
Tekken 5 / Dark Resurrection · Tekken 5 · Dark Resurrection archive
Wang Jinrei
Throws, moves and combos, in familiar notation.
Shared commands appear once. Differences show Tekken 5 above DR. Edition labels identify documented coverage; only “DR only” means exclusive.
Damage includes the full starter. Earlier hits in a launcher string may not be guaranteed; CH requires a counter hit. PS2 routes are not automatically confirmed for arcade 5.1 or DR.
Main Combos
- Juggle follow-upTekken 5
- Launcher
+
+
Guide damage: 41
- Juggle follow-upTekken 5
- Launcher
+
,

+
,

+
,



+
Guide damage: 74
- Juggle follow-upTekken 5
- Launcher (choose one)
+
,
,
,
~
,
+
,

+
,
Guide damage: 59–64 (varies by launcher)
- Juggle follow-upTekken 5
- Launcher (choose one)
+
,
,
,
~
,
+
,
+
,
,
,
+
,
+
+
,

+
,

+
,
Guide damage: 60–93 (varies by launcher)
- Juggle follow-upTekken 5
- Launcher
+
,
,
+
Guide damage: 51
- Juggle follow-upTekken 5
- Launcher
+
,
,

+
,

+
,



+
Guide damage: 73
- Juggle follow-upTekken 5
- Launcher (choose one)
+
+
,
+
,
Guide damage: 39–51 (varies by launcher)
- Juggle follow-upTekken 5
- Launcher
+
+

+
,

+
,

+
Guide damage: 55
- Juggle follow-upTekken 5
- Launcher (choose one)
+
,
,
,
,

+
Guide damage: 45–77 (varies by launcher)
- Juggle follow-upTekken 5
- Launcher
+
+
Guide damage: 74
- Juggle follow-upTekken 5
- Launcher
+
+

+
,

+
,



+
Guide damage: 104
- Juggle follow-upTekken 5
- Launcher
+
+

+
,

+
,
Guide damage: 51
- Juggle follow-upTekken 5
- Launcher
,
+
,

+
Guide damage: 34
- Juggle follow-upTekken 5
- Launcher
,
+
,

+

+
,
Guide damage: 51
- Juggle follow-upTekken 5
- Launcher (choose one)
+

+
+
,

+
,
Guide damage: 48–49 (varies by launcher)
- Juggle follow-upTekken 5
- Launcher (choose one)
+

+


+
,

+
,

+
Guide damage: 66–67 (varies by launcher)
- Juggle follow-upTekken 5
- Launcher
,
+
+
,
Guide damage: 44
- Juggle follow-upTekken 5
- Launcher
+
,

+
Guide damage: 45
- Juggle follow-upTekken 5
- Launcher
+
,

+
Guide damage: 51
- Juggle follow-upTekken 5
- Launcher
+
Guide damage: 36
- Juggle follow-upTekken 5
- Launcher
,

+
,

+
,

+
,
Guide damage: 62
- Juggle follow-upTekken 5
- Launcher

+
+
,

+
,
Guide damage: 54
- Juggle follow-upTekken 5
- Launcher

+
+
,

+
,
Guide damage: 62
- Juggle follow-upTekken 5
- Launcher

,
+
+
,
Guide damage: 44
- Juggle follow-upTekken 5
- Launcher

,
+


+

+
,

+
,

+
Guide damage: 65
- Juggle follow-upTekken 5
- Launcher

+


Guide damage: 33
- Juggle follow-upTekken 5
- Launcher

+



+
,

+
,
Guide damage: 55
- Juggle follow-upDR
- Launcher (choose one)
+
,
+
,
+
Guide damage: 48–50 (varies by launcher)
- Juggle follow-upDR
- Launcher

