Heihachi Mishima — Tekken 5 / Dark Resurrection portrait

Tekken 5 / Dark Resurrection · Tekken 5 · Dark Resurrection archive

Heihachi Mishima

Throws, moves and combos, in familiar notation.

Shared commands appear once. Differences show Tekken 5 above DR. Edition labels identify documented coverage; only “DR only” means exclusive.

Damage includes the full starter. Earlier hits in a launcher string may not be guaranteed; CH requires a counter hit. PS2 routes are not automatically confirmed for arcade 5.1 or DR.

Main Combos

Demon Uppercut into Hell AxleVersion unverified
Forward,Forward+Right punchIntoUp-forward+Left kick,Right kick
Juggle follow-upTekken 5
Launcher (choose one)
  • Right punch,Right punch,Left punch
  • Left punch,Right punch,Right punch,Left punch
  • Forward+Right punch,Left punch
  • Counter hitLeft punch + Right punch
Follow-up
Forward,Neutral,Down,Down-forward+Right kick

Guide damage: 38–51 (varies by launcher)

Juggle follow-upTekken 5
Launcher (choose one)
  • Right punch,Right punch,Left punch
  • Left punch,Right punch,Right punch,Left punch
  • Forward+Right punch,Left punch
  • Counter hitLeft punch + Right punch
Follow-up
Forward,Hold forward+Right punch

Guide damage: 52–65 (varies by launcher)

Juggle follow-upTekken 5
Launcher (choose one)
  • Forward+Left punch + Right punch
  • Forward,Forward+Left kick
  • Forward,Neutral,Down,Down-forward+Right kick,Right kick,Right kick,Left punch
Follow-up
Down-back+Right kick

Guide damage: 22–51 (varies by launcher)

Juggle follow-upTekken 5
Launcher (choose one)
  • Forward+Left punch + Right punch
  • Down+Left kick + Right kick,Right punch
  • Counter hitForward,Neutral,Down,Down-forward+Right kick,Right kick,Neutral+Right kick
  • Counter hitForward,Neutral,Down,Down-forward+Right kick,Right kick,Right kick,Neutral+Right kick
Follow-up
DownDown-forwardForward+Right punch

Guide damage: 45–71 (varies by launcher)

Juggle follow-upTekken 5
Launcher (choose one)
  • Forward,Forward+Right punch
  • Back turnedUp-forward+Right kick
Follow-up
Down+Right punchIntoWhile standingRight kick,Right kick

Guide damage: 41–50 (varies by launcher)

Juggle follow-upTekken 5
Launcher (choose one)
  • Forward,Forward+Right punch
  • Forward,Neutral,Down,Down-forward+Right punch
  • Forward,Neutral,Down~Down-forward+Right punch
  • Counter hitDown-forward+Right punch
  • Counter hitUp+Right kick
Follow-up
Forward,Neutral,Down~Down-forward+Right punchIntoForward+Left punch,Back+Right punch,Left punch

Guide damage: 58–72 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • Forward,Forward+Left kick
Follow-up
Forward,Neutral,Down~Down-forward+Right punchIntoDown+Left punch

Guide damage: 54

Juggle follow-upTekken 5
Launcher
  • Down-forward+Left punch,Right punch
Follow-up
Left punch,Right punch,Right punch,Left punch

Guide damage: 43

Juggle follow-upTekken 5
Launcher
  • Down-forward+Left punch,Right punch
Follow-up
Down-forward+Left punchIntoForward+Left punch,Back+Right punch,Left punch

Guide damage: 55

Juggle follow-upTekken 5
Launcher
  • Down+Left kick + Right kick,Right punch
Follow-up
Forward,Neutral,Down,Down-forward+Right kick,Right kick,Neutral+Right kickIntoDownDown-forwardForward+Right punch

Guide damage: 89

Juggle follow-upTekken 5
Launcher (choose one)
  • Forward,Neutral,Down,Down-forward+Right punch
  • Forward,Neutral,Down~Down-forward+Right punch
Follow-up
Down-forward+Left kick,Right punch,Right punch,Right kick

Guide damage: 43–45 (varies by launcher)

Juggle follow-upTekken 5
Launcher (choose one)
  • Forward,Neutral,Down,Down-forward+Right kick,Right kick
  • Counter hitForward,Neutral,Down,Down-forward+Right kick
Follow-up
Down-back+Right punch

Guide damage: 28–38 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • Forward,Neutral,Down,Down-forward+Right kick,Right kick
Follow-up
Forward,Neutral,Down,Down-forward+Right punchIntoDown+Left punch

Guide damage: 52

Juggle follow-upTekken 5
Launcher (choose one)
  • Forward,Neutral,Down,Down-forward+Right kick,Right kick,Right kick,Left punch
  • Counter hitBack+Right punch
  • Counter hitForward,Neutral,Down,Down-forward+Right kick,Right kick,Neutral+Left punch
  • Counter hitWhile standingRight punch
Follow-up
Left punch + Right punch

Guide damage: 39–59 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • FCDown-forward+Right kick
Follow-up
CCIntoDown-back+Right punch

Guide damage: 23

Juggle follow-upTekken 5
Launcher
  • FCDown-forward+Right kick
Follow-up
Hold forward,ForwardIntoForward,Neutral,Down,Down-forward+Right kick,Right kick,Right kick,Neutral+Left punchIntoDown+Left kick

Guide damage: 53

Juggle follow-upTekken 5
Launcher
  • Back turnedUp-forward+Right kick
Follow-up
Down-forward+Right punchIntoForward+Left punch,Back+Right punch,Left punch

Guide damage: 55

Juggle follow-upTekken 5
Launcher
  • Counter hitRight kick
Follow-up
Back+Right punch

Guide damage: 52

Juggle follow-upTekken 5
Launcher
  • Counter hitRight kick
Follow-up
Sidestep rightIntoForward,Neutral,Down,Down-forward+Right kick,Right kick,Right kick,Neutral+Left punchIntoDown+Left punch

Guide damage: 76

Juggle follow-upTekken 5
Launcher (choose one)
  • Counter hitDown-forward+Right punch
  • Counter hitUp+Right kick
Follow-up
Up-forward+Right kick

Guide damage: 33–35 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • Counter hitBack+Right punch
Follow-up
Forward,Neutral,Down,Down-forward+Right kick,Right kick,Right kick,Neutral+Left punchIntoForward+Left punch,Back+Right punch

Guide damage: 76

Juggle follow-upTekken 5
Launcher
  • Counter hitForward+Left kick
Follow-up
Forward,ForwardIntoDown-back+Right punch

Guide damage: 42

Juggle follow-upTekken 5
Launcher
  • Counter hitForward+Left kick
Follow-up
Right kick~Left kick

Guide damage: 53

Juggle follow-upTekken 5
Launcher
  • Counter hitForward,Forward+Left kick
Follow-up
Down+Left kick

Guide damage: 44

Juggle follow-upTekken 5
Launcher
  • Counter hitForward,Forward+Left kick
Follow-up
Down+Right kick

Guide damage: 52

Juggle follow-upTekken 5
Launcher
  • Counter hitForward,Neutral,Down,Down-forward+Right kick
Follow-up
Forward,Neutral,Down,Down-forward+Right kick,Right kick,Right kick,Neutral+Left punchIntoDown+Left punch

