
Tekken 5 / Dark Resurrection · Tekken 5 · Dark Resurrection archive
Julia Chang
Throws, moves and combos, in familiar notation.
Shared commands appear once. Differences show Tekken 5 above DR. Edition labels identify documented coverage; only “DR only” means exclusive.
Damage includes the full starter. Earlier hits in a launcher string may not be guaranteed; CH requires a counter hit. PS2 routes are not automatically confirmed for arcade 5.1 or DR.
Main Combos
- Tequila into G-ClefVersion unverified

~
![]: Closing bracket Closing bracket](/icons-t8/bracketr.png)

,
- Juggle follow-upTekken 5
- Launcher (choose one)
,
,
~
,
+
,

,
,
,
,
Guide damage: 38–61 (varies by launcher)
- Juggle follow-upTekken 5
- Launcher (choose one)
,
,
~
,
+
,

,
,
+
,
+
+

,
+

,
+

,
+
,
Guide damage: 50–83 (varies by launcher)
- Juggle follow-upTekken 5
- Launcher (choose one)
+

+
+
,

,
+
,
Guide damage: 37–44 (varies by launcher)
- Juggle follow-upTekken 5
- Launcher (choose one)
+

+
,
,

+
~
Guide damage: 47–54 (varies by launcher)
- Juggle follow-up
- Launcher
+
,
Tekken 5

,
+
,
Guide damage: 42
DR
+
,
,
Guide damage: 48
- Juggle follow-up
- Launcher
+
,
Tekken 5
,
+

,
+

,
+
,
Guide damage: 55
DR
,
+

,
+

~
,
Guide damage: 48
- Juggle follow-upTekken 5
- Launcher (choose one)
,
+
,
+
+
+
,
Guide damage: 39–50 (varies by launcher)
- Juggle follow-upTekken 5
- Launcher (choose one)
,
+
,
+
+

,
+

,
+

,
+
,
Guide damage: 58–63 (varies by launcher)
- Juggle follow-upTekken 5
- Launcher (choose one)
+
,

,
,
,
+

,
+

,
+
,
Guide damage: 47–59 (varies by launcher)
- Juggle follow-upTekken 5
- Launcher (choose one)
+
,

,
,

+

,
+
+
~

+
,
,
,
+
Guide damage: 64–76 (varies by launcher)
- Juggle follow-up
- Launcher
+
Tekken 5FC
+
,

+
Guide damage: 42
DR
,
+

,
+

,
+

~
,
Guide damage: 53
- Juggle follow-upTekken 5
- Launcher
+
+
,

,
+

,
+
,
Guide damage: 55
- Juggle follow-upTekken 5
- Launcher
+
,
,
,
Guide damage: 29
- Juggle follow-upTekken 5
- Launcher
+
+
Guide damage: 68
- Juggle follow-upTekken 5
- Launcher
+
,
+

,
+

,
+

,
+
,
Guide damage: 96
- Juggle follow-upTekken 5
- Launcher
,
+
~
,
Guide damage: 34
- Juggle follow-upTekken 5
- Launcher (choose one)
+

,

+
,

+
,
,
+

,
+

,
+

,
+
,
Guide damage: 52–65 (varies by launcher)
- Juggle follow-upTekken 5
- Launcher
,
+
,
Guide damage: 38
- Juggle follow-upTekken 5
- Launcher
,
+

,
+

,
+

,
+
,
Guide damage: 58
- Juggle follow-upTekken 5
- Launcher (choose one)

,

+
,

+
,
+
,
Guide damage: 35
- Juggle follow-upTekken 5
- Launcher

+
CC
+
Guide damage: 19
- Juggle follow-upTekken 5
- Launcher

+
CC
+
,
Guide damage: 32
- Juggle follow-upTekken 5
- Launcher

+
,
,
,
,
Guide damage: 34
- Juggle follow-upTekken 5
- Launcher

+
+

+
,
,
,
+
Guide damage: 55
- Juggle follow-upTekken 5
- Launcher

+
,
+
Guide damage: 28
- Juggle follow-upTekken 5
- Launcher

+
,
,

+
,
,
,
+
Guide damage: 63
- Juggle follow-upTekken 5
- Launcher (choose one)

+

,
+
,

+
FC
+
,
Guide damage: 51
- Juggle follow-upDR
- Launcher
+
+

+
,
,
Guide damage: 45
- Juggle follow-upDR
- Launcher

+
+
,
Guide damage: 32
- Juggle follow-upDR
- Launcher

+


,
+

,
+

,
+
,
Guide damage: 57
- Juggle follow-upDR
- Launcher
+
,
+
~
,
+
,
+
,
,
+
,
,
+
,
- Juggle follow-upDR
- Launcher
+
,
+
~
(Evasive spin)
,
,
+
,
,
+
,
,

,
+
,
,
+
,
- Juggle follow-upDR
- Launcher (choose one)
- (
,
),
+
+
- (
+
),
,
+
,
+
- (
,
),
- (
+
),
- (

),
,
+
,
,
+
,
,
+
~
,
,
+
,
,
+
,
Parenthesized hits must miss. Follow-up damage: 51.
- (
- Juggle follow-upDR
- Launcher (choose one)
- (
,
),
+
+
- (
+
),
,
+
,
+
,
+
~
,(Evasive spin)
,
,
+
,
,
+
,
Parenthesized hits must miss. Follow-up damage: 43.
- (
- Juggle follow-upDR
- Launcher (choose one)
- (
,
),
+
+
- (
+
),
,
+
,
+
+
,
,
,
+
,
,
+
,
Parenthesized hits must miss. Follow-up damage: 41.
- (
- Juggle follow-upDR
- Launcher (choose one)
- (
,
),
- (
+
),
- (

