King — Tekken 5 / Dark Resurrection portrait

Tekken 5 / Dark Resurrection · Tekken 5 · Dark Resurrection archive

King

Throws, moves and combos, in familiar notation.

Shared commands appear once. Differences show Tekken 5 above DR. Edition labels identify documented coverage; only “DR only” means exclusive.

Damage includes the full starter. Earlier hits in a launcher string may not be guaranteed; CH requires a counter hit. PS2 routes are not automatically confirmed for arcade 5.1 or DR.

Main Combos

Palm Attack into K's FlickerVersion unverified
Left punch,Right punchIntoForward,Forward+Right punch
Juggle follow-upTekken 5
Launcher (choose one)
  • Up-forward+Right kick
  • Up-forward,Neutral+Right kick
  • Back turnedUp-forward+Right kick
  • Counter hitUp+Right kick
  • Up-forward+Left punch + Right punch
  • While standingLeft punch + Right punch
  • Counter hitBack turnedLeft kick
Follow-up
Down-forward+Left punch,Right punchIntoDown+Left kick + Right kick,Right punch

Guide damage: 39–61 (varies by launcher)

Juggle follow-upTekken 5
Launcher (choose one)
  • Up-forward+Right kick
  • Up-forward,Neutral+Right kick
  • Back turnedUp-forward+Right kick
  • Counter hitUp+Right kick
  • While standingLeft punch + Right punch
  • Counter hitForward,Neutral,Down,Down-forward+Left punch + Right punch
Follow-up
Forward+Right punch,Right punchIntoDown+Right punch + Right kick,Right punch,Left punch,Left kick,Right kick

Guide damage: 72–92 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • Up-forward+Left punch + Right punch
Follow-up
Down-forward+Right kick

Guide damage: 45

Juggle follow-upTekken 5
Launcher
  • FCDown-forward+Left punch
Follow-up
Up-forward+Left kick

Guide damage: 33

Juggle follow-upTekken 5
Launcher (choose one)
  • FCDown-forward+Left punch
  • Counter hitBack+Left punch
Follow-up
Forward,Forward+Left kickIntoDown+Right punch + Right kick,Right punch,Left punch,Left kick,Right kick

Guide damage: 69–75 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • FCDown-forward+Right punch
Follow-up
Down-back+Right punch + Right kick

Guide damage: 55

Juggle follow-upTekken 5
Launcher (choose one)
  • FCDown-forward+Right punch
  • Counter hitUp-forward+Left punch + Right punch
Follow-up
Forward+Left kickIntoDown+Right punch + Right kick,Right punch,Left punch,Left kick,Right kick

Guide damage: 77–96 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • Counter hitRight kick
Follow-up
Forward+Right punch + Right kick

Guide damage: 39

Juggle follow-upTekken 5
Launcher
  • Counter hitRight kick
Follow-up
Back+Left punchIntoDown+Left kick + Right kick,Right punch

Guide damage: 43

Juggle follow-upTekken 5
Launcher
  • Counter hitBack+Left punch
Follow-up
Forward,Neutral,Down,Down-forward+Left punch + Right punch

Guide damage: 34

Juggle follow-upTekken 5
Launcher
  • Counter hitDown-back+Left kick
Follow-up
FCDown-forward+Right kick,Right punch

Guide damage: 32

Juggle follow-upTekken 5
Launcher
  • Counter hitDown-back+Left kick
Follow-up
While standingRight kickIntoDown+Left kick + Right kick,Right punch

Guide damage: 44

Juggle follow-upTekken 5
Launcher
  • Counter hitForward,Forward,Neutral+Left punch + Right punch
Follow-up
Down+Left kick + Right kick

Guide damage: 10

Juggle follow-upTekken 5
Launcher (choose one)
  • Counter hitForward,Forward,Neutral+Left punch + Right punch
  • Counter hitUp-forward+Left punch + Right punch
  • Counter hitForward,Neutral,Down,Down-forward+Left punch + Right punch
Follow-up
Back+Left kick

Guide damage: 23–58 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • Counter hitBack turnedLeft kick
Follow-up
Down+Left punch + Right punch

Guide damage: 32

Juggle follow-upDR
Launcher
  • Left kick + Right kick,Left punch
Follow-up
Back+Left kick

Guide damage: 37

Juggle follow-upDR
Launcher
  • Left kick + Right kick,Left punch
Follow-up
Forward+Left kickIntoLeft punchIntoForward+Right punch,Right punch,Left punch

Guide damage: 62

Juggle follow-upDR
Launcher
  • Up-forward+Right kick
Follow-up
Right punch,Left punchIntoForward+Right punch,Right punch,Left punch

Guide damage: 52

Juggle follow-upDR
Launcher
  • Down-forward+Right punch,Left punch
Follow-up
Down-forward+Right kick

Guide damage: 40

Juggle follow-upDR
Launcher
  • Down-forward+Right punch,Left punch
Follow-up
Down-back+Left kick

Guide damage: 47

Juggle follow-upDR
Launcher
  • Up-forward+Right kick,FCDown-forward+Left punch
Follow-up
Forward+Left kick,Down-forward+Right punch,Left punch,Down+Left kick + Right kick,Right punch
Juggle follow-upDR
Launcher (choose one)
  • Up-forward+Right kick
  • Up-forward,Neutral+Right kick
  • While standingLeft punch + Right punch
  • Counter hitCDHold down-forward+Left punch + Right punch
Follow-up
Down-forward+Right punch,Left punch,Right punch,Forward,ForwardIntoLeft punch,Forward,ForwardIntoLeft punch,(air throw)Forward,Forward,Forward+Right punch + Right kick

Follow-up damage: 58.

Juggle follow-upDR
Launcher (choose one)
  • Up-forward+Right kick
  • Up-forward,Neutral+Right kick
  • While standingLeft punch + Right punch
  • Counter hitCDHold down-forward+Left punch + Right punch
Follow-up
Down-forward+Right punch,Left punch,Right punch,Forward,ForwardIntoLeft punch,(air throw)Forward,Forward,Forward+Right punch + Right kick

Follow-up damage: 55.

Juggle follow-upDR
Launcher (choose one)
  • Up-forward+Right kick
  • Up-forward,Neutral+Right kick
  • While standingLeft punch + Right punch
  • Counter hitCDHold down-forward+Left punch + Right punch
Follow-up
Down-forward+Right punch,Left punch,Right punch,(air throw)Forward,Forward,Forward+Right punch + Right kick

Follow-up damage: 52.

Juggle follow-upDR
Launcher
  • Up-forward+Left punch + Right punch
Follow-up
Forward+Left kick,Down-forward+Right punch,Left punch,Down+Left kick + Right kick,Right punch

Follow-up damage: 39.

Juggle follow-upDR
Launcher
  • Up-forward+Left punch + Right punch
Follow-up
Down-forward+Right punch,Left punch,Down+Left kick + Right kick,Right punch

Follow-up damage: 29.

Juggle follow-upDR
Launcher
  • Up-forward+Left punch + Right punch
Follow-up
Forward+Left kick,Down-forward+Right punch,Left punch

Follow-up damage: 27.

Juggle follow-upDR
Launcher
  • FCDown-forward+Left punch
Follow-up
Forward+Left kick,Down-forward+Right punch,Left punch,Down+Left kick + Right kick,Right punch

Must crouch cancel with dash before executing. Follow-up damage: 39.

Juggle follow-upDR
Launcher
  • FCDown-forward+Left punch
Follow-up
Forward+Left kick,Forward+Right punch,Right punch,Left punch

Must crouch cancel with dash before executing. Follow-up damage: 38.

Juggle follow-upDR
Launcher
  • FCDown-forward+Left punch
Follow-up
While standingLeft punch,Down-forward+Right punch,Left punch,Down+Left kick + Right kick,Right punch

Follow-up damage: 35.