Guide damage: 59

Juggle follow-upTekken 5
Launcher
  • Counter hitForward,Neutral,Down,Down-forward+Right kick,Right kick,Neutral+Left punch
Follow-up
Down-back+Left punch

Guide damage: 40

Juggle follow-upTekken 5
Launcher
  • Counter hitForward,Neutral,Down,Down-forward+Right kick,Right kick,Right kick,Neutral+Left punch
Follow-up
Left punch,Left punch,Right punch

Guide damage: 54

Juggle follow-upTekken 5
Launcher
  • Counter hitForward,Neutral,Down,Down-forward+Right kick,Right kick,Right kick,Neutral+Left punch
Follow-up
Forward+Left punchIntoDownDown-forwardForward+Right punch

Guide damage: 62

Juggle follow-upTekken 5
Launcher
  • Counter hitForward,Neutral,Down,Down-forward+Right kick,Neutral+Right kick
Follow-up
Down-forward+Left punch,Left punchIntoDown+Left punch

Guide damage: 41

Juggle follow-upTekken 5
Launcher
  • Counter hitForward,Neutral,Down,Down-forward+Right kick,Neutral+Right kick
Follow-up
Down-forward+Left punch,Left punchIntoDownDown-forwardForward+Right punch

Guide damage: 49

Juggle follow-upTekken 5
Launcher (choose one)
  • Counter hitForward,Neutral,Down,Down-forward+Right kick,Right kick,Neutral+Right kick
  • Counter hitForward,Neutral,Down,Down-forward+Right kick,Right kick,Right kick,Neutral+Right kick
Follow-up
Down+Left punch

Guide damage: 42–48 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • Counter hitWhile standingRight punch
Follow-up
Forward,Neutral,Down,Down-forward+Right kick,Right kick,Neutral+Left punchIntoDown+Left punch

Guide damage: 58

Juggle follow-upDR
Launcher (choose one)
  • Down-forward+Left punch,Right punch
  • Forward,Forward+Right punch
  • Forward,Neutral,Down,Down-forward+Right punch
Follow-up
Down-forward+Left punchIntoBack,Forward+Right punch,Right punch

Guide damage: 47–54 (varies by launcher)

Juggle follow-upDR
Launcher (choose one)
  • Down-forward+Left punch,Right punch
  • Forward,Forward+Right punch
  • Forward,Neutral,Down,Down-forward+Right punch
Follow-up
Down-forward+Left punchIntoDown-forward+Left punch,Left punchIntoBack,Forward+Right punch,Left punch

Guide damage: 51–58 (varies by launcher)

Juggle follow-upDR
Launcher (choose one)
  • Counter hitBack+Right punch
  • Counter hitWhile standingRight punch
Follow-up
Back+Left punch + Right punch,Left punch + Right punch

Guide damage: 49–55 (varies by launcher)

Juggle follow-upDR
Launcher
  • Down-forward+Left punch,Right punch,Forward,Neutral,Down,Down-forward:Right punch
Follow-up
Right punch,Forward,Neutral,Down,Down-forward+Right kick,Right kick,Left punch,(delay)Down+Left punch
Juggle follow-upDR
Launcher
  • Down-forward+Left punch,Right punch,Forward,Neutral,Down,Down-forward:Right punch
Follow-up
Left punch,Forward,Neutral,Down,Down-forward+Right kick,Right kick,Left punch,(delay)Down+Left punch
Juggle follow-upDR
Launcher
  • Down-forward+Left punch,Right punch,Forward,Neutral,Down,Down-forward:Right punch
Follow-up
(delay)Forward+Left punch,Back+Right punch,Left punch
Juggle follow-upDR
Launcher
  • Down-forward+Left punch,Right punch
Follow-up
Right punch,Forward,Neutral,Down,Down-forward+Right kick,Right kick,Left punch,(delay)Down+Left punch

d+1 must be manually timed at end of combo with slight delay. Timed as opponent hits ground. Follow-up damage: 38.

Juggle follow-upDR
Launcher
  • Down-forward+Left punch,Right punch
Follow-up
Down-forward+Left punch,Forward,Neutral,Down,Down-forward+Right kick,Right kick,Left punch,(delay)Down+Left punch

d+1 must be manually timed at end of combo with slight delay. Timed as opponent hits ground. Follow-up damage: 36.

Juggle follow-upDR
Launcher
  • Down-forward+Left punch,Right punch
Follow-up
Right punch,Down-forward+Left punch,Left punch,Back,Forward+Right punch,Left punch

Follow-up damage: 30.

Juggle follow-upDR
Launcher
  • Forward,Neutral,Down,Down-forward:Right punch(Forward,Neutral,Down,Down-forward:Right punch)
Follow-up
Forward,Neutral,Down,Down-forward:Right punch,Forward,ForwardIntoForward,Neutral,Down,Down-forward+Right kick,Right kick,Left punch,(delay)Down+Left punch

d+1 must be manually timed at end of combo with slight delay. Timed as opponent hits ground. Parenthesized hits must miss. Follow-up damage: 47.

Juggle follow-upDR
Launcher
  • Forward,Neutral,Down,Down-forward:Right punch(Forward,Neutral,Down,Down-forward:Right punch)
Follow-up
Forward,Neutral,Down,Down-forward:Right punch,Forward+Left punch,Back+Right punch,Left punch

Parenthesized hits must miss. Follow-up damage: 41.

Juggle follow-upDR
Launcher
  • Forward,Neutral,Down,Down-forward:Right punch(Forward,Neutral,Down,Down-forward:Right punch)
Follow-up
Forward,Neutral,Down,Down-forward:Right punch,Forward,Neutral,Down,Down-forward+Right kick,Right kick,Left punch

Parenthesized hits must miss. Follow-up damage: 40.

Juggle follow-upDR
Launcher (choose one)
  • Forward,Forward+Right punch
  • Counter hitDown-forward+Right punch
  • Counter hitUp+Right kick
Follow-up
Forward,Neutral,Down,Down-forward:Right punch,Forward,ForwardIntoForward,Neutral,Down,Down-forward+Right kick,Right kick,Left punch,(delay)Down+Left punch

d+1 must be manually timed at end of combo with slight delay. Timed as opponent hits ground. Follow-up damage: 47.

Juggle follow-upDR
Launcher
  • Forward,Forward+Right punch
Follow-up
Forward,Neutral,Down,Down-forward:Right punch,Forward,Neutral,Down,Down-forward+Right kick,Right kick,Left punch

Follow-up damage: 40.

Juggle follow-upDR
Launcher (choose one)
  • Forward,Forward+Right punch
  • Counter hitDown-forward+Right punch
  • Counter hitUp+Right kick
Follow-up
Forward,Neutral,Down,Down-forward:Right punch,Down-forward+Left punch,Left punch,Back,Forward+Right punch,Left punch

Follow-up damage: 39.

Juggle follow-upDR
Launcher (choose one)
  • Forward,Forward+Left kick
  • Forward,Neutral,Down,Down-forward+Right kick,Right kick
  • (Forward,Neutral,Down,Down-forward+Right kick),Right kick,Right kick
Follow-up
Forward,Neutral,Down,Down-forward+Right kick,Right kick,Left punch,(delay)Down+Left punch~Down,FCDown-forward+Right kick

d+1 must be manually timed at end of combo with slight delay. Timed as opponent hits ground. FC.df+4 damage changes depending on if/how opponent tech rolls. Two hellsweeps in the string must hit consecutively to launch, string does not combo and can be blocked. Parenthesized hits must miss. Follow-up damage: 48/55.

