Roger Jr. — Tekken 5 / Dark Resurrection portrait

Tekken 5 / Dark Resurrection · Tekken 5 · Dark Resurrection archive

Roger Jr.

Throws, moves and combos, in familiar notation.

Shared commands appear once. Differences show Tekken 5 above DR. Edition labels identify documented coverage; only “DR only” means exclusive.

Damage includes the full starter. Earlier hits in a launcher string may not be guaranteed; CH requires a counter hit. PS2 routes are not automatically confirmed for arcade 5.1 or DR.

Main Combos

Juggle follow-upTekken 5
Launcher (choose one)
  • Left kick~Right kick
  • Up-forward+Right kick
  • Up-forward,Neutral+Right kick
  • Back turnedUp-forward+Right kick
  • Counter hitUp+Right kick
  • Back turnedLeft kick + Right kick
  • FCDown-forward+Right punch
Follow-up
Left punch + Right punch,Left kick + Right kick

Guide damage: 34–46 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • Left kick~Right kick
Follow-up
Down-forward+Right kickIntoForward+Right kick,Left kick,Right punch

Guide damage: 57

Juggle follow-upTekken 5
Launcher (choose one)
  • Left kick + Right kick
  • Up-forward+Left punch + Right punch
  • Sidestep+Right kick
  • Counter hitBack+Right kick
Follow-up
Down+Left kick + Right kick,Right punch

Guide damage: 29–47 (varies by launcher)

Juggle follow-upTekken 5
Launcher (choose one)
  • Left kick + Right kick
  • Sidestep+Right kick
  • Counter hitWhile standingRight punch
Follow-up
Forward+Right kick,Left kick,Right punch

Guide damage: 46–50 (varies by launcher)

Juggle follow-upTekken 5
Launcher (choose one)
  • Back+Left punch + Right punch,Right punch
  • Up-forward+Left punch + Right punch
  • Counter hitBack+Right kick
Follow-up
Down-forward+Left punch,Right punchIntoDown+Left kick + Right kick,Right punch

Guide damage: 47–61 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • Back+Left punch + Right punch,Right punch
Follow-up
Up-forward+Left kick,Left kickIntoDown+Left kick + Right kick,Right punch

Guide damage: 61

Juggle follow-upTekken 5
Launcher
  • Forward+Left punch + Right punch
Follow-up
Forward,ForwardIntoDown+Left kick + Right kick

Guide damage: 35

Juggle follow-upTekken 5
Launcher
  • Forward+Left punch + Right punch
Follow-up
Forward,Hold forward+Right punch

Guide damage: 50

Juggle follow-upTekken 5
Launcher
  • Down-back+Left punch + Right punch
Follow-up
Down+Right punch

Guide damage: 38

Juggle follow-upTekken 5
Launcher (choose one)
  • Down-back+Left punch + Right punch
  • Counter hitForward+Left punch,Right punch,Left punch,Right punch
Follow-up
Forward,Forward+Right punch

Guide damage: 53–58 (varies by launcher)

Juggle follow-upTekken 5
Launcher (choose one)
  • Down-back+Left kick
  • Left punch,Right punch,Left punch,Right kick,Left kick,Left kick,Left kick
Follow-up
Down-forward+Left kick

Guide damage: 28–73 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • Down-back+Left kick
Follow-up
Down-forward+Right kickIntoForward+Left punchIntoForward,Neutral,Down,Down-forward+Left punch

Guide damage: 55

Juggle follow-upTekken 5
Launcher
  • Left punch,Right punch,Left punch,Right kick,Left kick,Left kick,Left kick
Follow-up
Down-forward+Right kickIntoLeft punch + Right punchIntoLeft punch,Right punch,Left kick

Guide damage: 100

Juggle follow-upTekken 5
Launcher (choose one)
  • Up-forward+Right kick
  • Up-forward,Neutral+Right kick
  • Back turnedUp-forward+Right kick
  • Counter hitUp+Right kick
Follow-up
Forward+Left punchIntoForward+Right kick,Left kick,Right punch

Guide damage: 44–56 (varies by launcher)

Juggle follow-upTekken 5
Launcher (choose one)
  • Back turnedLeft kick + Right kick
  • FCDown-forward+Right punch
Follow-up
Left punch + Right punchIntoLeft punch,Right punch,Left kick

Guide damage: 52–54 (varies by launcher)

Juggle follow-upTekken 5
Launcher
  • Counter hitForward+Left punch,Right punch,Left punch,Right punch
Follow-up
Down-back+Left kickIntoDown-forward+Right kickIntoForward+Right kick,Left kick,Right punch

Guide damage: 87

Juggle follow-upTekken 5
Launcher
  • Counter hitWhile standingRight punch
Follow-up
Back+Left kick

Guide damage: 34

Juggle follow-upDR
Launcher
  • Up-forward+Right kick
Follow-up
Forward+Left punchIntoLeft punch + Right punchIntoLeft punch,Right punch,Left kick

Guide damage: 49

Juggle follow-upDR
Launcher
  • Up-forward+Right kick
Follow-up
Down+Left punch + Right punch,Left punch + Right punch,Right punch

Guide damage: 54

Juggle follow-upDR
Launcher
  • Back+Left punch + Right punch,Left punch
Follow-up
Left punch + Right punch,Left kick + Right kick

Guide damage: 47

Juggle follow-upDR
Launcher
  • Back+Left punch + Right punch,Left punch
Follow-up
Forward+Left punchIntoDown+Left punch + Right punch,Left punch + Right punch,Right punch

Guide damage: 64

Juggle follow-upDR
Launcher
  • Up-forward+Right kick
Follow-up
Left punch + Right punch,Left punch,Right punch,Left kick
Juggle follow-upDR
Launcher
  • Left kick~Right kick
Follow-up
Right kick,Forward,ForwardIntoLeft punch + Right punch,Left punch,Right punch,Left kick

Follow-up damage: 46.

Juggle follow-upDR
Launcher
  • Left kick~Right kick
Follow-up
Right kick,Forward,ForwardIntoLeft punch,Forward,Neutral,Down,Down-forward+Left punch

Follow-up damage: 42.

Juggle follow-upDR
Launcher (choose one)
  • Left kick~Right kick
  • Up-forward,Neutral+Right kick
  • (Rocket stance)Left punch
  • (Rocket stance)Right punch
Follow-up
Down+Left punch + Right punch,Left punch + Right punch,Right punch

Follow-up damage: 41.