Juggle follow-upDR
Launcher
  • FCDown-forward+Right punch
Follow-up
Down-forward+Right punch,Left punch,Right punch,Forward,ForwardIntoLeft punch,Forward,ForwardIntoLeft punch,(air throw)Forward,Forward,Forward+Right punch + Right kick

df+2,1 only connects on larger characters. Follow-up damage: 58.

Juggle follow-upDR
Launcher
  • FCDown-forward+Right punch
Follow-up
Down-forward+Right punch,Left punch,Right punch,Forward,ForwardIntoLeft punch,(air throw)Forward,Forward,Forward+Right punch + Right kick

df+2,1 only connects on larger characters. Follow-up damage: 55.

Juggle follow-upDR
Launcher
  • FCDown-forward+Right punch
Follow-up
Down-forward+Right punch,Left punch,Right punch,(air throw)Forward,Forward,Forward+Right punch + Right kick

df+2,1 only connects on larger characters. Follow-up damage: 52.

Juggle follow-upDR
Launcher (choose one)
  • JGSLeft punch
  • Counter hitBack+Left punch
Follow-up
Down-forward+Right punch,Left punch,Left punch,Forward,ForwardIntoLeft punch,Forward,ForwardIntoLeft punch,(air throw)Forward,Forward,Forward+Right punch + Right kick

Increases in damamge the longer 3+4 is held for JGS. Follow-up damage: 55.

Juggle follow-upDR
Launcher (choose one)
  • JGSLeft punch
  • Counter hitBack+Left punch
Follow-up
Down-forward+Right punch,Left punch,Left punch,Forward,ForwardIntoLeft punch,(air throw)Forward,Forward,Forward+Right punch + Right kick

Increases in damamge the longer 3+4 is held for JGS. Follow-up damage: 53.

Juggle follow-upDR
Launcher (choose one)
  • JGSLeft punch
  • Counter hitBack+Left punch
Follow-up
Down-forward+Right punch,Left punch,Left punch,(air throw)Forward,Forward,Forward+Right punch + Right kick

Increases in damamge the longer 3+4 is held for JGS. Follow-up damage: 50.

Juggle follow-upDR
Launcher
  • Counter hitRight kick
Follow-up
Forward,ForwardIntoLeft punch,Forward,ForwardIntoLeft punch,Forward,ForwardIntoLeft punch,(air throw)Forward,Forward,Forward+Right punch + Right kick

Follow-up damage: 40.

Juggle follow-upDR
Launcher
  • Counter hitRight kick
Follow-up
Forward,ForwardIntoLeft punch,Forward,ForwardIntoLeft punch,(air throw)Forward,Forward,Forward+Right punch + Right kick

Follow-up damage: 37.

Juggle follow-upDR
Launcher
  • Counter hitRight kick
Follow-up
Forward,ForwardIntoLeft punch,(air throw)Forward,Forward,Forward+Right punch + Right kick

Follow-up damage: 34.

Juggle follow-upDR
Launcher
  • Counter hitDown-back+Left kick
Follow-up
While standingRight kick,Down+Left kick + Right kick,Right punch

Follow-up damage: 26.

Juggle follow-upDR
Launcher
  • Counter hitBack turnedLeft kick
Follow-up
Forward,ForwardIntoForward+Left kick,Forward+Right punch,Right punch,Left punch

Follow-up damage: 38.

Juggle follow-upDR
Launcher
  • Counter hitBack turnedLeft kick
Follow-up
(Back turnedLeft kick):Left punch + Right punch

Parenthesized hits must miss. Follow-up damage: 20.

Juggle follow-upDR
Launcher
  • Counter hitDown+Left kick + Right kick,Right kick,Right kick,Right kick
Follow-up
Up-forward+Right kick,Down-forward+Right punch,Left punch,Right punch,Forward,ForwardIntoLeft punch,Forward,ForwardIntoLeft punch,(air throw)Forward,Forward,Forward+Right punch + Right kick

Follow-up damage: 71.

Juggle follow-upDR
Launcher
  • Counter hitDown+Left kick + Right kick,Right kick,Right kick,Right kick
Follow-up
Up-forward+Right kick,Down-forward+Right punch,Left punch,Right punch,Forward,ForwardIntoLeft punch,(air throw)Forward,Forward,Forward+Right punch + Right kick

Follow-up damage: 68.

Juggle follow-upDR
Launcher
  • Counter hitDown+Left kick + Right kick,Right kick,Right kick,Right kick
Follow-up
Up-forward+Right kick,Down-forward+Right punch,Left punch,Right punch,(air throw)Forward,Forward,Forward+Right punch + Right kick

Follow-up damage: 65.

Standing Punishers

i9Startup
Left punch
Tekken 5
Left punch,Right punch
DR
i10Startup
Right punch
Tekken 5
Right punch,Left punch
DR
Down+Left punch
Tekken 5
Forward+Left punch,Right punch
DR
i12Startup
Back+Left punch
Tekken 5
Back+Left punch
DR

Best used on moves with large pushback.

i14Startup
Down-forward+Left punch
Tekken 5
Down-forward+Left punch,Right punch
DR
Down-forward+Left kick
Tekken 5
Down-forward+Left kick
DR

Best used on moves with large pushback.

i15Startup
Back+Right kick
Tekken 5
Forward+Right punch
Tekken 5
Forward+Right punch,Right punch
DR

Best used on moves with large pushback.

Forward+Left kick
Tekken 5
Forward+Left kick:Left punch + Right punch
DR
Up-forward+Right kick
DRLauncher
i16Startup
Back+Left kick
Tekken 5
Back+Left kick
DR

Best used on moves with large pushback. Wallsplat combo near wall.

Forward+Right kick
Tekken 5
Forward+Right kick
DR

Best used on moves with large pushback. Wallsplat combo near wall.

i17Startup
Forward+Left punch + Right kick
Tekken 5
i18Startup
Left punch + Right punch
Tekken 5
Left punch + Right punch,Left punch
DR

Wallsplat combo near wall.

i23Startup
Up-forward,Neutral+Right kick
DRLauncher+ command entry
i35Startup
Up-forward+Left punch + Right punch
Tekken 5Launcher

While Rising / Crouching Punishers

i10Startup
FCLeft punch
DR
i11Startup
While standingRight kick
DR
i15Startup
FCHold down-forward+Right punch
DRLauncher
FCDown-forward+Right punch
Tekken 5Launcher
Up-forward+Right kick
DRLauncher
While standingRight punch
Tekken 5
While standingRight punch
DR

Wallsplat combo near wall.

i16Startup
While standingLeft kick
DR

Wallsplat combo near wall.

i18Startup
While standingLeft punch + Right punch
Tekken 5Launcher
While standingLeft punch + Right punch
DRLauncher
i23Startup
Up-forward,Neutral+Right kick
DRLauncher+ command entry
i30Startup
FCDown-forward+Left punch
Tekken 5Launcher

Check range and recovery position. Frame-derived string entries show only the opening hit; follow-ups are in the move list. Motion launchers need additional command-entry time.

Wall Combos

Wall follow-upDR
Forward+Right punch,Right punch,Left punch

Regular combo (scaled) Use 1,2 , 2 or 1 for high wall splat hit, then continue with normal combo. Follow-up damage: 39.

Wall follow-upDR
Sidestep left,(delay)(Face down feet left)Down-back+Left punch + Left kick

Regular combo (scaled) Assumes direct alignment on wall splat, can be inconsistent depending on alignment/situation. Follow-up damage: 37.

Wall follow-upDR
(delay)(Face down feet away)Down-back+Left punch + Left kick

Regular combo (scaled) Use 2,1 , b+1, 1,2 , 4, 2 or 1 for high wall splat hit, then continue with normal combo. Follow-up damage: 32.

Wall follow-upDR
(air throw)Forward,Forward,Forward+Right punch + Right kick

Regular combo (scaled) Does not combo at normal wall splat height, use as high wall splat combo. Follow-up damage: 30.