Juggle follow-upDR
Launcher (choose one)
  • Forward,Forward+Left kick
  • Forward,Neutral,Down,Down-forward+Right kick,Right kick
  • (Forward,Neutral,Down,Down-forward+Right kick),Right kick,Right kick
Follow-up
Forward,Neutral,Down,Down-forward+Right kick,Right kick,Neutral+Right kick,DownDown-forwardForward+Right punch

Two hellsweeps in the string must hit consecutively to launch, string does not combo and can be blocked. Parenthesized hits must miss. Follow-up damage: 39.

Juggle follow-upDR
Launcher (choose one)
  • Forward,Forward+Left kick
  • Forward,Neutral,Down,Down-forward+Right kick,Right kick
  • (Forward,Neutral,Down,Down-forward+Right kick),Right kick,Right kick
Follow-up
Forward,Neutral,Down,Down-forward+Right kick,Right kick,Neutral+Right kick,Right kick

Two hellsweeps in the string must hit consecutively to launch, string does not combo and can be blocked. Parenthesized hits must miss. Follow-up damage: 34.

Juggle follow-upDR
Launcher
  • Counter hitRight kick
Follow-up
Sidestep right,Forward,Neutral,Down,Down-forward+Right kick,Right kick,Right kick,Left punch,Forward+Left punch,Back+Right punch

Follow-up damage: 46.

Juggle follow-upDR
Launcher
  • Counter hitRight kick
Follow-up
Sidestep right,Forward,Neutral,Down,Down-forward+Right kick,Right kick,Neutral+Right kick,DownDown-forwardForward+Right punch

Follow-up damage: 39.

Juggle follow-upDR
Launcher
  • Counter hitRight kick
Follow-up
Sidestep right,Forward,Neutral,Down,Down-forward+Right kick,Right kick,Neutral+Right kick,Right kick

Follow-up damage: 34.

Juggle follow-upDR
Launcher (choose one)
  • Counter hitDown-forward+Right punch
  • Counter hitUp+Right kick
Follow-up
Forward,Neutral,Down,Down-forward:Right punch,Forward,ForwardIntoForward,Neutral,Down,Down-forward+Right kick,Right kick,Left punch

Follow-up damage: 40.

Juggle follow-upDR
Launcher (choose one)
  • Counter hitBack+Right punch
  • Counter hitForward,Neutral,Down,Down-forward+Right kick
Follow-up
Forward,Neutral,Down,Down-forward+Right kick,Right kick,Right kick,Left punch,Forward+Left punch,Back+Right punch

Follow-up damage: 46.

Juggle follow-upDR
Launcher (choose one)
  • Counter hitBack+Right punch
  • Counter hitForward,Neutral,Down,Down-forward+Right kick
  • Counter hitWhile standingRight punch
Follow-up
Forward,Neutral,Down,Down-forward+Right kick,Right kick,Neutral+Right kick,DownDown-forwardForward+Right punch

Follow-up damage: 39.

Juggle follow-upDR
Launcher (choose one)
  • Counter hitBack+Right punch
  • Counter hitForward,Neutral,Down,Down-forward+Right kick
Follow-up
Forward,Neutral,Down,Down-forward+Right kick,Neutral+Right kick,Back,Forward+Right punch,Left punch

Follow-up damage: 35.

Juggle follow-upDR
Launcher
  • Counter hit(Back,Forward+Right punch),Right punch
Follow-up
Forward,ForwardIntoForward,Neutral,Down,Down-forward+Right kick,Right kick,Left punch,Down+Left punch~Down,FCDown-forward+Right kick

Damage changes depending on if/how opponent tech rolls. Parenthesized hits must miss. Follow-up damage: 21/28.

Juggle follow-upDR
Launcher
  • Counter hit(Back,Forward+Right punch),Right punch
Follow-up
Forward+Left punch,Back+Right punch,Left punch

Parenthesized hits must miss. Follow-up damage: 26.

Juggle follow-upDR
Launcher
  • Counter hit(Back,Forward+Right punch),Right punch
Follow-up
Down-forward+Left punch,Left punch,Back,Forward+Right punch,Left punch

Parenthesized hits must miss. Follow-up damage: 24.

Juggle follow-upDR
Launcher
  • Counter hitWhile standingRight punch
Follow-up
Forward,Neutral,Down,Down-forward+Right kick,Right kick,Left punch,(delay)Down+Left punch~Down,FCDown-forward+Right kick

d+1 must be manually timed at end of combo with slight delay. Timed as opponent hits ground. FC.df+4 damage changes depending on if/how opponent tech rolls. Follow-up damage: 48/55.

Juggle follow-upDR
Launcher
  • Counter hitWhile standingRight punch
Follow-up
Sidestep right,Down-forward+Left punch,Forward,Neutral,Down,Down-forward+Right kick,Right kick,Left punch,(delay)Down+Left punch

d+1 must be manually timed at end of combo with slight delay. Timed as opponent hits ground. Follow-up damage: 36.

Juggle follow-upDR
Launcher
  • Counter hitForward,Neutral,Down,Down-forward+Right kick,Right kick,Right kick,Left punch
Follow-up
Forward,Neutral,Down,Down-forward+Right kick,Right kick,Left punch,Down+Left punch~Down,FCDown-forward+Right kick

Damage changes depending on if/how opponent tech rolls. Follow-up damage: 21/28.

Juggle follow-upDR
Launcher
  • Counter hitForward,Neutral,Down,Down-forward+Right kick,Right kick,Right kick,Left punch
Follow-up
Forward+Left punch,Back+Right punch

Follow-up damage: 13.

Juggle follow-upDR
Launcher
  • Counter hitForward,Neutral,Down,Down-forward+Right kick,Right kick,Right kick,Left punch
Follow-up
(grounded opponent)Down+Right kick

Follow-up damage: 12.

Juggle follow-upDR
Launcher
  • (Raijin stance)Right punch
Follow-up
Forward,Neutral,Down,Down-forward+Right kick,Right kick,Left punch,(delay)Down+Left punch~Down,FCDown-forward+Right kick

d+1 must be manually timed at end of combo with slight delay. Timed as opponent hits ground. FC.df+4 damage changes depending on if/how opponent tech rolls. Combo off of unblockable move. Damage changes depending if it was performed at full charge RAI or not. Follow-up damage: 48/55.

Juggle follow-upDR
Launcher
  • (Raijin stance)Right punch
Follow-up
Forward,Neutral,Down,Down-forward+Right kick,Right kick,Neutral+Right kick,DownDown-forwardForward+Right punch

Combo off of unblockable move. Damage changes depending if it was performed at full charge RAI or not. Follow-up damage: 39.

Juggle follow-upDR
Launcher
  • (Raijin stance)Right punch
Follow-up
Forward,Neutral,Down,Down-forward+Right kick,Neutral+Right kick,Right kick

Combo off of unblockable move. Damage changes depending if it was performed at full charge RAI or not. Follow-up damage: 28.

Standing Punishers

i10Startup
Left punch
Tekken 5
Left punch,Left punch,Right punch
DR

Wallsplat combo near wall.