Juggle follow-upDR
Launcher (choose one)
  • (Left punch + Right punch),Left kick
  • Left kick + Right kick
Follow-up
Down-forward+Left punch,Right punch,Down+Left kick + Right kick,Right punch

Parenthesized hits must miss. Follow-up damage: 28.

Juggle follow-upDR
Launcher (choose one)
  • (Left punch + Right punch),Left kick
  • Left kick + Right kick
Follow-up
Forward+Right kick,Left kick,Right punch

Parenthesized hits must miss. Follow-up damage: 28.

Juggle follow-upDR
Launcher (choose one)
  • (Left punch + Right punch),Left kick
  • Left kick + Right kick
Follow-up
Forward,Forward+Right punch

Parenthesized hits must miss. Follow-up damage: 25.

Juggle follow-upDR
Launcher
  • Forward+Right kick,Left kick
Follow-up
Left punch,Forward+Right kick,Left kick,Right punch

Follow-up damage: 31.

Juggle follow-upDR
Launcher
  • Forward+Right kick,Left kick
Follow-up
Left punch,Right punch,Left kick

Follow-up damage: 23.

Juggle follow-upDR
Launcher
  • Forward+Right kick,Left kick
Follow-up
Down-forward+Left punch + Right punch

Spikes opponent into ground for better oki. Follow-up damage: 14.

Juggle follow-upDR
Launcher (choose one)
  • Down-back+Left kick
  • SidestepRight kick
Follow-up
Down-forward+Right kick,Left punch + Right punch,Left punch,Right punch,Left kick

Follow-up damage: 42.

Juggle follow-upDR
Launcher (choose one)
  • Down-back+Left kick
  • SidestepRight kick
  • Up-forward+Left punch + Right punch
Follow-up
Forward+Right kick,Left kick,Right punch

Follow-up damage: 28.

Juggle follow-upDR
Launcher (choose one)
  • Down-back+Left kick
  • SidestepRight kick
  • Up-forward+Left punch + Right punch
  • Counter hitBack+Right kick
Follow-up
Down-forward+Left punch,Right punch,Down+Left kick + Right kick,Right punch

Follow-up damage: 28.

Juggle follow-upDR
Launcher (choose one)
  • Up-forward+Right kick
  • Up-forward,Neutral+Right kick
Follow-up
Forward+Right punch,Forward+Right kick,Left kick,Right punch

Follow-up damage: 37.

Juggle follow-upDR
Launcher (choose one)
  • Up-forward,Neutral+Right kick
  • FCDown-forward+Right punch
  • Counter hitWhile standingRight punch
Follow-up
Left punch + Right punch,Left punch,Right punch,Left kick

Follow-up damage: 33.

Juggle follow-upDR
Launcher
  • Up-forward+Left punch + Right punch
Follow-up
Forward,Forward+Right punch

Follow-up damage: 25.

Juggle follow-upDR
Launcher
  • FCDown-forward+Right punch
Follow-up
Left punch,Down+Left punch + Right punch,Left punch + Right punch,Right punch

Follow-up damage: 38.

Juggle follow-upDR
Launcher (choose one)
  • FCDown-forward+Right punch
  • Back turnedLeft kick + Right kick
Follow-up
Right punch,Forward+Right kick,Left kick,Right punch

Follow-up damage: 35.

Juggle follow-upDR
Launcher (choose one)
  • (Rocket stance)Left punch
  • (Rocket stance)Right punch
Follow-up
(delay)Down-forward+Right kick,Left punch + Right punch,Left punch,Right punch,Left kick

Follow-up damage: 42.

Juggle follow-upDR
Launcher (choose one)
  • (Rocket stance)Left punch
  • (Rocket stance)Right punch
Follow-up
Up-forward+Left kick,Left kick,Down+Left kick + Right kick,Right punch

Follow-up damage: 41.

Juggle follow-upDR
Launcher (choose one)
  • Back turnedLeft kick + Right kick
  • Counter hitForward+Left punch,Right punch,Left punch,Right punch
  • Counter hitWhile standingRight punch
Follow-up
Forward,ForwardIntoLeft punch,Down+Left punch + Right punch,Left punch + Right punch,Right punch

Follow-up damage: 38.

Juggle follow-upDR
Launcher
  • Back turnedLeft kick + Right kick
Follow-up
Left punch,Left punch + Right punch,Left punch,Right punch,Left kick

Follow-up damage: 36.

Juggle follow-upDR
Launcher
  • Counter hitRight kick
Follow-up
Forward,ForwardIntoLeft punch,Forward+Right kick,Left kick,Right punch

Follow-up damage: 31.

Juggle follow-upDR
Launcher
  • Counter hitRight kick
Follow-up
Forward,ForwardIntoLeft punch,Right punch,Left kick

Follow-up damage: 23.

Juggle follow-upDR
Launcher
  • Counter hitRight kick
Follow-up
Down+Left kick + Right kick,Right punch

Follow-up damage: 14.

Juggle follow-upDR
Launcher
  • Counter hitForward+Left punch,Right punch,Left punch,Right punch
Follow-up
Forward,ForwardIntoDown+Left punch + Right punch,Left punch + Right punch,Right punch

Follow-up damage: 41.

Juggle follow-upDR
Launcher
  • Counter hitForward+Left punch,Right punch,Left punch,Right punch
Follow-up
Forward,ForwardIntoLeft punch,Left punch + Right punch,Left punch,Right punch,Left kick

Follow-up damage: 36.

Juggle follow-upDR
Launcher
  • Counter hitBack+Right kick
Follow-up
Forward,Forward+Right punch

Follow-up damage: 17.

Juggle follow-upDR
Launcher
  • Counter hitBack+Right kick
Follow-up
Up-forward+Left kick + Right kick

Follow-up damage: 17.

Juggle follow-upDR
Launcher
  • Counter hitDown+Left kick + Right kick,Right kick,Right kick,Right kick,Right kick
Follow-up
Up-forward+Right kick,Down+Left punch + Right punch,Left punch + Right punch,Right punch

Follow-up damage: 54.

Juggle follow-upDR
Launcher
  • Counter hitDown+Left kick + Right kick,Right kick,Right kick,Right kick,Right kick
Follow-up
Up-forward+Right kick,Sidestep left,Left punch + Right punch,Left punch,Right punch,Left kick

Follow-up damage: 46.