+
+
Guide damage: 48
- Juggle follow-upDR
- Launcher

+
+
,

+
,



+
Guide damage: 66
- Juggle follow-upDR
- Launcher
+
,
+
,
,
+
,
,
+
,
,

+
- Juggle follow-upDR
- Launcher
+
,
+
,
,
+
,
,
+
,
,
+
- Juggle follow-upDR
- Launcher (choose one)
- (
,
),
- (
,
),
+
,
- (
+
),
+
,
,
+
,
,
+
,
Parenthesized hits must miss. Follow-up damage: 36.
- (
- Juggle follow-upDR
- Launcher (choose one)
- (
,
),
- (
,
),
+
,
- (
+
),
,
+
,
,
+
,
,

+
Parenthesized hits must miss. Follow-up damage: 36.
- (
- Juggle follow-upDR
- Launcher (choose one)
- (
,
),
- (
,
),
+
,
- (
+
),
,
+
,
,
+
,
,
+
Parenthesized hits must miss. Follow-up damage: 32.
- (
- Juggle follow-upDR
- Launcher
+
+
,
,
+
,
Follow-up damage: 36.
- Juggle follow-upDR
- Launcher (choose one)
+
+
,
+
,
+
,
,
+
,
,

+
Follow-up damage: 36.
- Juggle follow-upDR
- Launcher (choose one)
+
+
,
+
,
+
,
,
+
,
,
+
Follow-up damage: 32.
- Juggle follow-upDR
- Launcher
+
,
,

,
+
,
,
+
,
,

+
Follow-up damage: 36.
- Juggle follow-upDR
- Launcher
+
,
,

,
+
,
,
+
,
,
+
Follow-up damage: 32.
- Juggle follow-upDR
- Launcher
+
,
,

,
+
,
,
+
,
Follow-up damage: 31.
- Juggle follow-upDR
- Launcher
+
,
+
,
+
,
,
+
,
,
+
Follow-up damage: 44.
- Juggle follow-upDR
- Launcher
+
,
+
,
+
,
,
+
,
Follow-up damage: 43.
- Juggle follow-upDR
- Launcher
+
,
(delay)
,
+
,
,
+
,
,
+
Follow-up damage: 41.
- Juggle follow-upDR
- Launcher (choose one)
+
- (
+
),
,
+
,
,
+
,
,
+
Parenthesized hits must miss. Follow-up damage: 30.
- Juggle follow-upDR
- Launcher (choose one)
+
- (
+
),
,
+
,
,
+
,
Parenthesized hits must miss. Follow-up damage: 29.
- Juggle follow-upDR
- Launcher (choose one)
+
- (
+
),
,
+
,
,
+
,
Sets up FUFA oki. Parenthesized hits must miss. Follow-up damage: 27.
- Juggle follow-upDR
- Launcher (choose one)
+
,
+
,
+
,
,
+
,
Follow-up damage: 31.
- Juggle follow-upDR
- Launcher (choose one)
+
+
(PAR success)
,
+
,
,
+
,
,
+
Follow-up damage: 41.
- Juggle follow-upDR
- Launcher (choose one)
+
+
(PAR success)
,
+
,
,
+
,
Follow-up damage: 40.
- Juggle follow-upDR
- Launcher (choose one)
+
+
(PAR success)
,
,

+
,
+
,
Follow-up damage: 38.
- Juggle follow-upDR
- Launcher
,
+
,

+
,
,
,
+
,
,
+
,
,

+
Side switches. Must manually time dash after animation so that follow-up launchers have enough time to connect. Depending on timing, launchers can hit either backturn or in the middle of the turn-around animation, changing opponent's juggle state (FUFA or FUFT, etc.). Follow-up damage: 69.
- Juggle follow-upDR
- Launcher
,
+
,

+
,
,
+
,
+
,
,
+
,
,
+
Side switches. Must manually time dash after animation so that follow-up launchers have enough time to connect. Depending on timing, launchers can hit either backturn or in the middle of the turn-around animation, changing opponent's juggle state (FUFA or FUFT, etc.). Follow-up damage: 66.
- Juggle follow-upDR
- Launcher
,
+
,

+
,
,
,
+
,
,
+
,
,
+
Side switches. Must manually time dash after animation so that follow-up launchers have enough time to connect. Depending on timing, launchers can hit either backturn or in the middle of the turn-around animation, changing opponent's juggle state (FUFA or FUFT, etc.). Follow-up damage: 65.
- Juggle follow-upDR
- Launcher (choose one)
(
),