Left punch,Right punch,Right punch
DR
Right punch
Tekken 5
Right punch,Right punch
DR
Forward+Left punch
Tekken 5
i11Startup
Forward,Neutral,Down,Down-forward+Right punch
Tekken 5Launcher+ command entry
i12Startup
Left punch + Right punch
Tekken 5
Left punch + Right punch
DR
Forward+Left punch + Right punch
Tekken 5Launcher
Forward+Left punch + Right punch
DR

Wallsplat combo near wall.

i13Startup
Down-forward+Left punch
Tekken 5
Down-forward+Left punch,Right punch
DRLauncher
i14Startup
Left kick
DR

Wallsplat combo near wall.

Back+Left punch
Tekken 5
Down+Left punch
Tekken 5
Forward,Neutral,Down,Down-forward:Right punch
DRLauncher+ command entry

Easiest use on -15 moves, but can also be used to punish -14. More difficult to do/requires some execution.

i15Startup
Back,Forward+Right punch,Left punch
DR

Wallsplat combo near wall.

Back+Left kick
Tekken 5
DownDown-forwardForward+Right punch
DR+ command entry

Wallsplat combo near wall.

i16Startup
Right kick
DR

Wallsplat combo near wall.

i20Startup
Forward,Forward+Right punch
Tekken 5Launcher+ command entry
Forward,Forward+Right punch
DRLauncher+ command entry
Forward,Forward+Left kick
Tekken 5Launcher+ command entry

While Rising / Crouching Punishers

i10Startup
FCLeft punch
DR
i11Startup
While standingRight kick
DR
While standingRight kick,Right kick
DR
i16Startup
While standingLeft kick
DR

Wallsplat combo near wall.

i18Startup
While standingRight punch
Tekken 5
i19Startup
FCDown-forward+Right kick
Tekken 5Launcher
i20Startup
Forward,Forward+Right punch
DRLauncher+ command entry

Check range and recovery position. Frame-derived string entries show only the opening hit; follow-ups are in the move list. Motion launchers need additional command-entry time.

Wall Combos

Wall follow-upDR
Forward,Forward+Left kick,(grounded opponent)Down+Right kick

Regular combo (scaled) Damage changes depending on if/how opponent tech rolls. Follow-up damage: 37/45.

Wall follow-upDR
Forward+Right kick,(grounded opponent)Down+Right kick

Regular combo (scaled) Damage changes depending on if/how opponent tech rolls. Use 2 or df+1 for high wall splat hit, then continue with normal combo. Follow-up damage: 34/42.

Wall follow-upDR
Back+Left punch + Right punch,Left punch + Right punch

Regular combo (scaled) Does not combo at normal wall splat height, use as high wall splat combo. Follow-up damage: 32.

Wall follow-upDR
Up-forward+Left kick,Right kick

Regular combo (scaled) Does not combo at normal wall splat height, use as high wall splat combo. Follow-up damage: 31.

Wall follow-upDR
Forward,Forward+Right punch

Low wall hit (near ground, after wall carry etc.) Follow-up damage: 21.

Wall follow-upDR
Forward,Neutral,Down,Down-forward+Left punch

Low wall hit (near ground, after wall carry etc.) Follow-up damage: 21.

Wall follow-upDR
(grounded opponent)Down+Right kick

Low wall hit (near ground, after wall carry etc.) Follow-up damage: 17.

Wall follow-upDR
CDHold down-forward+Left kick

Low wall hit (near ground, after wall carry etc.) Follow-up damage: 14.

Throws

Neck Breaker
Left punch + Left kick
OrHold forward+Left punch + Left kick

Damage: 35

Throw break: Left punch

DR

Throw

On hit
KND

Throw break 1 Alternate input: f+1+3 (Lead throw)

Power Bomb
Right punch + Right kick
OrHold forward+Right punch + Right kick

Damage: 35

Throw break: Right punch

DR

Throw

On hit
KND

Throw break 2. Alternate input: f+2+4 (Lead throw)

StoneheadVersion unverified
Forward,Hold forward+Left punch + Right punch
Broken Toy
DownDown-forwardForward+Left punch

Damage: 40

Throw break: Left punch

DR

Throw

On hit
KND

Throw break 1 (break window can be executed late into animation)

Stone Head
Forward,Forward+Left punch + Right punch

Throw break: Left punch + Right punch

Tekken 5

Damage: 33

DR

Damage: 35 · Throw

On hit
KND

Throw break 1+2

Head Butt Carnival
Forward,Forward+Left punch + Right kick

Damage: 33

Throw break: Left punch + Right punch

Tile Splitter Guillotine
(left throw)Left punch + Left kick
Or(left throw)Right punch + Right kick

Damage: 40

Throw break: Left punch

Free Fall
(right throw)Left punch + Left kick
Or(right throw)Right punch + Right kick

Damage: 46

Throw break: Right punch

Atomic Drop
(back throw)Left punch + Left kick
Or(back throw)Right punch + Right kick

Damage: 60

Unbreakable

Recovery Setups

Guaranteed follow-upDR
Launcher
  • Left punch + Right punch
Follow-up
Forward,ForwardInto(grounded opponent)Down+Right kick

Damage changes depending on if/how opponent tech rolls. Follow-up damage: 16/24.

Guaranteed follow-upDR
Launcher
  • Forward+Left punch + Right punch
Follow-up
DownDown-forwardForward+Right punch

Follow-up damage: 30.

Guaranteed follow-upDR
Launcher (choose one)
  • Down-forward+Right punch + Left kick
  • (Raijin stance)Left punch,Right punch
Follow-up
Forward,ForwardIntoDown+Left kick

Follow-up damage: 12.

Guaranteed follow-upDR
Launcher
  • (Back+Left kick),Left kick
Follow-up
Down+Left kick

Damage changes depending on if/how opponent tech rolls. Parenthesized hits must miss. Follow-up damage: 8/12.

Guaranteed follow-upDR
Launcher
  • FCHold down-forward+Right kick
Follow-up
Forward,ForwardInto(grounded opponent)Down+Right kick

Follow-up damage: 24.

Guaranteed follow-upDR
Launcher
  • FCHold down-forward+Right kick
Follow-up
FCHold down-forward+Right kick

Follow-up damage: 14.

Guaranteed follow-upDR
Launcher
  • (Raijin stance)Left punch,Right punch
Follow-up
Forward,Neutral,Down,Down-forward+Right kick

Follow-up damage: 16.

Guaranteed follow-upDR
Launcher
  • Counter hitForward+Right kick
Follow-up
Forward,ForwardIntoDown+Left kick

Damage changes depending on if/how opponent tech rolls. Follow-up damage: 8/12.

Guaranteed follow-upDR
Launcher
  • Counter hitForward,Neutral,Down,Down-forward+Right kick,Right kick,Left punch
Follow-up
Down+Left kick

Follow-up damage: 6.

Preset Strings

10 Hit Combo 1Version unverified
Forward,Forward,Neutral,Right punch,Left punch,Right punch,Right punch,Left kick,Right kick,Right kick,Left punch,Right punch,Left punch

Use the string’s rhythm; these ten attacks are not all guaranteed on hit.