Juggle follow-upDR
Launcher
  • Counter hitDown+Left kick + Right kick,Right kick,Right kick,Right kick,Right kick
Follow-up
Up-forward+Right kick,Forward,ForwardIntoLeft punch,Forward+Right kick,Left kick,Right punch

Follow-up damage: 44.

Juggle follow-upDR
Launcher
  • Counter hitWhile standingRight punch
Follow-up
Forward,ForwardIntoRight punch,Forward+Right kick,Left kick,Right punch

Follow-up damage: 35.

Juggle follow-upDR
Launcher
  • (Forward+Left punch,Right punch,Left punch,Right punch),Left punch(blocked)
Follow-up
Down+Left punch + Right punch,Left punch + Right punch,Right punch

(f+1,2,1,2),1 is +23 on block, allowing for guard breaks/unblockable follow-ups. Unlike f,n+1's guard break, the opponent is in a juggle state. Parenthesized hits must miss. Follow-up damage: 41.

Juggle follow-upDR
Launcher
  • (Forward+Left punch,Right punch,Left punch,Right punch),Left punch(blocked)
Follow-up
Forward,ForwardIntoLeft punch,Down+Left punch + Right punch,Left punch + Right punch,Right punch

(f+1,2,1,2),1 is +23 on block, allowing for guard breaks/unblockable follow-ups. Unlike f,n+1's guard break, the opponent is in a juggle state. Parenthesized hits must miss. Follow-up damage: 38.

Juggle follow-upDR
Launcher
  • (Forward+Left punch,Right punch,Left punch,Right punch),Left punch(blocked)
Follow-up
Forward,ForwardIntoLeft punch,Left punch + Right punch,Left punch,Right punch,Left kick

(f+1,2,1,2),1 is +23 on block, allowing for guard breaks/unblockable follow-ups. Unlike f,n+1's guard break, the opponent is in a juggle state. Parenthesized hits must miss. Follow-up damage: 36.

Juggle follow-upDR
Launcher
  • Back+Left punch + Right kick
Follow-up
While runningRight kick

Combo off of unblockable move. Follow-up damage: 15.

Juggle follow-upDR
Launcher
  • Forward,Neutral+Left punch(blocked)
Follow-up
Forward,ForwardIntoLeft kick~Right kick,Right kick,Forward,ForwardIntoLeft punch + Right punch,Left punch,Right punch,Left kick

f,n+1 is +41 on block, allowing for guard breaks/unblockable follow-ups. Almost all natural hit launchers are possible, routes organized by launcher/maximum damage possible (3~4 is preferred for launch). Follow-up damage: 72.

Juggle follow-upDR
Launcher
  • Forward,Neutral+Left punch(blocked)
Follow-up
Forward,ForwardIntoLeft kick~Right kick,Right kick,Forward,ForwardIntoLeft punch,Forward,Neutral,Down,Down-forward+Left punch

f,n+1 is +41 on block, allowing for guard breaks/unblockable follow-ups. Almost all natural hit launchers are possible, routes organized by launcher/maximum damage possible (3~4 is preferred for launch). Follow-up damage: 68.

Juggle follow-upDR
Launcher
  • Forward,Neutral+Left punch(blocked)
Follow-up
Forward,ForwardIntoLeft kick~Right kick,Down+Left punch + Right punch,Left punch + Right punch,Right punch

f,n+1 is +41 on block, allowing for guard breaks/unblockable follow-ups. Almost all natural hit launchers are possible, routes organized by launcher/maximum damage possible (3~4 is preferred for launch). Follow-up damage: 67.

Standing Punishers

i8Startup
Left punch
Tekken 5
Left punch,Right punch
DR
i10Startup
Right punch
Tekken 5
Right punch,Left punch
DR
Down+Left punch
Tekken 5
Forward+Left punch
Tekken 5
Forward+Left punch,Right punch
DR

Slightly more range than 2,1.

i12Startup
Down-forward+Right kick
DR
i13Startup
Left punch + Right punch
Tekken 5
Left punch + Right punch
DR
Right kick
DR
i14Startup
Down-forward+Left punch
Tekken 5
Down-forward+Left punch,Right punch
DR
Down-forward+Left punch + Right punch
Tekken 5
Down-forward+Left punch + Right punch
DR
Down-forward+Right punch
Tekken 5
i15Startup
Forward,Forward+Right punch
DR+ command entry

Wallsplat combo near wall.

Up-forward+Right kick
DRLauncher
i16Startup
Left kick
DR

Wallsplat combo near wall.

Forward+Right kick
Tekken 5
Forward+Right kick,Left kick
DRLauncher
i20Startup
Down-back+Left kick
Tekken 5Launcher
i22Startup
Left kick + Right kick
Tekken 5Launcher
i23Startup
Down-back+Left punch + Right punch
Tekken 5Launcher
Up-forward,Neutral+Right kick
DRLauncher+ command entry
i24Startup
Forward+Left punch + Right punch
Tekken 5Launcher
i35Startup
Up-forward+Left punch + Right punch
Tekken 5Launcher

While Rising / Crouching Punishers

i10Startup
FCLeft punch
DR
i11Startup
While standingRight kick
Tekken 5
While standingRight kick
DR
i12Startup
While standingLeft punch
DR
i14Startup
While standingRight punch
DR
i15Startup
Forward,Forward+Right punch
DR+ command entry

Wallsplat combo near wall.

Up-forward+Right kick
DRLauncher
While standingLeft kick,Left kick
DR
i16Startup
FCDown-forward+Right punch
Tekken 5Launcher
FCDown-forward+Right punch
DRLauncher
While standingLeft kick
Tekken 5
i23Startup
Up-forward,Neutral+Right kick
DRLauncher+ command entry

Check range and recovery position. Frame-derived string entries show only the opening hit; follow-ups are in the move list. Motion launchers need additional command-entry time.

Wall Combos

Wall follow-upDR
Down-back+Right kick,Left kick,Right kick,Left kick

Regular combo (scaled) Use 1 for high wall splat hit, then continue with normal combo. Follow-up damage: 40.

Wall follow-upDR
Up-forward+Left kick,Left kick

Regular combo (scaled) Follow-up damage: 36.