Wall follow-upDR
Up-forward+Right punch

Low wall hit (near ground, after wall carry etc.) Follow-up damage: 24.

Wall follow-upDR
Forward,Forward+Right punch + Left kick

Low wall hit (near ground, after wall carry etc.) Follow-up damage: 21.

Wall follow-upDR
While standingRight kick

Low wall hit (near ground, after wall carry etc.) Follow-up damage: 14.

Wall follow-upDR
Down+Left punch + Right punch

Low wall hit (near ground, after wall carry etc.) Follow-up damage: 14.

Throws

Winding Nut
Left punch + Left kick
OrHold forward+Left punch + Left kick

Damage: 35

Throw break: Left punch

DR

Throw

Startup
12f
On hit
KND / (FUFA)

Throw break 1

Suplex
Right punch + Right kick
OrHold forward+Right punch + Right kick

Damage: 35

Throw break: Right punch

DR

Throw

Startup
12f
On hit
KND / (FUFA)

Throw break 2. Side switch

Giant Swing
Forward,BackDown-backDownDown-forwardForward+Left punch

Damage: 45,20

Throw break: Left punch

DR

Damage: 45(,20)

Startup
10f
On hit
KND

Throw break 1. Perform tech ukemmi to reduce the damage to 45. Side switch

T-Bone Power Bomb
DownDown-backBack+Left punch + Right punch

Damage: 50

Throw break: Left punch + Right punch

DR

Throw

Startup
11f
On hit
KND / (FUFA)

Throw break 1+2. Side switch

Standing Heel Hold
Forward,Neutral,Down,Down-forward+Right punch + Left kick
Version unverified
DR

Damage: 25 · Throw

Startup
12f
On hit
KND / (FDFL)

Throw break 2

Ultimate Tackle
FCLeft punch + Right punch
Version unverified
DR

Damage: 5 · Throw

Startup
26f
On hit
KND

Throw break 1+2 (except from behind).. Catches standing and crouching opponent from all directions.

Figure 4 Leg Lock
Down-back+Left punch + Right punch

Damage: 40

Rock Bottom
FCDown-back,Down,Down-back+Left punch + Right punch

Damage: 45

Throw break: Left punch + Right punch

DR

Throw

Startup
12f
On hit
KND / (FUFR)

Throw break 1+2

Tombstone Piledriver

Throw break: Right punch

Tekken 5
Down-back,Forward+Right punch

Damage: 58

DR
Down-back,Forward+Right punch + Right kick

Damage: 52

Coconut Crush
Down-forward+Right punch + Left kick

Damage: 40

Throw break: Right punch

Shining Wizard
Forward,Forward,Forward+Right punch + Right kick
OrWhile running+Right punch + Right kick

Damage: 40

Throw break: Left punch + Right punch

DR

Throw

Startup
10f
On hit
KND

Throw break 1+2

Jumping Power Bomb
(crouch throw)Down+Left punch + Left kick

Damage: 45

Throw break: Left punch

V Driver
(crouch throw)Down+Right punch + Right kick

Damage: 45

Throw break: Right punch

Running Jaguar Bomb
(air throw)Forward,BackDown-backDownDown-forwardForward+Left punch

Damage: 22

Tekken 5
DR

Swing Power Bomb

Air throw

Startup
10f
On hit
KND
Running Jaguar Bomb
(air throw)Forward,Forward,Hold forward+Right punch + Right kick
Tekken 5

Damage: 22

DR

Damage: 30

Air Leg Cross Hold
(air throw)Left punch + Left kick

Damage: 15

DR

Air throw

Startup
12f
On hit
KND / (FDFT)
Double Heel Hold
(air throw)Down+Left punch + Left kick
Or(air throw)Down+Right punch + Right kick

Damage: 12

DR

Air throw

Startup
12f
On hit
KND / (FDFT)
Flap Jack
(air throw)Down+Left punch + Left kick,Left punch + Right punch,Left punch + Right punch
Or(air throw)Down+Right punch + Right kick,Left punch + Right punch,Left punch + Right punch

Damage: 12,18

Throw break: Left punch

Giant Swing
(air throw)Down+Left punch + Left kick,Right punch,Left punch,Left kick,Right kick
Or(air throw)Down+Right punch + Right kick,Right punch,Left punch,Left kick,Right kick

Damage: 12,20,10

Throw break: Right punch

Air Leg Screw
(air throw)Right punch + Right kick

Damage: 3,12

DR

Air throw

Startup
12f
On hit
KND
Argentine Back Breaker
(left throw)Left punch + Left kick
Or(left throw)Right punch + Right kick

Damage: 20,20

Throw break: Left punch

Knee Crusher
(right throw)Left punch + Left kick
Or(right throw)Right punch + Right kick

Damage: 42

Throw break: Right punch

Half Boston Crab
(back throw)Left punch + Left kick
Or(back throw)Hold forward+Left punch + Left kick

Damage: 60

Unbreakable

Octopus Hold
(back throw)Right punch + Right kick
Or(back throw)Hold forward+Right punch + Right kick

Damage: 60

Unbreakable

Stretch Buster
(back throw)Back,Forward+Left punch + Right punch

Damage: 75

Unbreakable

Turn Over
(Grounded opponent: knd l)Down-forward+Right punch + Right kick
Or(Grounded opponent: knd l)Down-back+Right punch + Right kick

Damage: 0

Throw break: Left punch

Turn Over
(Grounded opponent: knd r)Down-forward+Right punch + Right kick
Or(Grounded opponent: knd r)Down-back+Right punch + Right kick

Damage: 0

Throw break: Right punch

Mini Swing
(Grounded opponent: knd f)Down-forward+Right punch + Right kick
Or(Grounded opponent: knd f)Down-back+Right punch + Right kick

Damage: 20,10

Throw break: Left punch

Crotch Dive
(Grounded opponent: knd f)Hold down-forward+Left punch + Left kick

Damage: 33

Throw break: Right punch

Figure 4 Lock
(Grounded opponent: knd f)Hold down-back+Right punch + Right kick

Damage: 33

Throw break: Left punch + Right punch

Shoulder Cracker
(Grounded opponent: knd h)Down-forward+Right punch + Right kick
Or(Grounded opponent: knd h)Down-back+Right punch + Right kick

Damage: 28

Throw break: Left punch + Right punch

Crucifixion
(Grounded opponent: fcd f)Down-forward+Right punch + Right kick
Or(Grounded opponent: fcd f)Down-back+Right punch + Right kick

Damage: 30

Chicken Wing
(Grounded opponent: fcd h)Down-forward+Right punch + Right kick
Or(Grounded opponent: fcd h)Down-back+Right punch + Right kick

Damage: 32

Throw break: Left punch + Right punch

Bow Break
(Grounded opponent: fcd r)Down-forward+Right punch + Right kick
Or(Grounded opponent: fcd r)Down-back+Right punch + Right kick

Damage: 37

Throw break: Right punch

Camel Clutch
(Grounded opponent: fcd l)Down-forward+Right punch + Right kick
Or(Grounded opponent: fcd l)Down-back+Right punch + Right kick

Damage: 35

Throw break: Left punch

Palm Strike to Head JammerDR
Left punch,Right punch,Right punch + Right kick

Damage: 6,15,30 · High / High / Throw

Follow-up only

On hit
KND / (FUFL)

Throw break 2

Palm Strike to Jumping Power BombDR
Left punch,Right punch,Down+Right punch + Right kick

Damage: 6,15,45 · High / High / Crouch throw

Follow-up only

On hit
KND / (FUFA)

Throw break 2. Side switch

Palm Upper to SuplexDR
Left punch,Right punch,Left punch,Right punch + Right kick

Damage: 6,15,10,40 · High / High / Mid / Throw

Follow-up only

On hit
KND / (FUFA)

Throw break 2. Side switch

Palm Upper to Jumping Power BombDR
Left punch,Right punch,Left punch,Down+Right punch + Right kick