Unblockable Attacks

Lightning Bolt
Down+Left kick + Right kick,Right punch

Unblockable

Tekken 5
Startup
50f
On block
KD
On hit
KD
Counter hit
KD

Move List

Shining Fists
Left punch,Left punch,Right punch

Damage: 5,6,11 · High / High / Mid

Follow-up can be delayed.

Tekken 5
Startup
10f
On block
+1 / +1 / -17
On hit
+9 / +9 / KD
Counter hit
+9 / +9 / KD
DR

Follow-up only

On block
-17
On hit
KND
Demon Slayer
Left punch,Right punch,Right punch

Damage: 5,8,12 · High / High / High

Follow-up can be delayed.

Tekken 5

Follow-up only

On block
-12
On hit
+1
Counter hit
+1
DR

Follow-up only

On block
-12
On hit
+1
Demon Godfist
Forward,Forward+Right punch

Damage: 30 · Mid

Launches on hit.

Tekken 5
Startup
20f
On block
-16
On hit
KD
Counter hit
KD
DR
Startup
20f
On block
-16
Dragon Uppercut
Forward,Neutral,Down,Down-forward+Left punch
Version unverified
DR

Damage: 31 · Mid

Startup
19f
On block
-15
On hit
KND
Rising UppercutVersion unverified
Forward,Neutral,Down,Hold down-forward+Right punch
Demon Tile Splitter
Down+Left punch + Right kick

Damage: 70 · Unblockable

Tekken 5
Startup
60f
On block
KD
On hit
KD
Counter hit
KD
DR

Unblockable mid

Startup
60f
On block
!
On hit
KND
Hell Axe
Up-forward+Left kick,Right kick

Damage: 25,15 · Mid / Mid

Tekken 5

Follow-up only

On block
+7
On hit
KD
Counter hit
KD
DR

Damage: 17,22

Follow-up only

On block
+7
On hit
KND
Jab
Left punch

Damage: 5 · High

DR
Startup
10f
On block
+1
On hit
+9
Forward Jab
Forward+Left punch

Damage: 6 · High

DR
Startup
10f
On block
+3
On hit
+9
Quick Upper
Down-forward+Left punch

Damage: 8 · Mid

Tekken 5
DR
Startup
13f
On block
-1
On hit
+9
Down Jab
Down-back+Left punch

Damage: 5 · Special mid

Crouch Jab
FCLeft punch

Damage: 3 · Special mid

DR

Damage: 5

Startup
10f
On block
-5
On hit
+7
Straight
Right punch

Damage: 10 · High

DR
Startup
10f
On block
+0
On hit
+9
Uppercut
Down-forward+Right punch

Damage: 14 · Mid

Launches on counter hit.

DR
Startup
15f
Down Straight
Down+Right punch

Damage: 8 · Special mid

DR
Startup
11f
On block
-4
On hit
+7
Crouch Straight
FCRight punch

Damage: 8 · Special mid

DR
Startup
11f
On block
-4
On hit
+7
Face Kick
Left kick

Damage: 25 · High

DR
Startup
14f
On block
-14
On hit
KND
Lateral Kick
Down-forward+Left kick

Damage: 17 · Mid

Tekken 5
DR
Startup
16f
On block
-9
On hit
+2
Low Spin Kick
Down+Left kick

Damage: 12 · Low (grounded)

DR

Low

Startup
16f
On block
-17
On hit
-3
Spin Sweep
Down-back+Left kick

Damage: 12 · Low (grounded)

Crouch Spin Kick
FCLeft kick

Damage: 12 · Low (grounded)

DR

Low

Startup
20f
On block
-17
On hit
-3
Roundhouse
Right kick

Damage: 30 · High

DR
Startup
16f
On block
-5
On hit
KND
Front Kick
Down-forward+Right kick

Damage: 15 · Mid

DR
Startup
12f
On block
-4
On hit
+7
Geta Stomp
Down+Right kick

Damage: 24 · Low (grounded)

Tekken 5
Startup
19f
On block
-16
On hit
-5
Counter hit
-5
DR

Damage: 7 · Low

Startup
14f
On block
-13
On hit
-2
Crouch Chin Kick
FCRight kick

Damage: 10 · Low

DR
Startup
12f
On block
-15
On hit
-4
Demon Fists
Left punch,Right punch

Damage: 5,8 · High / High

Follow-up can be delayed.

Tekken 5
Startup
10f
On block
+1 / 0
On hit
+9 / +8
Counter hit
+9 / +8
DR

Follow-up only

On block
+0
On hit
+8
Demon Breath
Left punch,Right punch,Right punch,Left punch + Right punch

Damage: 5,8,12,22 · High / High / High / Mid

Follow-up can be delayed.

Tekken 5

Follow-up only

On block
-5
On hit
KD
Counter hit
KD
Side Step Cancel
Left punch,Right punch,Right punch,Left punch + Right punch,Up
OrLeft punch,Right punch,Right punch,Left punch + Right punch,Down

Follow-up can be delayed.

Tekken 5

Follow-up only

On block
-18
On hit
-11
Counter hit
-11
Roundhouse
Left punch,Right punch,Right kick

Damage: 5,8,15 · High / High / High

Follow-up can be delayed.

Tekken 5

Follow-up only

On block
-19
On hit
KD
Counter hit
KD
DR

Follow-up only

On block
-19
On hit
KND
Demon Massacre
Forward+Left punch,Back+Right punch,Left punch

Damage: 6,21,25 · High / Mid / Mid

Follow-up can be delayed.

Tekken 5
Startup
10f
On block
+3 / -1 / -28
On hit
+9 / +5 / KD
Counter hit
+9 / +5 / KD
DR

Follow-up only

On block
-28
On hit
KND
Demon Lair
Forward+Left punch,Back+Right punch,Right kick

Damage: 6,21,30 · High / Mid / Mid

Follow-up can be delayed.

Tekken 5
Startup
10f
On block
+3 / -1 / +5
On hit
+9 / +5 / KD
Counter hit
+9 / +5 / KD
DR

Follow-up only

On block
+5
On hit
KND
Thunder Godfist
Forward,Neutral,Down,Down-forward,Left punch

Damage: 31 · Mid

Tekken 5
Startup
19f
On block
-15
On hit
KD
Counter hit
KD
Omen Thunder Godfist
Forward,Neutral,Down-forward+Left punch

Damage: 36 · Mid

Tekken 5
Startup
22f
On block
-11
On hit
KD
Counter hit
KD
Palm Strikes
Down-forward+Left punch,Left punch

Damage: 8,5

Tekken 5

Mid / Mid

Startup
13f
On block
-1 / -5
On hit
+9 / +4
Counter hit
+9 / +4
DR

Mid / High

Follow-up only

On block
-2
On hit
+4
Twin Pistons
Down-forward+Left punch,Right punch

Mid / Mid

Launches on hit.