Wall follow-upDR
Forward,Neutral,Down,Down-forward+Left punch

Regular combo (scaled) Use 1,2 , f+2, df+4 , 2 or 1 for high wall splat hit, then continue with normal combo. Must delay CD.df+1 after and hit near the ground. Follow-up damage: 36.

Wall follow-upDR
Left punch,Right punch,Left kick

Regular combo (scaled) Does not combo at normal wall splat height, use as high wall splat combo. Follow-up damage: 35.

Wall follow-upDR
Back,Back+Right kick

Low wall hit (near ground, after wall carry etc.) Follow-up damage: 21.

Wall follow-upDR
Up-forward+Left kick + Right kick

Low wall hit (near ground, after wall carry etc.) Follow-up damage: 17.

Wall follow-upDR
Forward,Forward+Right punch

Low wall hit (near ground, after wall carry etc.) Follow-up damage: 17.

Throws

Head Stomp
Left punch + Left kick
OrHold forward+Left punch + Left kick

Damage: 35

Throw break: Left punch

DR

Throw

On hit
KND / (FDFA)

Throw break 1 Alternate input: f+1+3 (Lead throw)

Tasmanian Doormat
Right punch + Right kick
OrHold forward+Right punch + Right kick

Damage: 3,3,3,3,23

Throw break: Right punch

DR

Damage: 35 · Throw

On hit
KND

Throw break 2. Alternate input: f+2+4 (Lead throw)

Animal Driver
DownDown-forwardForward+Left punch

Throw break: Left punch

Tekken 5

Damage: 35

DR

Damage: 40 · Throw

On hit
KND

Throw break 1

Animal Swing
Forward,BackDown-backDownDown-forwardForward+Left punch

Damage: 45,20

Throw break: Left punch

DR

Damage: 40 · Throw

On hit
KND

Throw break 1. Side switch on hit. Opponent can techroll to reduce the damage to 45

DDT
Down-back,Down-back+Left punch + Right punch

Damage: 45

Throw break: Left punch + Right punch

DR

Throw

On hit
KND / (FUFA)

Throw break 1+2 Side switch

Tombstone Piledriver

Damage: 58

Throw break: Right punch

Tekken 5
Down-back,Forward+Right punch
DR
Down-back,Forward+Right punch + Right kick
Frankensteiner
Down-forward+Left kick + Right kick

Damage: 15 · Special mid

Tekken 5
Startup
28f
On hit
KD
Counter hit
KD
DR

Damage: 15,30 · Unblockable mid / Throw

Startup
28f
On block
FUFT
On hit
KND

Unblockable/unbreakable special throw, no transition to second hit if not close enough

Running Bulldog
(left throw)Left punch + Left kick
Or(left throw)Right punch + Right kick

Damage: 40

Throw break: Left punch

Swinging DDT
(right throw)Left punch + Left kick
Or(right throw)Right punch + Right kick

Damage: 40

Throw break: Right punch

Reverse Neck Toss
(back throw)Left punch + Left kick
Or(back throw)Right punch + Right kick

Damage: 50

Unbreakable

Tombstone Pile DriverDR
Down-back,Hold forward+Right punch + Right kick

Damage: 58 · Throw

On hit
KND / (FUFA)

Throw break 2

Recovery Setups

Guaranteed follow-upDR
Launcher (choose one)
  • (Left punch + Right punch),Right kick
  • (While standingLeft kick),Left kick(charge level 1)
Follow-up
Up-forward+Left kick + Right kick

Damage changes depending on if/how opponent tech rolls. Parenthesized hits must miss. Follow-up damage: 17/25.

Guaranteed follow-upDR
Launcher (choose one)
  • (Left punch + Right punch),Right kick
  • (While standingLeft kick),Left kick(charge level 1)
Follow-up
Forward,Neutral,Down,Down-forward+Left punch + Right punch

Damage changes depending on if/how opponent tech rolls. Parenthesized hits must miss. Follow-up damage: 16/23.

Guaranteed follow-upDR
Launcher (choose one)
  • Forward+Left punch
  • While standingLeft punch
Follow-up
Left punch,Right punch

Follow-up damage: 16.

Guaranteed follow-upDR
Launcher (choose one)
  • Counter hitForward+Left punch,Right punch
  • Counter hit(Forward+Left punch,Right punch),Left punch
Follow-up
Right punch,Left punch

Parenthesized hits must miss. Follow-up damage: 24.

Guaranteed follow-upDR
Launcher (choose one)
  • Counter hitForward+Left punch,Right punch
  • Counter hit(Forward+Left punch,Right punch),Left punch
Follow-up
Forward+Left punch,Right punch

Parenthesized hits must miss. Follow-up damage: 17.

Guaranteed follow-upDR
Launcher
  • Counter hitForward+Left punch + Right punch
Follow-up
Forward,Neutral,Down,Down-forward+Left punch

Follow-up damage: 35.

Guaranteed follow-upDR
Launcher
  • Counter hitForward+Left punch + Right punch
Follow-up
Forward,ForwardIntoUp-forward+Left kick + Right kick,Down-forward+Left punch + Right punch

Damage changes depending on if/how opponent tech rolls. Must hit at tip range, or df+1+2 will not be guaranteed. Follow-up damage: 31/38.

Guaranteed follow-upDR
Launcher
  • Counter hitDown-forward+Left punch
Follow-up
Down+Left kick + Right kick

Follow-up damage: 14.

Guaranteed follow-upDR
Launcher
  • Counter hitDown-forward+Left punch
Follow-up
Down-back+Left kick

Damage changes depending on if/how opponent tech rolls. Follow-up damage: 9/14.

Guaranteed follow-upDR
Launcher
  • Counter hitUp-forward+Left kick + Right kick
Follow-up
Down-forward+Left punch + Right punch

Follow-up damage: 21.

Guaranteed follow-upDR
Launcher
  • Counter hitUp-forward+Left kick + Right kick
Follow-up
Forward,Neutral,Down,Down-forward+Left punch + Right punch

Damage changes depending on if/how opponent tech rolls. Follow-up damage: 16/23.

Guaranteed follow-upDR
Launcher
  • Counter hitBack,Back+Right kick
Follow-up
Up-forward+Left kick + Right kick,Down-forward+Left punch + Right punch

Damage changes depending on if/how opponent tech rolls. Follow-up damage: 31/38.