),
,
- (
,
+
),
,
+
,
+
,
,
+
,
,
+
,
Parenthesized hits must miss. Follow-up damage: 40.
- (
- Juggle follow-upDR
- Launcher (choose one)
- (
,
),
- (
+
),
- (

),
,
- (
,
+
),
,
+
,
,
+
~
,
,
+
,
,
+
,
Parenthesized hits must miss. Follow-up damage: 40.
- (
- Juggle follow-upDR
- Launcher (choose one)
+
,

,
,
(Evasive spin)
,
+
,
,
,
+
,
,

,
+
,
Follow-up damage: 55.
- Juggle follow-upDR
- Launcher (choose one)
+
,

,
,
,
+

+
(Evasive spin)
,
,
+
,
,
+
~
,
,
+
,
,
+
,
Follow-up damage: 54.
- Juggle follow-upDR
- Launcher (choose one)
+
,

,
,
(Evasive spin)
,
+
,
,
+
,
,
+
,
,
+
,
Follow-up damage: 51.
- Juggle follow-upDR
- Launcher
+
,

+
,
,
+
,
,
+
~
,
,
+
,
,
+
,
Follow-up damage: 51.
- Juggle follow-upDR
- Launcher (choose one)
+

+
(Evasive spin)
,
,
+
,
,
+
~
,
,
+
,
,
+
,
Follow-up damage: 48.
- Juggle follow-upDR
- Launcher
+
,

+
,
,
,
+
,
,
+
,
Follow-up damage: 41.
- Juggle follow-upDR
- Launcher
+
,
+
,
,
+
,
,
+
,
Follow-up damage: 33.
- Juggle follow-upDR
- Launcher
+
,
,
+
,
,
+
,
,
+
,
Follow-up damage: 29.
- Juggle follow-upDR
- Launcher
- (
,
+
),
+
,
,
+
,
,
+
~
,
,
+
,
,
+
,
Parenthesized hits must miss. Follow-up damage: 46.
- (
- Juggle follow-upDR
- Launcher (choose one)
,
+

+
,
+
,
,
+
,
,
+
~
,
,
+
,
,
+
,
Follow-up damage: 55.
- Juggle follow-upDR
- Launcher (choose one)
,
+

+
(Evasive spin)
,
,
+
,
,
+
,
,

,
+
,
,
+
,
Follow-up damage: 50.
- Juggle follow-upDR
- Launcher
,
+
~
,(Evasive spin)
,
,
+
,
,
+
,
Follow-up damage: 43.
- Juggle follow-upDR
- Launcher (choose one)



+
(Evasive spin)
,
+
,
+
,
,
+
,
,
+
,
Follow-up damage: 40.
- Juggle follow-upDR
- Launcher
,
+
,
,
+
~
,
,
+
,
,
+
,
Follow-up damage: 40.
- Juggle follow-upDR
- Launcher (choose one)


(
,
),
(
+
),
,
+
~
,
,
+
,
,
+
~
,
,
+
,
,
+
,
Parenthesized hits must miss. Follow-up damage: 50.
- Juggle follow-upDR
- Launcher (choose one)


(
,
),
(
+
),
,

,
+
,
,
+
,
,
+
,
,
+
,
Parenthesized hits must miss. Follow-up damage: 40.
- Juggle follow-upDR
- Launcher (choose one)


(
,
),
(
+
),
,

,
+
,
,
+
,
,
+
,
,
+
,
Parenthesized hits must miss. Follow-up damage: 36.
- Juggle follow-upDR
- Launcher (choose one)

+
(
+
,
),
,
+
,
,
+
,
,
+
~
,
,
+
,
,
+
,
Parenthesized hits must miss. Follow-up damage: 51.
- Juggle follow-upDR
- Launcher (choose one)

+
(
+
,
),
+
,
,
+
,
,
+
~
,
,
+
,
,
+
,
Parenthesized hits must miss. Follow-up damage: 49.
- Juggle follow-upDR
- Launcher (choose one)

+
(
+
,
),
(Evasive spin)
,
,
+
,
,
+
~
,
,
+
,
,
+
,
Parenthesized hits must miss. Follow-up damage: 48.
- Juggle follow-upDR
- Launcher

+
,
+
,
,
+
,
,
+
~
,
,
+
,
,
+
,
Follow-up damage: 45.
- Juggle follow-upDR
- Launcher

+
FC
+
,
,
,
+
,
,
+
~
,
,
+
,
,
+
,
,

,
+
Follow-up damage: 44.
- Juggle follow-upDR
- Launcher

+
,
+
,
,
+
,
,
+
~
,
,
+
,
,
+
,
Follow-up damage: 54.
- Juggle follow-upDR
- Launcher