Tekken 5

Damage: 8,17

Startup
13f
On block
-1 / -27
On hit
+9 / KD
Counter hit
+9 / KD
DR

Damage: 8,15

Follow-up only

On block
-27

Combos after 1st hit

Tile Splitter
Down+Left punch

Damage: 15 · Mid

Tekken 5
Startup
14f
On block
-8
On hit
-8
Counter hit
+4
DR
Startup
14f
On block
-8
On hit
-8
Counter hit
+4

Transition at -5 on hit/block, +7 CH into FC with d

Diamand Lance
Down+Left punch,Right punch

Damage: 15,26 · Mid / Mid

Tekken 5

Follow-up only

On block
-12
On hit
KD
Counter hit
KD
DR

Follow-up only

On block
-17
On hit
KND
Alter Splitter
Back+Left punch

Damage: 22 · Mid

Tekken 5
Startup
14f
On block
-2
On hit
-3
Counter hit
-3
DR
Startup
14~15f
On block
-1~-2
On hit
-2~-3c
Counter hit
-2~-3
Quick Upper
While standingLeft punch

Damage: 12 · Mid

DR
Startup
11f
On block
-3
On hit
+7
Demon Executioner
Left punch + Right punch

Damage: 22 · Mid

Tekken 5
Startup
12f
On block
-5
On hit
KD
Counter hit
KD
DR
Startup
12f
On block
-5
On hit
KND

CH knockdown can be teched with f or b

Chrome Dome
Forward+Left punch + Right punch

Damage: 15 · High

Tekken 5
Startup
12f
On block
-14
On hit
KD
Counter hit
KD
DR
Startup
12f
On block
-14
On hit
KND
Demon Wings
Down-forward+Left punch + Right punch

Damage: 33 · Mid

Tekken 5
Startup
24f
On block
-11
On hit
KD
Counter hit
KD
DR
Startup
24f
On block
-11
On hit
KND

Parries throws

Shattering Palm
Back+Left punch + Right punch

Damage: 20 · Mid

Tekken 5
Startup
19f
On block
-5
On hit
-6
Counter hit
-6
DR
Startup
19f
On block
-5
On hit
-6
Deity Slayer
Back,Back+Left punch + Right punch

Mid

Tekken 5

Damage: 20,1

Startup
19f
On block
10
On hit
KD
Counter hit
KD
DR

Damage: 36(20,1*16)

Startup
38f
On hit
KND
Demon Backhand Spin
Right punch,Right punch

Damage: 10,12 · High / High

Tekken 5
Startup
10f
On block
0 / -13
On hit
+9 / -2
Counter hit
+9 / -2
DR

Follow-up only

On block
-13
On hit
-2
Demon Breath
Right punch,Right punch,Left punch + Right punch

Damage: 10,12,25 · High / High / Mid

Tekken 5

Follow-up only

On block
-5
On hit
KD
Counter hit
KD
Side Step Cancel
Right punch,Right punch,Left punch + Right punch,Up
OrRight punch,Right punch,Left punch + Right punch,Down
OrForward+Right punch,Left punch + Right punch,Up
OrForward+Right punch,Left punch + Right punch,Down
Tekken 5

Follow-up only

On block
-17
On hit
-8
Counter hit
-8
Demon Backhand
Forward+Right punch

Damage: 21 · High

DR
Startup
17f
On block
-13
On hit
-2
Demon Breath
Forward+Right punch,Left punch + Right punch

Damage: 21,25 · High / Mid

Tekken 5

Follow-up only

Startup
10f
On block
-5
On hit
KD
Counter hit
KD
Wind Godfist
Forward,Neutral,Down,Down-forward,Right punch

Damage: 23 · High

Launches on hit.

Tekken 5
Startup
11f
On block
-10
On hit
KD
Counter hit
KD
Electric Wind Godfist
Forward,Neutral,Down,Down-forward+Right punch

High

Launches on hit.

Tekken 5

Damage: 25

Startup
11f
On block
+5
On hit
KD
Counter hit
KD
DR

Damage: 23

Startup
11(15~)f
On block
-10
Eisho Mon
Down-back+Right punch

Damage: 14 · Low (grounded)

Tekken 5
Startup
23f
On block
-15
On hit
+5
Counter hit
+5
DR

Low

Startup
23f
On block
-15
On hit
+5
Demon Boar
Back+Right punch

Damage: 25 · Mid

Tekken 5
Startup
22f
On block
0
On hit
+5
Counter hit
KD
DR
Startup
22f
On block
+0
On hit
+5
Seiryu MonTekken 5
Back,Forward+Right punch,Right punch,Left punch

Damage: 14,12,23 · Mid / Mid / High

Startup
15f
On block
-7 / -6 / +3
On hit
+4 / +5 / KD
Counter hit
+4 / +5 / KD
Dark Thrust
While standingRight punch

Damage: 20 · Mid

Tekken 5
Startup
18f
On block
-7
On hit
+4
Counter hit
KD
DR
Startup
18f
On block
-7
On hit
+4
Diamond Lance
DownDown-forwardForward+Right punch

Damage: 30 · Mid

Tekken 5
Startup
13f
On block
-15
On hit
KD
Counter hit
KD
DR
Startup
13~15f
On block
-17
On hit
KND
Kidney Smasher
Sidestep+Right punch

Damage: 25 · Mid

Tekken 5
Startup
19f
On block
-11
On hit
-2
Counter hit
KD
Viscera Smash
Forward+Left kick

Damage: 24 · Mid

Tekken 5
Startup
20f
On block
-8
On hit
+3
Counter hit
KD
DR
Startup
20f
On block
-8
On hit
+3
Split Axe Kick
Forward,Forward+Left kick

Damage: 30 · Mid

Launches on hit.

Tekken 5
Startup
20f
On block
+3
On hit
KD
Counter hit
KD
DR
Startup
20f
On block
+3
On hit
KND
Leaping Slash Kick
Forward,Forward,Forward+Left kick
OrWhile running+Left kick

Damage: 30 · Mid

Tekken 5
Startup
22f
On block
+17
On hit
KD
Counter hit
KD
DR
Startup
22f
On block
+17
On hit
KND
Demon Gut Kick
Forward,Neutral,Down,Down-forward+Left kick

Damage: 35 · Mid

Tekken 5
Startup
27f
On block
+7
On hit
KD
Counter hit
KD
DR
Startup
27f
On block
+7
On hit
KND

Alternate input:. CD.df,uf~3

Demon Slice Kick
Forward,Neutral,Down,Hold down-forward+Left kick

Damage: 21 · Low (grounded)

Tekken 5
Startup
33f
On block
-18
On hit
KD
Counter hit
KD
Crescent Hook Stomp
Back+Left kick,Left kick

Damage: 14,21 · High / Mid (grounded)

Tekken 5
Startup
15f
On block
-6 / -12
On hit
+5 / KD
Counter hit
+5 / KD
DR

High / Mid

Follow-up only

On block
-10~-12
On hit
KND / (FDFA)
Leap Kick
Up-forward+Left kick

Damage: 25 · Mid

Tekken 5
Startup
28f
On block
-6
On hit
KD
Counter hit
KD
DR

Damage: 17

Startup
28f
On block
-6
On hit
KND
Diamond Hell AxeTekken 5
Up-forward+Left kick:Right kick

Damage: 25,15 · Mid / Mid

Rising Spin Kick
While standingLeft kick

Damage: 28 · High

DR
Startup
16f
On block
-16
On hit
KND
Raijin Charge
Down+Left kick + Right kick
DR

Special

Transition to RAI stance. Alternate input:. df+3+4 Transition to RAI stance. Can be canceled out of with f,b or u after minimum amount of startup frames (? frames)

Cancel
Down+Left kick + Right kick,Up
OrForward
OrBack
Pulverizer
Down+Left kick + Right kick,Left punch
Tekken 5

Follow-up only

On block
-12
On hit
KD
Counter hit
KD
Raijin's Wrath
Down+Left kick + Right kick,Left punch,Right punch
Tekken 5

Follow-up only

On block
-12 / -17
On hit
KD / KD
Counter hit
KD / KD
Shadow Step
Back,Back,Neutral+Left kick + Right kick
DR

Special

Demon Scissors
Right kick~Left kick

Damage: 25 · Mid (grounded)

Tekken 5
Startup
36f
On hit
KD
Counter hit
KD
DR

Mid

Startup
34f
On hit
KND
Demon Axe Kick
Forward+Right kick

Damage: 27 · Mid

Tekken 5
Startup
19f
On block
+5
On hit
+8
Counter hit
KD
DR
Startup
19f
On block
+5c
On hit
+8c(KND / (FDFA))
Counter hit
KND / (FDFA)

KND (FDFA) against a crouching opponent

Hell Sweep
Forward,Neutral,Down,Hold down-forward+Right kick

Low (grounded)

Launches on counter hit.