Damage: 6,15,10,45 · High / High / Mid / Crouch throw

Follow-up only

On hit
KND / (FUFA)

Throw break 2. Side switch

Front Kick > DDTDR
Forward+Left kick:Left punch + Right punch

Damage: 18,20 · Mid / Throw

Follow-up only

On hit
KND / (FUFR)
Straight Arrow > V DriverDR
Back+Right punch(charge level 1):Down+Right punch + Right kick

Damage: 30,45 · High / Crouch throw

Follow-up only

On hit
KND / (FUFA)

Throw break 2. Side switch. Timing for d+2+4 more lenient on CH

f,f,n+2,1+2DR
Forward,Forward,Neutral+Right punch,Left punch + Right punch

Damage: 8,35 · Low / Throw

Follow-up only

On hit
KND

On first hit CH only, can be hit confirmed/delayed. Opponent can break out of CH stun with f, but cannot avoid follow-up grab in time (unbreakable)

Blind Kick > Neck BreakerDR
Back turnedLeft kick:Left punch + Right punch

Damage: 15,20 · Mid / Throw

Follow-up only

On hit
KND / (FDFA)

After BT.3 on hit only

Knee BashDR
Hold down-forward+Right punch + Left kick

Damage: 40 · Throw

Startup
12f
On hit
KND

Throw break 2

Figure Four Leg LockDR
Hold down-back+Left punch + Right punch

Damage: 40 · Throw

Startup
14f

Throw break 1+2. 3+4 for Just Frame Reversal (must take damage)

Throw AwayDR
Back+Left punch + Right punch

Throw

Startup
14f

Unbreakable. Side switch. Wall splat near the wall

Throw Away > FeintDR
Back+Left punch + Right punch,Left punch + Left kick

Throw

Follow-up only

Throw break 1

Throw Away > KnockdownDR
Back+Left punch + Right punch,Right punch + Right kick

Damage: 10 · Throw

Follow-up only

On hit
KND / (FDFT)

Throw break 2

Turn AroundDR
Back+Left punch + Right punch,Left punch + Right punch

Damage: 10 · Throw

Follow-up only

On hit
BT

Throw break 1+2

Throw and DestroyDR
Back+Left punch + Right punch,Left kick + Right kick

Damage: 10 · Throw

Follow-up only

On hit
KND / (FUFA)

Throw break 3+4

Hi-Jack BackbreakerDR
Forward,Forward,Neutral+Right punch~Left punch + Right punch

Damage: 8,35 · Low / Throw

Follow-up only

On hit
KND

Throw break 1+2. f,f,n+2 (must hit on CH)

Jaguar DriverDR
Forward,Forward,Neutral+Right punch~Left punch + Right punch,Up,Down,Left kick + Right kick

Damage: 8,50 · Low / Throw

Follow-up only

On hit
KND

Throw break 3+4. f,f,n+2 (must hit on CH)

Tombstone PiledriverDR
Down-back,Neutral,Forward+Right punch + Right kick

Damage: 52 · Throw

Startup
11f
On hit
KND / (FUFA)

Throw break 2

Pile Driver (PD)DR
DownDown-forwardForward+Left punch

Damage: 30 · Throw

Startup
11f
On hit
KND

Throw Break 1

Ultimate PunchDR
(During tackle)Right punch,Left punch,Right punch,Left punch,Right punch

Damage: 5,5,5,5,5,5 · Throw

On hit
KND

Could be any 1/2 combination (e.g. 1,1,1,1 / 1,2,2,1). Throw break the 1st/4th hit by input the opposite to King's 1st/4th button.

Cross Arm LockDR
(During tackle)Left punch + Right punch

Damage: 5,25 · Throw

On hit
KND / (FUFA)

Throw break 1+2. Can also input at 3rd hit of Ultimate Punch.

Arm TwistDR
(During tackle)Left punch + Right punch,Left punch + Right punch

Damage: 5,25,10 · Throw

Follow-up only

On hit
KND / (FUFA)

Unbreakable

Jumping Power BombDR
Down+Left punch + Left kick

Damage: 45 · Crouch throw

Startup
12f
On hit
KND

Throw break 1

V DriverDR
Down+Right punch + Right kick

Damage: 45 · Crouch throw

Startup
12f
On hit
KND / (FUFA)

Throw break 2. Side switch

Swing AwayDR
(Face up feet towards)Down-back+Left punch + Left kick

Damage: 20(,10) · Ground throw

Startup
18~20f
On hit
KND / (FUFT)

Throw break 1 or 2. Mash 1/2/3/4 to roll in midscreen to reduce 10 damage, on wall splat damage is 35.

Head BomberDR
(Face up feet towards)Hold down-back+Right punch + Left kick

Damage: 33 · Ground throw

Startup
18~20f
On hit
KND / (FUFT)

Throw break 1

Figure Four Leg Lock (OTG)DR
(Face up feet towards)Hold down-back+Right punch + Right kick

Damage: 33 · Ground throw

Startup
18~20f
On hit
KND / (FUFT)

Throw break 2

Half Boston Crab (OTG)DR
(Face down feet towards)Down-back+Left punch + Left kick

Damage: 33 · Ground throw

Startup
18~20f
On hit
KND / (FDFL)

Throw break 1 or 2. Side switch

Shoulder CrackerDR
(Face up feet away)Down-back+Left punch + Left kick

Damage: 28 · Ground throw

Startup
18~20f
On hit
KND / (FUFR)

Throw break 1 or 2

Wing TearerDR
(Face down feet away)Down-back+Left punch + Left kick

Damage: 32 · Ground throw

Startup
18~20f
On hit
KND / (FDFA)

Throw break 1 or 2

Camel ClutchDR
(Face down feet right)Down-back+Left punch + Left kick

Damage: 35 · Ground throw

Startup
18~20f
On hit
KND / (FDFL)

Throw break 1 or 2

Bow & Arrow Stretch HoldDR
(Face down feet left)Down-back+Left punch + Left kick

Damage: 37 · Ground throw

Startup
18~20f
On hit
KND / (FDFL)

Throw break 1 or 2

Running Jaguar BombDR
(air throw)Forward,Forward,Forward+Right punch + Right kick

Damage: 30 · Air throw

Startup
10f
On hit
KND
Reverse Arm Slam (RAS1)DR
Forward,Hold down-forward+Left punch + Left kick

Damage: 22 · Throw

Startup
32f
On hit
KND / (FUFA)

Throw break 1 or 2. Side switch

Reverse Special Stretch Bomb (RSSB1)DR
Forward,Hold down-forward+Left punch + Right punch

Damage: 25 · Throw

Startup
32f
On hit
KND

Throw break 1+2. Side switch

Sidestep to RSSB2 / RSSB1DR
SidestepRight punch + Right kick

Damage: 15 / 25 · Throw

Startup
13f
On hit
KND

RSSB2 from side/behind, RSSB1 from front, doesn't change to left/right/behind throw.. Throw can be canceled by input b/db.

Arm Breaker (AB1)DR
Forward,Neutral,Down,Down-forward+Left punch + Right kick

Damage: 20 · Throw

Startup
12f
On hit
KND

Throw break 1

Cobra Clutch (MMD1)DR
JGSLeft punch + Left kick

Damage: 20 · Throw

Startup
12f
On hit
KND / (FDFT)

Throw break 1 or 2. Side switch

Recovery Setups

Guaranteed follow-upDR
Launcher (choose one)
  • (Forward+Right punch,Right punch),Left punch
  • Forward,Forward+Left punch
  • Back turnedLeft punch + Right punch
  • Forward+Left kick:Left punch + Right punch
  • Back+Left punch + Left kick(parry success)
  • Counter hit(Forward+Right punch,Right punch),Right punch
  • Counter hitForward,Forward+Right kick
  • Left punch + Left kick
  • DownDown-forwardForward+Left punch
  • (During tackle)Left punch + Right punch,Left punch + Right punch
  • (During tackle)Left kick + Right kick:Left punch + Right punch
Follow-up
Down+Left kick + Right kick

Damage changes depending on if/how opponent tech rolls. Can use (d+3+4),2 extension to catch techs for extra damage. Parenthesized hits must miss. Follow-up damage: 9/14.