Guaranteed follow-upDR
Launcher
  • Counter hitBack,Back+Right kick
Follow-up
Up-forward+Left kick + Right kick

Damage changes depending on if/how opponent tech rolls. Follow-up damage: 17/25.

Preset Strings

10 Hit Combo 2 to Back TurnTekken 5
Left punch,Right punch,Left punch,Right kick,Left kick,Left kick,Left kick,Right kick

Unblockable Attacks

Animal Gigaton Punch
Back+Left punch + Right kick

Damage: 100 · Unblockable

Tekken 5
Startup
69f
On block
KD
On hit
KD
Counter hit
KD
DR

Unblockable mid

Startup
69f
On block
!
On hit
KND

Move List

Rabbit Punch
Left punch,Right punch
Version unverified
DR

Damage: 6,10 · High / High

Follow-up only

On block
-1
On hit
+6
Spinning KickVersion unverified
Left kick,Right kick
Elbow Sting
Down-forward+Right punch

Damage: 12 · Mid

Tekken 5
Startup
14f
On block
-5
On hit
+6
Counter hit
+6
DR
Startup
14f
On block
-5
On hit
+6
Jab
Left punch

Damage: 6 · High

DR
Startup
8f
On block
+2
On hit
+7
Forward Jab
Forward+Left punch

Damage: 7 · High

DR
Startup
10f
On block
+3
On hit
+9
Down Jab
Down+Left punch

Damage: 5 · Special mid

DR
Startup
10f
On block
-5
On hit
+6

Alternate input with db+1/FC.1

Crouch Jab
FCLeft punch

Damage: 5 · Special mid

DR
Startup
10f
On block
-5
On hit
+7
Rolling Straight
Right punch

Damage: 12 · High

DR
Startup
10f
On block
+0
On hit
+6
Forward Rolling Straight
Forward+Right punch

Damage: 15 · High

DR
Startup
12f
On block
+0
On hit
+6
Down Straight
Down-back+Right punch

Damage: 8 · Special mid

Crouch Straight
FCRight punch

Damage: 8 · Special mid

DR
Startup
11f
On block
-4
On hit
+7
Whip Kick
Left kick

Damage: 24 · High

DR
Startup
16f
On block
-15
On hit
KND
Step In Kick
Down-forward+Left kick

Damage: 17 · Mid

DR
Startup
16f
On block
-12
On hit
KND
Low Spin Kick
Down+Left kick

Damage: 12 · Low

DR
Startup
16f
On block
-17
On hit
-3
Crouch Spin Kick
FCLeft kick

Damage: 12 · Low

DR
Startup
20f
On block
-17
On hit
-3
Face Jammer
Right kick

Damage: 20 · High

DR
Startup
13f
On block
-5
On hit
+4
Fin Kick
Down-forward+Right kick

Damage: 15 · Mid

DR
Startup
12f
On block
-4
On hit
+7
Shin Kick
Down+Right kick

Damage: 7 · Low

DR
Startup
14f
On block
-11
On hit
+0
Crouch Shin Kick
FCRight kick

Damage: 10 · Low

DR
Startup
12f
On block
-15
On hit
-4
PPK Combo
Left punch,Right punch,Left kick

High / High / High

Tekken 5

Damage: 6,10,20

Startup
8f
On block
+2 / -1 / -4
On hit
+7 / +6 / +5
Counter hit
+7 / +6 / +5
DR

Damage: 6,10,28

Follow-up only

On block
-12
On hit
KND
Animal Rush - Windmill Punch
Forward+Left punch,Right punch,Left punch,Right punch,Left punch

High / High / High / High / Mid

Tekken 5

Damage: 7,10,5,10,21

Startup
10f
On block
+3 / -1 / -1 / -10 / +23
On hit
+9 / +11 / +11 / 0 / KD
Counter hit
+9 / +11 / +11 / 0 / KD
DR

Animal Rush Windmill

Damage: 17,5,10,21

Follow-up only

On block
+23
On hit
KND
Animal Godfist
Forward,Neutral,Down,Down-forward+Left punch

Damage: 50 · Mid

Tekken 5
Startup
21f
On block
-21
On hit
KD
Counter hit
KD
DR
Startup
21f
On block
-21
On hit
KND
Elbow Stings
Down-forward+Left punch,Right punch

Damage: 15,12 · Mid / Mid

Follow-up can be delayed.

Tekken 5
Startup
14f
On block
-1 / -11
On hit
+1 / 0
Counter hit
KD / 0
DR

Elbow Sting

Follow-up only

On block
-11
On hit
+0

Can be delayed to be -6, +5

Rolling Jab Rush
Down+Left punch,Neutral+Right punch

Damage: 5,13 · Special mid / Mid

Tekken 5
Startup
10f
On block
-5 / -10
On hit
+6 / 0
Counter hit
+6 / 0
DR

Follow-up only

On block
-10~-11
On hit
+0
Quick Upper
While standingLeft punch

Damage: 12 · Mid

DR
Startup
12f
On block
-2
On hit
+9
Pirouette Fists
Left punch + Right punch

Damage: 8,13 · High / High

Tekken 5
Startup
13f
On block
0
On hit
+5
Counter hit
+4
DR
Startup
13f
On block
+0
On hit
+5
Counter hit
+4
Castanet Kick
Left punch + Right punch,Left kick + Right kick
Tekken 5

Damage: 8,13,21 · High / High / Mid

Follow-up only

On block
-11
On hit
KD
Counter hit
KD
DR

Animal Sweep

Damage: 8,13,17 · High / High / Low (grounded)

Launches on hit.

Animal Sweep
Left punch + Right punch,Up+Left kick + Right kick
Tekken 5

Damage: 8,13,17 · High / High / Low (grounded)

Follow-up only

On block
-40
On hit
KD
Counter hit
KD

Launches on hit.