+
,
+
,
,
+
,
,
+
~
,
,
+
,
,
+
,
Follow-up damage: 51.
- Juggle follow-upDR
- Launcher
(Evasive spin)
+
,
,
+
,
,
+
~
,
,
+
,
,
+
,
Follow-up damage: 51.
- Juggle follow-upDR
- Launcher
(Evasive spin)
+
,
,
,
+
,
,
+
,
Follow-up damage: 41.
- Juggle follow-upDR
- Launcher
(Evasive spin)
(Evasive spin)
,
,
+
,
,
+
~
,
,
+
,
,
+
,
Only works after CH (u+3+4),1 (aka CES spin left), last hit whiffs with CH (3+4),1 (aka CES spin right) starter. Must adjust sidestep to opposite direction depending on direction of CES spin. i.e. Must SSL after CH (3+4),1 and vice versa. Follow-up damage: 48.
- Juggle follow-upDR
- Launcher
(Evasive spin)
(Evasive spin)
,
,
+
,
,
+
~
,
,
+
,
Only works after CH (u+3+4),1 (aka CES spin left), last hit whiffs with CH (3+4),1 (aka CES spin right) starter. Must adjust sidestep to opposite direction depending on direction of CES spin. i.e. Must SSL after CH (3+4),1 and vice versa. Follow-up damage: 35.
- Juggle follow-upDR
- Launcher
+
,
+
,
,
+
,
,
+
~
,
,
+
,
,
+
,
Combo off of unblockable move. Follow-up damage: 55.
- Juggle follow-upDR
- Launcher
+
,

+
,
,
+
,
,
+
~
,
,
+
,
,
+
,
Combo off of unblockable move. Follow-up damage: 51.
- Juggle follow-upDR
- Launcher
+
(delay)(Evasive spin)
,
+
,
,
+
,
,
+
,
,
+
,
Combo off of unblockable move. Follow-up damage: 51.
Standing Punishers
- i8Startup
- i10Startup
- i11Startup
- i12Startup
- i14Startup
- i15Startup
- i16Startup
- i17Startup
- i18Startup
- i19Startup
- i21Startup
- i23Startup
While Rising / Crouching Punishers
- i10Startup
- i11Startup
- i12Startup
- i15Startup
- i16Startup
- i18Startup
- i23Startup
Check range and recovery position. Frame-derived string entries show only the opening hit; follow-ups are in the move list. Motion launchers need additional command-entry time.
Wall Combos
- Wall follow-upDR
,
,
,
+
Regular combo (scaled) Use 1 for high wall splat hit, then continue with normal combo. Follow-up damage: 40.
- Wall follow-upDR
+
,
,
Regular combo (scaled) Use f+2 or 1 for high wall splat hit, then continue with normal combo. Follow-up damage: 33.
- Wall follow-upDR

,
Regular combo (scaled) Follow-up damage: 28.
- Wall follow-upDR
,
+
,
Regular combo (scaled) Inconsistent compared to SS.2,1. Use 1 for high wall splat hit, then continue with normal combo. Follow-up damage: 28.
- Wall follow-upDR
+
Low wall hit (near ground, after wall carry etc.) Follow-up damage: 24.
- Wall follow-upDR


Low wall hit (near ground, after wall carry etc.) Follow-up damage: 14.
- Wall follow-upDR
- (
+
),
Low wall hit (near ground, after wall carry etc.) Parenthesized hits must miss. Follow-up damage: 14.
- Wall follow-upDR
,
+
Low wall hit (near ground, after wall carry etc.) Follow-up damage: 10.
Throws
- Death Valley Bomb
Or
+
Damage: 35
Throw break:
DRThrow
- On hit
- KND / (FUFA)
Throw break 1 Alternate input: f+1+3 (Lead throw). Side switch
- Side Buster
Or
+
Damage: 35
Throw break:
DRThrow
- On hit
- KND / (FUFA)
Throw break 2. Alternate input: f+2+4 (Lead throw)
- Arm Lock Suplex
+
Damage: 37
Throw break:

- Waist Suplex
~
Or
+
Or
~
Damage: 35
Throw break:
DRDamage: 37 · Throw
- On hit
- KND / (FUFA)
Throw break 1. Side switch
- Seasaw Whip
,
+
Damage: 10
Throw break:

- Cross Arm Lock
- FC
,
,
+
Damage: 45
Throw break:

- Mad Axes


,
+
Damage: 14,14,14
Throw break:

- Outrigger
- (duck throw)
+
Damage: 40
Throw break:

- Bulldog
- (duck throw)
+
Damage: 40
Throw break:

- Running Bulldog
- (left throw)
Or(left throw)
Damage: 40
Throw break:

- Twisted Sister
- (right throw)
Or(right throw)
Damage: 45
Throw break:

- Spinning Air NeckbreakerTekken 5
- (back throw)
+
Damage: 55
Unbreakable
- German Suplex
- (back throw)

Unbreakable
Tekken 5Damage: 50
DRDamage: 55
- German Suplex
- (back throw)

Unbreakable
Tekken 5Damage: 50
DRSpinning Air Neckbreaker
Damage: 55
- Arm Lock SuplexDR
+
Damage: 37 · Throw
- On hit
- KND / (FUFA)
Throw break 1+2. Side switch
- Seesaw TossDR
,
+
Damage: 10 · Throw
- On hit
- BT
Throw break 1. Side switch. 25 more damage if back is to wall, causes backwards wall splat
- Mad AxesDR
,
,
,
+
Damage: 42 · Throw
- On hit
- KND
Throw break 1+2
- Cross Arm SuplexDR
- FC
,
,
+
Damage: 45 · Throw
- On hit
- KND
Throw break 1+2. Side switch
- Wild StallionDR
+
Damage: 40 · Mid throw
- On hit
- KND / (FDFA)
Throw break 1
- BulldogDR
+
Damage: 40 · Mid throw
- On hit
- KND / (FDFA)
Throw break 2
Recovery Setups
- Guaranteed follow-upDR
- Launcher
+
(opponent crouching)
+
Follow-up damage: 19.
- Guaranteed follow-upDR
- Launcher
+
(opponent crouching)
+
Follow-up damage: 12.
Preset Strings
- 10 Hit Combo 1Version unverified
,
,
,
,
,
,
,
,
,
Use the string’s rhythm; these ten attacks are not all guaranteed on hit.
Move List
- G-Clef Cannon
,
,
Version unverifiedDRDamage: 5,5,16 · High / Mid / Mid
Follow-up only
- On block
- -16
- Tequila Sunrise