Tekken 5

Damage: 15

Startup
16f
On block
-28
On hit
+5
Counter hit
KD
DR

Damage: 16

Thunder Godfist
Forward,Neutral,Down,Hold down-forward+Right kick,Neutral+Left punch

Low (grounded) / Mid

Tekken 5

Damage: 15,37

Follow-up only

On block
-19
On hit
KD
Counter hit
KD
DR

Damage: 16,37

Tsunami Kicks
Forward,Neutral,Down,Hold down-forward+Right kick,Neutral+Right kick,Right kick

Low (grounded) / Mid / Mid

Tekken 5

Damage: 15,14,21

Follow-up only

On block
-3 / -16
On hit
+8 / -5
Counter hit
+8 / -5
DR

Damage: 16,14,21

Hell Sweep
Forward,Neutral,Down,Hold down-forward+Right kick,Right kick

Low (grounded) / Low (grounded)

Tekken 5

Damage: 15,13

Follow-up only

On block
-14
On hit
KD
Counter hit
KD
DR

Damage: 16,13

Thunder Godfist
Forward,Neutral,Down,Hold down-forward+Right kick,Right kick,Neutral+Left punch

Low (grounded) / Low (grounded) / Mid

Tekken 5

Damage: 15,13,21

Follow-up only

On block
-12
On hit
KD
Counter hit
KD
DR

Damage: 16,13,21

Tsunami Kicks
Forward,Neutral,Down,Hold down-forward+Right kick,Right kick,Neutral+Right kick,Right kick

Low (grounded) / Low (grounded) / Mid / Mid

Tekken 5

Damage: 15,13,14,21

Follow-up only

On block
-3 / -16
On hit
+8 / -5
Counter hit
+8 / -5
DR

Damage: 16,13,14,21

Hell Sweep
Forward,Neutral,Down,Hold down-forward+Right kick,Right kick,Right kick

Low (grounded) / Low (grounded) / Low (grounded)

Tekken 5

Damage: 15,13,13

Follow-up only

On block
-14
On hit
KD
Counter hit
KD
DR

Damage: 16,13,13

Thunder Godfist
Forward,Neutral,Down,Hold down-forward+Right kick,Right kick,Right kick,Neutral+Left punch

Low (grounded) / Low (grounded) / Low (grounded) / Mid

Tekken 5

Damage: 15,13,13,21

Follow-up only

On block
-12
On hit
KD
Counter hit
KD
DR

Damage: 16,13,13,21

Tsunami Kicks
Forward,Neutral,Down,Hold down-forward+Right kick,Right kick,Right kick,Neutral+Right kick,Right kick

Low (grounded) / Low (grounded) / Low (grounded) / Mid / Mid

Tekken 5

Damage: 15,13,13,14,21

Follow-up only

On block
-3 / -16
On hit
+8 / -5
Counter hit
+8 / -5
DR

Damage: 16,13,13,14,21

Hop Kick
Up+Right kick

Damage: 15 · Mid

Wind Slicer
Up-forward+Right kick

Damage: 25 · Mid

Tekken 5
Startup
24f
On block
-5
On hit
KD
Counter hit
KD
DR
Startup
24f
On block
-5
On hit
KND
Dragon Kick
FCDown-forward+Right kick

Damage: 14 · Low (grounded)

Tekken 5
Startup
19f
On block
-27
On hit
KD
Counter hit
KD
DR

Damage: 21 · Low

Startup
19f
On block
-27
On hit
KND
Tsunami Kicks
DownDown-forwardForward+Right kick,Right kick
OrWhile standingRight kick,Right kick

Damage: 13,18 · Mid / Mid

Follow-up can be delayed.

Tekken 5
Startup
11f
On block
-5 / -15
On hit
+6 / -4
Counter hit
+6 / -4
DR

Follow-up only

On block
-15
On hit
-4
Diamond Wall ReversalTekken 5
Back+Left punch + Left kick

Damage: 18

Glowing FistsTekken 5
Back+Right punch + Right kick
Auger Taunt
Right punch + Left kick + Right kick
DR

Special

Taunt

Ki Power
Left punch + Right punch + Left kick + Right kick
DR

Special

Shimmy Step
Left punch + Right punch + Left kick + Right kick~Down,Up
Diamond Hell Axe
Left punch + Right punch + Left kick + Right kick~Down,Up,Up+Left kick,Right kick
OrLeft punch + Right punch + Left kick + Right kick~Down,Up,Up-forward+Left kick,Right kick
Wall Jump
Back,Back,Up-back

Mid

Tekken 5

Damage: 15

Startup
29f
On block
-8
On hit
KD
Counter hit
KD
DR

Damage: 25

Shattering Twin PalmDR only
Back+Left punch + Right punch,Left punch + Right punch

Damage: 20,22 · Mid / Mid

Follow-up only

On block
-10
On hit
KND
Celestial AnnihilationDR only
Back,Forward+Right punch,Left punch

Damage: 14,21 · Mid / High

Follow-up only

On block
+1
On hit
KND
Celestial SurrenderDR only
Back,Forward+Right punch,Right punch

Damage: 14,25 · Mid / Mid

Follow-up only

On block
-11c
On hit
+1c
Demon CrossingDR only
Down-forward+Right punch + Left kick,Right punch

Damage: 10(15),20 · Low / Mid

Follow-up only

On hit
KND

Can only be performed if 1st hit of string connects

Back PainDR
Right kick~Left kick~Down
Diamond Wall ReversalDR
Back+Left punch + Right kick
OrBack+Right punch + Left kick

Damage: 15 · Special

On hit
KND

Alternate input with b+2+3. Parries highs and mids. On successful parry:. 15 damage to opponent. 50 damage to self. Ki Charge on whiff

Crouch Dash Tsunami KickTekken 5
Forward,Neutral,Down,Down-forward,Right kick,Right kick
Delayed Demon UppercutTekken 5
Forward,Forward,Neutral+Right punch
Rajin Stance CancelTekken 5
Down+Left kick + Right kick,Back
OrDown+Left kick + Right kick,Forward
Rising Demon ScissorsTekken 5
While standingRight kick~Left kick
Sunset KickTekken 5
Up-forward,Neutral+Right kick
1,1DR
Left punch,Left punch

Damage: 5,6 · High / High

Follow-up only

On block
+1
On hit
+9
Demon ExecutionerDR
Left punch,Right punch,Right punch~Left punch + Right punch