DR

Castanet Kick

Damage: 8,13,21 · High / High / Mid

Animal Megaton Punch
Forward+Left punch + Right punch

Damage: 25 · Mid

Tekken 5
Startup
24f
On block
-10
On hit
KD
Counter hit
KD
DR
Startup
24f
On block
-10
On hit
KND

Knockdown can be teched with f or b

Animal Smash
Forward,Neutral,Down,Down-forward+Left punch + Right punch
OrFCLeft punch + Right punch

Damage: 23 · Mid (grounded)

Tekken 5
Startup
16f
On block
-25
On hit
KD
Counter hit
KD
DR

Mid

Startup
16f
On block
-25
On hit
KND

Alternate input with FC.1+2

Flying Cross Chop
Forward,Forward+Left punch + Right punch

Damage: 15

Tekken 5
Startup
20f
On block
-5
On hit
KD
Counter hit
KD
DR

High

Startup
20f
On block
-5~+13
On hit
KND
Animal Headbutt
Down-forward+Left punch + Right punch

Damage: 21 · Mid (grounded)

Tekken 5
Startup
14f
On block
-3
On hit
+4
Counter hit
+4
DR

Mid

Startup
14~15f
On block
-3
On hit
+4c
Kangaroo Attack
Down-back+Left punch + Right punch

Damage: 28 · Mid

Tekken 5
Startup
23f
On block
-28
On hit
KD
Counter hit
KD
DR
Startup
23f
On block
-23
On hit
KND

Late hit at i28 has more pushback and is -16(?) Knockdown can be teched with f or b

Rocket Stance
Back+Left punch + Right punch
DR

Special

Transition to ROC. Can transition to CD with df

Knuckle Bomb
Up-forward+Left punch + Right punch

Damage: 35 · Mid

Launches on hit.

Tekken 5
Startup
35f
On block
+2
On hit
KD
Counter hit
KD
DR
Startup
28f
On block
+2c
On hit
KND
Straight Hook
Right punch,Left punch

Damage: 12,12 · High / Mid

Tekken 5
Startup
10f
On block
0 / 0
On hit
+6 / +6
Counter hit
+6 / +6
DR

Follow-up only

On block
+0
On hit
+5
Dynamic Smash
Forward,Forward+Right punch

Damage: 25 · Mid

Tekken 5
Startup
15f
On block
-12
On hit
KD
Counter hit
KD
DR
Startup
15f
On block
-12
On hit
KND
Dricing Low
Down+Right punch

Damage: 10 · Low (grounded)

Tekken 5
Startup
18f
On block
-13
On hit
+2
Counter hit
+2
DR

Low

Startup
18f
On block
-13
On hit
+2
Elbow DropTekken 5
Up-back+Right punch + Right kick
OrUp+Right punch + Right kick
OrUp-forward+Right punch + Right kick

Damage: 35 · Mid (grounded)

Startup
47f
On hit
KD
Counter hit
KD
Dynamite Uppercut
FCDown-forward+Right punch

Damage: 23 · Mid

Launches on hit.

Tekken 5
Startup
16f
On block
-12
On hit
KD
Counter hit
KD
DR
Startup
16f
On block
-12
Rising Uppercut
While standingRight punch

Damage: 15 · Mid

DR
Startup
14f
On block
-7
On hit
+3

Launches on counter hit.

Tail Whip
Left kick~Right kick

Mid / Mid

Launches on hit.

Tekken 5

Damage: 8,12

Startup
28f
On block
-2
On hit
KD
Counter hit
KD
DR

Damage: 8,18

Startup
28f
On block
-2
Promenade
Forward+Left kick

Damage: 25 · Mid

Tekken 5
Startup
26f
On block
-5
On hit
+8
Counter hit
+8
DR
Startup
26f
On block
-5
On hit
+7

CH stun can be broken with f

Tail Cutter
Down-back+Left kick

Low (grounded)

Launches on hit.

Tekken 5

Damage: 17

Startup
20f
On block
-13
On hit
KD
Counter hit
KD
DR

Damage: 14 · Low

Startup
20~21f
On block
-15~-16
Round 'n Round
Up-forward+Left kick,Left kick
OrUp+Left kick,Left kick
OrUp-back+Left kick,Left kick

Damage: 25,25 · Mid / High

Tekken 5
Startup
26f
On block
-10 / -7
On hit
+1 / KD
Counter hit
+1 / KD
DR

Follow-up only

On block
-7
On hit
KND
Spring Kick
While standingLeft kick

Damage: 18 · Mid

Tekken 5
Startup
16f
On block
-15
On hit
-4
Counter hit
-4
DR
Startup
15~16f
Jr. Spring
While standingLeft kick,Left kick

Damage: 18,12 · Mid / High

Tekken 5

Follow-up only

On block
-8
On hit
+4
Counter hit
+4
DR

Follow-up only

On block
-8
On hit
+4
Castanet Kick
Left kick + Right kick

Damage: 21 · High

Tekken 5
Startup
22f
On block
-11
On hit
KD
Counter hit
KD
DR

Mid

Startup
22f
On block
-11
On hit
KND
Animal Drop Kick
Forward+Left kick + Right kick

Damage: 25

Tekken 5

High

Startup
38f
On block
+7
On hit
KD
Counter hit
KD
DR

High

Startup
38f
On block
+7
On hit
KND

Can hit late as a sm, no KND and recovers FDFT instead

Satellite Drop Kick
Forward,Forward,Forward+Left kick + Right kick
OrWhile running+Left kick + Right kick

Damage: 40 · Mid

Tekken 5
Startup
28f
On hit
KD
Counter hit
KD
DR
Startup
28f
On block
FUFT
On hit
KND
Ant Kick
Down+Left kick + Right kick

Damage: 10 · Low (grounded)

Tekken 5
Startup
16f
On block
-29
On hit
-13
Counter hit
-13
DR

Damage: 14 · Low

Startup
16f
On block
-29
On hit
-13

Alternate input with FC.df+4

Ant Kick
Hold down,Down-forward+Right kick

Damage: 14 · Low (grounded)

Tekken 5
Startup
16f
On block
-29
On hit
-13
Counter hit
-13
Spin Upper
Down+Left kick + Right kick,Right punch

Damage: 10,10 · Low (grounded) / Mid

Tekken 5

Follow-up only

On block
-18
On hit
KD
Counter hit
KD
DR

Damage: 14,10 · Low / Mid

Follow-up only

On block
-17
On hit
KND
Spin Upper
Hold down,Down-forward+Right kick,Right punch

Damage: 14,10 · Low (grounded) / Mid

Tekken 5

Follow-up only

On block
-18
On hit
KD
Counter hit
KD
Ant Kicks
Down+Left kick + Right kick,Right kick,Right kick

Damage: 10,7,7 · Low (grounded) / Low (grounded) / Low (grounded)