Guaranteed follow-upDR
Launcher (choose one)
  • (Forward+Right punch,Right punch),Left punch
  • Forward,Forward+Left punch
  • Back turnedLeft punch + Right punch
Follow-up
Down+Left kick

Damage changes depending on if/how opponent tech rolls. Parenthesized hits must miss. Follow-up damage: 8/12.

Guaranteed follow-upDR
Launcher
  • Forward+Left kick
Follow-up
(Forward+Left kick):Left punch + Right punch

Parenthesized hits must miss. Follow-up damage: 20.

Guaranteed follow-upDR
Launcher (choose one)
  • Forward+Left punch + Right punch
  • Back+Right punch + Right kick(parry success)
Follow-up
Down+Left kick + Right kick

Follow-up damage: 14.

Guaranteed follow-upDR
Launcher (choose one)
  • Forward+Left punch + Right punch
  • Forward+Left punch + Right punch(charge level 1)
Follow-up
Up-forward+Left kick

Damage changes depending on if/how opponent tech rolls. Follow-up damage: 12/18.

Guaranteed follow-upDR
Launcher
  • Forward+Left punch + Right punch(charge level 1)
Follow-up
Down+Left punch + Right punch

Damage changes depending on if/how opponent tech rolls. Follow-up damage: 14/21.

Guaranteed follow-upDR
Launcher
  • (Down-forward+Right punch),Left punch
Follow-up
Down-back+Left kick

Parenthesized hits must miss. Follow-up damage: 17.

Guaranteed follow-upDR
Launcher
  • (Down-forward+Right punch),Left punch
Follow-up
Down+Left kick + Right kick,Right punch

Parenthesized hits must miss. Follow-up damage: 14.

Guaranteed follow-upDR
Launcher
  • Down-forward+Left kick + Right kick
Follow-up
Back,Down+Left kick + Right kick

Must turn around with b before inputting. Damage changes depending on if/how opponent tech rolls. Can use (d+3+4),2 extension to catch techs for extra damage. Follow-up damage: 9/14.

Guaranteed follow-upDR
Launcher
  • Back+Right punch + Right kick(parry success)
Follow-up
Down+Left kick

Follow-up damage: 12.

Guaranteed follow-upDR
Launcher
  • (Forward,Forward+Right punch),Left punch
Follow-up
Up-forward+Left kick

Damage changes depending on if/how opponent tech rolls. Parenthesized hits must miss. Follow-up damage: 12/18.

Guaranteed follow-upDR
Launcher
  • (Forward,Forward+Right punch),Left punch
Follow-up
Down-back+Left kick

Damage changes depending on if/how opponent tech rolls. Parenthesized hits must miss. Follow-up damage: 11/17.

Guaranteed follow-upDR
Launcher
  • JGSLeft kick
Follow-up
Down+Left kick + Right kick,Right punch

Increases in damamge the longer 3+4 is held for JGS. Follow-up damage: 14.

Guaranteed follow-upDR
Launcher
  • Back turnedLeft kick
Follow-up
(Back turnedLeft kick):Left punch + Right punch

Parenthesized hits must miss. Follow-up damage: 20.

Guaranteed follow-upDR
Launcher
  • Back+Left punch + Right punch,Right punch + Right kick
Follow-up
Up-forward+Right punch

Damage changes depending on if/how opponent tech rolls. Follow-up damage: 24/35.

Guaranteed follow-upDR
Launcher
  • Back+Left punch + Right punch,Left kick + Right kick
Follow-up
Up-forward+Left kick

Follow-up damage: 18.

Guaranteed follow-upDR
Launcher
  • Back+Left punch + Right punch,Left kick + Right kick
Follow-up
Down-back+Left kick

Follow-up damage: 17.

Guaranteed follow-upDR
Launcher
  • DownDown-backBack+Left punch + Right punch
Follow-up
Back turnedLeft kick

Damage changes depending on if/how opponent tech rolls. Follow-up damage: 10/15.

Guaranteed follow-upDR
Launcher
  • Counter hit(Left punch,Right punch),Left punch
Follow-up
Right punch,Left punch

Parenthesized hits must miss. Follow-up damage: 22.

Guaranteed follow-upDR
Launcher
  • Counter hitForward+Right punch + Left kick
Follow-up
Forward,ForwardIntoUp-forward+Left kick

Damage changes depending on if/how opponent tech rolls. Follow-up damage: 12/18.

Guaranteed follow-upDR
Launcher
  • Counter hitForward+Right punch + Left kick
Follow-up
Forward,ForwardIntoDown-back+Left kick

Damage changes depending on if/how opponent tech rolls. Follow-up damage: 11/17.

Guaranteed follow-upDR
Launcher
  • Counter hitForward,Forward,Neutral+Right punch
Follow-up
(Counter hitForward,Forward,Neutral+Right punch),Left punch + Right punch

Parenthesized hits must miss. Follow-up damage: 35.

Guaranteed follow-upDR
Launcher
  • Counter hitForward,Forward,Neutral+Left punch + Right punch
Follow-up
Back+Left kick

Follow-up damage: 23.

Guaranteed follow-upDR
Launcher
  • Counter hitJGSRight punch
Follow-up
Up-forward+Left kick

Damage changes depending on if/how opponent tech rolls. Increases in damamge the longer 3+4 is held for JGS. Follow-up damage: 12/18.

Guaranteed follow-upDR
Launcher
  • Counter hitJGSRight punch
Follow-up
Down-back+Left kick

Damage changes depending on if/how opponent tech rolls. Increases in damamge the longer 3+4 is held for JGS. Follow-up damage: 11/17.

Guaranteed follow-upDR
Launcher
  • Counter hitBack turnedLeft kick
Follow-up
Down+Left kick + Right kick,Right kick,Right kick

Follow-up damage: 15.

Guaranteed follow-upDR
Launcher
  • Counter hitBack turnedLeft kick
Follow-up
Down+Left kick + Right kick,Right punch

Follow-up damage: 14.

Advanced Techniques

Buffered Giant SwingTekken 5
Hold forward+Left punch,Right punchIntoBackDown-backDownDown-forwardForward+Left punch

Keep forward held through the entire jab string, then finish hcf+1 after recovery. This is a throw setup, not a guaranteed combo.

Preset Strings

10 Hit Combo 1Version unverified
Left punch,Right punch,Left punch,Left punch,Right punch,Right kick,Right kick,Right kick,Left punch,Left kick

Use the string’s rhythm; these ten attacks are not all guaranteed on hit.

Unblockable Attacks

Jaguar Lariat
Hold forward+Left punch + Right punch

Damage: 50

Tekken 5
Startup
31f
On block
KD
On hit
KD
Counter hit
KD
Atomic Blaster
Back turnedLeft punch + Right punch

Damage: 50

Tekken 5
Startup
27f
On block
KD
On hit
KD
Counter hit
KD
DR

Unblockable high

Startup
27f
On block
!
On hit
KND
Moonsault Body Press
Left punch + Right kick

Damage: 25

Tekken 5
Startup
52f
On block
KD
On hit
KD
Counter hit
KD
DR

Unblockable mid

Startup
52f
On block
!
On hit
KND / (FUFA)
Moonsault Body Press
Back turnedLeft punch + Right kick

Damage: 30

Tekken 5
Startup
52f
On block
KD
On hit
KD
Counter hit
KD
DR

Damage: 25 · Unblockable mid

Startup
52f
On block
!
On hit
KND / (FUFA)

Move List

Palm Attack
Left punch,Right punch
Version unverified
DR

Damage: 6,15 · High / High

Follow-up only

On block
-1
On hit
+6
Exploder
Forward+Left kick + Right kick

Damage: 25 · High

Tekken 5
Startup
38f
On block
+8
On hit
KD
Counter hit
KD
DR
Startup
38f
On block
+8
On hit
KND

Knockdown can be teched with f or b

Shadow Lariat
Forward+Left punch + Right punch

Damage: 25 · High

Tekken 5
Startup
19f
On block
0
On hit
KD
Counter hit
KD
DR
Startup
19f
On block
±0
On hit
KND / (FDFA)
Frankensteiner
Down-forward+Left kick + Right kick

Damage: 15 · Mid

Tekken 5
Startup
28f
On hit
KD
Counter hit
KD
DR

Damage: 15(,30) · Special mid

Startup
28f
On hit
KND / (FUFA)

Transitions to attack throw only when opponent is close. Recovers in BT/FUFA on throw success/fail

Knuckle Bomb
Up-forward+Left punch + Right punch

Damage: 35 · Mid

Launches on hit.