+
,
,
+
,
,

+
Only works when off-axis to the left. Parenthesized hits must miss. Follow-up damage: 33.
- Juggle follow-upDR
- Launcher (choose one)
(
),


,

,
+
,
,
+
,
Parenthesized hits must miss. Follow-up damage: 31.
- Juggle follow-upDR
- Launcher (choose one)
(
),


+
,
+
,
+
,
Only works when off-axis to the left. Parenthesized hits must miss. Follow-up damage: 31.
- Juggle follow-upDR
- Launcher (choose one)

+

,
+
+
,
,
+
,
,
+
,
Follow-up damage: 36.
- Juggle follow-upDR
- Launcher (choose one)

+

,
+
(instant while standing)
,
+
,
,
+
,
,
+
iws2 can be performed quickly by inputting qcf+1. Follow-up damage: 35.
- Juggle follow-upDR
- Launcher

,
+
+
,
,
+
,
,

+
Follow-up damage: 33.
- Juggle follow-upDR
- Launcher
(
,
),
+
,
+
,
Must be crouch canceled with u before executing. Parenthesized hits must miss. Follow-up damage: 26.
- Juggle follow-upDR
- Launcher
(
,
),
+
Must be crouch canceled with f,f before executing to get full damage. Parenthesized hits must miss. Follow-up damage: 24.
- Juggle follow-upDR
- Launcher
(
,
),
+
,
Must be crouch canceled with u before executing. Parenthesized hits must miss. Follow-up damage: 20.
- Juggle follow-upDR
- Launcher

,
+
,
,
+
,
More consistent to the right side. Can be inconsistent as ws1 has very short range. Follow-up damage: 34.
- Juggle follow-upDR
- Launcher
+
,
,
+
,
,

+
Must be crouch canceled with u before executing. Follow-up damage: 33.
- Juggle follow-upDR
- Launcher
+
,
,
+
,
,
+
Must be crouch canceled with u before executing. Follow-up damage: 29.
- Juggle follow-upDR
- Launcher
+
,
+
,
+
,
,
+
,
,
+
Combo off of unblockable move. Follow-up damage: 44.
- Juggle follow-upDR
- Launcher
+
,
+
,
+
,
,
+
,
Combo off of unblockable move. Follow-up damage: 43.
- Juggle follow-upDR
- Launcher
+
+
,
,
,
+
Combo off of unblockable move. Follow-up damage: 39.
- Juggle follow-upDR
- Launcher
,
+


Combo off of unblockable move. Follow-up damage: 11.
Standing Punishers
- i8Startup
- i10Startup
- i11Startup
- i12Startup
- i14Startup
- i15Startup
- i16Startup
- i17Startup
- i18Startup
- i19Startup
- i20Startup
- i23Startup
- i31Startup
While Rising / Crouching Punishers
- i10Startup
- i11Startup
- i12Startup
- i15Startup
- i16Startup
- i18Startup
- i23Startup
Check range and recovery position. Frame-derived string entries show only the opening hit; follow-ups are in the move list. Motion launchers need additional command-entry time.
Wall Combos
- Wall follow-upDR
,
,
Regular combo (scaled) Does not combo at normal wall splat height, use as high wall splat combo. Follow-up damage: 42.
- Wall follow-upDR