Tekken 5

Follow-up only

On block
-35 / -35
On hit
-19 / +6
Counter hit
-19 / +6
DR

Damage: 14,7,7 · Low / Low / Low

Follow-up only

On block
-35
On hit
+6
Ant Kicks
Hold down,Down-forward+Right kick,Right kick,Right kick

Damage: 14,7,7 · Low (grounded) / Low (grounded) / Low (grounded)

Tekken 5

Follow-up only

On block
-35 / -35
On hit
-19 / +6
Counter hit
-19 / +6
Extended Ant Kicks
Down+Left kick + Right kick,Right kick,Right kick,Right kick,Right kick

Damage: 10,7,7,4,3 · Low (grounded) / Low (grounded) / Low (grounded) / Low (grounded) / Low (grounded)

Tekken 5

Follow-up only

On block
-35
On hit
+15
Counter hit
+15
DR

Damage: 14,7,7,4,3 · Low / Low / Low / Low / Low

Follow-up only

On block
-35
On hit
+15

Only possible after 1st hit CH

Extended Ant Kicks
Hold down,Down-forward+Right kick,Right kick,Right kick,Right kick,Right kick

Damage: 14,7,7,4,3 · Low (grounded) / Low (grounded) / Low (grounded) / Low (grounded) / Low (grounded)

Tekken 5

Follow-up only

On block
-35
On hit
+15
Counter hit
+15
Lunge Animal Kicks
Back+Left kick + Right kick,Left kick,Right kick,Left kick,Right kick

Damage: 30,14,14,14,14 · Mid / Mid / Mid / Mid / Mid

Tekken 5
Startup
25f
On block
-17 / +19 / +19 / -19 / -29
On hit
KD / +30 / +30 / +30 / -18
Counter hit
KD / +30 / +30 / +30 / -18
Roll Back
Back+Left kick + Right kick,Left kick,Right kick,Left kick,Right kick,Hold back
OrDown-back+Right kick,Left kick,Right kick,Left kick,Right kick,Hold back
Tekken 5

Follow-up only

On block
-17
On hit
-6
Counter hit
-6
Side Roll
Back+Left kick + Right kick,Left kick,Right kick,Left kick,Right kick,Left punch
OrDown-back+Right kick,Left kick,Right kick,Left kick,Right kick,Left punch
Tekken 5

Follow-up only

On block
-11
On hit
0
Counter hit
0
Kangaroo Stomp
Up-forward+Left kick + Right kick
OrUp+Left kick + Right kick
OrUp-back+Left kick + Right kick

Damage: 21 · Mid (grounded)

Tekken 5
Startup
31f
On block
0
On hit
+1
Counter hit
KD
DR

Damage: 25 · Mid

Startup
31f
Counter hit
KND / (FDFA)

Alternate input with ub+3+4/u+3+4

Shrimp Kick
Back turnedLeft kick + Right kick

Damage: 25 · Mid

Launches on hit.

Tekken 5
Startup
14f
On block
-16
On hit
KD
Counter hit
KD
DR
Startup
14f
On block
-16
Ayer's Rock
Forward+Right kick,Left kick,Right punch

Mid / Mid / Mid

Tekken 5

Damage: 10,22,23

Startup
16f
On block
-2 / -20 / -20
On hit
-1 / KD / KD
Counter hit
-1 / KD / KD
DR

Damage: 8,16,30

Follow-up only

On block
-20
On hit
KND

Knockdown can be teched with f or b

Konvict Kick
Forward,Forward+Right kick

Damage: 24 · Mid

Tekken 5
Startup
15f
On block
-20
On hit
KD
Counter hit
KD
DR
Startup
15f
On block
-20
On hit
KND
Animal Kicks
Down-back+Right kick,Left kick,Right kick,Left kick,Right kick

Damage: 14,14,14,14,14 · Mid / Mid / Mid / Mid / Mid

Tekken 5
Startup
21f
On block
+19 / +19 / +19 / -19 / -29
On hit
+30 / +30 / +30 / +30 / -18
Counter hit
+30 / +30 / +30 / +30 / -18
DR

Follow-up only

On block
-29
On hit
-18

Can transition into back roll at -17, -6 with b

Snapshot
Back+Right kick

Damage: 18 · Low

Launches on counter hit.

Tekken 5
Startup
27f
On block
-12
On hit
+5
Counter hit
+5
DR
Startup
28f
On block
-12
On hit
+5
Counter hit
KND
Rolling Torpedo
Back,Back+Right kick

Damage: 30 · Mid (grounded)

Tekken 5
Startup
37f
On block
-7
On hit
+4
Counter hit
KD
DR

Mid

Startup
37f
On block
+4c
On hit
+4c
Counter hit
KND
Rising Kick
While standingRight kick

Damage: 20 · Mid

Tekken 5
Startup
11f
On block
-6
On hit
+5
Counter hit
+5
DR
Startup
11f
On block
-6
On hit
+5
Animal Sweep
Sidestep+Right kick

Low (grounded)

Launches on hit.

Tekken 5

Damage: 17

Startup
22f
On block
-40
On hit
KD
Counter hit
KD
DR

Damage: 19

Wall Jump
Back,Back,Up-back

Damage: 15 · Mid

Road Runner
(Rocket stance)Forward

Damage: 30 · Mid

Tekken 5
Startup
57f
On block
+5
On hit
KD
Counter hit
KD
Rocket Uppercut
(Rocket stance)Right punch

Damage: 22 · Mid

Launches on hit.