Damage: 15 · Mid
Tekken 5- Startup
- 18f
- On block
- -8
- On hit
- +3
- Counter hit
- -5
DR- Startup
- 18f
- On block
- -8
- On hit
- +3
- Palm Explosion
~
,
High / Mid / Mid
Tekken 5Damage: 10,5,21
Follow-up only
- On block
- -10
- On hit
- KD
- Counter hit
- KD
DRDamage: 5,5,21
- Heaven Cannon
+
Damage: 50 · Unblockable
Launches on hit.
Tekken 5- Startup
- 67f
- On block
- KD
- On hit
- KD
- Counter hit
- KD
DRUnblockable mid
- Startup
- 67f
- Club Fist - Bow Leg Arrow
,
Damage: 12,12,15 · Mid / Low (grounded) / Mid
Tekken 5- On block
- -10 / -13 / -12
- On hit
- +3 / -2 / KD
- Counter hit
- +2 / -2 / KD
DRClub Arrow Combo
Mid / Low / Mid
Follow-up only
- On block
- -12
- On hit
- KND
- Jab

Damage: 5 · High
DR- Startup
- 8f
- On block
- +0
- On hit
- +6
- Down Jab
+
Damage: 5 · Special mid
DR- Startup
- 10f
- On block
- -5
- On hit
- +7
- Crouch Jab
- FC

Damage: 5 · Special mid
DR- Startup
- 10f
- On block
- -5
- On hit
- +7
- Straight

Damage: 8 · High
DR- Startup
- 10f
- On block
- -2
- On hit
- +6
- Counter hit
- +7
- Forward Straight
+
Damage: 12 · High
DR- Startup
- 10f
- On block
- -2
- On hit
- +6
- Counter hit
- +7
- Down Straight
+
Damage: 8 · Special mid
DR- Startup
- 11f
- On block
- -4
- On hit
- +7
- Crouch Straight
- FC

Damage: 8 · Special mid
DR- Startup
- 11f
- On block
- -4
- On hit
- +7
- Lateral Kick

Damage: 25 · High
DR- Startup
- 14f
- On block
- -16
- On hit
- KND
- Spin Sweep
+
Damage: 12 · Low (grounded)
DRLow
- Startup
- 16f
- On block
- -17
- On hit
- -3
- Crouch Spin Kick
- FC

Damage: 12 · Low
DR- Startup
- 20f
- On block
- -17
- On hit
- -3
- Roundhouse

High
Launches on counter hit.
Tekken 5Damage: 20
DRDamage: 16
- Startup
- 10f
- On block
- -7
- On hit
- -3
- Forward Roundhouse
+
High
Launches on counter hit.
Tekken 5Damage: 20
DRDamage: 16
- Razor Sweep
+
Damage: 10 · Low (grounded)
Tekken 5- Startup
- 20f
- On block
- -12
- On hit
- -10
- Counter hit
- -10
DRLow
- Startup
- 20f
- On block
- -12
- On hit
- -10
- Crouch Shin Kick
- FC

Damage: 10 · Low
DR- Startup
- 12f
- On block
- -15
- On hit
- -4
- G-Clef - Club Fist
~
High / Mid
Tekken 5Damage: 10,5
- Startup
- 8f
- On block
- 0 / -15
- On hit
- +6 / -4
- Counter hit
- +6 / -4
DRGun Fists
Damage: 5,5
- Flash Uppercut
~
,
High / Mid / Mid
Launches on hit.
Tekken 5Damage: 10,5,16
Follow-up only
- On block
- -14
- On hit
- KD
- Counter hit
- KD
DRDamage: 5,5,16
- Bow Leg Arrow
~
,
,
High / Mid / Low (grounded) / Mid
Tekken 5Damage: 10,5,12,15
Follow-up only
- On block
- -13 / -12
- On hit
- -2 / KD
- Counter hit
- -2 / KD
DRDamage: 5,5,12,15
- G-Clef - Gut Punch
~
High / Mid
Tekken 5Damage: 10,8
- Startup
- 8f
- On block
- 0 / -10
- On hit
- +6 / +1
- Counter hit
- +6 / +1
DRGut Punch Combo
Damage: 5,8
- Skyscraper Cannon
~
~
High / Mid / Mid
Launches on hit.
Tekken 5Damage: 10,8,16
DRDamage: 5,8,16
- Low Kick
~
,
High / Mid / Low (grounded)
Tekken 5Damage: 10,8,10
Follow-up only
- On block
- -17
- On hit
- -3
- Counter hit
- -3
DRDamage: 5,8,10
- High Kick
~
,
High / Mid / High
Launches on counter hit.
Tekken 5Damage: 10,8,20
Follow-up only
- On block
- -7
- On hit
- +7
- Counter hit
- KD
DRDamage: 5,8,18
- Flash Uppercut
+
Damage: 15 · Mid
Launches on hit.
Tekken 5- Startup
- 19f
- On block
- -15
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 19f
- On block
- -15
- Palm Explosion
+
~
Damage: 21 · Mid
Tekken 5- Startup
- 33f
- On block
- -10
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 33~f
- On block
- -10
- On hit
- KND
Clean hit adds 10 damage CH stun can be broken with f
- Party Crasher
,
+
Damage: 10 · Mid
Tekken 5- Startup
- 11f
- On block
- -2
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 11~12f
- On block
- -3
- On hit
- KND
- Skyscraper Kick
,
+
,
Damage: 10,15 · Mid / Mid
Follow-up can be delayed. Launches on hit.
Tekken 5Follow-up only
- On block
- -11
- On hit
- KD
- Counter hit
- KD
DRFollow-up only
- On block
- -11
- On hit
- KND
- Arrow Palm
+
Damage: 16 · Mid
Tekken 5- Startup
- 14f
- On block
- -5
- On hit
- +1
- Counter hit
- +1
DR- Startup
- 14f
- On block
- -5
- On hit
- +1(+14c)
- Flash Punch
,
+
Or
+
Damage: 14 · Mid
Tekken 5- Startup
- 11f
- On block
- -8
- On hit
- -2
- Counter hit
- +3
- Flash Elbow
,
+
,
Or
+
,
Damage: 14,21 · Mid / Mid
Follow-up can be delayed.
Tekken 5Follow-up only
- On block
- -11
- On hit
- KD
- Counter hit
- KD
- Clockwise Evasive Spin
,
+
,
Or
+
,
Or
,
+
,
Or
+
,
Tekken 5Follow-up only
- On block
- -11
- On hit
- -5
- Counter hit
- 0
- Quick Upper