+
Regular combo (scaled) Follow-up damage: 32.
- Wall follow-upDR

,
Regular combo (scaled) Follow-up damage: 26.
- Wall follow-upDR
+
,
Regular combo (scaled) Follow-up damage: 25.
- Wall follow-upDR
+
Low wall hit (near ground, after wall carry etc.) Follow-up damage: 24.
- Wall follow-upDR
+
Low wall hit (near ground, after wall carry etc.) Follow-up damage: 19.
- Wall follow-upDR
+
Low wall hit (near ground, after wall carry etc.) Follow-up damage: 16.
Throws
- Headlock Toss
Or
+
Damage: 35
Throw break:
DRThrow
- On hit
- KND / (FUFA)
Throw break 1 Alternate input: f+1+3 (Lead throw)
- Body Slam
Or
+
Damage: 35
Throw break:
DRThrow
- On hit
- KND / (FUFA)
Throw break 2. Alternate input: f+2+4 (Lead throw)
- Waning Moon
,
+
Throw break:
Tekken 5Damage: 15
DRDamage: 10 · Throw
Throw break 1+2. Side switch. Can combo off throw
- Neutralizer
+
DRSpecial
- Startup
- 2~10f
Parries almost any high or mid attack in the game. Transition to (PAR success) on successful parry, frame advantage changes on attack parried
- Dragon Thrust
Unbreakable
Tekken 5
+
Damage: 45
DR
+
Damage: 39 · Special mid
- On block
- -7(-12)
- On hit
- KND / (FUFA)
Side switch
- Crushing Dragon
- (left throw)
Or(left throw)
Damage: 15,25
Throw break:

- Golden Mountain
- (right throw)
Or(right throw)
Damage: 40
Throw break:

- Reverse Nech Toss
- (back throw)
Or(back throw)
Damage: 50
Unbreakable
Recovery Setups
- Guaranteed follow-upDR
- Launcher (choose one)
- (
,
),
- (
+
),
+
Damage changes depending on if/how opponent tech rolls. Parenthesized hits must miss. Follow-up damage: 11/16.
- (
- Guaranteed follow-upDR
- Launcher (choose one)
- (
,
),
- (
+
),
+
Damage changes depending on if/how opponent tech rolls. Can use d+3,4 extension to catch techs for extra damage. Parenthesized hits must miss. Follow-up damage: 10/15.
- (
- Guaranteed follow-upDR
- Launcher (choose one)
+
,


,
+
(near wall)
(near wall)
,
Follow-up damage: 19.
- Guaranteed follow-upDR
- Launcher
,
+
+
Follow-up damage: 28.
- Guaranteed follow-upDR
- Launcher
,
+
,

+
,
Follow-up damage: 20.
- Guaranteed follow-upDR
- Launcher
- FC
+
,
(near wall)


Follow-up damage: 15.
- FC
- Guaranteed follow-upDR
- Launcher
+
(PAR success)
+
,
Follow-up damage: 20.
- Guaranteed follow-upDR
- Launcher
+
(PAR success)
+
Follow-up damage: 19.
- Guaranteed follow-upDR
- Launcher
+
(PAR success)
+
Damage changes depending on if/how opponent tech rolls. Follow-up damage: 11/16.
- Guaranteed follow-upDR
- Launcher
+
(PAR success)
+
Damage changes depending on if/how opponent tech rolls. Can use d+2,1+2 extension to catch techs for extra damage. Follow-up damage: 9/14.
- Guaranteed follow-upDR
- Launcher

(near wall)
,
Follow-up damage: 24.
Unblockable Attacks
- Cancel
+
~
Move List
- G-Clef Cannon
,
,
Version unverifiedDRDamage: 5,5,16 · High / Mid / Mid
Follow-up only
- On block
- -14
- Mountain Splitter

Damage: 27 · Mid
Tekken 5- Startup
- 16f
- On block
- -16
- On hit
- +2
- Counter hit
- KD
DR- Startup
- 16f
- On block
- -16
- On hit
- +2
- Counter hit
- KND
- Heaven Cannon
+
Damage: 50 · Unblockable
Launches on hit.
Tekken 5- Startup
- 60f
- On block
- KD
- On hit
- KD
- Counter hit
- KD
DRUnblockable mid
- Startup
- 60f
- On block
- !
- Seiran Fist
,
+
Damage: 100 · Unblockable
Tekken 5- Startup
- 73f
- On block
- KD
- On hit
- KD
- Counter hit
- KD
DRUnblockable mid
- Startup
- 73f
- On block
- !
- On hit
- KND
- Quick Heaven Gun
+
,
Mid / Mid
Launches on hit.
Tekken 5Damage: 12,21
- Startup
- 20f
- On block
- -15 / -14
- On hit
- -4 / D
- Counter hit
- -4 / KD
DRDamage: 12,16
Follow-up only
- On block
- -13~-14
- Jab