Damage: 5,8,22 · High / High / Mid

Follow-up only

On block
-5
On hit
KND

Transition at -18, -11 into sidestep with u/d Knockdown can be teched with f or b

Quick ExecutionerDR
Right punch,Right punch~Left punch + Right punch

Damage: 10,25 · High / Mid

Follow-up only

On block
-5
On hit
KND

Transition at -17, -8 into sidestep with u/d Knockdown can be teched with f or b

f+1,b+2DR
Forward+Left punch,Back+Right punch

Damage: 6,21 · High / Mid

Follow-up only

On block
-1~-3
On hit
+5
Demon ShoutDR
Forward+Right punch~Left punch + Right punch

Damage: 25 · Mid

Startup
26f
On block
-5
On hit
KND

Cancel into sidestep with u/d Knockdown can be teched with f or b

d/f+2+3DR
Down-forward+Right punch + Left kick

Damage: 10(15) · Low

On block
-16
On hit
KND / (FDFA)
b+3DR
Back+Left kick

Damage: 14 · High

Startup
15f
On block
-6
On hit
+5
b,f+2DR
Back,Forward+Right punch

Damage: 14 · Mid

Startup
15f
On block
-7
On hit
+4
WS 4DR
While standingRight kick

Damage: 13 · Mid

Startup
11f
On block
-5
On hit
+6
Omen Thunder God FistDR
Forward,Neutral,Down-forward:Left punch

Damage: 36 · Mid

Startup
22f
On block
-10~-11
On hit
KND
Electric Wind God FistDR
Forward,Neutral,Down,Down-forward:Right punch

Damage: 23 · High

Startup
11(14-15~)f
On block
+5
Jumping Low KickDR
CDHold down-forward+Left kick

Damage: 21 · Low

Startup
33f
On block
-18
On hit
KND / (FDFA)

Alternate input:. CD.df,uf~DF+3

HellsweepDR
Forward,Neutral,Down,Down-forward+Right kick

Damage: 16 · Low

Startup
16f
On block
-28
On hit
+5
Counter hit
KND / (FUFA)

Alternate input:. f,n,d+4

f,n,d,d/f+4,n+4DR
Forward,Neutral,Down,Down-forward+Right kick,Neutral+Right kick

Damage: 16,14 · Low / Mid

Follow-up only

On block
-3
On hit
+8

Alternate input:. f,n,d+4,4

Tsunami KickDR
Forward,Neutral,Down,Down-forward+Right kick,Neutral+Right kick,Right kick

Damage: 16,14,21 · Low / Mid / Mid

Follow-up only

On block
-15
On hit
-5

Alternate input:. f,n,d+4,4,4

Spinning Demon UppercutDR
Forward,Neutral,Down,Down-forward+Right kick,Neutral+Left punch

Damage: 16,37 · Low / Mid

Follow-up only

On block
-19
On hit
KND

Alternate input:. f,n,d+4,1

f,n,d,d/f+4,4DR
Forward,Neutral,Down,Down-forward+Right kick,Right kick

Damage: 16,13 · Low / Low

Follow-up only

On block
-14
On hit
KND / (FUFA)

Alternate input:. f,n,d+4,df+4

f,n,d,d/f+4,4,n+4DR
Forward,Neutral,Down,Down-forward+Right kick,Right kick,Neutral+Right kick

Damage: 16,13,14 · Low / Low / Mid

Follow-up only

On block
-3
On hit
+8

Alternate input:. f,n,d+4,df+4,n,4

f,n,d,d/f+4,4,n+4,4DR
Forward,Neutral,Down,Down-forward+Right kick,Right kick,Neutral+Right kick,Right kick

Damage: 16,13,14,21 · Low / Low / Mid / Mid

Follow-up only

On block
-15
On hit
-5

Alternate input:. f,n,d+4,df+4,n,4,4

f,n,d,d/f+4,4,n+1DR
Forward,Neutral,Down,Down-forward+Right kick,Right kick,Neutral+Left punch

Damage: 16,13,21 · Low / Low / Mid

Follow-up only

On block
-12
On hit
KND

Alternate input:. f,n,d+4,df+4,1

Spinning DemonDR
Forward,Neutral,Down,Down-forward+Right kick,Right kick,Right kick

Damage: 16,13,13 · Low / Low / Low

Follow-up only

On block
-14
On hit
KND / (FUFA)

Alternate input:. f,n,d+4,df+4,4

f,n,d,d/f+4,4,4,n+4DR
Forward,Neutral,Down,Down-forward+Right kick,Right kick,Right kick,Neutral+Right kick

Damage: 16,13,13,14 · Low / Low / Low / Mid

Follow-up only

On block
-3
On hit
+8

Alternate input:. f,n,d+4,df+4,4,n,4

f,n,d,d/f+4,4,4,n+4,4DR
Forward,Neutral,Down,Down-forward+Right kick,Right kick,Right kick,Neutral+Right kick,Right kick

Damage: 16,13,13,14,21 · Low / Low / Low / Mid / Mid

Follow-up only

On block
-15
On hit
-5

Alternate input:. f,n,d+4,df+4,4,n,4,4

f,n,d,d/f+4,4,4,n+1DR
Forward,Neutral,Down,Down-forward+Right kick,Right kick,Right kick,Neutral+Left punch

Damage: 16,13,13,21 · Low / Low / Low / Mid

Follow-up only

On block
-12
On hit
KND

Alternate input:. f,n,d+4,df+4,4,1

PulverizerDR
(Raijin stance)Left punch

Damage: 21 · Mid

Startup
15f
On block
-12
On hit
KND
Raijin's WrathDR
(Raijin stance)Left punch,Right punch

Damage: 21,24 · Mid / Mid

Follow-up only

On block
-17
On hit
KND / (FDFA)
Pulverizer (full charge)DR
(Raijin stance)Left punch(charge level 1)

Damage: 50 · Mid

Startup
40f
On block
+12
On hit
KND

4 chip damage if blocked Charge until blue sparks near end of animation

Lightning BoltDR
(Raijin stance)Right punch

Damage: 50 · Unblockable high

Startup
91f
On block
!

20 more damage if performed with RAI full charge

Kidney SmasherDR
SidestepRight punch

Damage: 25 · Mid

Startup
19f
On block
-11
On hit
-2

CH stun can be broken with f

Geta StompDR
(grounded opponent)Down+Right kick

Damage: 24 · Low

Startup
19f
On block
-16
On hit
-5
1+2+3+4,u,u/f+3DR
Left punch + Right punch + Left kick + Right kick,Up,Up-forward+Left kick

Damage: 36 · Special / Mid

Follow-up only

On hit
KND
1+2+3+4,u,u/f+3,4DR
Left punch + Right punch + Left kick + Right kick,Up,Up-forward+Left kick,Right kick

Damage: 36,41 · Special / Mid / High

Follow-up only

On hit
KND
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Tekken 5 / Dark Resurrection move and combo archive. Version labels identify documented coverage, not exclusivity. DR only marks confirmed additions. Vanilla frames are not DR measurements. PS2 combo damage comes from the guides; some routes differ in arcade 5.1. Preset 10-hit strings are not guaranteed juggles.

Original character artwork: Namco / Bandai Namco. Portrait source