Damage: 12 · Mid
DR- Startup
- 11f
- On block
- -4
- On hit
- +7
- Rouge Orchid Palm

Damage: 14 · Mid
Tekken 5- Startup
- 18f
- On block
- -5
- On hit
- +6
- Counter hit
- +6
DR- Startup
- 18f
- On block
- -5
- On hit
- +6
- Buffalo Charge
,
Damage: 14,16 · Mid / High
Tekken 5Follow-up only
- On block
- -11
- On hit
- -7
- Counter hit
- KD
DRFollow-up only
- On block
- -11
- On hit
- +7
- Orchid Arrow
,
,
,
+
Damage: 14,16,26 · Mid / High / Mid
Tekken 5Follow-up only
- On block
- -15
- On hit
- KD
- Counter hit
- KD
- Shove It Up
+
Mid
Launches on counter hit.
Tekken 5Damage: 28
- Startup
- 19f
- On block
- -7
- On hit
- -1
- Counter hit
- KD
DRDamage: 23
- Startup
- 19f
- On block
- -7
- On hit
- -1
- Raging River
,
+
High
Launches on counter hit.
Tekken 5Damage: 28
- Startup
- 24f
- On block
- +9
- On hit
- KD
- Counter hit
- KD
DRDamage: 21
- Startup
- 24f
- Twin Arrow
+
Damage: 23 · Mid
Tekken 5- Startup
- 21f
- On block
- -13
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 21f
- On block
- -13
- Punch Combo
+
,
Damage: 12,5 · High / High
Tekken 5- Startup
- 10f
- On block
- -2 / -3
- On hit
- +6 / +1
- Counter hit
- +7 / +11
DRFollow-up only
- On block
- -3
- On hit
- +1
- Counter hit
- +11g
- Gut Punch
+
Mid
Tekken 5- Startup
- 16f
- On block
- -6
- On hit
- +5
- Counter hit
- +5
DRDamage: 8
- Startup
- 16f
- On block
- -6
- On hit
- +5
- Skyscraper Cannon
+
,
Mid / Mid
Launches on hit.
Tekken 5Follow-up only
- On block
- -18
- On hit
- KD
- Counter hit
- KD
DRDamage: 8,16
Follow-up only
- On block
- -18
- Low Kick
+
,
Mid / Low (grounded)
Tekken 5Follow-up only
- On block
- -17
- On hit
- -3
- Counter hit
- -3
DRDamage: 8,10 · Mid / Low
Follow-up only
- On block
- -17
- On hit
- -3
- High Kick
+
,
Mid / High
Launches on counter hit.
Tekken 5Follow-up only
- On block
- -7
- On hit
- +7
- Counter hit
- KD
DRDamage: 8,18
Follow-up only
- On block
- -7
- On hit
- +7
- Buffalo Knee Combo
+
,
Damage: 8,12 · Special mid / Mid
Tekken 5- Startup
- 11f
- On block
- -4 / -10
- On hit
- +7 / +3
- Counter hit
- +7 / +3
DRFollow-up only
- On block
- -10
- On hit
- -3
- Flash Elbow
- FC
+
Or
+
Damage: 20 · Mid
Tekken 5- Startup
- 12f
- On block
- -12
- On hit
- KD
- Counter hit
- KD
DRDamage: 21
- Startup
- 12f
- On block
- -14
- On hit
- KND
Alternate input with d,df+2
- Arm Whip
+
Or
~
Damage: 12 · High
Tekken 5- Startup
- 10f
- On block
- -2
- On hit
- +1
- Counter hit
- +1
DR- Startup
- 10f
- On block
- -2
- On hit
- +1b
- Counter hit
- +1b
Transition to opponent's back on hit only
- Back Push
+
,
Or
~
,
Tekken 5Follow-up only
- On hit
- +7
- Counter hit
- +7
DRDamage: 12,0 · High / Mid
Follow-up only
- On hit
- +7b
- Club Fist - Flash Uppercut