Tekken 5
Startup
35f
On block
+1
On hit
KD
Counter hit
KD
DR
Startup
35f
On block
+1c
On hit
KND
K's Flicker
Forward,Forward+Right punch
Version unverified
DR

Damage: 20 · Mid

Startup
31(32~)f
On block
+2c
On hit
+4c
Jab
Left punch

Damage: 6 · High

DR
Startup
9f
On block
+2
On hit
+8
Forward Jab
Forward+Left punch

Damage: 8 · High

DR
Startup
10f
On block
+2
On hit
+8

Same strings as 1

Down Jab
Down+Left punch

Damage: 5 · Special mid

DR
Startup
10f
On block
-5
On hit
+6
Crouch Jab
FCLeft punch

Damage: 5 · Special mid

DR
Startup
10f
On block
-5
On hit
+6
Straight
Right punch

Damage: 10 · High

DR
Startup
10f
On block
+1
On hit
+7
Down Straight
Down+Right punch

Damage: 8 · Special mid

DR
Startup
11f
On block
-4
On hit
+7
Crouch Straight
FCRight punch

Damage: 8 · Special mid

DR
Startup
11f
On block
-4
On hit
+7
Hook Kick
Left kick

Damage: 25 · High

DR
Startup
17f
On block
-14
On hit
KND
Low Spin Kick
Down+Left kick

Damage: 12 · Low (grounded)

DR

Low

Startup
18f
On block
-16
On hit
-2
Crouch Spin Kick
FCLeft kick

Damage: 12 · Low (grounded)

DR

Low

Startup
18f
On block
-16
On hit
-2
Roundhouse
Right kick

Damage: 20 · High

DR
Startup
13f
On block
-5
On hit
+7
Shin Kick
Down+Right kick

Damage: 7 · Low

DR
Startup
14f
On block
-11
On hit
±0
Crouch Shin Kick
FCRight kick

Damage: 10 · Low

DR
Startup
14f
On block
-11
On hit
±0
Upper Rush
Left punch,Right punch,Left punch

Damage: 6,15,10 · High / High / Mid

Tekken 5
Startup
9f
On block
+2 / -1 / -4
On hit
+8 / +6 / +5
Counter hit
+8 / +6 / +10
DR

Follow-up only

On block
-4
On hit
+5
Counter hit
+10
Jaguar Elbow
Forward,Forward+Left punch

Damage: 23 · High

Tekken 5
Startup
18f
On block
0
On hit
KD
Counter hit
KD
DR
Startup
18(19~)f
On block
±0
On hit
KND
Elbow Sting
Down-forward+Left punch

Damage: 15 · Mid

Tekken 5
Startup
14f
On block
-1
On hit
+1
Counter hit
+1
DR
Startup
14f
On block
-1c
On hit
+1c
Side Swipe
Down-forward+Left punch,Right punch

Damage: 15,12 · Mid / Mid

Follow-up can be delayed.

Tekken 5

Follow-up only

On block
-10
On hit
+1
Counter hit
+1
DR

Follow-up only

On block
-10
On hit
+1
Rolling Jab Rush
Down+Left punch,Neutral+Right punch

Damage: 5,13 · Special mid / Mid

Tekken 5
Startup
10f
On block
-5 / -10
On hit
+6 / 0
Counter hit
+6 / 0
DR

Follow-up only

On block
-10~-11
On hit
±0
Sprint Hook
Back+Left punch

Damage: 13 · High

Tekken 5
Startup
12f
On block
-6
On hit
+5
Counter hit
KD
DR
Startup
12f
On block
-6
On hit
+5
Ankle Smash
FCDown-forward+Left punch

Damage: 21 · Low (grounded)

Launches on hit.

Tekken 5
Startup
30f
On block
-9
On hit
KD
Counter hit
KD
DR

Low

Startup
30f
On block
-9
On hit
KND / (FUFA)
Quick Upper
While standingLeft punch

Damage: 12 · Mid

DR
Startup
10~11f
On block
-5
On hit
+6
Head Spinner
Left punch + Right punch

Damage: 18 · Mid

Tekken 5
Startup
18f
On block
-14
On hit
-5
Counter hit
-5
DR
Startup
18f
On block
-14
On hit
-5
Hand Knife
Left punch + Right punch,Left punch

Damage: 18,21 · Mid / Mid

Tekken 5

Follow-up only

On block
-13
On hit
KD
Counter hit
KD
DR

Brutal Cyclone

Follow-up only

On block
-13
On hit
KND
Bouncing Knuckle Bomb
Forward,Neutral,Down,Down-forward+Left punch + Right punch

Damage: 28 · Mid

Tekken 5
Startup
15f
On block
-15
On hit
KD
Counter hit
KD
DR
Startup
15(18~)f
On block
-15
On hit
KND
Flying Cross Chop
Forward,Forward+Left punch + Right punch

Damage: 15 · High / Low (grounded)

Tekken 5
Startup
20f
On hit
KD
Counter hit
KD
DR

High

Startup
20(21~)f
On block
-5~+12
On hit
KND
Lay Off Push
Forward,Forward,Neutral+Left punch + Right punch
Tekken 5
Startup
9f
On block
+2
On hit
+5
Counter hit
+19
DR

Damage: 8 · Mid

Startup
9(11~)f
On block
+2
On hit
+5
Counter hit
+16
People's Elbow
Down+Left punch + Right punch

Damage: 21 · Mid (grounded)

Tekken 5
Startup
30f
On block
-4
On hit
-5
Counter hit
-5
DR

Mid

Startup
30f
On block
-4c
On hit
-5c
Elbow Knife
While standingLeft punch + Right punch

Damage: 18 · Mid

Launches on hit.

Tekken 5
Startup
18f
On block
-7
On hit
KD
Counter hit
KD
DR
Startup
18f
On block
-7
Body Check
Forward+Left punch + Right kick

Damage: 21 · Mid

Tekken 5
Startup
17f
On block
+2
On hit
+5
Counter hit
+5
DR
Startup
17f
On block
+3
On hit
+5
Straight Right - Elbow
Right punch,Left punch

Damage: 10,12 · High / Mid

Tekken 5
Startup
10f
On block
+1 / 0
On hit
+7 / +6
Counter hit
+7 / +6
DR

Upper Rush

Follow-up only

On block
±0
On hit
+6
Rolling Elbow Rush
Forward+Right punch,Right punch,Right punch

Damage: 14,16,21 · High / High / Mid

Follow-up can be delayed.

Tekken 5
Startup
15f
DR

Elbow Rush

Follow-up only

On block
-6
On hit
+5
Counter hit
KND / (FDFA)

Can be cancelled by b

Clothesline Combo
Forward,Forward+Right punch,Left punch

Damage: 20,25 · Mid / High

Follow-up can be delayed.