Damage: 5 · High
DR- Startup
- 8f
- On block
- +1
- On hit
- +7
- Forward Jab
+
Damage: 5 · High
- Down Jab
+
Damage: 5 · Special mid
DR- Startup
- 10f
- On block
- -5
- On hit
- +7
- Crouch Jab
- FC

Damage: 5 · Special mid
DR- Startup
- 10f
- On block
- -5
- On hit
- +7
- Straight

Damage: 8 · High
DR- Startup
- 10f
- On block
- -2
- On hit
- +6
- Counter hit
- +7
Transition at -1b to opponent's back with ~b (on hit only)
- Crouch Straight
- FC

Damage: 8 · Special mid
DR- Startup
- 11f
- On block
- -4
- On hit
- +7
- Lateral Kick

Damage: 25 · High
DR- Startup
- 14f
- On block
- -16
- On hit
- KND
- Forward Lateral Kick
+
Damage: 25 · High
- Crouch Spin Kick
- FC

Damage: 12
Tekken 5Low
DRLow
- Startup
- 16f
- On block
- -17
- On hit
- -3
- Roundhouse

Damage: 20 · High
Launches on counter hit.
DR- Startup
- 11f
- On block
- -6
- On hit
- -1
- Front Kick
+
Damage: 15 · Mid
DR- Startup
- 12f
- On block
- -4
- On hit
- +7
- Crouch Shin Kick
- FC

Damage: 10 · Low
DR- Startup
- 12f
- On block
- -15
- On hit
- -4
- Heaven Gun
~
,
High / Mid / Mid
Launches on hit.
Tekken 5Damage: 10,5,21
- Startup
- 8f
- On block
- +1 / -15 / -14
- On hit
- +7 / -4 / KD
- Counter hit
- +7 / -4 / KD
DRDamage: 5,5,16
- PK Combo
,
Damage: 5,14 · High / High
Launches on counter hit.
Tekken 5- Startup
- 8f
- On block
- +1 / -6
- On hit
- +7 / +5
- Counter hit
- +7 / KD
DRFollow-up only
- On block
- -6
- On hit
- +5
- Swallow Tail
+
,
Tekken 5Follow-up only
- Startup
- 24f
- On block
- -10
- On hit
- KD
- Counter hit
- KD
- Massive Dragon
+
,
Tekken 5Follow-up only
- Startup
- 16f
- On block
- -17
- On hit
- KD
- Counter hit
- KD
- Flash Flood
+
,
Tekken 5Follow-up only
- Startup
- 17f
- On block
- -24
- On hit
- KD
- Counter hit
- KD
- Circling Dragon
+
,
Launches on hit.
Tekken 5Follow-up only
- Startup
- 19f
- On block
- -11
- On hit
- KD
- Counter hit
- KD
- Quick Upper