,
,
Mid / Mid / Mid
Tekken 5Damage: 15,5,21
Follow-up only
- On block
- -14 / -14
- On hit
- -3 / KD
- Counter hit
- -3 / KD
DRClub Flash Uppercut
Damage: 15,10,21
Follow-up only
- On block
- -14
- On hit
- KND
- Club Fist - Bow Leg Arrow

,
,
,
Mid / Mid / Low (grounded) / Mid
Tekken 5Damage: 15,5,12,15
Follow-up only
- On block
- -14 / -13 / -12
- On hit
- -3 / -2 / KD
- Counter hit
- -3 / -2 / KD
DRClub Arrow Combo
Damage: 15,10,12,15 · Mid / Mid / Low / Mid
Follow-up only
- On block
- -16
- On hit
- KND
- Razor Sweep

,
Damage: 15,12 · Mid / Low (grounded)
Tekken 5Follow-up only
- On block
- -10
- On hit
- +1
- Counter hit
- +1
DRMid / Low
Follow-up only
- On block
- -10
- On hit
- +1
- High Kick

,
,
Damage: 15,12,23 · Mid / Low (grounded) / High
Tekken 5Follow-up only
- On block
- -15
- On hit
- -4
- Counter hit
- -4
DRMid / Low / High
Follow-up only
- On block
- -15
- On hit
- -4
- Low Kick

,
,
+
Damage: 15,12,10 · Mid / Low (grounded) / Low (grounded)
Tekken 5Follow-up only
- On block
- -19
- On hit
- -8
- Counter hit
- -8
DRMid / Low / Low
Follow-up only
- On block
- -19
- On hit
- -8
- Razor's Edge

,
,
Damage: 15,12,21 · Mid / Low (grounded) / Mid
Launches on hit.
Tekken 5Follow-up only
- On block
- -16
- On hit
- KD
- Counter hit
- KD
DRMid / Low / Mid
Follow-up only
- On block
- -16
- Axe Elbow

,
Damage: 15,19 · Mid / Mid
Follow-up can be delayed.
Tekken 5Follow-up only
- On block
- -19
- On hit
- KD
- Counter hit
- KD
DRFollow-up only
- On block
- -19
- On hit
- KND
- Smash Elbow

,
,
Damage: 15,19,26 · Mid / Mid / Mid
Follow-up can be delayed.
Tekken 5Follow-up only
- On block
- -10
- On hit
- KD
- Counter hit
- KD
DRDamage: 15,19,21
Follow-up only
- On block
- -11
- On hit
- KND
- Lightning Bolt
+
,
Damage: 18,21 · Mid / Mid
Tekken 5- Startup
- 18f
- On block
- -10 / -15
- On hit
- -3 / KD
- Counter hit
- -3 / KD
- Hawk Lunge
+
DRSpecial
Transition to SWS. Can recover empty step into FC with d. Low crushes
- Lashing Arrow
+
~
Tekken 5Follow-up only
- Startup
- 19f
- On block
- -7
- On hit
- KD
- Counter hit
- KD
- Explosion
+
,
Tekken 5Follow-up only
- Startup
- 31f
- On block
- -10
- On hit
- KD
- Counter hit
- KD
- Deceptive Kick
+
,
Launches on counter hit.
Tekken 5Follow-up only
- Startup
- 33f
- On block
- -12
- On hit
- +8
- Counter hit
- KD
- Redwood Kick
,
+
Damage: 15 · Mid
Launches on hit.
Tekken 5- Startup
- 15f
- On block
- -13
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 15(~16)f
- On block
- -10
- Buffalo Knee
+
Mid
Tekken 5Damage: 17
- Startup
- 14f
- On block
- -10
- On hit
- +3
- Counter hit
- +3
DRDamage: 19
- Startup
- 14f
- On block
- -7
- On hit
- +6
- Jamming Low
+
Low (grounded)
Tekken 5Damage: 8
- Startup
- 13f
- On block
- -10
- On hit
- -3
- Counter hit
- +1
DRDamage: 10 · Low
- Startup
- 13f
- On block
- -12
- On hit
- -3
- Counter hit
- +1
- Liquid Sweeps
+
,
Damage: 12,10 · Low (grounded) / Low (grounded)
Launches on counter hit.
Tekken 5- Startup
- 27f
- On block
- -33 / -8
- On hit
- +2 / +3
- Counter hit
- KD / +3
DRLow / Low
Follow-up only
- On block
- -8
- Rise Spin Kick