Tekken 5
Startup
31f
On block
+2 / +2
On hit
+4 / KD
Counter hit
+4 / KD
DR

Follow-up only

On block
+2
On hit
KND / (FDFA)
Stomach Smash
Forward,Forward,Neutral+Right punch

Damage: 6 · Low (grounded)

Tekken 5
Startup
18f
On block
-17
On hit
-6
Counter hit
KD
DR

Damage: 8 · Low

Startup
16(18~)f
On block
-17
On hit
-6

CH stun can be broken with f

Side Swipe
Down-forward+Right punch

Damage: 12 · Mid

Tekken 5
DR
Startup
13f
On block
-6
On hit
+3
Arrow Elbow
Back+Right punch

Damage: 16 · High

Tekken 5
Startup
26f
On block
+7
On hit
0
Counter hit
0
DR
Startup
26f
On block
+7
On hit
±0
Black Arrow
Hold back+Right punch

Damage: 30 · High

Tekken 5
Startup
28f
On block
-10
On hit
+1
Counter hit
KD
Body Blow
FCDown-forward+Right punch

Mid

Tekken 5

Damage: 23

Startup
15f
On block
-14
On hit
KD
Counter hit
KD
DR

Damage: 21

Upper
While standingRight punch

Damage: 20 · Mid

Tekken 5
Startup
15f
On block
-13
On hit
KD
Counter hit
KD
DR
Startup
15f
On block
-13
On hit
KND
King's Hook
Sidestep+Right punch

Damage: 22 · Mid

Tekken 5
Startup
15f
On block
-11
On hit
+5
Counter hit
+5
Black Shoulder
Forward+Right punch + Left kick

Damage: 40 · Mid

Tekken 5
Startup
25f
On block
-9
On hit
KD
Counter hit
KD
DR
On hit
KND
Diving Body Press
Forward,Forward+Right punch + Left kick

Damage: 30 · Mid (grounded)

Tekken 5
Startup
21f
DR

Mid

Startup
21f
On hit
KND / (FUFA)
Atomic Elbow Drop
Up-back+Right punch + Right kick
OrUp+Right punch + Right kick
OrUp-forward+Right punch + Right kick

Damage: 35 · Mid (grounded)

Tekken 5
Startup
48f
Front Kick
Forward+Left kick

Damage: 18 · Mid

Tekken 5
Startup
15f
On block
-6
On hit
+6
Counter hit
+31
DR
Startup
15f
On block
-5
On hit
+6
Counter hit
+31g
Rib Buster
Down-forward+Left kick

Damage: 17 · Mid

Tekken 5
Startup
14f
On block
-9
On hit
+2
Counter hit
+2
DR
Startup
14f
On block
-9
On hit
+2
Drop Kick
Down-forward+Left kick,Right kick
Tekken 5

Damage: 17,15

DR

Damage: 17,21 · Mid / Mid

Follow-up only

On hit
KND / (FUFA)
Crouching Low
Down-back+Left kick

Damage: 17 · Low (grounded)

Launches on counter hit.

Tekken 5
Startup
23f
On block
-15
On hit
+1
Counter hit
KD
DR

Low

Startup
23f
On block
-16
On hit
+1
Counter hit
KND / (FUFA)
Toll Kick
Back+Left kick

Damage: 23 · High

Tekken 5
Startup
16f
On block
-15
On hit
KD
Counter hit
KD
DR
Startup
16f
On block
-15
On hit
KND
Falling Heel
Up-forward+Left kick

Damage: 25 · Mid (grounded)

Tekken 5
Startup
22f
DR

Mid

Startup
21f
On hit
KND

18 damage, -?c/+?c at tip range

Rise Spin Kick
While standingLeft kick

Damage: 28 · High

DR
Startup
16f
On block
-16
On hit
KND
Blind Kick
Back turnedLeft kick

Damage: 15 · Mid

Tekken 5
Startup
13f
On block
-20
On hit
+7
Counter hit
KD
DR
Startup
13f
On block
-20
On hit
+7
Satellite Exploder
Forward,Forward,Forward+Left kick + Right kick

Damage: 40 · Mid

Tekken 5
Startup
28f
On hit
KD
Counter hit
KD
DR
Startup
23(25~)f
On hit
KND
Satellite Exploder
While running+Left kick + Right kick

Damage: 40 · High

Tekken 5
Startup
28f
On hit
KD
Counter hit
KD
Ali Kick
Down+Left kick + Right kick
OrFCDown-forward+Right kick
OrWhile running+Right kick

Low (grounded)

Tekken 5
Startup
16f
On block
-29
On hit
-13
Counter hit
-13
DR

Damage: 14 · Low

Startup
16f
On block
-29
On hit
-13
Spin Upper
Down+Left kick + Right kick,Right punch
OrFCDown-forward+Right kick,Right punch
OrWhile running+Right kick,Right punch

Low (grounded) / Mid

Tekken 5

Follow-up only

On block
-17
On hit
KD
Counter hit
KD
DR

Damage: 14,10 · Low / Mid

Follow-up only

On block
-17
On hit
KND
Ali Kick - Spin Upper
Down+Left kick + Right kick,Right kick,Right punch
OrFCDown-forward+Right kick,Right kick,Right punch
OrWhile running+Right kick,Right kick,Right punch

Low (grounded) / Low (grounded) / Mid

Tekken 5

Follow-up only

On block
-35 / -17
On hit
-19 / KD
Counter hit
-19 / KD
Ali Kicks
Down+Left kick + Right kick,Right kick,Right kick
OrFCDown-forward+Right kick,Right kick,Right kick
OrWhile running+Right kick,Right kick,Right kick

Low (grounded) / Low (grounded) / Low (grounded)

Tekken 5

Follow-up only

On block
-35 / -35
On hit
-19 / +6
Counter hit
-19 / +6
DR

Damage: 14,7,7 · Low / Low / Low

Follow-up only

On block
-35
On hit
+6
Spin Upper
Down+Left kick + Right kick,Right kick,Right kick,Right punch
OrFCDown-forward+Right kick,Right kick,Right kick,Right punch
OrWhile running+Right kick,Right kick,Right kick,Right punch

Low (grounded) / Low (grounded) / Low (grounded) / Mid

Tekken 5

Follow-up only

On block
-17
On hit
KD
Counter hit
KD
Extended Ali Kicks
Down+Left kick + Right kick,Right kick,Right kick,Right kick,Right kick
OrFCDown-forward+Right kick,Right kick,Right kick,Right kick,Right kick
OrWhile running+Right kick,Right kick,Right kick,Right kick,Right kick

Low (grounded) / Low (grounded) / Low (grounded) / Low (grounded) / Low (grounded)

Tekken 5

Follow-up only

On block
-35
On hit
+15
Counter hit
+15
Neck Cutter
Up-forward+Left kick + Right kick

Damage: 28 · High

Tekken 5
Startup
23f
On hit
KD
Counter hit
KD
DR
Startup
23f
On hit
KND / (FUFA)
Deadly Boomerang
Sidestep+Left kick + Right kick

Damage: 54 · High

Tekken 5
Startup
29f
On hit
KD
Counter hit
KD
Rolling Sobat
Forward+Right kick

Damage: 23 · Mid

Tekken 5
Startup
16f
On block
-11
On hit
+5
Counter hit
+5
DR
Startup
16f
On block
-11
On hit
KND
Black Knee Rising
Forward,Neutral,Down,Hold down-forward+Right kick

Damage: 25 · Mid

Tekken 5
Startup
16f
On block
-15
On hit
+7
Counter hit
+7
Konvict Kick
Forward,Forward+Right kick

Damage: 24 · Mid

Tekken 5
Startup
15f
On block
-18
On hit
KD
Counter hit
KD
DR
Startup
15(16~)f
On block
-15
On hit
KND
Counter hit
Throw
Knee Buster
Down-forward+Right kick

Damage: 15 · Low

Tekken 5
Startup
14f
On block
-9
On hit
+2
Counter hit
+2
DR
Startup
14f
On block
-7
On hit
+2
Roaring Drop Kick
Down-back+Right kick