Damage: 12 · Mid
DR- Startup
- 12f
- On block
- -2
- On hit
- +9
- Palms Thrust
+
Damage: 22 · Mid
Tekken 5- Startup
- 19f
- On block
- -17
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 19f
- On block
- -17
- On hit
- KND
- Lunging Double Fist
+
Damage: 28 · Mid (grounded)
Tekken 5- Startup
- 28f
- On block
- -17
- On hit
- KD
- Counter hit
- KD
DRMid
- Startup
- 28f
- On block
- -17
- On hit
- KND
- Rising Tide
+
Damage: 22 · Mid
Launches on hit.
Tekken 5- Startup
- 20f
- On block
- -11
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 20f
- On block
- -11
- Cobra Fang
+
Mid
Tekken 5Damage: 28
- Startup
- 40f
- On block
- +5
- On hit
- KD
- Counter hit
- KD
DRTiger Strike
Damage: 25
- On block
- -11~-12
CH stun can be broken with f
- Pinwheel Strike
+
Damage: 35 · Mid
Tekken 5- Startup
- 31f
- On block
- -10
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 31f
- On block
- -10
- On hit
- KND
Knockdown can be teched with f or b Punch sabaki parry
- Horse Tamer
+
Damage: 22 · Mid
Tekken 5- Startup
- 19f
- On block
- +13
- On hit
- +10
- Counter hit
- KD
- Wang Whip
,
Damage: 12 · Mid
Tekken 5- Startup
- 10f
- On block
- -2
- On hit
- -1
- Counter hit
- -1
- Snap Kick Combo
,
Damage: 8,16 · High / Mid
Tekken 5- Startup
- 10f
- On block
- -2 / -10
- On hit
- +6 / +1
- Counter hit
- +7 / +1
DRFollow-up only
- On block
- -10
- On hit
- +1
- Palm Strike
+
Tekken 5Damage: 18 · Mid
- Startup
- 18f
- On block
- -10
- On hit
- +3
- Counter hit
- KD
DRTiger Fist
Damage: 25 · High
- Startup
- 16f
- On block
- -7
- On hit
- KND
Knockdown can be teched with f or b
- Crouching Cobra
,
+
Damage: 22 · Mid
Tekken 5- Startup
- 20f
- On block
- -16
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 20f
- On block
- -16
- Heaven Skyscraper
+
,
Mid / Mid
Launches on hit.
Tekken 5Damage: 15,21
- Startup
- 16f
- On block
- -6 / -18
- On hit
- +5 / KD
- Counter hit
- +5 / KD
DRDamage: 10,21
Follow-up only
- On block
- -18
- Furious Tiger
+
,
Damage: 14,22
Tekken 5Mid / Mid
- Startup
- 17f
- On block
- -10 / -14
- On hit
- +1 / -1
- Counter hit
- +1 / KD
DRMid / Mid
Follow-up only
- On block
- -14
- On hit
- -1
- False Lift
+
Damage: 21 · Mid
Launches on hit.
Tekken 5- Startup
- 19f
- On block
- -10
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 19f
- On block
- -10
- Jagged Edge
+
,
Mid / High
Tekken 5Damage: 11,10
- Startup
- 14f
- On block
- -7 / -7
- On hit
- +4 / +4
- Counter hit
- +4 / +4
DRDamage: 11,7
Follow-up only
- On block
- -7
- On hit
- +8
- Gravity Rush

,
,
Damage: 18,18,15 · Mid / Mid / Low (grounded)
Launches on counter hit.
Tekken 5- Startup
- 18f
- On block
- -23 / -11 / -12
- On hit
- -12 / 0 / +4
- Counter hit
- -12 / 0 / KD
DRMid / Mid / Low
Follow-up only
- On block
- -13
- On hit
- +4
- Counter hit
- KND
- Power Fist


+
Damage: 30 · Mid
Tekken 5- Startup
- 13f
- On block
- -17
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 13(~15-16)f
- On block
- -17
- On hit
- KND
Clean hit adds 15 damage
- Lunging Kick
,
,
+
Or
+
Damage: 30 · Mid
Tekken 5- Startup
- 22f
- On block
- +17
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 22f
- On block
- +17
- On hit
- KND
- Snap Kick
+
Mid
Tekken 5Damage: 17
- Startup
- 14f
- On block
- -10
- On hit
- +1
- Counter hit
- +1
DRDamage: 13
- Startup
- 14f
- On block
- -10
- On hit
- +1
- Counter hit
- +19
CH stun can be broken with d
- Spinning Low
+
Damage: 16 · Low (grounded)
Tekken 5- Startup
- 19f
- On block
- -17
- On hit
- -3
- Counter hit
- -3
DRLow
- Startup
- 19f
- On block
- -17
- On hit
- -3
- Giant Slayer
+
,
Low (grounded) / High
Tekken 5Damage: 14,21
- Startup
- 14f
- On block
- -12 / +3
- On hit
- -3 / KD
- Counter hit
- +1 / KD
DRDamage: 15,21 · Low / High
Follow-up only
- On block
- +3
- On hit
- KND
- Rise Spin Kick