Damage: 21 · Mid
DR- Startup
- 15f
- On hit
- KND
- Clockwise Evasive Spin
+
Or
+
Or
+
- Earthquake Stomp
+
Damage: 35 · Mid (grounded)
Tekken 5- Startup
- 47f
- On block
- -32
- On hit
- KD
- Counter hit
- KD
DRMid
- Startup
- 48f
- On block
- -32
- On hit
- KND
- Handstand Kick
+
Mid
Launches on hit.
Tekken 5Damage: 13,18
- Startup
- 22f
- On block
- -21
- On hit
- KD
- Counter hit
- KD
DRDamage: 10,15
- Spinning Razor Kicks
,
High / Low (grounded)
Launches on counter hit.
Tekken 5Damage: 20,12
- Startup
- 10f
- On block
- -7 / -7
- On hit
- -3 / +4
- Counter hit
- KD / +4
DRDamage: 16,12 · High / Low
Follow-up only
- On block
- -7
- On hit
- +4
- High Kick
,
,
High / Low (grounded) / High
Tekken 5Damage: 20,12,23
Follow-up only
- On block
- -15
- On hit
- -4
- Counter hit
- -4
DRDamage: 16,12,23 · High / Low / High
Follow-up only
- On block
- -15
- On hit
- -4
- Low Kick
,
,
+
High / Low (grounded) / Low (grounded)
Tekken 5Damage: 20,12,10
Follow-up only
- On block
- -19
- On hit
- -8
- Counter hit
- -8
DRDamage: 16,12,10 · High / Low / Low
Follow-up only
- On block
- -19
- On hit
- -8
- Razor's Edge
,
,
High / Low (grounded) / Mid
Launches on hit.
Tekken 5Damage: 20,12,21
Follow-up only
- On block
- -16
- On hit
- KD
- Counter hit
- KD
DRDamage: 16,12,21 · High / Low / Mid
Follow-up only
- On block
- -16
- Mountain Crusher
+
,
,
,
+
Damage: 12,10,21 · Mid / Mid / Mid
Follow-up can be delayed.
Tekken 5- Startup
- 14f
- On block
- -7 / -8 / -15
- On hit
- +4 / -2 / KD
- Counter hit
- +4 / -2 / KD
- High Kick
+
,
+
Damage: 10,23 · Low (grounded) / High
Tekken 5Follow-up only
- On block
- -15
- On hit
- -4
- Counter hit
- -4
- Low Kick
+
,
+
Damage: 10,10 · Low (grounded) / Low (grounded)
Tekken 5Follow-up only
- On block
- -19
- On hit
- -8
- Counter hit
- -8
DRLow / Low
Follow-up only
- On block
- -19
- On hit
- -8
- Razor's Edge
+
,
Damage: 10,21 · Low (grounded) / Mid
Launches on hit.
Tekken 5Follow-up only
- On block
- -16
- On hit
- KD
- Counter hit
- KD
DRLow / Mid
Follow-up only
- On block
- -16
- Heaven Shatter Kick
+
Damage: 17 · High
Tekken 5- Startup
- 17f
- On block
- 0
- On hit
- +2
- Counter hit
- KD
DR- Startup
- 17f
- On hit
- +2
- Buffalo Lift
+
,
Mid / Mid
Launches on hit.
Tekken 5Damage: 14,20
- Startup
- 15f
- On block
- -16 / -15
- On hit
- KD / KD
- Counter hit
- KD / KD
DRDamage: 14,16
Follow-up only
- On block
- -14
- Bow Leg Arrow
- FC
+
,
Damage: 12,15 · Low (grounded) / Mid
Tekken 5- Startup
- 16f
- On block
- -14 / -15
- On hit
- -3 / KD
- Counter hit
- -3 / KD
DRLow / Mid
Follow-up only
- On block
- -16
- On hit
- KND
- Skyscraper Kick


Mid
Tekken 5Damage: 15
DRDamage: 21
- Startup
- 11f
- On block
- -15
- On hit
- KND
- Wave Taunt
DRSpecial
Taunt
- Wall Jump
,
,
Damage: 15 · High
- War Club
- (Evasive spin)

Damage: 15 · High
Tekken 5- Startup
- 31f
- On block
- -6
- On hit
- -2
- Counter hit
- KD
DRDamage: 15
- Startup
- 31f
- On block
- -6
- On hit
- -2
Must be input as f+3~1 Knockdown can be teched with f or b
- Palm Explosion
- (Evasive spin)

