit
KND

Alternate input with ub+4/u+4

Kong Knee
While standingRight kick

Damage: 21

Tekken 5
Startup
13f
On block
-7
On hit
KD
Counter hit
KD
DR

Mid

Startup
13f
On block
-7
On hit
KND

Alternate input with VTS.4

Gator Sweep
FCDown-forward+Right kick
OrHold down-forward+Right kick

Damage: 19 · Low (grounded)

Tekken 5
Startup
21f
On block
-26
On hit
+8
Counter hit
KD
DR

Low

Startup
21f
On block
-26
On hit
+8
Counter hit
KND / (FUFA)
Wake Up Hammer
(Face down feet away)Right punch

Mid

Tekken 5

Damage: 28

Startup
20f
On block
-4
On hit
+2
Counter hit
+2
DR

Damage: 23

Wake Up Hammer
(Face down feet towards)Right punch

Mid

Tekken 5

Damage: 28

Startup
20f
On block
-4
On hit
+2
Counter hit
+2
DR

Damage: 23

Wake Up Sweep
(Face down feet away)Down+Right punch

Damage: 18 · Low

Tekken 5
Startup
15f
On block
-25
On hit
0
Counter hit
0
Wake Up Sweep
(Face down feet towards)Down+Right punch

Damage: 18 · Low

Tekken 5
Startup
15f
On block
-25
On hit
0
Counter hit
0
High Attack Reversal - Tudo Mount
Back+Left punch + Right punch

Damage: 8

Tekken 5
DR

High Attack Reversal

Special

Parries high attacks into MNT

Mid Attack Reversal - Tudo Mount
Back+Left kick + Right kick

Damage: 8

Tekken 5
DR

Mid Attack Reversal

Special

Parries mid attacks into MNT

Wall Jump
Back,Back,Up-back

Mid

Tekken 5

Damage: 15

DR

Damage: 25

Blurring EveDR only
While standingLeft punch,Right punch

Damage: 14,18 · Mid / High

Follow-up only

On block
-7
On hit
KND

Alternate input with VTS.1,2

Tall HammerDR only
Sidestep+Left punch + Right punch

Damage: 25 · Mid

Craig Horn TossDR
FCLeft punch + Right punch,Back

Damage: 25,10 · Mid

Vale Tudo Side StepDR
Sidestep+Left kick + Right kick
WindmillDR only
Forward,Forward+Right kick

Damage: 26 · Mid

Startup
17f
On block
-10
On hit
KND
Crouching Ground GrabTekken 5
FC~Down-back+Left punch + Left kick
OrFC~Down-back+Right punch + Right kick
Cornered Beast CancelTekken 5
Down-back+Left kick + Right kick,Neutral
Jumping High KickTekken 5
Up-back+Left kick
OrUp+Left kick
OrUp-forward+Left kick
Mount Punch Fake LeftTekken 5
(Mount),Left punch~Right punch
Mount Punch Fake RightTekken 5
(Mount),Right punch~Left punch
1,2,3DR
Left punch,Right punch,Left kick

Damage: 7,12,17 · High / High / Mid

Follow-up only

On block
-11
On hit
+0
d/f+3,1DR
Down-forward+Left kick,Left punch

Damage: 15,5 · Mid / High

Follow-up only

On block
+2
On hit
+5
d/f+3,1,2,3DR
Down-forward+Left kick,Left punch,Right punch,Left kick

Damage: 15,5,10,17 · Mid / High / High / Mid

Follow-up only

On block
-11
On hit
+0s
Counter hit
+0c
d/f+3,d/f+1DR
Down-forward+Left kick,Down-forward+Left punch

Damage: 15,10 · Mid / Mid

Follow-up only

On block
-13
Gorilla RushDR
Down-forward+Left kick,Down-forward+Left punch,Right punch

Damage: 15,10,21 · Mid / Mid / High

Follow-up only

On block
-3c
On hit
-6c
d+2DR
Down+Right punch

Damage: 18 · Mid

Startup
16f
On block
-7c
On hit
+7c
Ballista Fist (charged)DR
Forward,Forward+Left punch,Right punch(charge level 1)

Damage: 21,40 · Mid / Mid

Follow-up only

On hit
KND
Bull-ChargeDR
FCLeft punch + Right punch

Damage: 25 · Mid

Startup
22f
On block
-9
On hit
+2
Power StraightDR
VTSForward+Right punch

Damage: 22 · Mid

Startup
17f
On block
-4
On hit
KND
Spinning HammerDR
SidestepRight punch

Damage: 24 · Mid

Startup
21f
On block
-5
On hit
KND
Tall HammerDR
SidestepLeft punch + Right punch

Damage: 25 · Mid

Startup
29f
On block
+5
On hit
KND / (FDFA)
Quake KickDR
(grounded opponent)Down-back+Right kick

Damage: 22 · Low

Startup
20f
On block
-12
On hit
-1
1,2,3+4~3+4DR
Left punch,Right punch,Left kick + Right kick~Left kick + Right kick

Damage: 19 · High / High

Startup
10f
On block
-2
On hit
+4

Transition at -6, +0 VTS with 3+4. Can do immediate cancel out of VTS for feint at -2, +4 with 3+4~3+4

d/f+3,1,2,3+4~3+4DR
Down-forward+Left kick,Left punch,Right punch,Left kick + Right kick~Left kick + Right kick

Damage: 30 · Mid / High / High

Startup
17f
On block
-2
On hit
+4

Transition at -6, +0 VTS with 3+4. Can do immediate cancel out of VTS for feint at -2, +4 with 3+4 again

Powerful grappler with strong mid-range tools.

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Tekken 5 / Dark Resurrection move and combo archive. Version labels identify documented coverage, not exclusivity. DR only marks confirmed additions. Vanilla frames are not DR measurements. PS2 combo damage comes from the guides; some routes differ in arcade 5.1. Preset 10-hit strings are not guaranteed juggles.

Original character artwork: Namco / Bandai Namco. Portrait source