Damage: 28 · High
DR- Startup
- 16f
- On block
- -16
- On hit
- KND
- Crumbling Tower
+
Low (grounded)
Tekken 5Damage: 30
- Startup
- 22f
- On block
- -15
- On hit
- +21
- Counter hit
- +21
DRDamage: 24 · Low
- Startup
- 22f
- On block
- -15
- On hit
- +21g
- Earthquake Stomp
+
Damage: 35 · Mid (grounded)
Tekken 5- Startup
- 45f
- On block
- -35
- On hit
- KD
- Counter hit
- KD
DRMid
- Startup
- 45f
- On block
- -35
- On hit
- KND
- Razor Kicks
,
Damage: 20,12 · High / Low (grounded)
Tekken 5- Startup
- 11f
- On block
- -6 / -8
- On hit
- -1 / +3
- Counter hit
- KD / +3
DRHigh / Low
Follow-up only
- On block
- -8
- On hit
- +3
- Razor High
,
,
Damage: 20,12,23 · High / Low (grounded) / High
Tekken 5Follow-up only
- On block
- -16
- On hit
- KD
- Counter hit
- KD
DRHigh / Low / High
Follow-up only
- On block
- -11
- On hit
- KND
- Razor Low
,
,
+
Damage: 20,12,10 · High / Low (grounded) / Low (grounded)
Tekken 5Follow-up only
- On block
- -18
- On hit
- -7
- Counter hit
- -7
DRHigh / Low / Low
Follow-up only
- On block
- -18
- On hit
- -7
- Razor Edge
,
,
Damage: 20,12,21 · High / Low (grounded) / Mid
Launches on hit.
Tekken 5Follow-up only
- On block
- -10
- On hit
- KD
- Counter hit
- KD
DRHigh / Low / Mid
Follow-up only
- On block
- -14
- Heaven Kick
+
Damage: 20 · Mid
Launches on hit.
Tekken 5- Startup
- 17f
- On block
- -8
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 17f
- On block
- -8
- Swivel Kick
,
+
Damage: 25 · High
Tekken 5- Startup
- 19f
- On block
- +2
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 19f
- On block
- +2
- On hit
- KND / (FUFA)
- Razor Sweep
+
Damage: 10 · Low (grounded)
Tekken 5- Startup
- 19f
- On block
- -13
- On hit
- -11
- Counter hit
- -11
DRLow
- Startup
- 19f
- On block
- -13
- On hit
- -11
- Counter hit
- +1
- Razor High
+
,
+
Damage: 10,23 · Low (grounded) / High
Tekken 5Follow-up only
- On block
- -16
- On hit
- KD
- Counter hit
- KD
- Razor Low
+
,
+
Damage: 10,10 · Low (grounded) / Low (grounded)
Tekken 5Follow-up only
- On block
- -18
- On hit
- -7
- Counter hit
- -7
DRLow / Low
Follow-up only
- On block
- -18
- On hit
- -7
- Razor Edge
+
,
Damage: 10,21 · Low (grounded) / Mid
Launches on hit.
Tekken 5Follow-up only
- On block
- -10
- On hit
- KD
- Counter hit
- KD
DRLow / Mid
Follow-up only
- On block
- -14
- Tiger Mountain Lift
+
,
Damage: 12,21 · Low (grounded) / Mid
Launches on hit.
Tekken 5- Startup
- 17f
- On block
- -11 / -13
- On hit
- 0 / KD
- Counter hit
- 0 / KD
DRLow / Mid
Follow-up only
- On block
- -13
- Dancing Monkey Kick
+
Or
+
Or
+
Damage: 22 · Mid
Launches on hit.
Tekken 5- Startup
- 16f
- On block
- -13
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 16f
- On block
- -13
Alternate input with ub+4/u+4
- Cartwheel Sweep
- FC
+
,
Damage: 8,21 · Low (grounded) / Mid (grounded)
Tekken 5- Startup
- 16f
- On block
- -14 / -16
- On hit
- -1 / KD
- Counter hit
- -1 / KD
DRLow / Mid
Follow-up only
- On block
- -16~-17
- On hit
- KND
- Skyscraper Kick