Damage: 21 · Mid
Tekken 5- Startup
- 38f
- On block
- -22
- On hit
- KD
- Counter hit
- KD
DRDamage: 21
- Startup
- 38f
- On block
- -22
- On hit
- KND
- Hunting Tomahawk
- (Evasive spin)
,
Damage: 18,25 · Mid / Mid
Tekken 5- Startup
- 34f
- On block
- -17 / -4
- On hit
- -12 / KD
- Counter hit
- -12 / KD
DRFollow-up only
- On block
- -4
- On hit
- KND
- Spinning Razor Kicks
- (Evasive spin)
,
Damage: 20,12 · High / Low (grounded)
Tekken 5- Startup
- 36f
- On block
- -7 / -7
- On hit
- -3 / +4
- Counter hit
- KD / +4
- High Kick
- (Evasive spin)
,
,
Damage: 20,12,23 · High / Low (grounded) / High
Tekken 5Follow-up only
- On block
- -15
- On hit
- -4
- Counter hit
- -4
- Low Kick
- (Evasive spin)
,
,
+
Damage: 20,12,10 · High / Low (grounded) / Low (grounded)
Tekken 5Follow-up only
- On block
- -19
- On hit
- -8
- Counter hit
- -8
- Razor's Edge
- (Evasive spin)
,
,
Damage: 20,12,21 · High / Low (grounded) / Mid
Launches on hit.
Tekken 5Follow-up only
- On block
- -16
- On hit
- KD
- Counter hit
- KD
- Death StrikeDR only
+
Damage: 16 · Mid
- Startup
- 19f
- On block
- -10
- On hit
- +7
- Angry Tiger MountainDR only
+
,
,
Damage: 12,5,18 · High / High / Mid
Follow-up only
- On block
- -10
- On hit
- KND
Follow-up can be delayed.
- Pure Palm StrikeDR only
~
,
Damage: 7,5,21 · Low / High / Mid
Follow-up only
- On block
- -16
- On hit
- KND
- Death StrikeDR only
+
,
,
Damage: 14,16,16 · Mid / Mid / Mid
Follow-up only
- On block
- -13
- On hit
- +7
- Wind Roll Spin and KickTekken 5
,
- Wind Roll Spin and Triple Spinning Low KickTekken 5
,
,
,
+
- Wind Roll Spin and Triple Spinning KicksTekken 5
,
,
,
- Wind Roll Spin and Triple Spinning Kicks Slash UppercutTekken 5
,
,
,
- 1,1DR
,
Damage: 5,5 · High / Mid
Follow-up only
- On hit
- -4
- Divine ImpactDR
,
,
Damage: 5,5,21 · High / Mid / Mid
Follow-up only
- On block
- -10
- On hit
- KND
CH stun can be broken with f
- 1,1,4DR
,
,
Damage: 5,5,12 · High / Mid / Low
Follow-up only
- On block
- -13
- On hit
- -2
- G-Clef Cannon Bow & Arrow KickDR
,
,
,
Damage: 5,5,12,15 · High / Mid / Low / Mid
Follow-up only
- On block
- -16
- On hit
- KND
- Machine Gun PunchDR
,
Damage: 5,8 · High / Mid
Follow-up only
- On block
- -10
- On hit
- +1
- Machine Gun CannonDR
,
,
Damage: 5,8,16 · High / Mid / Mid
Follow-up only
On first hit CH only
- Machine Gun Low KickDR
,
,
Damage: 5,8,10 · High / Mid / Low
Follow-up only
- On block
- -17
- On hit
- -3
- Machine Gun High KickDR
,
,
Damage: 5,8,18 · High / Mid / High
Follow-up only
- On block
- -7
- On hit
- +7
- 4~2DR
~
Damage: 7,5 · Low / High
- Startup
- 15~f
- Buffalo ChargeDR
,
,
,
+
Damage: 14,16,26 · Mid / High / Mid
Follow-up only
- On block
- -15
- On hit
- KND
- Clockwork Evasive StanceDR

Special
3+4 (or d+3+4) to spin left, u+3+4 to spin right. Also known as Wind Roll or Evasive Spin
- 1+4DR

Damage: 12,12 · Mid / Low
- Startup
- 20f
- On block
- -13
- On hit
- -2
- d/f+4DR
+
Damage: 12 · Mid
- Startup
- 14f
- On block
- -7
- On hit
- +4
- d/f+4,2DR
+
,
Damage: 12,10 · Mid / Mid
Follow-up only
- On block
- -8
- On hit
- -2
- Mountain CrusherDR
+
,
,
,
+
Damage: 12,10,21 · Mid / Mid / Mid
Follow-up only
- On block
- -14
- On hit
- KND
- Sweep Head KickDR
+
,
Damage: 10,23 · Low / High
Follow-up only
- On block
- -15
- On hit
- -4
- b+3DR
+
Damage: 12 · Low
- Startup
- 27f
- On block
- -15
- On hit
- +2
- Counter hit
- KND / (FUFA)
- u/f+4DR
+
Damage: 14 · Mid
- Startup
- 15f
- On block
- -13
- Rapid Counter AttackDR
,
+
Damage: 10 · Mid
- Startup
- 11~12f
- On block
- -6
- On hit
- +0
Can transition at -11, -5, +0 CES with 3 or 4 (3 to move left, 4 to move right)
- Lightning BoltDR
,
+
,
Damage: 10,21 · Mid / Mid
Follow-up only
- On block
- -11
- On hit
- KND
CH stun can be broken with f
- Body ElbowDR
,
+
Damage: 21 · Mid
- Startup
- 12f
- On block
- -14
- On hit
- KND
Alternate input with FC.df+2 CH stun can be broken with f
- Spinning SweepDR
- FC
+
Damage: 12 · Low
- Startup
- 16f
- On block
- -14
- On hit
- -3
- WS 2,1DR

,
Damage: 15,10 · Mid / Mid
Follow-up only
- On block
- -14
- On hit
- -3
- WS 2,1,4DR

,
,
Damage: 15,10,12 · Mid / Mid / Low
Follow-up only
- On block
- -13
- On hit
- -2
- Tequila Sunrise Elbow Smash (charged)DR

,
(charge level 1)Damage: 15,22 · Mid / Mid
Follow-up only
- On block
- -19
- Tequila Sunrise Double Elbow (charged)DR

,
(charge level 1),
Damage: 15,22,21 · Mid / Mid / Mid
Follow-up only
- On block
- -11
- On hit
- KND
- Deceptive KickDR
- (Evasive spin)

Damage: 15 · Low
- Startup
- 33f
- On block
- -12
- On hit
- +8
- (Evasive spin) 3DR
- (Evasive spin)

Damage: 18 · Mid
- Startup
- 34f
- On block
- -17
- On hit
- -12
CH stun can be broken with f
- SS 2DR


Damage: 18 · Mid
- Startup
- 18f
- On block
- -10
- On hit
- -3
- Sidestep Lightning BoltDR

,
Damage: 18,21 · Mid / Mid
Follow-up only
- On block
- -14
- On hit
- KND
CH stun can be broken with f
- Handstand KickDR


Damage: 10,15 · Mid / Mid
- Startup
- 22f
- On block
- -21
Shares many tools with Michelle Chang.
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