Damage: 16 · Low (grounded)

Tekken 5
Startup
27f
On hit
KD
Counter hit
KD
DR

Low

Startup
27f
On hit
KND / (FDFA)
Disgrace Kick
Back+Right kick

Damage: 20 · High

Tekken 5
Startup
15f
On block
-16
On hit
KD
Counter hit
KD
DR

Damage: 30

Startup
15~21f
On block
-6~-16
On hit
KND

20 damage without Clean Hit

Rising Kick
While standingRight kick

Damage: 20 · Mid

DR
Startup
11f
On block
-6
On hit
+5
Right Punch Reversal
Back+Left punch + Left kick

Damage: 12,18

Heel Hold Left Kick Reversal
Back+Right punch + Right kick

Damage: 40

Figure 4 Leg Lock
Back+Right punch + Right kick:Left kick + Right kick

Damage: 40,33

Wall Jump
Back,Back,Up-back

Damage: 15 · Mid

Brutal StingDR only
Left punch + Right punch,Left kick

Damage: 18,25 · Mid / High

Follow-up only

On hit
KND
Rolling RushDR
Forward+Right punch,Right punch

Damage: 14,16 · High / High

Follow-up only

On block
-3
On hit
+6

Follow-up can be delayed.

Elbow StrikeDR only
Forward+Right punch,Right punch,Left punch

Damage: 14,16,23 · High / High / High

Follow-up only

On block
-6
On hit
KND

Follow-up can be delayed.

Double Hook ImpactDR only
Down-forward+Right punch,Left punch

Damage: 12,18 · Mid / High

Follow-up only

On block
-5
On hit
KND / (FUFA)

Launches on hit.

Back Turned High Left KickTekken 5
Back turnedBack+Left kick
OrBack turnedForward+Left kick
Cannonball Buster Side Step CancelTekken 5
Sidestep+Right punch + Right kick,Hold back
Crouching Ground GrabTekken 5
FC~Down-back+Left punch + Left kick
OrFC~Down-back+Right punch + Right kick
Crouching Stagger KickTekken 5
FCLeft kick + Right kick,Right kick,Right kick
Crouching Stagger Kick Spinning UppercutTekken 5
FCLeft kick + Right kick,Right punch
Crouching Stagger Kicks (During Counter)Tekken 5
Counter hitFCLeft kick + Right kick,Right kick,Right kick,Right kick
OrCounter hitFCDown-forward+Right kick,Right kick,Right kick,Right kick
Dark Step Ultimate TackleTekken 5
Forward,Neutral,Down,Down-forward,Hold down-back+Left punch + Right punch
OrForward,Neutral,Down,Down-forward,Hold down+Left punch + Right punch
Jumping Left Punch RetreatTekken 5
Up-back+Left punch + Right punch
Running Front KickTekken 5
While running+Left kick
Ultimate Punch to Arm TwistTekken 5
(During tackle),Left punch,Right punch,Left punch,Left punch + Right punch,Left punch + Right punch
Or(During tackle),Right punch,Left punch,Right punch,Left punch + Right punch,Left punch + Right punch
Ultimate Punch to Cross Arm LockTekken 5
(During tackle),Left punch,Right punch,Left punch,Left punch + Right punch
Or(During tackle),Right punch,Left punch,Right punch,Left punch + Right punch
Ultimate Punch to Leg Cross HoldTekken 5
(During tackle),Left punch,Right punch,Left punch,Left kick + Right kick
Or(During tackle),Right punch,Left punch,Right punch,Left kick + Right kick
Ultimate Punch to Stretch ComboTekken 5
(During tackle),Left punch,Right punch,Left punch,Left kick + Right kick:Left punch + Right punch
Or(During tackle),Right punch,Left punch,Right punch,Left kick + Right kick:Left punch + Right punch
Jaguar StepDR
Left kick + Right kick

Special

Transition to JGS. Alternate input with b+3+4. Hold to continue spinninig and power up strikes, but King doesn't change direction. King gets dizzy and falls after 6th spin

f+2DR
Forward+Right punch

Damage: 14 · High

Startup
15f
On block
-3
On hit
+3
Jaguar LariatDR
Forward+Left punch + Right punch(charge level 1)

Damage: 50 · Unblockable high

Startup
29f
On block
!
On hit
KND
d+3+4,4DR
Down+Left kick + Right kick,Right kick

Damage: 14,7 · Low / Low

Follow-up only

On block
-35
On hit
-19
Stagger Kicks (During Counter)DR
Down+Left kick + Right kick,Right kick,Right kick,Right kick

Damage: 14,7,7,4,3 · Low / Low / Low / Low / Low

Follow-up only

On block
-35
On hit
+15

On 3rd hit CH only

Straight ArrowDR
Back+Right punch(charge level 1)

Damage: 30 · High

Startup
28f
On block
-10
On hit
+1
Water Parting ChopDR
Up-back+Left punch

Damage: 30 · High

Startup
21f
On block
-10
On hit
+6
High Elbow DropDR
Up-forward+Right punch

Damage: 35 · Mid

Startup
46f
u/f+4DR
Up-forward+Right kick

Damage: 13 · Mid

Startup
15f
On block
-12
Burning KnuckleDR
Up-forward+Left punch + Right punch(charge level 1)

Damage: 45 · Unblockable mid

Startup
88f
On block
!
On hit
KND
Flying Cross Chop (far)DR
Forward,Forward+Left punch + Right punch(far)

Damage: 15 · Low

Startup
43(44~)f
On block
-25
On hit
KND
Body BlowDR
FCHold down-forward+Right punch

Damage: 21 · Mid

Startup
15f
On block
-14
Jumping KneeDR
Forward,Neutral,Down,Down-forward+Right kick

Damage: 35 · Mid

Startup
17(20~)f
On block
-15
On hit
+7

25 damage without Clean Hit

Jaguar Step > HookDR
JGSLeft punch

Damage: 21/25/31 · High

On block
-5
Jaguar Step > ElbowDR
JGSRight punch

Damage: 15/18/22 · Mid

Startup
35f
On block
±0c
On hit
+7c
Counter hit
KND / (FDFA)
Jaguar Step > SobatDR
JGSLeft kick

Damage: 23/27/34 · Mid

On block
-1
On hit
KND
Jaguar Step > High KickDR
JGSRight kick

Damage: 35/42/52 · High

Startup
40f
On block
+15
On hit
KND
Jaguar Step > Mid KickDR
JGSDown-forward+Right kick

Damage: 30/36/45 · Mid

Startup
40f
On block
-16/-13/+8
On hit
KND
Jaguar ThrustDR
SidestepRight punch

Damage: 22 · Mid

Startup
19f
On block
-11
On hit
+5 / (KND)
Deadly BoomerangDR
SidestepLeft kick + Right kick

Damage: 54 · High

Startup
32f
On hit
KND
Leg Cross HoldDR
(During tackle)Left kick + Right kick

Damage: 5,20

On hit
KND

Throw break 3+4. Throw break window: input or hold 3+4 during frames 20-60. Can also input at 3rd hit of Ultimate Punch.

Stretch ComboDR
(During tackle)Left kick + Right kick:Left punch + Right punch

Damage: 5,20,15,15

Follow-up only

On hit
KND / (FDFL)

Unbreakable. Input 1+2 during frames 68-70 of Leg Cross Hold

f+1,2DR
Forward+Left punch,Right punch

Damage: 23 · High / High

Startup
10f
On block
-1
On hit
+6

Extremely strong throw game with many multi-part throw sequences.

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Tekken 5 / Dark Resurrection move and combo archive. Version labels identify documented coverage, not exclusivity. DR only marks confirmed additions. Vanilla frames are not DR measurements. PS2 combo damage comes from the guides; some routes differ in arcade 5.1. Preset 10-hit strings are not guaranteed juggles.

Original character artwork: Namco / Bandai Namco. Portrait source