Tekken 5
Startup
22f
On block
-6
On hit
KD
Counter hit
KD
DR
Startup
22f
On block
-6
Rocket Low
(Rocket stance)Left kick

Damage: 12 · Low (grounded)

Tekken 5
Startup
18f
On block
-9
On hit
+5
Counter hit
+5
DR

Low

Startup
18f
On block
-9
On hit
+5
Rocket Hip Check
(Rocket stance)Left kick + Right kick

Damage: 22 · Mid

Tekken 5
Startup
14f
On block
+4
On hit
KD
Counter hit
KD
DR
Startup
14f
On block
+4
On hit
KND
Rocket Kick
(Rocket stance)Right kick

Damage: 15 · Mid

Tekken 5
Startup
17f
On block
-4
On hit
+7
Counter hit
+7
DR
Startup
17f
On block
-4
On hit
+7
One Two UpperDR only
Forward+Left punch,Right punch,Down-forward+Left punch

Damage: 17,12 · High / High / Mid

Follow-up only

On block
-4
On hit
+5
Gut ElbowDR
Down-forward+Left punch

Damage: 15 · Mid

Startup
14f
On block
-1
On hit
+1
Counter hit
KND / (FDFA)
Animal StormDR only
Down+Left punch + Right punch,Left punch + Right punch,Right punch

Damage: 13,13,8,8,36 · High / High / High / High / Mid

Follow-up only

On block
-13
On hit
KND
Elbow DropDR
Up-back+Right punch
OrUp+Right punch
OrUp-forward+Right punch

Damage: 35 · Mid

Startup
46f
On block
FUFA
Counter hit
KND / (FDFA)

Alternate input with ub+2/u+2

Turn Around KickDR
Forward+Right kick

Damage: 8 · Mid

Startup
16f
On block
-2
On hit
-1
Spring KickDR
Forward+Right kick,Left kick

Damage: 8,16 · Mid / Mid

Follow-up only

On block
-16

Launches on hit.

Flying StartDR only
(Rocket stance)Down-forward
Animal GodfistDR only
(Rocket stance)Down-forward,Left punch
Rocket HammerDR only
(Rocket stance)Left punch

Damage: 26 · Mid

On block
-2c
Crouching Stagger KickTekken 5
FCLeft kick + Right kick,Right kick,Right kick
OrFCDown-forward+Right kick,Right kick,Right kick
Crouching Stagger Kick Spinning UppercutTekken 5
FCLeft kick + Right kick,Right punch
OrFCDown-forward+Right kick,Right punch
Crouching Stagger Kicks (During Counter)Tekken 5
Counter hitFCLeft kick + Right kick,Right kick,Right kick,Right kick
OrCounter hitFCDown-forward+Right kick,Right kick,Right kick,Right kick
Running Outback StompTekken 5
While running+Left kick
Running Stagger KickTekken 5
While running+Right kick,Right kick,Right kick
Running Stagger Kick Spinning UppercutTekken 5
While running+Right kick,Right punch
Road Runner Fake-out to Animal UppercutDR only
Back+Left punch + Right punch,Down-forward,Left punch
One Two UppercutDR
Left punch,Right punch,Left punch

Damage: 6,10,10 · High / High / Mid

Follow-up only

On block
-4
On hit
+5
Double Spin Castanet KickDR
Left punch + Right punch,Left kick

Damage: 8,13,21 · High / High / Mid

Follow-up only

On block
-11
On hit
KND
Double Spin Animal SweepDR
Left punch + Right punch,Right kick

Damage: 8,13,17 · High / High / Low

Follow-up only

On hit
KND / (FUFA)
f+1,2DR
Forward+Left punch,Right punch

Damage: 17 · High / High

Follow-up only

Startup
10f
On block
-1
On hit
+6
Counter hit
+11
f+1,2,1DR
Forward+Left punch,Right punch,Left punch

Damage: 17,5 · High / High / High

Follow-up only

On block
-1
On hit
+11g
Counter hit
+11
f+1,2,1,2DR
Forward+Left punch,Right punch,Left punch,Right punch

Damage: 17,5,10 · High / High / High / High

Follow-up only

On block
-10
On hit
+0
Counter hit
+23
Windmill PunchDR
Forward,Neutral+Left punch

Damage: 30 · High

Startup
30f
On block
+41
On hit
KND

Guaranteed follow-ups on block

d+1+2DR
Down+Left punch + Right punch

Damage: 13,13 · High / High

Startup
17f
On block
-11
d+1+2,1+2DR
Down+Left punch + Right punch,Left punch + Right punch

Damage: 13,13,8,8 · High / High / High / High

Follow-up only

On block
-11
d+3+4,4DR
Down+Left kick + Right kick,Right kick

Damage: 14,7 · Low / Low

Follow-up only

On block
-35
On hit
-19
d+3+4,4,4,4DR
Down+Left kick + Right kick,Right kick,Right kick,Right kick

Damage: 14,7,7,4 · Low / Low / Low / Low

Follow-up only

On block
-35
On hit
+6

Only possible after 1st hit CH

d/b+4DR
Down-back+Right kick

Damage: 14 · Mid

Startup
21f

Can roll to left before continuing string at -11, +0 with db+4,1

d/b+4,3DR
Down-back+Right kick,Left kick

Damage: 14,14 · Mid / Mid

Follow-up only

d/b+4,3,4DR
Down-back+Right kick,Left kick,Right kick

Damage: 14,14,14 · Mid / Mid / Mid

Follow-up only

On block
-29
On hit
-18

Can transition into back roll at -17, -6 with b Can roll to left before continuing string at -11, +0 with db+4,3,4,1

d/b+4,3,4,3DR
Down-back+Right kick,Left kick,Right kick,Left kick

Damage: 14,14,14,14 · Mid / Mid / Mid / Mid

Follow-up only

Animal Drop KickDR
Back+Left kick + Right kick

Damage: 30 · Mid

Startup
25f
On hit
KND

Can go into any other db+4 string

u/f+3DR
Up-forward+Left kick

Damage: 25 · Mid

Startup
25f
On block
-10
On hit
+0

Alternate input with ub+3/u+3

Rising Toe KickDR
Up-forward+Right kick

Damage: 13 · Mid

Startup
15f
On block
-12

Alternate input with ub+4/u+4

Head First Lunge (far)DR
Forward,Forward+Left punch + Right punch(far)

Damage: 15 · Low

Startup
40f
On block
-25
On hit
KND
Charge Stomp KickDR
While standingLeft kick,Left kick(charge level 1)

Damage: 18,21 · Mid / Mid

Follow-up only

On block
+0
On hit
KND / (FDFA)
Animal SweepDR
SidestepRight kick

Damage: 19 · Low

Startup
22~24f

Animal character. Shares moves with Roger from previous games.

← Choose another fighter

Tekken 5 / Dark Resurrection move and combo archive. Version labels identify documented coverage, not exclusivity. DR only marks confirmed additions. Vanilla frames are not DR measurements. PS2 combo damage comes from the guides; some routes differ in arcade 5.1. Preset 10-hit strings are not guaranteed juggles.

Original character artwork: Namco / Bandai Namco. Portrait source