Damage: 21 · Mid
Tekken 5- Startup
- 11f
- On block
- -15
- On hit
- KD
- Counter hit
- KD
DR- Startup
- 11f
- On block
- -15
- On hit
- KND
- Parting Sweep
+
Damage: 16 · Low (grounded)
Launches on counter hit.
Tekken 5- Startup
- 18f
- On block
- -13
- On hit
- -2
- Counter hit
- KD
- Attack Reversal
+
Or
+
DRDamage: 25 · Special
- On hit
- KND / (FUFA)
Parries high/mid punches and kicks. Alternate input with b+2+4
- Wall Jump
,
,
Damage: 25 · Mid
- Cobra FangDR
+
Damage: 28 · Mid
- Startup
- 40f
- On block
- +5
Stun can be broken with f
- Palm StrikeDR
- FC
+
Damage: 18 · Mid
- Old Man KickDR
+
Damage: 20 · Mid
- Startup
- 21f
- On block
- -7
- On hit
- +2
CH stun can be broken with f
- Slither Step to Waning MoonTekken 5


,
+
- 1,1DR
,
Damage: 5,5 · High / Mid
Follow-up only
- On block
- -14
- On hit
- -4
- d/f+1DR
+
Damage: 12 · Mid
- Startup
- 20~21f
- On block
- -15
- On hit
- -4
- Slow Power PunchDR
+
Damage: 10 · Mid
- Startup
- 16f
- On block
- -6
- On hit
- +5
- d+2DR
+
Damage: 14 · Mid
- Startup
- 17f
- On block
- -10
- On hit
- +1
- d+3DR
+
Damage: 15 · Low
- Startup
- 14f
- On block
- -12
- On hit
- -3
- Counter hit
- +1
- Sweep to High KickDR
+
,
Damage: 10,23 · Low / High
Follow-up only
- On block
- -11
- On hit
- KND
- d/b+4DR
+
Damage: 12 · Low
- Startup
- 17f
- On block
- -11
- On hit
- +0
- b+2DR
+
Damage: 11 · Mid
- Startup
- 14f
- On block
- -7
- On hit
- +4
- u/f+3DR
+
Damage: 13 · Mid
- Startup
- 15f
- On block
- -16
- FC d/f+4DR
- FC
+
Damage: 8 · Low
- Startup
- 16f
- On block
- -14
- On hit
- -1
- WS 2DR


Damage: 18 · Mid
- Startup
- 18f
- On block
- -23
- On hit
- -12
- WS 2,2DR

,
Damage: 18,18 · Mid / Mid
Follow-up only
- On block
- -11c
- On hit
- +0c
- Power PunchDR
,
+
Damage: 18 · Mid
- Startup
- 18f
- On block
- +0
- On hit
- +8
- Counter hit
- KND
- Swallow's TailDR
- (PAR success)

Damage: 5,20 · Low
- Startup
- 24f
- On block
- -10
- On hit
- KND / (FDFL)
- Massive DragonDR
- (PAR success)

Damage: 24 · Mid
- Startup
- 16f
- On block
- -17
- On hit
- KND
- Circling DragonDR
- (PAR success)

Damage: 15 · Mid
- Startup
- 19f
- On block
- -13
- Flash FloodDR
- (PAR success)

Damage: 18 · Low
- Startup
- 17f
- On block
- -24
- On hit
- KND / (FDFA)
- Parting SweepDR


Damage: 16 · Low
- Startup
- 18f
- On block
- -13
- On hit
- -2
- Counter hit
- KND / (FUFA)
- Horse TamerDR


Damage: 22 · Mid
- Startup
- 19f
- On block
- +13g
- On hit
- +10
CH stun can be broken with f
Xing Yi master. Strong mid tools and Neutralizer parry.
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